diff options
author | Aaron O'Mullan <aaron.omullan@gmail.com> | 2022-05-15 13:27:56 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-15 13:27:56 +0200 |
commit | f5c31b56e3fb57a92dbaaec17690bfa9d787164e (patch) | |
tree | 4b9cd72ed81d16430734240e2a57bcf1739334fe /ext/webgpu/src | |
parent | b08b1da6f4550601eec23327bd40d17ad6a6b4e9 (diff) |
Revert "core: don't include_str extension js code (#10786)" (#14614)
This reverts commit 10e50a120744de71d6915af4ae93f8231607573d
Alternative to #13217, IMO the tradeoffs made by #10786 aren't worth it.
It breaks abstractions (crates being self-contained, deno_core without snapshotting etc...) and causes pain points / gotchas for both embedders & devs for a relatively minimal gain in incremental build time ...
Closes #11030
Diffstat (limited to 'ext/webgpu/src')
-rw-r--r-- | ext/webgpu/src/01_webgpu.js | 5200 | ||||
-rw-r--r-- | ext/webgpu/src/02_idl_types.js | 2002 |
2 files changed, 7202 insertions, 0 deletions
diff --git a/ext/webgpu/src/01_webgpu.js b/ext/webgpu/src/01_webgpu.js new file mode 100644 index 000000000..be880d81d --- /dev/null +++ b/ext/webgpu/src/01_webgpu.js @@ -0,0 +1,5200 @@ +// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license. + +// @ts-check +/// <reference path="../../core/lib.deno_core.d.ts" /> +/// <reference path="../web/internal.d.ts" /> +/// <reference path="../web/lib.deno_web.d.ts" /> +/// <reference path="./lib.deno_webgpu.d.ts" /> + +"use strict"; + +((window) => { + const core = window.Deno.core; + const webidl = window.__bootstrap.webidl; + const eventTarget = window.__bootstrap.eventTarget; + const { DOMException } = window.__bootstrap.domException; + const { + ArrayBuffer, + ArrayBufferIsView, + ArrayIsArray, + ArrayPrototypeFilter, + ArrayPrototypeMap, + ArrayPrototypePop, + ArrayPrototypePush, + Error, + MathMax, + ObjectDefineProperty, + ObjectFreeze, + ObjectPrototypeIsPrototypeOf, + Promise, + PromiseAll, + PromisePrototypeCatch, + PromisePrototypeThen, + PromiseReject, + PromiseResolve, + SafeArrayIterator, + Set, + SetPrototypeEntries, + SetPrototypeForEach, + SetPrototypeHas, + SetPrototypeKeys, + SetPrototypeValues, + Symbol, + SymbolFor, + SymbolIterator, + TypeError, + Uint32Array, + Uint32ArrayPrototype, + Uint8Array, + } = window.__bootstrap.primordials; + + /** + * @param {any} self + * @param {{prefix: string, context: string}} opts + * @returns {InnerGPUDevice & {rid: number}} + */ + function assertDevice(self, { prefix, context }) { + const device = self[_device]; + const deviceRid = device?.rid; + if (deviceRid === undefined) { + throw new DOMException( + `${prefix}: ${context} references an invalid or destroyed device.`, + "OperationError", + ); + } + return device; + } + + /** + * @param {InnerGPUDevice} self + * @param {any} resource + * @param {{prefix: string, resourceContext: string, selfContext: string}} opts + * @returns {InnerGPUDevice & {rid: number}} + */ + function assertDeviceMatch( + self, + resource, + { prefix, resourceContext, selfContext }, + ) { + const resourceDevice = assertDevice(resource, { + prefix, + context: resourceContext, + }); + if (resourceDevice.rid !== self.rid) { + throw new DOMException( + `${prefix}: ${resourceContext} belongs to a diffent device than ${selfContext}.`, + "OperationError", + ); + } + return { ...resourceDevice, rid: resourceDevice.rid }; + } + + /** + * @param {any} self + * @param {{prefix: string, context: string}} opts + * @returns {number} + */ + function assertResource(self, { prefix, context }) { + const rid = self[_rid]; + if (rid === undefined) { + throw new DOMException( + `${prefix}: ${context} an invalid or destroyed resource.`, + "OperationError", + ); + } + return rid; + } + + /** + * @param {number[] | GPUExtent3DDict} data + * @returns {GPUExtent3DDict} + */ + function normalizeGPUExtent3D(data) { + if (ArrayIsArray(data)) { + return { + width: data[0], + height: data[1], + depthOrArrayLayers: data[2], + }; + } else { + return data; + } + } + + /** + * @param {number[] | GPUOrigin3DDict} data + * @returns {GPUOrigin3DDict} + */ + function normalizeGPUOrigin3D(data) { + if (ArrayIsArray(data)) { + return { + x: data[0], + y: data[1], + z: data[2], + }; + } else { + return data; + } + } + + /** + * @param {number[] | GPUColor} data + * @returns {GPUColor} + */ + function normalizeGPUColor(data) { + if (ArrayIsArray(data)) { + return { + r: data[0], + g: data[1], + b: data[2], + a: data[3], + }; + } else { + return data; + } + } + + class GPUOutOfMemoryError extends Error { + name = "GPUOutOfMemoryError"; + constructor() { + super("device out of memory"); + } + } + const GPUOutOfMemoryErrorPrototype = GPUOutOfMemoryError.prototype; + + class GPUValidationError extends Error { + name = "GPUValidationError"; + /** @param {string} message */ + constructor(message) { + const prefix = "Failed to construct 'GPUValidationError'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + message = webidl.converters.DOMString(message, { + prefix, + context: "Argument 1", + }); + super(message); + } + } + const GPUValidationErrorPrototype = GPUValidationError.prototype; + + class GPU { + [webidl.brand] = webidl.brand; + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {GPURequestAdapterOptions} options + */ + async requestAdapter(options = {}) { + webidl.assertBranded(this, GPUPrototype); + options = webidl.converters.GPURequestAdapterOptions(options, { + prefix: "Failed to execute 'requestAdapter' on 'GPU'", + context: "Argument 1", + }); + + const { err, ...data } = await core.opAsync( + "op_webgpu_request_adapter", + { ...options }, + ); + + if (err) { + return null; + } else { + return createGPUAdapter(data.name, data); + } + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${inspect({})}`; + } + } + const GPUPrototype = GPU.prototype; + + const _name = Symbol("[[name]]"); + const _adapter = Symbol("[[adapter]]"); + const _cleanup = Symbol("[[cleanup]]"); + + /** + * @typedef InnerGPUAdapter + * @property {number} rid + * @property {GPUSupportedFeatures} features + * @property {GPUSupportedLimits} limits + * @property {boolean} isFallbackAdapter + */ + + /** + * @param {string} name + * @param {InnerGPUAdapter} inner + * @returns {GPUAdapter} + */ + function createGPUAdapter(name, inner) { + /** @type {GPUAdapter} */ + const adapter = webidl.createBranded(GPUAdapter); + adapter[_name] = name; + adapter[_adapter] = { + ...inner, + features: createGPUSupportedFeatures(inner.features), + limits: createGPUSupportedLimits(inner.limits), + }; + return adapter; + } + + class GPUAdapter { + /** @type {string} */ + [_name]; + /** @type {InnerGPUAdapter} */ + [_adapter]; + + /** @returns {string} */ + get name() { + webidl.assertBranded(this, GPUAdapterPrototype); + return this[_name]; + } + /** @returns {GPUSupportedFeatures} */ + get features() { + webidl.assertBranded(this, GPUAdapterPrototype); + return this[_adapter].features; + } + /** @returns {GPUSupportedLimits} */ + get limits() { + webidl.assertBranded(this, GPUAdapterPrototype); + return this[_adapter].limits; + } + /** @returns {boolean} */ + get isFallbackAdapter() { + return this[_adapter].isFallbackAdapter; + } + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {GPUDeviceDescriptor} descriptor + * @returns {Promise<GPUDevice>} + */ + async requestDevice(descriptor = {}) { + webidl.assertBranded(this, GPUAdapterPrototype); + const prefix = "Failed to execute 'requestDevice' on 'GPUAdapter'"; + descriptor = webidl.converters.GPUDeviceDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const requiredFeatures = descriptor.requiredFeatures ?? []; + for (const feature of requiredFeatures) { + if (!SetPrototypeHas(this[_adapter].features[_features], feature)) { + throw new TypeError( + `${prefix}: nonGuaranteedFeatures must be a subset of the adapter features.`, + ); + } + } + const requiredLimits = descriptor.requiredLimits; + // TODO(lucacasonato): validate requiredLimits + + const { rid, features, limits } = await core.opAsync( + "op_webgpu_request_device", + { + adapterRid: this[_adapter].rid, + labe: descriptor.label, + requiredFeatures, + requiredLimits, + }, + ); + + const inner = new InnerGPUDevice({ + rid, + adapter: this, + features: ObjectFreeze(features), + limits: ObjectFreeze(limits), + }); + return createGPUDevice( + descriptor.label ?? null, + inner, + createGPUQueue(descriptor.label ?? null, inner), + ); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + name: this.name, + features: this.features, + limits: this.limits, + }) + }`; + } + } + const GPUAdapterPrototype = GPUAdapter.prototype; + + const _limits = Symbol("[[limits]]"); + + function createGPUSupportedLimits(features) { + /** @type {GPUSupportedLimits} */ + const adapterFeatures = webidl.createBranded(GPUSupportedLimits); + adapterFeatures[_limits] = features; + return adapterFeatures; + } + + /** + * @typedef InnerAdapterLimits + * @property {number} maxTextureDimension1D + * @property {number} maxTextureDimension2D + * @property {number} maxTextureDimension3D + * @property {number} maxTextureArrayLayers + * @property {number} maxBindGroups + * @property {number} maxDynamicUniformBuffersPerPipelineLayout + * @property {number} maxDynamicStorageBuffersPerPipelineLayout + * @property {number} maxSampledTexturesPerShaderStage + * @property {number} maxSamplersPerShaderStage + * @property {number} maxStorageBuffersPerShaderStage + * @property {number} maxStorageTexturesPerShaderStage + * @property {number} maxUniformBuffersPerShaderStage + * @property {number} maxUniformBufferBindingSize + * @property {number} maxStorageBufferBindingSize + * @property {number} minUniformBufferOffsetAlignment + * @property {number} minStorageBufferOffsetAlignment + * @property {number} maxVertexBuffers + * @property {number} maxVertexAttributes + * @property {number} maxVertexBufferArrayStride + * @property {number} maxInterStageShaderComponents + * @property {number} maxComputeWorkgroupStorageSize + * @property {number} maxComputeInvocationsPerWorkgroup + * @property {number} maxComputeWorkgroupSizeX + * @property {number} maxComputeWorkgroupSizeY + * @property {number} maxComputeWorkgroupSizeZ + * @property {number} maxComputeWorkgroupsPerDimension + */ + + class GPUSupportedLimits { + /** @type {InnerAdapterLimits} */ + [_limits]; + constructor() { + webidl.illegalConstructor(); + } + + get maxTextureDimension1D() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxTextureDimension1D; + } + get maxTextureDimension2D() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxTextureDimension2D; + } + get maxTextureDimension3D() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxTextureDimension3D; + } + get maxTextureArrayLayers() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxTextureArrayLayers; + } + get maxBindGroups() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxBindGroups; + } + get maxDynamicUniformBuffersPerPipelineLayout() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxDynamicUniformBuffersPerPipelineLayout; + } + get maxDynamicStorageBuffersPerPipelineLayout() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxDynamicStorageBuffersPerPipelineLayout; + } + get maxSampledTexturesPerShaderStage() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxSampledTexturesPerShaderStage; + } + get maxSamplersPerShaderStage() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxSamplersPerShaderStage; + } + get maxStorageBuffersPerShaderStage() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxStorageBuffersPerShaderStage; + } + get maxStorageTexturesPerShaderStage() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxStorageTexturesPerShaderStage; + } + get maxUniformBuffersPerShaderStage() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxUniformBuffersPerShaderStage; + } + get maxUniformBufferBindingSize() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxUniformBufferBindingSize; + } + get maxStorageBufferBindingSize() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxStorageBufferBindingSize; + } + get minUniformBufferOffsetAlignment() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].minUniformBufferOffsetAlignment; + } + get minStorageBufferOffsetAlignment() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].minStorageBufferOffsetAlignment; + } + get maxVertexBuffers() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxVertexBuffers; + } + get maxVertexAttributes() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxVertexAttributes; + } + get maxVertexBufferArrayStride() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxVertexBufferArrayStride; + } + get maxInterStageShaderComponents() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxInterStageShaderComponents; + } + get maxComputeWorkgroupStorageSize() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxComputeWorkgroupStorageSize; + } + get maxComputeInvocationsPerWorkgroup() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxComputeInvocationsPerWorkgroup; + } + get maxComputeWorkgroupSizeX() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxComputeWorkgroupSizeX; + } + get maxComputeWorkgroupSizeY() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxComputeWorkgroupSizeY; + } + get maxComputeWorkgroupSizeZ() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxComputeWorkgroupSizeZ; + } + get maxComputeWorkgroupsPerDimension() { + webidl.assertBranded(this, GPUSupportedLimitsPrototype); + return