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path: root/runtime/js/40_signals.js
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2024-05-23fix(runtime): use more null proto objects (#23921)Luca Casonato
This is a primordialization effort to improve resistance against users tampering with the global `Object` prototype. --------- Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-01-26refactor: migrate extensions to virtual ops module (#22135)Bartek Iwańczuk
First pass of migrating away from `Deno.core.ensureFastOps()`. A few "tricky" ones have been left for a follow up.
2024-01-10refactor: use `core.ensureFastOps()` (#21888)Kenta Moriuchi
2024-01-01chore: update copyright to 2024 (#21753)David Sherret
2023-12-27perf: remove opAsync (#21690)Matt Mastracci
`opAsync` requires a lookup by name on each async call. This is a mechanical translation of all opAsync calls to ensureFastOps. The `opAsync` API on Deno.core will be removed at a later time.
2023-12-07refactor: pull 'core', 'internals', 'primordials' from ES module (#21462)Bartek Iwańczuk
This commit refactors how we access "core", "internals" and "primordials" objects coming from `deno_core`, in our internal JavaScript code. Instead of capturing them from "globalThis.__bootstrap" namespace, we import them from recently added "ext:core/mod.js" file.
2023-11-09perf: remove knowledge of promise IDs from deno (#21132)Matt Mastracci
We can move all promise ID knowledge to deno_core, allowing us to better experiment with promise implementation in deno_core. `{un,}refOpPromise(promise)` is equivalent to `{un,}refOp(promise[promiseIdSymbol])`
2023-04-14fix(core): Use safe primordials wrappers (#18687)Kenta Moriuchi
2023-02-07refactor: Use ES modules for internal runtime code (#17648)Leo Kettmeir
This PR refactors all internal js files (except core) to be written as ES modules. `__bootstrap`has been mostly replaced with static imports in form in `internal:[path to file from repo root]`. To specify if files are ESM, an `esm` method has been added to `Extension`, similar to the `js` method. A new ModuleLoader called `InternalModuleLoader` has been added to enable the loading of internal specifiers, which is used in all situations except when a snapshot is only loaded, and not a new one is created from it. --------- Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-01-02chore: update copyright year to 2023 (#17247)David Sherret
Yearly tradition of creating extra noise in git.
2022-12-20chore: Update dlint (#17031)Kenta Moriuchi
Introduces `SafeSetIterator` and `SafeMapIterator` to primordials
2022-08-11perf(ops): Monomorphic sync op calls (#15337)Aapo Alasuutari
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params). Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple: ``` opSync("op_foo", param1, param2); // -> turns to ops.op_foo(param1, param2); ``` This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path. Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
2022-01-07chore: update copyright to 2022 (#13306)Ryan Dahl
Co-authored-by: Erfan Safari <erfanshield@outlook.com>
2021-11-25feat(core): Add ability to "ref" and "unref" pending ops (#12889)Bartek Iwańczuk
This commit adds an ability to "ref" or "unref" pending ops. Up to this point Deno had a notion of "async ops" and "unref async ops"; the former keep event loop alive, while the latter do not block event loop from finishing. It was not possible to change between op types after dispatching, one had to decide which type to use before dispatch. Instead of storing ops in two separate "FuturesUnordered" collections, now ops are stored in a single collection, with supplemental "HashSet" storing ids of promises that were "unrefed". Two APIs were added to "Deno.core": "Deno.core.refOp(promiseId)" which allows to mark promise id to be "refed" and keep event loop alive (the default behavior) "Deno.core.unrefOp(promiseId)" which allows to mark promise id as "unrefed" which won't block event loop from exiting
2021-10-26feat(runtime): add Deno.addSignalListener API (#12512)Yoshiya Hinosawa
2021-09-07chore: add better error message for signal API on Windows (#11935)Bartek Iwańczuk
2021-09-06BREAKING(unstable): Remove Deno.Signals enum, Deno.signals.* (#11909)Ryan Dahl
2021-07-04refactor: use primordials in runtime/, part2 (#11248)Bartek Iwańczuk
2021-06-22fix(runtime): fix signal promise API (#11069)Yoshiya Hinosawa
2021-04-12refactor(deno): remove concept of bin & json ops (#10145)Aaron O'Mullan
2021-04-05refactor: convert ops to use serde_v8 (#10009)Aaron O'Mullan
This commit rewrites most of the ops to use "serde_v8" instead of "json" serialization.
2021-02-04chore: use strict mode for internal runtime, core, and op_crates js (#9391)Developing
2021-01-11chore: update copyright to 2021 (#9092)Yusuke Tanaka
2020-12-17refactor: Rename runtime/rt to runtime/js (#8806)Nayeem Rahman