this[_limits].maxComputeWorkgroupsPerDimension; + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${inspect(this[_limits])}`; + } + } + const GPUSupportedLimitsPrototype = GPUSupportedLimits.prototype; + + const _features = Symbol("[[features]]"); + + function createGPUSupportedFeatures(features) { + /** @type {GPUSupportedFeatures} */ + const adapterFeatures = webidl.createBranded(GPUSupportedFeatures); + adapterFeatures[_features] = new Set(features); + return adapterFeatures; + } + + class GPUSupportedFeatures { + /** @type {Set<string>} */ + [_features]; + + constructor() { + webidl.illegalConstructor(); + } + + /** @return {IterableIterator<[string, string]>} */ + entries() { + webidl.assertBranded(this, GPUSupportedFeaturesPrototype); + return SetPrototypeEntries(this[_features]); + } + + /** @return {void} */ + forEach(callbackfn, thisArg) { + webidl.assertBranded(this, GPUSupportedFeaturesPrototype); + SetPrototypeForEach(this[_features], callbackfn, thisArg); + } + + /** @return {boolean} */ + has(value) { + webidl.assertBranded(this, GPUSupportedFeaturesPrototype); + return SetPrototypeHas(this[_features], value); + } + + /** @return {IterableIterator<string>} */ + keys() { + webidl.assertBranded(this, GPUSupportedFeaturesPrototype); + return SetPrototypeKeys(this[_features]); + } + + /** @return {IterableIterator<string>} */ + values() { + webidl.assertBranded(this, GPUSupportedFeaturesPrototype); + return SetPrototypeValues(this[_features]); + } + + /** @return {number} */ + get size() { + webidl.assertBranded(this, GPUSupportedFeaturesPrototype); + return this[_features].size; + } + + [SymbolIterator]() { + webidl.assertBranded(this, GPUSupportedFeaturesPrototype); + return this[_features][SymbolIterator](); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect([...new SafeArrayIterator(this.values())]) + }`; + } + } + + const GPUSupportedFeaturesPrototype = GPUSupportedFeatures.prototype; + + const _reason = Symbol("[[reason]]"); + const _message = Symbol("[[message]]"); + + /** + * @param {string | undefined} reason + * @param {string} message + * @returns {GPUDeviceLostInfo} + */ + function createGPUDeviceLostInfo(reason, message) { + /** @type {GPUDeviceLostInfo} */ + const deviceLostInfo = webidl.createBranded(GPUDeviceLostInfo); + deviceLostInfo[_reason] = reason; + deviceLostInfo[_message] = message; + return deviceLostInfo; + } + + class GPUDeviceLostInfo { + /** @type {string | undefined} */ + [_reason]; + /** @type {string} */ + [_message]; + + constructor() { + webidl.illegalConstructor(); + } + + get reason() { + webidl.assertBranded(this, GPUDeviceLostInfoPrototype); + return this[_reason]; + } + get message() { + webidl.assertBranded(this, GPUDeviceLostInfoPrototype); + return this[_message]; + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ reason: this[_reason], message: this[_message] }) + }`; + } + } + + const GPUDeviceLostInfoPrototype = GPUDeviceLostInfo.prototype; + + const _label = Symbol("[[label]]"); + + /** + * @param {string} name + * @param {any} type + */ + function GPUObjectBaseMixin(name, type) { + type.prototype[_label] = null; + ObjectDefineProperty(type.prototype, "label", { + /** + * @return {string | null} + */ + get() { + webidl.assertBranded(this, type.prototype); + return this[_label]; + }, + /** + * @param {string | null} label + */ + set(label) { + webidl.assertBranded(this, type.prototype); + label = webidl.converters["UVString?"](label, { + prefix: `Failed to set 'label' on '${name}'`, + context: "Argument 1", + }); + this[_label] = label; + }, + }); + } + + const _device = Symbol("[[device]]"); + const _queue = Symbol("[[queue]]"); + + /** + * @typedef ErrorScope + * @property {string} filter + * @property {Promise<void>[]} operations + */ + + /** + * @typedef InnerGPUDeviceOptions + * @property {GPUAdapter} adapter + * @property {number | undefined} rid + * @property {GPUFeatureName[]} features + * @property {object} limits + */ + + class InnerGPUDevice { + /** @type {GPUAdapter} */ + adapter; + /** @type {number | undefined} */ + rid; + /** @type {GPUFeatureName[]} */ + features; + /** @type {object} */ + limits; + /** @type {WeakRef<any>[]} */ + resources; + /** @type {boolean} */ + isLost; + /** @type {Promise<GPUDeviceLostInfo>} */ + lost; + /** @type {(info: GPUDeviceLostInfo) => void} */ + resolveLost; + /** @type {ErrorScope[]} */ + errorScopeStack; + + /** + * @param {InnerGPUDeviceOptions} options + */ + constructor(options) { + this.adapter = options.adapter; + this.rid = options.rid; + this.features = options.features; + this.limits = options.limits; + this.resources = []; + this.isLost = false; + this.resolveLost = () => {}; + this.lost = new Promise((resolve) => { + this.resolveLost = resolve; + }); + this.errorScopeStack = []; + } + + /** @param {any} resource */ + trackResource(resource) { + ArrayPrototypePush(this.resources, new WeakRef(resource)); + } + + /** @param {{ type: string, value: string | null } | undefined} err */ + pushError(err) { + this.pushErrorPromise(PromiseResolve(err)); + } + + /** @param {Promise<{ type: string, value: string | null } | undefined>} promise */ + pushErrorPromise(promise) { + const operation = PromisePrototypeThen(promise, (err) => { + if (err) { + switch (err.type) { + case "lost": + this.isLost = true; + this.resolveLost( + createGPUDeviceLostInfo(undefined, "device was lost"), + ); + break; + case "validation": + return PromiseReject( + new GPUValidationError(err.value ?? "validation error"), + ); + case "out-of-memory": + return PromiseReject(new GPUOutOfMemoryError()); + } + } + }); + + const validationStack = ArrayPrototypeFilter( + this.errorScopeStack, + ({ filter }) => filter == "validation", + ); + const validationScope = validationStack[validationStack.length - 1]; + const validationFilteredPromise = PromisePrototypeCatch( + operation, + (err) => { + if (ObjectPrototypeIsPrototypeOf(GPUValidationErrorPrototype, err)) { + return PromiseReject(err); + } + return PromiseResolve(); + }, + ); + if (validationScope) { + ArrayPrototypePush( + validationScope.operations, + validationFilteredPromise, + ); + } else { + PromisePrototypeCatch(validationFilteredPromise, () => { + // TODO(lucacasonato): emit an UncapturedErrorEvent + }); + } + // prevent uncaptured promise rejections + PromisePrototypeCatch(validationFilteredPromise, (_err) => {}); + + const oomStack = ArrayPrototypeFilter( + this.errorScopeStack, + ({ filter }) => filter == "out-of-memory", + ); + const oomScope = oomStack[oomStack.length - 1]; + const oomFilteredPromise = PromisePrototypeCatch(operation, (err) => { + if (ObjectPrototypeIsPrototypeOf(GPUOutOfMemoryErrorPrototype, err)) { + return PromiseReject(err); + } + return PromiseResolve(); + }); + if (oomScope) { + ArrayPrototypePush(oomScope.operations, oomFilteredPromise); + } else { + PromisePrototypeCatch(oomFilteredPromise, () => { + // TODO(lucacasonato): emit an UncapturedErrorEvent + }); + } + // prevent uncaptured promise rejections + PromisePrototypeCatch(oomFilteredPromise, (_err) => {}); + } + } + + /** + * @param {string | null} label + * @param {InnerGPUDevice} inner + * @param {GPUQueue} queue + * @returns {GPUDevice} + */ + function createGPUDevice(label, inner, queue) { + /** @type {GPUDevice} */ + const device = webidl.createBranded(GPUDevice); + device[_label] = label; + device[_device] = inner; + device[_queue] = queue; + return device; + } + + // TODO(@crowlKats): https://gpuweb.github.io/gpuweb/#errors-and-debugging + class GPUDevice extends eventTarget.EventTarget { + /** @type {InnerGPUDevice} */ + [_device]; + + /** @type {GPUQueue} */ + [_queue]; + + [_cleanup]() { + const device = this[_device]; + const resources = device.resources; + while (resources.length > 0) { + const resource = ArrayPrototypePop(resources)?.deref(); + if (resource) { + resource[_cleanup](); + } + } + const rid = device.rid; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + device.rid = undefined; + } + } + + get features() { + webidl.assertBranded(this, GPUDevicePrototype); + return this[_device].features; + } + get limits() { + webidl.assertBranded(this, GPUDevicePrototype); + return this[_device].limits; + } + get queue() { + webidl.assertBranded(this, GPUDevicePrototype); + return this[_queue]; + } + + constructor() { + webidl.illegalConstructor(); + super(); + } + + destroy() { + webidl.assertBranded(this, GPUDevicePrototype); + this[_cleanup](); + } + + /** + * @param {GPUBufferDescriptor} descriptor + * @returns {GPUBuffer} + */ + createBuffer(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createBuffer' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPUBufferDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const { rid, err } = core.opSync("op_webgpu_create_buffer", { + deviceRid: device.rid, + ...descriptor, + }); + device.pushError(err); + /** @type {CreateGPUBufferOptions} */ + let options; + if (descriptor.mappedAtCreation) { + options = { + mapping: new ArrayBuffer(descriptor.size), + mappingRange: [0, descriptor.size], + mappedRanges: [], + state: "mapped at creation", + }; + } else { + options = { + mapping: null, + mappedRanges: null, + mappingRange: null, + state: "unmapped", + }; + } + const buffer = createGPUBuffer( + descriptor.label ?? null, + device, + rid, + descriptor.size, + descriptor.usage, + options, + ); + device.trackResource(buffer); + return buffer; + } + + /** + * @param {GPUTextureDescriptor} descriptor + * @returns {GPUTexture} + */ + createTexture(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createTexture' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPUTextureDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const { rid, err } = core.opSync("op_webgpu_create_texture", { + deviceRid: device.rid, + ...descriptor, + size: normalizeGPUExtent3D(descriptor.size), + }); + device.pushError(err); + + const texture = createGPUTexture( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(texture); + return texture; + } + + /** + * @param {GPUSamplerDescriptor} descriptor + * @returns {GPUSampler} + */ + createSampler(descriptor = {}) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createSampler' on 'GPUDevice'"; + descriptor = webidl.converters.GPUSamplerDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const { rid, err } = core.opSync("op_webgpu_create_sampler", { + deviceRid: device.rid, + ...descriptor, + }); + device.pushError(err); + + const sampler = createGPUSampler( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(sampler); + return sampler; + } + + /** + * @param {GPUBindGroupLayoutDescriptor} descriptor + * @returns {GPUBindGroupLayout} + */ + createBindGroupLayout(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createBindGroupLayout' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPUBindGroupLayoutDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + for (const entry of descriptor.entries) { + let i = 0; + if (entry.buffer) i++; + if (entry.sampler) i++; + if (entry.texture) i++; + if (entry.storageTexture) i++; + + if (i !== 1) { + throw new Error(); // TODO(@crowlKats): correct error + } + } + + const { rid, err } = core.opSync( + "op_webgpu_create_bind_group_layout", + { + deviceRid: device.rid, + ...descriptor, + }, + ); + device.pushError(err); + + const bindGroupLayout = createGPUBindGroupLayout( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(bindGroupLayout); + return bindGroupLayout; + } + + /** + * @param {GPUPipelineLayoutDescriptor} descriptor + * @returns {GPUPipelineLayout} + */ + createPipelineLayout(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createPipelineLayout' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPUPipelineLayoutDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const bindGroupLayouts = ArrayPrototypeMap( + descriptor.bindGroupLayouts, + (layout, i) => { + const context = `bind group layout ${i + 1}`; + const rid = assertResource(layout, { prefix, context }); + assertDeviceMatch(device, layout, { + prefix, + selfContext: "this", + resourceContext: context, + }); + return rid; + }, + ); + const { rid, err } = core.opSync("op_webgpu_create_pipeline_layout", { + deviceRid: device.rid, + label: descriptor.label, + bindGroupLayouts, + }); + device.pushError(err); + + const pipelineLayout = createGPUPipelineLayout( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(pipelineLayout); + return pipelineLayout; + } + + /** + * @param {GPUBindGroupDescriptor} descriptor + * @returns {GPUBindGroup} + */ + createBindGroup(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createBindGroup' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPUBindGroupDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const layout = assertResource(descriptor.layout, { + prefix, + context: "layout", + }); + assertDeviceMatch(device, descriptor.layout, { + prefix, + resourceContext: "layout", + selfContext: "this", + }); + const entries = ArrayPrototypeMap(descriptor.entries, (entry, i) => { + const context = `entry ${i + 1}`; + const resource = entry.resource; + if (ObjectPrototypeIsPrototypeOf(GPUSamplerPrototype, resource)) { + const rid = assertResource(resource, { + prefix, + context, + }); + assertDeviceMatch(device, resource, { + prefix, + resourceContext: context, + selfContext: "this", + }); + return { + binding: entry.binding, + kind: "GPUSampler", + resource: rid, + }; + } else if ( + ObjectPrototypeIsPrototypeOf(GPUTextureViewPrototype, resource) + ) { + const rid = assertResource(resource, { + prefix, + context, + }); + assertResource(resource[_texture], { + prefix, + context, + }); + assertDeviceMatch(device, resource[_texture], { + prefix, + resourceContext: context, + selfContext: "this", + }); + return { + binding: entry.binding, + kind: "GPUTextureView", + resource: rid, + }; + } else { + const rid = assertResource(resource.buffer, { prefix, context }); + assertDeviceMatch(device, resource.buffer, { + prefix, + resourceContext: context, + selfContext: "this", + }); + return { + binding: entry.binding, + kind: "GPUBufferBinding", + resource: rid, + offset: entry.resource.offset, + size: entry.resource.size, + }; + } + }); + + const { rid, err } = core.opSync("op_webgpu_create_bind_group", { + deviceRid: device.rid, + label: descriptor.label, + layout, + entries, + }); + device.pushError(err); + + const bindGroup = createGPUBindGroup( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(bindGroup); + return bindGroup; + } + + /** + * @param {GPUShaderModuleDescriptor} descriptor + */ + createShaderModule(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createShaderModule' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPUShaderModuleDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const { rid, err } = core.opSync( + "op_webgpu_create_shader_module", + { + deviceRid: device.rid, + label: descriptor.label, + code: descriptor.code, + sourceMap: descriptor.sourceMap, + }, + ); + device.pushError(err); + + const shaderModule = createGPUShaderModule( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(shaderModule); + return shaderModule; + } + + /** + * @param {GPUComputePipelineDescriptor} descriptor + * @returns {GPUComputePipeline} + */ + createComputePipeline(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createComputePipeline' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPUComputePipelineDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + let layout = undefined; + if (descriptor.layout) { + const context = "layout"; + layout = assertResource(descriptor.layout, { prefix, context }); + assertDeviceMatch(device, descriptor.layout, { + prefix, + resourceContext: context, + selfContext: "this", + }); + } + const module = assertResource(descriptor.compute.module, { + prefix, + context: "compute shader module", + }); + assertDeviceMatch(device, descriptor.compute.module, { + prefix, + resourceContext: "compute shader module", + selfContext: "this", + }); + + const { rid, err } = core.opSync( + "op_webgpu_create_compute_pipeline", + { + deviceRid: device.rid, + label: descriptor.label, + layout, + compute: { + module, + entryPoint: descriptor.compute.entryPoint, + constants: descriptor.compute.constants, + }, + }, + ); + device.pushError(err); + + const computePipeline = createGPUComputePipeline( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(computePipeline); + return computePipeline; + } + + /** + * @param {GPURenderPipelineDescriptor} descriptor + * @returns {GPURenderPipeline} + */ + createRenderPipeline(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createRenderPipeline' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPURenderPipelineDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + let layout = undefined; + if (descriptor.layout) { + const context = "layout"; + layout = assertResource(descriptor.layout, { prefix, context }); + assertDeviceMatch(device, descriptor.layout, { + prefix, + resourceContext: context, + selfContext: "this", + }); + } + const module = assertResource(descriptor.vertex.module, { + prefix, + context: "vertex shader module", + }); + assertDeviceMatch(device, descriptor.vertex.module, { + prefix, + resourceContext: "vertex shader module", + selfContext: "this", + }); + let fragment = undefined; + if (descriptor.fragment) { + const module = assertResource(descriptor.fragment.module, { + prefix, + context: "fragment shader module", + }); + assertDeviceMatch(device, descriptor.fragment.module, { + prefix, + resourceContext: "fragment shader module", + selfContext: "this", + }); + fragment = { + module, + entryPoint: descriptor.fragment.entryPoint, + targets: descriptor.fragment.targets, + }; + } + + const { rid, err } = core.opSync("op_webgpu_create_render_pipeline", { + deviceRid: device.rid, + label: descriptor.label, + layout, + vertex: { + module, + entryPoint: descriptor.vertex.entryPoint, + buffers: descriptor.vertex.buffers, + }, + primitive: descriptor.primitive, + depthStencil: descriptor.depthStencil, + multisample: descriptor.multisample, + fragment, + }); + device.pushError(err); + + const renderPipeline = createGPURenderPipeline( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(renderPipeline); + return renderPipeline; + } + + createComputePipelineAsync(descriptor) { + // TODO(lucacasonato): this should be real async + return PromiseResolve(this.createComputePipeline(descriptor)); + } + + createRenderPipelineAsync(descriptor) { + // TODO(lucacasonato): this should be real async + return PromiseResolve(this.createRenderPipeline(descriptor)); + } + + /** + * @param {GPUCommandEncoderDescriptor} descriptor + * @returns {GPUCommandEncoder} + */ + createCommandEncoder(descriptor = {}) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createCommandEncoder' on 'GPUDevice'"; + descriptor = webidl.converters.GPUCommandEncoderDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const { rid, err } = core.opSync("op_webgpu_create_command_encoder", { + deviceRid: device.rid, + ...descriptor, + }); + device.pushError(err); + + const commandEncoder = createGPUCommandEncoder( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(commandEncoder); + return commandEncoder; + } + + /** + * @param {GPURenderBundleEncoderDescriptor} descriptor + * @returns {GPURenderBundleEncoder} + */ + createRenderBundleEncoder(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = + "Failed to execute 'createRenderBundleEncoder' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPURenderBundleEncoderDescriptor( + descriptor, + { + prefix, + context: "Argument 1", + }, + ); + const device = assertDevice(this, { prefix, context: "this" }); + const { rid, err } = core.opSync( + "op_webgpu_create_render_bundle_encoder", + { + deviceRid: device.rid, + ...descriptor, + }, + ); + device.pushError(err); + + const renderBundleEncoder = createGPURenderBundleEncoder( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(renderBundleEncoder); + return renderBundleEncoder; + } + + /** + * @param {GPUQuerySetDescriptor} descriptor + * @returns {GPUQuerySet} + */ + createQuerySet(descriptor) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'createQuerySet' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPUQuerySetDescriptor( + descriptor, + { + prefix, + context: "Argument 1", + }, + ); + const device = assertDevice(this, { prefix, context: "this" }); + const { rid, err } = core.opSync("op_webgpu_create_query_set", { + deviceRid: device.rid, + ...descriptor, + }); + device.pushError(err); + + const querySet = createGPUQuerySet( + descriptor.label ?? null, + device, + rid, + descriptor, + ); + device.trackResource(querySet); + return querySet; + } + + get lost() { + webidl.assertBranded(this, GPUDevicePrototype); + const device = this[_device]; + if (!device) { + return PromiseResolve(true); + } + if (device.rid === undefined) { + return PromiseResolve(true); + } + return device.lost; + } + + /** + * @param {GPUErrorFilter} filter + */ + pushErrorScope(filter) { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'pushErrorScope' on 'GPUDevice'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + filter = webidl.converters.GPUErrorFilter(filter, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + ArrayPrototypePush(device.errorScopeStack, { filter, operations: [] }); + } + + /** + * @returns {Promise<GPUError | null>} + */ + // deno-lint-ignore require-await + async popErrorScope() { + webidl.assertBranded(this, GPUDevicePrototype); + const prefix = "Failed to execute 'popErrorScope' on 'GPUDevice'"; + const device = assertDevice(this, { prefix, context: "this" }); + if (device.isLost) { + throw new DOMException("Device has been lost.", "OperationError"); + } + const scope = ArrayPrototypePop(device.errorScopeStack); + if (!scope) { + throw new DOMException( + "There are no error scopes on the error scope stack.", + "OperationError", + ); + } + const operations = PromiseAll(scope.operations); + return PromisePrototypeThen( + operations, + () => PromiseResolve(null), + (err) => PromiseResolve(err), + ); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + features: this.features, + label: this.label, + limits: this.limits, + queue: this.queue, + }) + }`; + } + } + GPUObjectBaseMixin("GPUDevice", GPUDevice); + const GPUDevicePrototype = GPUDevice.prototype; + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @returns {GPUQueue} + */ + function createGPUQueue(label, device) { + /** @type {GPUQueue} */ + const queue = webidl.createBranded(GPUQueue); + queue[_label] = label; + queue[_device] = device; + return queue; + } + + class GPUQueue { + /** @type {InnerGPUDevice} */ + [_device]; + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {GPUCommandBuffer[]} commandBuffers + */ + submit(commandBuffers) { + webidl.assertBranded(this, GPUQueue.prototype); + const prefix = "Failed to execute 'submit' on 'GPUQueue'"; + webidl.requiredArguments(arguments.length, 1, { + prefix, + }); + commandBuffers = webidl.converters["sequence<GPUCommandBuffer>"]( + commandBuffers, + { prefix, context: "Argument 1" }, + ); + const device = assertDevice(this, { prefix, context: "this" }); + const commandBufferRids = ArrayPrototypeMap( + commandBuffers, + (buffer, i) => { + const context = `command buffer ${i + 1}`; + const rid = assertResource(buffer, { prefix, context }); + assertDeviceMatch(device, buffer, { + prefix, + selfContext: "this", + resourceContext: context, + }); + return rid; + }, + ); + const { err } = core.opSync("op_webgpu_queue_submit", { + queueRid: device.rid, + commandBuffers: commandBufferRids, + }); + device.pushError(err); + } + + onSubmittedWorkDone() { + webidl.assertBranded(this, GPUQueue.prototype); + return PromiseResolve(); + } + + /** + * @param {GPUBuffer} buffer + * @param {number} bufferOffset + * @param {BufferSource} data + * @param {number} [dataOffset] + * @param {number} [size] + */ + writeBuffer(buffer, bufferOffset, data, dataOffset = 0, size) { + webidl.assertBranded(this, GPUQueue.prototype); + const prefix = "Failed to execute 'writeBuffer' on 'GPUQueue'"; + webidl.requiredArguments(arguments.length, 3, { prefix }); + buffer = webidl.converters["GPUBuffer"](buffer, { + prefix, + context: "Argument 1", + }); + bufferOffset = webidl.converters["GPUSize64"](bufferOffset, { + prefix, + context: "Argument 2", + }); + data = webidl.converters.BufferSource(data, { + prefix, + context: "Argument 3", + }); + dataOffset = webidl.converters["GPUSize64"](dataOffset, { + prefix, + context: "Argument 4", + }); + size = size === undefined + ? undefined + : webidl.converters["GPUSize64"](size, { + prefix, + context: "Argument 5", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const bufferRid = assertResource(buffer, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, buffer, { + prefix, + selfContext: "this", + resourceContext: "Argument 1", + }); + const { err } = core.opSync( + "op_webgpu_write_buffer", + { + queueRid: device.rid, + buffer: bufferRid, + bufferOffset, + dataOffset, + size, + }, + new Uint8Array(ArrayBufferIsView(data) ? data.buffer : data), + ); + device.pushError(err); + } + + /** + * @param {GPUImageCopyTexture} destination + * @param {BufferSource} data + * @param {GPUImageDataLayout} dataLayout + * @param {GPUExtent3D} size + */ + writeTexture(destination, data, dataLayout, size) { + webidl.assertBranded(this, GPUQueue.prototype); + const prefix = "Failed to execute 'writeTexture' on 'GPUQueue'"; + webidl.requiredArguments(arguments.length, 4, { prefix }); + destination = webidl.converters.GPUImageCopyTexture(destination, { + prefix, + context: "Argument 1", + }); + data = webidl.converters.BufferSource(data, { + prefix, + context: "Argument 2", + }); + dataLayout = webidl.converters.GPUImageDataLayout(dataLayout, { + prefix, + context: "Argument 3", + }); + size = webidl.converters.GPUExtent3D(size, { + prefix, + context: "Argument 4", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const textureRid = assertResource(destination.texture, { + prefix, + context: "texture", + }); + assertDeviceMatch(device, destination.texture, { + prefix, + selfContext: "this", + resourceContext: "texture", + }); + const { err } = core.opSync( + "op_webgpu_write_texture", + { + queueRid: device.rid, + destination: { + texture: textureRid, + mipLevel: destination.mipLevel, + origin: destination.origin + ? normalizeGPUOrigin3D(destination.origin) + : undefined, + aspect: destination.aspect, + }, + dataLayout, + size: normalizeGPUExtent3D(size), + }, + new Uint8Array(ArrayBufferIsView(data) ? data.buffer : data), + ); + device.pushError(err); + } + + copyImageBitmapToTexture(_source, _destination, _copySize) { + throw new Error("Not yet implemented"); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUQueue", GPUQueue); + + const _rid = Symbol("[[rid]]"); + + const _size = Symbol("[[size]]"); + const _usage = Symbol("[[usage]]"); + const _state = Symbol("[[state]]"); + const _mappingRange = Symbol("[[mapping_range]]"); + const _mappedRanges = Symbol("[[mapped_ranges]]"); + const _mapMode = Symbol("[[map_mode]]"); + + /** + * @typedef CreateGPUBufferOptions + * @property {ArrayBuffer | null} mapping + * @property {number[] | null} mappingRange + * @property {[ArrayBuffer, number, number][] | null} mappedRanges + * @property {"mapped" | "mapped at creation" | "mapped pending" | "unmapped" | "destroy" } state + */ + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @param {number} size + * @param {number} usage + * @param {CreateGPUBufferOptions} options + * @returns {GPUBuffer} + */ + function createGPUBuffer(label, device, rid, size, usage, options) { + /** @type {GPUBuffer} */ + const buffer = webidl.createBranded(GPUBuffer); + buffer[_label] = label; + buffer[_device] = device; + buffer[_rid] = rid; + buffer[_size] = size; + buffer[_usage] = usage; + buffer[_mappingRange] = options.mappingRange; + buffer[_mappedRanges] = options.mappedRanges; + buffer[_state] = options.state; + return buffer; + } + + class GPUBuffer { + /** @type {InnerGPUDevice} */ + [_device]; + + /** @type {number} */ + [_rid]; + + /** @type {number} */ + [_size]; + + /** @type {number} */ + [_usage]; + + /** @type {"mapped" | "mapped at creation" | "mapped pending" | "unmapped" | "destroy"} */ + [_state]; + + /** @type {[number, number] | null} */ + [_mappingRange]; + + /** @type {[ArrayBuffer, number, number][] | null} */ + [_mappedRanges]; + + /** @type {number} */ + [_mapMode]; + + [_cleanup]() { + const mappedRanges = this[_mappedRanges]; + if (mappedRanges) { + while (mappedRanges.length > 0) { + const mappedRange = ArrayPrototypePop(mappedRanges); + if (mappedRange !== undefined) { + core.close(mappedRange[1]); + } + } + } + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + this[_state] = "destroy"; + } + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {number} mode + * @param {number} offset + * @param {number} [size] + */ + async mapAsync(mode, offset = 0, size) { + webidl.assertBranded(this, GPUBuffer.prototype); + const prefix = "Failed to execute 'mapAsync' on 'GPUBuffer'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + mode = webidl.converters.GPUMapModeFlags(mode, { + prefix, + context: "Argument 1", + }); + offset = webidl.converters.GPUSize64(offset, { + prefix, + context: "Argument 2", + }); + size = size === undefined + ? undefined + : webidl.converters.GPUSize64(size, { + prefix, + context: "Argument 3", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const bufferRid = assertResource(this, { prefix, context: "this" }); + /** @type {number} */ + let rangeSize; + if (size === undefined) { + rangeSize = MathMax(0, this[_size] - offset); + } else { + rangeSize = this[_size]; + } + if ((offset % 8) !== 0) { + throw new DOMException( + `${prefix}: offset must be a multiple of 8.`, + "OperationError", + ); + } + if ((rangeSize % 4) !== 0) { + throw new DOMException( + `${prefix}: rangeSize must be a multiple of 4.`, + "OperationError", + ); + } + if ((offset + rangeSize) > this[_size]) { + throw new DOMException( + `${prefix}: offset + rangeSize must be less than or equal to buffer size.`, + "OperationError", + ); + } + if (this[_state] !== "unmapped") { + throw new DOMException( + `${prefix}: GPUBuffer is not currently unmapped.`, + "OperationError", + ); + } + const readMode = (mode & 0x0001) === 0x0001; + const writeMode = (mode & 0x0002) === 0x0002; + if ((readMode && writeMode) || (!readMode && !writeMode)) { + throw new DOMException( + `${prefix}: exactly one of READ or WRITE map mode must be set.`, + "OperationError", + ); + } + if (readMode && !((this[_usage] && 0x0001) === 0x0001)) { + throw new DOMException( + `${prefix}: READ map mode not valid because buffer does not have MAP_READ usage.`, + "OperationError", + ); + } + if (writeMode && !((this[_usage] && 0x0002) === 0x0002)) { + throw new DOMException( + `${prefix}: WRITE map mode not valid because buffer does not have MAP_WRITE usage.`, + "OperationError", + ); + } + + this[_mapMode] = mode; + this[_state] = "mapping pending"; + const promise = PromisePrototypeThen( + core.opAsync( + "op_webgpu_buffer_get_map_async", + { + bufferRid, + deviceRid: device.rid, + mode, + offset, + size: rangeSize, + }, + ), + ({ err }) => err, + ); + device.pushErrorPromise(promise); + const err = await promise; + if (err) { + throw new DOMException("validation error occured", "OperationError"); + } + this[_state] = "mapped"; + this[_mappingRange] = [offset, offset + rangeSize]; + /** @type {[ArrayBuffer, number, number][] | null} */ + this[_mappedRanges] = []; + } + + /** + * @param {number} offset + * @param {number} size + */ + getMappedRange(offset = 0, size) { + webidl.assertBranded(this, GPUBuffer.prototype); + const prefix = "Failed to execute 'getMappedRange' on 'GPUBuffer'"; + offset = webidl.converters.GPUSize64(offset, { + prefix, + context: "Argument 1", + }); + if (size !== undefined) { + size = webidl.converters.GPUSize64(size, { + prefix, + context: "Argument 2", + }); + } + assertDevice(this, { prefix, context: "this" }); + const bufferRid = assertResource(this, { prefix, context: "this" }); + /** @type {number} */ + let rangeSize; + if (size === undefined) { + rangeSize = MathMax(0, this[_size] - offset); + } else { + rangeSize = size; + } + + const mappedRanges = this[_mappedRanges]; + if (!mappedRanges) { + throw new DOMException(`${prefix}: invalid state.`, "OperationError"); + } + for (const [buffer, _rid, start] of mappedRanges) { + // TODO(lucacasonato): is this logic correct? + const end = start + buffer.byteLength; + if ( + (start >= offset && start < (offset + rangeSize)) || + (end >= offset && end < (offset + rangeSize)) + ) { + throw new DOMException( + `${prefix}: requested buffer overlaps with another mapped range.`, + "OperationError", + ); + } + } + + const buffer = new ArrayBuffer(rangeSize); + const { rid } = core.opSync( + "op_webgpu_buffer_get_mapped_range", + { + bufferRid, + offset, + size, + }, + new Uint8Array(buffer), + ); + + ArrayPrototypePush(mappedRanges, [buffer, rid, offset]); + + return buffer; + } + + unmap() { + webidl.assertBranded(this, GPUBuffer.prototype); + const prefix = "Failed to execute 'unmap' on 'GPUBuffer'"; + const device = assertDevice(this, { prefix, context: "this" }); + const bufferRid = assertResource(this, { prefix, context: "this" }); + if (this[_state] === "unmapped" || this[_state] === "destroyed") { + throw new DOMException( + `${prefix}: buffer is not ready to be unmapped.`, + "OperationError", + ); + } + if (this[_state] === "mapping pending") { + // TODO(lucacasonato): this is not spec compliant. + throw new DOMException( + `${prefix}: can not unmap while mapping. This is a Deno limitation.`, + "OperationError", + ); + } else if ( + this[_state] === "mapped" || this[_state] === "mapped at creation" + ) { + /** @type {boolean} */ + let write = false; + if (this[_state] === "mapped at creation") { + write = true; + } else if (this[_state] === "mapped") { + const mapMode = this[_mapMode]; + if (mapMode === undefined) { + throw new DOMException( + `${prefix}: invalid state.`, + "OperationError", + ); + } + if ((mapMode & 0x0002) === 0x0002) { + write = true; + } + } + + const mappedRanges = this[_mappedRanges]; + if (!mappedRanges) { + throw new DOMException(`${prefix}: invalid state.`, "OperationError"); + } + for (const [buffer, mappedRid] of mappedRanges) { + const { err } = core.opSync("op_webgpu_buffer_unmap", { + bufferRid, + mappedRid, + }, ...new SafeArrayIterator(write ? [new Uint8Array(buffer)] : [])); + device.pushError(err); + if (err) return; + } + this[_mappingRange] = null; + this[_mappedRanges] = null; + } + + this[_state] = "unmapped"; + } + + destroy() { + webidl.assertBranded(this, GPUBuffer.prototype); + this[_cleanup](); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUBuffer", GPUBuffer); + + class GPUBufferUsage { + constructor() { + webidl.illegalConstructor(); + } + + static get MAP_READ() { + return 0x0001; + } + static get MAP_WRITE() { + return 0x0002; + } + static get COPY_SRC() { + return 0x0004; + } + static get COPY_DST() { + return 0x0008; + } + static get INDEX() { + return 0x0010; + } + static get VERTEX() { + return 0x0020; + } + static get UNIFORM() { + return 0x0040; + } + static get STORAGE() { + return 0x0080; + } + static get INDIRECT() { + return 0x0100; + } + static get QUERY_RESOLVE() { + return 0x0200; + } + } + + class GPUMapMode { + constructor() { + webidl.illegalConstructor(); + } + + static get READ() { + return 0x0001; + } + static get WRITE() { + return 0x0002; + } + } + + const _views = Symbol("[[views]]"); + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUTexture} + */ + function createGPUTexture(label, device, rid) { + /** @type {GPUTexture} */ + const texture = webidl.createBranded(GPUTexture); + texture[_label] = label; + texture[_device] = device; + texture[_rid] = rid; + texture[_views] = []; + return texture; + } + + class GPUTexture { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + /** @type {WeakRef<GPUTextureView>[]} */ + [_views]; + + [_cleanup]() { + const views = this[_views]; + while (views.length > 0) { + const view = ArrayPrototypePop(views)?.deref(); + if (view) { + view[_cleanup](); + } + } + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {GPUTextureViewDescriptor} descriptor + */ + createView(descriptor = {}) { + webidl.assertBranded(this, GPUTexture.prototype); + const prefix = "Failed to execute 'createView' on 'GPUTexture'"; + webidl.requiredArguments(arguments.length, 0, { prefix }); + descriptor = webidl.converters.GPUTextureViewDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const textureRid = assertResource(this, { prefix, context: "this" }); + const { rid, err } = core.opSync("op_webgpu_create_texture_view", { + textureRid, + ...descriptor, + }); + device.pushError(err); + + const textureView = createGPUTextureView( + descriptor.label ?? null, + this, + rid, + ); + ArrayPrototypePush(this[_views], new WeakRef(textureView)); + return textureView; + } + + destroy() { + webidl.assertBranded(this, GPUTexture.prototype); + this[_cleanup](); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUTexture", GPUTexture); + + class GPUTextureUsage { + constructor() { + webidl.illegalConstructor(); + } + + static get COPY_SRC() { + return 0x01; + } + static get COPY_DST() { + return 0x02; + } + static get TEXTURE_BINDING() { + return 0x04; + } + static get STORAGE_BINDING() { + return 0x08; + } + static get RENDER_ATTACHMENT() { + return 0x10; + } + } + + const _texture = Symbol("[[texture]]"); + + /** + * @param {string | null} label + * @param {GPUTexture} texture + * @param {number} rid + * @returns {GPUTextureView} + */ + function createGPUTextureView(label, texture, rid) { + /** @type {GPUTextureView} */ + const textureView = webidl.createBranded(GPUTextureView); + textureView[_label] = label; + textureView[_texture] = texture; + textureView[_rid] = rid; + return textureView; + } + class GPUTextureView { + /** @type {GPUTexture} */ + [_texture]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUTextureView", GPUTextureView); + const GPUTextureViewPrototype = GPUTextureView.prototype; + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUSampler} + */ + function createGPUSampler(label, device, rid) { + /** @type {GPUSampler} */ + const sampler = webidl.createBranded(GPUSampler); + sampler[_label] = label; + sampler[_device] = device; + sampler[_rid] = rid; + return sampler; + } + class GPUSampler { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUSampler", GPUSampler); + const GPUSamplerPrototype = GPUSampler.prototype; + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUBindGroupLayout} + */ + function createGPUBindGroupLayout(label, device, rid) { + /** @type {GPUBindGroupLayout} */ + const bindGroupLayout = webidl.createBranded(GPUBindGroupLayout); + bindGroupLayout[_label] = label; + bindGroupLayout[_device] = device; + bindGroupLayout[_rid] = rid; + return bindGroupLayout; + } + class GPUBindGroupLayout { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUBindGroupLayout", GPUBindGroupLayout); + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUPipelineLayout} + */ + function createGPUPipelineLayout(label, device, rid) { + /** @type {GPUPipelineLayout} */ + const pipelineLayout = webidl.createBranded(GPUPipelineLayout); + pipelineLayout[_label] = label; + pipelineLayout[_device] = device; + pipelineLayout[_rid] = rid; + return pipelineLayout; + } + class GPUPipelineLayout { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUPipelineLayout", GPUPipelineLayout); + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUBindGroup} + */ + function createGPUBindGroup(label, device, rid) { + /** @type {GPUBindGroup} */ + const bindGroup = webidl.createBranded(GPUBindGroup); + bindGroup[_label] = label; + bindGroup[_device] = device; + bindGroup[_rid] = rid; + return bindGroup; + } + class GPUBindGroup { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUBindGroup", GPUBindGroup); + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUShaderModule} + */ + function createGPUShaderModule(label, device, rid) { + /** @type {GPUShaderModule} */ + const bindGroup = webidl.createBranded(GPUShaderModule); + bindGroup[_label] = label; + bindGroup[_device] = device; + bindGroup[_rid] = rid; + return bindGroup; + } + class GPUShaderModule { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + compilationInfo() { + throw new Error("Not yet implemented"); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUShaderModule", GPUShaderModule); + + class GPUShaderStage { + constructor() { + webidl.illegalConstructor(); + } + + static get VERTEX() { + return 0x1; + } + + static get FRAGMENT() { + return 0x2; + } + + static get COMPUTE() { + return 0x4; + } + } + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUComputePipeline} + */ + function createGPUComputePipeline(label, device, rid) { + /** @type {GPUComputePipeline} */ + const pipeline = webidl.createBranded(GPUComputePipeline); + pipeline[_label] = label; + pipeline[_device] = device; + pipeline[_rid] = rid; + return pipeline; + } + class GPUComputePipeline { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {number} index + * @returns {GPUBindGroupLayout} + */ + getBindGroupLayout(index) { + webidl.assertBranded(this, GPUComputePipelinePrototype); + const prefix = + "Failed to execute 'getBindGroupLayout' on 'GPUComputePipeline'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + index = webidl.converters["unsigned long"](index, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const computePipelineRid = assertResource(this, { + prefix, + context: "this", + }); + const { rid, label, err } = core.opSync( + "op_webgpu_compute_pipeline_get_bind_group_layout", + { computePipelineRid, index }, + ); + device.pushError(err); + + const bindGroupLayout = createGPUBindGroupLayout( + label, + device, + rid, + ); + device.trackResource(bindGroupLayout); + return bindGroupLayout; + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUComputePipeline", GPUComputePipeline); + const GPUComputePipelinePrototype = GPUComputePipeline.prototype; + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPURenderPipeline} + */ + function createGPURenderPipeline(label, device, rid) { + /** @type {GPURenderPipeline} */ + const pipeline = webidl.createBranded(GPURenderPipeline); + pipeline[_label] = label; + pipeline[_device] = device; + pipeline[_rid] = rid; + return pipeline; + } + class GPURenderPipeline { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {number} index + */ + getBindGroupLayout(index) { + webidl.assertBranded(this, GPURenderPipelinePrototype); + const prefix = + "Failed to execute 'getBindGroupLayout' on 'GPURenderPipeline'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + index = webidl.converters["unsigned long"](index, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const renderPipelineRid = assertResource(this, { + prefix, + context: "this", + }); + const { rid, label, err } = core.opSync( + "op_webgpu_render_pipeline_get_bind_group_layout", + { renderPipelineRid, index }, + ); + device.pushError(err); + + const bindGroupLayout = createGPUBindGroupLayout( + label, + device, + rid, + ); + device.trackResource(bindGroupLayout); + return bindGroupLayout; + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPURenderPipeline", GPURenderPipeline); + const GPURenderPipelinePrototype = GPURenderPipeline.prototype; + + class GPUColorWrite { + constructor() { + webidl.illegalConstructor(); + } + + static get RED() { + return 0x1; + } + static get GREEN() { + return 0x2; + } + static get BLUE() { + return 0x4; + } + static get ALPHA() { + return 0x8; + } + static get ALL() { + return 0xF; + } + } + + const _encoders = Symbol("[[encoders]]"); + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUCommandEncoder} + */ + function createGPUCommandEncoder(label, device, rid) { + /** @type {GPUCommandEncoder} */ + const encoder = webidl.createBranded(GPUCommandEncoder); + encoder[_label] = label; + encoder[_device] = device; + encoder[_rid] = rid; + encoder[_encoders] = []; + return encoder; + } + class GPUCommandEncoder { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + /** @type {WeakRef<GPURenderPassEncoder | GPUComputePassEncoder>[]} */ + [_encoders]; + + [_cleanup]() { + const encoders = this[_encoders]; + while (encoders.length > 0) { + const encoder = ArrayPrototypePop(encoders)?.deref(); + if (encoder) { + encoder[_cleanup](); + } + } + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {GPURenderPassDescriptor} descriptor + * @return {GPURenderPassEncoder} + */ + beginRenderPass(descriptor) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'beginRenderPass' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + descriptor = webidl.converters.GPURenderPassDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + + if (this[_rid] === undefined) { + throw new DOMException( + "Failed to execute 'beginRenderPass' on 'GPUCommandEncoder': already consumed", + "OperationError", + ); + } + + let depthStencilAttachment; + if (descriptor.depthStencilAttachment) { + const view = assertResource(descriptor.depthStencilAttachment.view, { + prefix, + context: "texture view for depth stencil attachment", + }); + assertDeviceMatch( + device, + descriptor.depthStencilAttachment.view[_texture], + { + prefix, + resourceContext: "texture view for depth stencil attachment", + selfContext: "this", + }, + ); + + depthStencilAttachment = { + ...descriptor.depthStencilAttachment, + view, + }; + + if ( + typeof descriptor.depthStencilAttachment.depthLoadValue === "string" + ) { + depthStencilAttachment.depthLoadOp = + descriptor.depthStencilAttachment.depthLoadValue; + } else { + depthStencilAttachment.depthLoadOp = { + clear: descriptor.depthStencilAttachment.depthLoadValue, + }; + } + + if ( + typeof descriptor.depthStencilAttachment.stencilLoadValue === "string" + ) { + depthStencilAttachment.stencilLoadOp = + descriptor.depthStencilAttachment.stencilLoadValue; + } else { + depthStencilAttachment.stencilLoadOp = { + clear: descriptor.depthStencilAttachment.stencilLoadValue, + }; + } + } + const colorAttachments = ArrayPrototypeMap( + descriptor.colorAttachments, + (colorAttachment, i) => { + const context = `color attachment ${i + 1}`; + const view = assertResource(colorAttachment.view, { + prefix, + context: `texture view for ${context}`, + }); + assertResource(colorAttachment.view[_texture], { + prefix, + context: `texture backing texture view for ${context}`, + }); + assertDeviceMatch( + device, + colorAttachment.view[_texture], + { + prefix, + resourceContext: `texture view for ${context}`, + selfContext: "this", + }, + ); + let resolveTarget; + if (colorAttachment.resolveTarget) { + resolveTarget = assertResource( + colorAttachment.resolveTarget, + { + prefix, + context: `resolve target texture view for ${context}`, + }, + ); + assertResource(colorAttachment.resolveTarget[_texture], { + prefix, + context: + `texture backing resolve target texture view for ${context}`, + }); + assertDeviceMatch( + device, + colorAttachment.resolveTarget[_texture], + { + prefix, + resourceContext: `resolve target texture view for ${context}`, + selfContext: "this", + }, + ); + } + const attachment = { + view: view, + resolveTarget, + storeOp: colorAttachment.storeOp, + }; + + if (typeof colorAttachment.loadValue === "string") { + attachment.loadOp = colorAttachment.loadValue; + } else { + attachment.loadOp = { + clear: normalizeGPUColor(colorAttachment.loadValue), + }; + } + + return attachment; + }, + ); + + const { rid } = core.opSync( + "op_webgpu_command_encoder_begin_render_pass", + { + commandEncoderRid, + ...descriptor, + colorAttachments, + depthStencilAttachment, + }, + ); + + const renderPassEncoder = createGPURenderPassEncoder( + descriptor.label ?? null, + this, + rid, + ); + ArrayPrototypePush(this[_encoders], new WeakRef(renderPassEncoder)); + return renderPassEncoder; + } + + /** + * @param {GPUComputePassDescriptor} descriptor + */ + beginComputePass(descriptor = {}) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'beginComputePass' on 'GPUCommandEncoder'"; + descriptor = webidl.converters.GPUComputePassDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + + assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + + const { rid } = core.opSync( + "op_webgpu_command_encoder_begin_compute_pass", + { + commandEncoderRid, + ...descriptor, + }, + ); + + const computePassEncoder = createGPUComputePassEncoder( + descriptor.label ?? null, + this, + rid, + ); + ArrayPrototypePush(this[_encoders], new WeakRef(computePassEncoder)); + return computePassEncoder; + } + + /** + * @param {GPUBuffer} source + * @param {number} sourceOffset + * @param {GPUBuffer} destination + * @param {number} destinationOffset + * @param {number} size + */ + copyBufferToBuffer( + source, + sourceOffset, + destination, + destinationOffset, + size, + ) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'copyBufferToBuffer' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 5, { prefix }); + source = webidl.converters.GPUBuffer(source, { + prefix, + context: "Argument 1", + }); + sourceOffset = webidl.converters.GPUSize64(sourceOffset, { + prefix, + context: "Argument 2", + }); + destination = webidl.converters.GPUBuffer(destination, { + prefix, + context: "Argument 3", + }); + destinationOffset = webidl.converters.GPUSize64(destinationOffset, { + prefix, + context: "Argument 4", + }); + size = webidl.converters.GPUSize64(size, { + prefix, + context: "Argument 5", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const sourceRid = assertResource(source, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, source, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + const destinationRid = assertResource(destination, { + prefix, + context: "Argument 3", + }); + assertDeviceMatch(device, destination, { + prefix, + resourceContext: "Argument 3", + selfContext: "this", + }); + + const { err } = core.opSync( + "op_webgpu_command_encoder_copy_buffer_to_buffer", + { + commandEncoderRid, + source: sourceRid, + sourceOffset, + destination: destinationRid, + destinationOffset, + size, + }, + ); + device.pushError(err); + } + + /** + * @param {GPUImageCopyBuffer} source + * @param {GPUImageCopyTexture} destination + * @param {GPUExtent3D} copySize + */ + copyBufferToTexture(source, destination, copySize) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'copyBufferToTexture' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 3, { prefix }); + source = webidl.converters.GPUImageCopyBuffer(source, { + prefix, + context: "Argument 1", + }); + destination = webidl.converters.GPUImageCopyTexture(destination, { + prefix, + context: "Argument 2", + }); + copySize = webidl.converters.GPUExtent3D(copySize, { + prefix, + context: "Argument 3", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const sourceBufferRid = assertResource(source.buffer, { + prefix, + context: "source in Argument 1", + }); + assertDeviceMatch(device, source.buffer, { + prefix, + resourceContext: "source in Argument 1", + selfContext: "this", + }); + const destinationTextureRid = assertResource(destination.texture, { + prefix, + context: "texture in Argument 2", + }); + assertDeviceMatch(device, destination.texture, { + prefix, + resourceContext: "texture in Argument 2", + selfContext: "this", + }); + + const { err } = core.opSync( + "op_webgpu_command_encoder_copy_buffer_to_texture", + { + commandEncoderRid, + source: { + ...source, + buffer: sourceBufferRid, + }, + destination: { + texture: destinationTextureRid, + mipLevel: destination.mipLevel, + origin: destination.origin + ? normalizeGPUOrigin3D(destination.origin) + : undefined, + aspect: destination.aspect, + }, + copySize: normalizeGPUExtent3D(copySize), + }, + ); + device.pushError(err); + } + + /** + * @param {GPUImageCopyTexture} source + * @param {GPUImageCopyBuffer} destination + * @param {GPUExtent3D} copySize + */ + copyTextureToBuffer(source, destination, copySize) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'copyTextureToBuffer' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 3, { prefix }); + source = webidl.converters.GPUImageCopyTexture(source, { + prefix, + context: "Argument 1", + }); + destination = webidl.converters.GPUImageCopyBuffer(destination, { + prefix, + context: "Argument 2", + }); + copySize = webidl.converters.GPUExtent3D(copySize, { + prefix, + context: "Argument 3", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const sourceTextureRid = assertResource(source.texture, { + prefix, + context: "texture in Argument 1", + }); + assertDeviceMatch(device, source.texture, { + prefix, + resourceContext: "texture in Argument 1", + selfContext: "this", + }); + const destinationBufferRid = assertResource(destination.buffer, { + prefix, + context: "buffer in Argument 2", + }); + assertDeviceMatch(device, destination.buffer, { + prefix, + resourceContext: "buffer in Argument 2", + selfContext: "this", + }); + const { err } = core.opSync( + "op_webgpu_command_encoder_copy_texture_to_buffer", + { + commandEncoderRid, + source: { + texture: sourceTextureRid, + mipLevel: source.mipLevel, + origin: source.origin + ? normalizeGPUOrigin3D(source.origin) + : undefined, + aspect: source.aspect, + }, + destination: { + ...destination, + buffer: destinationBufferRid, + }, + copySize: normalizeGPUExtent3D(copySize), + }, + ); + device.pushError(err); + } + + /** + * @param {GPUImageCopyTexture} source + * @param {GPUImageCopyTexture} destination + * @param {GPUExtent3D} copySize + */ + copyTextureToTexture(source, destination, copySize) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'copyTextureToTexture' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 3, { prefix }); + source = webidl.converters.GPUImageCopyTexture(source, { + prefix, + context: "Argument 1", + }); + destination = webidl.converters.GPUImageCopyTexture(destination, { + prefix, + context: "Argument 2", + }); + copySize = webidl.converters.GPUExtent3D(copySize, { + prefix, + context: "Argument 3", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const sourceTextureRid = assertResource(source.texture, { + prefix, + context: "texture in Argument 1", + }); + assertDeviceMatch(device, source.texture, { + prefix, + resourceContext: "texture in Argument 1", + selfContext: "this", + }); + const destinationTextureRid = assertResource(destination.texture, { + prefix, + context: "texture in Argument 2", + }); + assertDeviceMatch(device, destination.texture, { + prefix, + resourceContext: "texture in Argument 2", + selfContext: "this", + }); + const { err } = core.opSync( + "op_webgpu_command_encoder_copy_texture_to_texture", + { + commandEncoderRid, + source: { + texture: sourceTextureRid, + mipLevel: source.mipLevel, + origin: source.origin + ? normalizeGPUOrigin3D(source.origin) + : undefined, + aspect: source.aspect, + }, + destination: { + texture: destinationTextureRid, + mipLevel: destination.mipLevel, + origin: destination.origin + ? normalizeGPUOrigin3D(destination.origin) + : undefined, + aspect: source.aspect, + }, + copySize: normalizeGPUExtent3D(copySize), + }, + ); + device.pushError(err); + } + + /** + * @param {GPUBuffer} destination + * @param {GPUSize64} destinationOffset + * @param {GPUSize64} size + */ + clearBuffer(destination, destinationOffset, size) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = "Failed to execute 'clearBuffer' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 3, { prefix }); + destination = webidl.converters.GPUBuffer(destination, { + prefix, + context: "Argument 1", + }); + destinationOffset = webidl.converters.GPUSize64(destinationOffset, { + prefix, + context: "Argument 2", + }); + size = webidl.converters.GPUSize64(size, { + prefix, + context: "Argument 3", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const destinationRid = assertResource(destination, { + prefix, + context: "Argument 1", + }); + const { err } = core.opSync( + "op_webgpu_command_encoder_clear_buffer", + { + commandEncoderRid, + destinationRid, + destinationOffset, + size, + }, + ); + device.pushError(err); + } + + /** + * @param {string} groupLabel + */ + pushDebugGroup(groupLabel) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'pushDebugGroup' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + groupLabel = webidl.converters.USVString(groupLabel, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const { err } = core.opSync( + "op_webgpu_command_encoder_push_debug_group", + { + commandEncoderRid, + groupLabel, + }, + ); + device.pushError(err); + } + + popDebugGroup() { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = "Failed to execute 'popDebugGroup' on 'GPUCommandEncoder'"; + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const { err } = core.opSync( + "op_webgpu_command_encoder_pop_debug_group", + { + commandEncoderRid, + }, + ); + device.pushError(err); + } + + /** + * @param {string} markerLabel + */ + insertDebugMarker(markerLabel) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'insertDebugMarker' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + markerLabel = webidl.converters.USVString(markerLabel, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const { err } = core.opSync( + "op_webgpu_command_encoder_insert_debug_marker", + { + commandEncoderRid, + markerLabel, + }, + ); + device.pushError(err); + } + + /** + * @param {GPUQuerySet} querySet + * @param {number} queryIndex + */ + writeTimestamp(querySet, queryIndex) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'writeTimestamp' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + querySet = webidl.converters.GPUQuerySet(querySet, { + prefix, + context: "Argument 1", + }); + queryIndex = webidl.converters.GPUSize32(queryIndex, { + prefix, + context: "Argument 2", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const querySetRid = assertResource(querySet, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, querySet, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + const { err } = core.opSync( + "op_webgpu_command_encoder_write_timestamp", + { + commandEncoderRid, + querySet: querySetRid, + queryIndex, + }, + ); + device.pushError(err); + } + + /** + * @param {GPUQuerySet} querySet + * @param {number} firstQuery + * @param {number} queryCount + * @param {GPUBuffer} destination + * @param {number} destinationOffset + */ + resolveQuerySet( + querySet, + firstQuery, + queryCount, + destination, + destinationOffset, + ) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = + "Failed to execute 'resolveQuerySet' on 'GPUCommandEncoder'"; + webidl.requiredArguments(arguments.length, 5, { prefix }); + querySet = webidl.converters.GPUQuerySet(querySet, { + prefix, + context: "Argument 1", + }); + firstQuery = webidl.converters.GPUSize32(firstQuery, { + prefix, + context: "Argument 2", + }); + queryCount = webidl.converters.GPUSize32(queryCount, { + prefix, + context: "Argument 3", + }); + destination = webidl.converters.GPUBuffer(destination, { + prefix, + context: "Argument 4", + }); + destinationOffset = webidl.converters.GPUSize64(destinationOffset, { + prefix, + context: "Argument 5", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const querySetRid = assertResource(querySet, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, querySet, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + const destinationRid = assertResource(destination, { + prefix, + context: "Argument 3", + }); + assertDeviceMatch(device, destination, { + prefix, + resourceContext: "Argument 3", + selfContext: "this", + }); + const { err } = core.opSync( + "op_webgpu_command_encoder_resolve_query_set", + { + commandEncoderRid, + querySet: querySetRid, + firstQuery, + queryCount, + destination: destinationRid, + destinationOffset, + }, + ); + device.pushError(err); + } + + /** + * @param {GPUCommandBufferDescriptor} descriptor + * @returns {GPUCommandBuffer} + */ + finish(descriptor = {}) { + webidl.assertBranded(this, GPUCommandEncoderPrototype); + const prefix = "Failed to execute 'finish' on 'GPUCommandEncoder'"; + descriptor = webidl.converters.GPUCommandBufferDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const commandEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const { rid, err } = core.opSync("op_webgpu_command_encoder_finish", { + commandEncoderRid, + ...descriptor, + }); + device.pushError(err); + /** @type {number | undefined} */ + this[_rid] = undefined; + + const commandBuffer = createGPUCommandBuffer( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(commandBuffer); + return commandBuffer; + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUCommandEncoder", GPUCommandEncoder); + const GPUCommandEncoderPrototype = GPUCommandEncoder.prototype; + + const _encoder = Symbol("[[encoder]]"); + + /** + * @param {string | null} label + * @param {GPUCommandEncoder} encoder + * @param {number} rid + * @returns {GPURenderPassEncoder} + */ + function createGPURenderPassEncoder(label, encoder, rid) { + /** @type {GPURenderPassEncoder} */ + const passEncoder = webidl.createBranded(GPURenderPassEncoder); + passEncoder[_label] = label; + passEncoder[_encoder] = encoder; + passEncoder[_rid] = rid; + return passEncoder; + } + + class GPURenderPassEncoder { + /** @type {GPUCommandEncoder} */ + [_encoder]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {number} x + * @param {number} y + * @param {number} width + * @param {number} height + * @param {number} minDepth + * @param {number} maxDepth + */ + setViewport(x, y, width, height, minDepth, maxDepth) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'setViewport' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 6, { prefix }); + x = webidl.converters.float(x, { prefix, context: "Argument 1" }); + y = webidl.converters.float(y, { prefix, context: "Argument 2" }); + width = webidl.converters.float(width, { prefix, context: "Argument 3" }); + height = webidl.converters.float(height, { + prefix, + context: "Argument 4", + }); + minDepth = webidl.converters.float(minDepth, { + prefix, + context: "Argument 5", + }); + maxDepth = webidl.converters.float(maxDepth, { + prefix, + context: "Argument 6", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_set_viewport", { + renderPassRid, + x, + y, + width, + height, + minDepth, + maxDepth, + }); + } + + /** + * @param {number} x + * @param {number} y + * @param {number} width + * @param {number} height + */ + setScissorRect(x, y, width, height) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'setScissorRect' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 4, { prefix }); + x = webidl.converters.GPUIntegerCoordinate(x, { + prefix, + context: "Argument 1", + }); + y = webidl.converters.GPUIntegerCoordinate(y, { + prefix, + context: "Argument 2", + }); + width = webidl.converters.GPUIntegerCoordinate(width, { + prefix, + context: "Argument 3", + }); + height = webidl.converters.GPUIntegerCoordinate(height, { + prefix, + context: "Argument 4", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_set_scissor_rect", { + renderPassRid, + x, + y, + width, + height, + }); + } + + /** + * @param {GPUColor} color + */ + setBlendConstant(color) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'setBlendConstant' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + color = webidl.converters.GPUColor(color, { + prefix, + context: "Argument 1", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_set_blend_constant", { + renderPassRid, + color: normalizeGPUColor(color), + }); + } + + /** + * @param {number} reference + */ + setStencilReference(reference) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'setStencilReference' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + reference = webidl.converters.GPUStencilValue(reference, { + prefix, + context: "Argument 1", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_set_stencil_reference", { + renderPassRid, + reference, + }); + } + + beginOcclusionQuery(_queryIndex) { + throw new Error("Not yet implemented"); + } + + endOcclusionQuery() { + throw new Error("Not yet implemented"); + } + + /** + * @param {GPUQuerySet} querySet + * @param {number} queryIndex + */ + beginPipelineStatisticsQuery(querySet, queryIndex) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'beginPipelineStatisticsQuery' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + querySet = webidl.converters.GPUQuerySet(querySet, { + prefix, + context: "Argument 1", + }); + queryIndex = webidl.converters.GPUSize32(queryIndex, { + prefix, + context: "Argument 2", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const querySetRid = assertResource(querySet, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, querySet, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_render_pass_begin_pipeline_statistics_query", { + renderPassRid, + querySet: querySetRid, + queryIndex, + }); + } + + endPipelineStatisticsQuery() { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'endPipelineStatisticsQuery' on 'GPURenderPassEncoder'"; + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_end_pipeline_statistics_query", { + renderPassRid, + }); + } + + /** + * @param {GPUQuerySet} querySet + * @param {number} queryIndex + */ + writeTimestamp(querySet, queryIndex) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'writeTimestamp' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + querySet = webidl.converters.GPUQuerySet(querySet, { + prefix, + context: "Argument 1", + }); + queryIndex = webidl.converters.GPUSize32(queryIndex, { + prefix, + context: "Argument 2", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const querySetRid = assertResource(querySet, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, querySet, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_render_pass_write_timestamp", { + renderPassRid, + querySet: querySetRid, + queryIndex, + }); + } + + /** + * @param {GPURenderBundle[]} bundles + */ + executeBundles(bundles) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'executeBundles' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + bundles = webidl.converters["sequence<GPURenderBundle>"](bundles, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const bundleRids = ArrayPrototypeMap(bundles, (bundle, i) => { + const context = `bundle ${i + 1}`; + const rid = assertResource(bundle, { prefix, context }); + assertDeviceMatch(device, bundle, { + prefix, + resourceContext: context, + selfContext: "this", + }); + return rid; + }); + core.opSync("op_webgpu_render_pass_execute_bundles", { + renderPassRid, + bundles: bundleRids, + }); + } + + endPass() { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = "Failed to execute 'endPass' on 'GPURenderPassEncoder'"; + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const commandEncoderRid = assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const { err } = core.opSync("op_webgpu_render_pass_end_pass", { + commandEncoderRid, + renderPassRid, + }); + device.pushError(err); + this[_rid] = undefined; + } + + // TODO(lucacasonato): has an overload + setBindGroup( + index, + bindGroup, + dynamicOffsetsData, + dynamicOffsetsDataStart, + dynamicOffsetsDataLength, + ) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'setBindGroup' on 'GPURenderPassEncoder'"; + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const bindGroupRid = assertResource(bindGroup, { + prefix, + context: "Argument 2", + }); + assertDeviceMatch(device, bindGroup, { + prefix, + resourceContext: "Argument 2", + selfContext: "this", + }); + if ( + !(ObjectPrototypeIsPrototypeOf( + Uint32ArrayPrototype, + dynamicOffsetsData, + )) + ) { + dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []); + dynamicOffsetsDataStart = 0; + dynamicOffsetsDataLength = dynamicOffsetsData.length; + } + core.opSync("op_webgpu_render_pass_set_bind_group", { + renderPassRid, + index, + bindGroup: bindGroupRid, + dynamicOffsetsData, + dynamicOffsetsDataStart, + dynamicOffsetsDataLength, + }); + } + + /** + * @param {string} groupLabel + */ + pushDebugGroup(groupLabel) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'pushDebugGroup' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + groupLabel = webidl.converters.USVString(groupLabel, { + prefix, + context: "Argument 1", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_push_debug_group", { + renderPassRid, + groupLabel, + }); + } + + popDebugGroup() { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'popDebugGroup' on 'GPURenderPassEncoder'"; + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_pop_debug_group", { + renderPassRid, + }); + } + + /** + * @param {string} markerLabel + */ + insertDebugMarker(markerLabel) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'insertDebugMarker' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + markerLabel = webidl.converters.USVString(markerLabel, { + prefix, + context: "Argument 1", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_insert_debug_marker", { + renderPassRid, + markerLabel, + }); + } + + /** + * @param {GPURenderPipeline} pipeline + */ + setPipeline(pipeline) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'setPipeline' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + pipeline = webidl.converters.GPURenderPipeline(pipeline, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const pipelineRid = assertResource(pipeline, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, pipeline, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_render_pass_set_pipeline", { + renderPassRid, + pipeline: pipelineRid, + }); + } + + /** + * @param {GPUBuffer} buffer + * @param {GPUIndexFormat} indexFormat + * @param {number} offset + * @param {number} size + */ + setIndexBuffer(buffer, indexFormat, offset = 0, size) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'setIndexBuffer' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + buffer = webidl.converters.GPUBuffer(buffer, { + prefix, + context: "Argument 1", + }); + indexFormat = webidl.converters.GPUIndexFormat(indexFormat, { + prefix, + context: "Argument 2", + }); + offset = webidl.converters.GPUSize64(offset, { + prefix, + context: "Argument 3", + }); + if (size !== undefined) { + size = webidl.converters.GPUSize64(size, { + prefix, + context: "Argument 4", + }); + } + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const bufferRid = assertResource(buffer, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, buffer, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_render_pass_set_index_buffer", { + renderPassRid, + buffer: bufferRid, + indexFormat, + offset, + size, + }); + } + + /** + * @param {number} slot + * @param {GPUBuffer} buffer + * @param {number} offset + * @param {number} size + */ + setVertexBuffer(slot, buffer, offset = 0, size) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'setVertexBuffer' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + slot = webidl.converters.GPUSize32(slot, { + prefix, + context: "Argument 2", + }); + buffer = webidl.converters.GPUBuffer(buffer, { + prefix, + context: "Argument 2", + }); + offset = webidl.converters.GPUSize64(offset, { + prefix, + context: "Argument 3", + }); + if (size !== undefined) { + size = webidl.converters.GPUSize64(size, { + prefix, + context: "Argument 4", + }); + } + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const bufferRid = assertResource(buffer, { + prefix, + context: "Argument 2", + }); + assertDeviceMatch(device, buffer, { + prefix, + resourceContext: "Argument 2", + selfContext: "this", + }); + core.opSync("op_webgpu_render_pass_set_vertex_buffer", { + renderPassRid, + slot, + buffer: bufferRid, + offset, + size, + }); + } + + /** + * @param {number} vertexCount + * @param {number} instanceCount + * @param {number} firstVertex + * @param {number} firstInstance + */ + draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = "Failed to execute 'draw' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + vertexCount = webidl.converters.GPUSize32(vertexCount, { + prefix, + context: "Argument 1", + }); + instanceCount = webidl.converters.GPUSize32(instanceCount, { + prefix, + context: "Argument 2", + }); + firstVertex = webidl.converters.GPUSize32(firstVertex, { + prefix, + context: "Argument 3", + }); + firstInstance = webidl.converters.GPUSize32(firstInstance, { + prefix, + context: "Argument 4", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_draw", { + renderPassRid, + vertexCount, + instanceCount, + firstVertex, + firstInstance, + }); + } + + /** + * @param {number} indexCount + * @param {number} instanceCount + * @param {number} firstIndex + * @param {number} baseVertex + * @param {number} firstInstance + */ + drawIndexed( + indexCount, + instanceCount = 1, + firstIndex = 0, + baseVertex = 0, + firstInstance = 0, + ) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'drawIndexed' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + indexCount = webidl.converters.GPUSize32(indexCount, { + prefix, + context: "Argument 1", + }); + instanceCount = webidl.converters.GPUSize32(instanceCount, { + prefix, + context: "Argument 2", + }); + firstIndex = webidl.converters.GPUSize32(firstIndex, { + prefix, + context: "Argument 3", + }); + baseVertex = webidl.converters.GPUSignedOffset32(baseVertex, { + prefix, + context: "Argument 4", + }); + firstInstance = webidl.converters.GPUSize32(firstInstance, { + prefix, + context: "Argument 5", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_render_pass_draw_indexed", { + renderPassRid, + indexCount, + instanceCount, + firstIndex, + baseVertex, + firstInstance, + }); + } + + /** + * @param {GPUBuffer} indirectBuffer + * @param {number} indirectOffset + */ + drawIndirect(indirectBuffer, indirectOffset) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'drawIndirect' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, { + prefix, + context: "Argument 1", + }); + indirectOffset = webidl.converters.GPUSize64(indirectOffset, { + prefix, + context: "Argument 2", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const indirectBufferRid = assertResource(indirectBuffer, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, indirectBuffer, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_render_pass_draw_indirect", { + renderPassRid, + indirectBuffer: indirectBufferRid, + indirectOffset, + }); + } + + /** + * @param {GPUBuffer} indirectBuffer + * @param {number} indirectOffset + */ + drawIndexedIndirect(indirectBuffer, indirectOffset) { + webidl.assertBranded(this, GPURenderPassEncoderPrototype); + const prefix = + "Failed to execute 'drawIndirect' on 'GPURenderPassEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, { + prefix, + context: "Argument 1", + }); + indirectOffset = webidl.converters.GPUSize64(indirectOffset, { + prefix, + context: "Argument 2", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const renderPassRid = assertResource(this, { prefix, context: "this" }); + const indirectBufferRid = assertResource(indirectBuffer, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, indirectBuffer, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_render_pass_draw_indexed_indirect", { + renderPassRid, + indirectBuffer: indirectBufferRid, + indirectOffset, + }); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPURenderPassEncoder", GPURenderPassEncoder); + const GPURenderPassEncoderPrototype = GPURenderPassEncoder.prototype; + + /** + * @param {string | null} label + * @param {GPUCommandEncoder} encoder + * @param {number} rid + * @returns {GPUComputePassEncoder} + */ + function createGPUComputePassEncoder(label, encoder, rid) { + /** @type {GPUComputePassEncoder} */ + const computePassEncoder = webidl.createBranded(GPUComputePassEncoder); + computePassEncoder[_label] = label; + computePassEncoder[_encoder] = encoder; + computePassEncoder[_rid] = rid; + return computePassEncoder; + } + + class GPUComputePassEncoder { + /** @type {GPUCommandEncoder} */ + [_encoder]; + + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {GPUComputePipeline} pipeline + */ + setPipeline(pipeline) { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = + "Failed to execute 'setPipeline' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + pipeline = webidl.converters.GPUComputePipeline(pipeline, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + const pipelineRid = assertResource(pipeline, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, pipeline, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_compute_pass_set_pipeline", { + computePassRid, + pipeline: pipelineRid, + }); + } + + /** + * @param {number} x + * @param {number} y + * @param {number} z + */ + dispatch(x, y = 1, z = 1) { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = "Failed to execute 'dispatch' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + x = webidl.converters.GPUSize32(x, { prefix, context: "Argument 1" }); + y = webidl.converters.GPUSize32(y, { prefix, context: "Argument 2" }); + z = webidl.converters.GPUSize32(z, { prefix, context: "Argument 3" }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_compute_pass_dispatch", { + computePassRid, + x, + y, + z, + }); + } + + /** + * @param {GPUBuffer} indirectBuffer + * @param {number} indirectOffset + */ + dispatchIndirect(indirectBuffer, indirectOffset) { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = + "Failed to execute 'dispatchIndirect' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, { + prefix, + context: "Argument 1", + }); + indirectOffset = webidl.converters.GPUSize64(indirectOffset, { + prefix, + context: "Argument 2", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + const indirectBufferRid = assertResource(indirectBuffer, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, indirectBuffer, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_compute_pass_dispatch_indirect", { + computePassRid: computePassRid, + indirectBuffer: indirectBufferRid, + indirectOffset, + }); + } + + /** + * @param {GPUQuerySet} querySet + * @param {number} queryIndex + */ + beginPipelineStatisticsQuery(querySet, queryIndex) { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = + "Failed to execute 'beginPipelineStatisticsQuery' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + querySet = webidl.converters.GPUQuerySet(querySet, { + prefix, + context: "Argument 1", + }); + queryIndex = webidl.converters.GPUSize32(queryIndex, { + prefix, + context: "Argument 2", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + const querySetRid = assertResource(querySet, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, querySet, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync( + "op_webgpu_compute_pass_begin_pipeline_statistics_query", + { + computePassRid, + querySet: querySetRid, + queryIndex, + }, + ); + } + + endPipelineStatisticsQuery() { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = + "Failed to execute 'endPipelineStatisticsQuery' on 'GPUComputePassEncoder'"; + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_compute_pass_end_pipeline_statistics_query", { + computePassRid, + }); + } + + /** + * @param {GPUQuerySet} querySet + * @param {number} queryIndex + */ + writeTimestamp(querySet, queryIndex) { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = + "Failed to execute 'writeTimestamp' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + querySet = webidl.converters.GPUQuerySet(querySet, { + prefix, + context: "Argument 1", + }); + queryIndex = webidl.converters.GPUSize32(queryIndex, { + prefix, + context: "Argument 2", + }); + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + const querySetRid = assertResource(querySet, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, querySet, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_compute_pass_write_timestamp", { + computePassRid, + querySet: querySetRid, + queryIndex, + }); + } + + endPass() { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = "Failed to execute 'endPass' on 'GPUComputePassEncoder'"; + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const commandEncoderRid = assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + const { err } = core.opSync("op_webgpu_compute_pass_end_pass", { + commandEncoderRid, + computePassRid, + }); + device.pushError(err); + this[_rid] = undefined; + } + + // TODO(lucacasonato): has an overload + setBindGroup( + index, + bindGroup, + dynamicOffsetsData, + dynamicOffsetsDataStart, + dynamicOffsetsDataLength, + ) { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = + "Failed to execute 'setBindGroup' on 'GPUComputePassEncoder'"; + const device = assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + const bindGroupRid = assertResource(bindGroup, { + prefix, + context: "Argument 2", + }); + assertDeviceMatch(device, bindGroup, { + prefix, + resourceContext: "Argument 2", + selfContext: "this", + }); + if ( + !(ObjectPrototypeIsPrototypeOf( + Uint32ArrayPrototype, + dynamicOffsetsData, + )) + ) { + dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []); + dynamicOffsetsDataStart = 0; + dynamicOffsetsDataLength = dynamicOffsetsData.length; + } + core.opSync("op_webgpu_compute_pass_set_bind_group", { + computePassRid, + index, + bindGroup: bindGroupRid, + dynamicOffsetsData, + dynamicOffsetsDataStart, + dynamicOffsetsDataLength, + }); + } + + /** + * @param {string} groupLabel + */ + pushDebugGroup(groupLabel) { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = + "Failed to execute 'pushDebugGroup' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + groupLabel = webidl.converters.USVString(groupLabel, { + prefix, + context: "Argument 1", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_compute_pass_push_debug_group", { + computePassRid, + groupLabel, + }); + } + + popDebugGroup() { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = + "Failed to execute 'popDebugGroup' on 'GPUComputePassEncoder'"; + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_compute_pass_pop_debug_group", { + computePassRid, + }); + } + + /** + * @param {string} markerLabel + */ + insertDebugMarker(markerLabel) { + webidl.assertBranded(this, GPUComputePassEncoderPrototype); + const prefix = + "Failed to execute 'insertDebugMarker' on 'GPUComputePassEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + markerLabel = webidl.converters.USVString(markerLabel, { + prefix, + context: "Argument 1", + }); + assertDevice(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + assertResource(this[_encoder], { + prefix, + context: "encoder referenced by this", + }); + const computePassRid = assertResource(this, { prefix, context: "this" }); + core.opSync("op_webgpu_compute_pass_insert_debug_marker", { + computePassRid, + markerLabel, + }); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUComputePassEncoder", GPUComputePassEncoder); + const GPUComputePassEncoderPrototype = GPUComputePassEncoder.prototype; + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUCommandBuffer} + */ + function createGPUCommandBuffer(label, device, rid) { + /** @type {GPUCommandBuffer} */ + const commandBuffer = webidl.createBranded(GPUCommandBuffer); + commandBuffer[_label] = label; + commandBuffer[_device] = device; + commandBuffer[_rid] = rid; + return commandBuffer; + } + + class GPUCommandBuffer { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUCommandBuffer", GPUCommandBuffer); + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPURenderBundleEncoder} + */ + function createGPURenderBundleEncoder(label, device, rid) { + /** @type {GPURenderBundleEncoder} */ + const bundleEncoder = webidl.createBranded(GPURenderBundleEncoder); + bundleEncoder[_label] = label; + bundleEncoder[_device] = device; + bundleEncoder[_rid] = rid; + return bundleEncoder; + } + + class GPURenderBundleEncoder { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + /** + * @param {GPURenderBundleDescriptor} descriptor + */ + finish(descriptor = {}) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = "Failed to execute 'finish' on 'GPURenderBundleEncoder'"; + descriptor = webidl.converters.GPURenderBundleDescriptor(descriptor, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const { rid, err } = core.opSync( + "op_webgpu_render_bundle_encoder_finish", + { + renderBundleEncoderRid, + ...descriptor, + }, + ); + device.pushError(err); + this[_rid] = undefined; + + const renderBundle = createGPURenderBundle( + descriptor.label ?? null, + device, + rid, + ); + device.trackResource(renderBundle); + return renderBundle; + } + + // TODO(lucacasonato): has an overload + setBindGroup( + index, + bindGroup, + dynamicOffsetsData, + dynamicOffsetsDataStart, + dynamicOffsetsDataLength, + ) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = + "Failed to execute 'setBindGroup' on 'GPURenderBundleEncoder'"; + const device = assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const bindGroupRid = assertResource(bindGroup, { + prefix, + context: "Argument 2", + }); + assertDeviceMatch(device, bindGroup, { + prefix, + resourceContext: "Argument 2", + selfContext: "this", + }); + if ( + !(ObjectPrototypeIsPrototypeOf( + Uint32ArrayPrototype, + dynamicOffsetsData, + )) + ) { + dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []); + dynamicOffsetsDataStart = 0; + dynamicOffsetsDataLength = dynamicOffsetsData.length; + } + core.opSync("op_webgpu_render_bundle_encoder_set_bind_group", { + renderBundleEncoderRid, + index, + bindGroup: bindGroupRid, + dynamicOffsetsData, + dynamicOffsetsDataStart, + dynamicOffsetsDataLength, + }); + } + + /** + * @param {string} groupLabel + */ + pushDebugGroup(groupLabel) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = + "Failed to execute 'pushDebugGroup' on 'GPURenderBundleEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + groupLabel = webidl.converters.USVString(groupLabel, { + prefix, + context: "Argument 1", + }); + assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + core.opSync("op_webgpu_render_bundle_encoder_push_debug_group", { + renderBundleEncoderRid, + groupLabel, + }); + } + + popDebugGroup() { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = + "Failed to execute 'popDebugGroup' on 'GPURenderBundleEncoder'"; + assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + core.opSync("op_webgpu_render_bundle_encoder_pop_debug_group", { + renderBundleEncoderRid, + }); + } + + /** + * @param {string} markerLabel + */ + insertDebugMarker(markerLabel) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = + "Failed to execute 'insertDebugMarker' on 'GPURenderBundleEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + markerLabel = webidl.converters.USVString(markerLabel, { + prefix, + context: "Argument 1", + }); + assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + core.opSync("op_webgpu_render_bundle_encoder_push_debug_group", { + renderBundleEncoderRid, + markerLabel, + }); + } + + /** + * @param {GPURenderPipeline} pipeline + */ + setPipeline(pipeline) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = + "Failed to execute 'setPipeline' on 'GPURenderBundleEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + pipeline = webidl.converters.GPURenderPipeline(pipeline, { + prefix, + context: "Argument 1", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const pipelineRid = assertResource(pipeline, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, pipeline, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_render_bundle_encoder_set_pipeline", { + renderBundleEncoderRid, + pipeline: pipelineRid, + }); + } + + /** + * @param {GPUBuffer} buffer + * @param {GPUIndexFormat} indexFormat + * @param {number} offset + * @param {number} size + */ + setIndexBuffer(buffer, indexFormat, offset = 0, size = 0) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = + "Failed to execute 'setIndexBuffer' on 'GPURenderBundleEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + buffer = webidl.converters.GPUBuffer(buffer, { + prefix, + context: "Argument 1", + }); + indexFormat = webidl.converters.GPUIndexFormat(indexFormat, { + prefix, + context: "Argument 2", + }); + offset = webidl.converters.GPUSize64(offset, { + prefix, + context: "Argument 3", + }); + size = webidl.converters.GPUSize64(size, { + prefix, + context: "Argument 4", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const bufferRid = assertResource(buffer, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, buffer, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_render_bundle_encoder_set_index_buffer", { + renderBundleEncoderRid, + buffer: bufferRid, + indexFormat, + offset, + size, + }); + } + + /** + * @param {number} slot + * @param {GPUBuffer} buffer + * @param {number} offset + * @param {number} size + */ + setVertexBuffer(slot, buffer, offset = 0, size = 0) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = + "Failed to execute 'setVertexBuffer' on 'GPURenderBundleEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + slot = webidl.converters.GPUSize32(slot, { + prefix, + context: "Argument 2", + }); + buffer = webidl.converters.GPUBuffer(buffer, { + prefix, + context: "Argument 2", + }); + offset = webidl.converters.GPUSize64(offset, { + prefix, + context: "Argument 3", + }); + size = webidl.converters.GPUSize64(size, { + prefix, + context: "Argument 4", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const bufferRid = assertResource(buffer, { + prefix, + context: "Argument 2", + }); + assertDeviceMatch(device, buffer, { + prefix, + resourceContext: "Argument 2", + selfContext: "this", + }); + core.opSync("op_webgpu_render_bundle_encoder_set_vertex_buffer", { + renderBundleEncoderRid, + slot, + buffer: bufferRid, + offset, + size, + }); + } + + /** + * @param {number} vertexCount + * @param {number} instanceCount + * @param {number} firstVertex + * @param {number} firstInstance + */ + draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = "Failed to execute 'draw' on 'GPURenderBundleEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + vertexCount = webidl.converters.GPUSize32(vertexCount, { + prefix, + context: "Argument 1", + }); + instanceCount = webidl.converters.GPUSize32(instanceCount, { + prefix, + context: "Argument 2", + }); + firstVertex = webidl.converters.GPUSize32(firstVertex, { + prefix, + context: "Argument 3", + }); + firstInstance = webidl.converters.GPUSize32(firstInstance, { + prefix, + context: "Argument 4", + }); + assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + core.opSync("op_webgpu_render_bundle_encoder_draw", { + renderBundleEncoderRid, + vertexCount, + instanceCount, + firstVertex, + firstInstance, + }); + } + + /** + * @param {number} indexCount + * @param {number} instanceCount + * @param {number} firstIndex + * @param {number} baseVertex + * @param {number} firstInstance + */ + drawIndexed( + indexCount, + instanceCount = 1, + firstIndex = 0, + baseVertex = 0, + firstInstance = 0, + ) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = + "Failed to execute 'drawIndexed' on 'GPURenderBundleEncoder'"; + webidl.requiredArguments(arguments.length, 1, { prefix }); + indexCount = webidl.converters.GPUSize32(indexCount, { + prefix, + context: "Argument 1", + }); + instanceCount = webidl.converters.GPUSize32(instanceCount, { + prefix, + context: "Argument 2", + }); + firstIndex = webidl.converters.GPUSize32(firstIndex, { + prefix, + context: "Argument 3", + }); + baseVertex = webidl.converters.GPUSignedOffset32(baseVertex, { + prefix, + context: "Argument 4", + }); + firstInstance = webidl.converters.GPUSize32(firstInstance, { + prefix, + context: "Argument 5", + }); + assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + core.opSync("op_webgpu_render_bundle_encoder_draw_indexed", { + renderBundleEncoderRid, + indexCount, + instanceCount, + firstIndex, + baseVertex, + firstInstance, + }); + } + + /** + * @param {GPUBuffer} indirectBuffer + * @param {number} indirectOffset + */ + drawIndirect(indirectBuffer, indirectOffset) { + webidl.assertBranded(this, GPURenderBundleEncoder.prototype); + const prefix = + "Failed to execute 'drawIndirect' on 'GPURenderBundleEncoder'"; + webidl.requiredArguments(arguments.length, 2, { prefix }); + indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, { + prefix, + context: "Argument 1", + }); + indirectOffset = webidl.converters.GPUSize64(indirectOffset, { + prefix, + context: "Argument 2", + }); + const device = assertDevice(this, { prefix, context: "this" }); + const renderBundleEncoderRid = assertResource(this, { + prefix, + context: "this", + }); + const indirectBufferRid = assertResource(indirectBuffer, { + prefix, + context: "Argument 1", + }); + assertDeviceMatch(device, indirectBuffer, { + prefix, + resourceContext: "Argument 1", + selfContext: "this", + }); + core.opSync("op_webgpu_render_bundle_encoder_draw_indirect", { + renderBundleEncoderRid, + indirectBuffer: indirectBufferRid, + indirectOffset, + }); + } + + drawIndexedIndirect(_indirectBuffer, _indirectOffset) { + throw new Error("Not yet implemented"); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPURenderBundleEncoder", GPURenderBundleEncoder); + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPURenderBundle} + */ + function createGPURenderBundle(label, device, rid) { + /** @type {GPURenderBundle} */ + const bundle = webidl.createBranded(GPURenderBundle); + bundle[_label] = label; + bundle[_device] = device; + bundle[_rid] = rid; + return bundle; + } + + class GPURenderBundle { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPURenderBundle", GPURenderBundle); + + const _descriptor = Symbol("[[descriptor]]"); + + /** + * @param {string | null} label + * @param {InnerGPUDevice} device + * @param {number} rid + * @returns {GPUQuerySet} + */ + function createGPUQuerySet(label, device, rid, descriptor) { + /** @type {GPUQuerySet} */ + const queue = webidl.createBranded(GPUQuerySet); + queue[_label] = label; + queue[_device] = device; + queue[_rid] = rid; + queue[_descriptor] = descriptor; + return queue; + } + + class GPUQuerySet { + /** @type {InnerGPUDevice} */ + [_device]; + /** @type {number | undefined} */ + [_rid]; + /** @type {GPUQuerySetDescriptor} */ + [_descriptor]; + + [_cleanup]() { + const rid = this[_rid]; + if (rid !== undefined) { + core.close(rid); + /** @type {number | undefined} */ + this[_rid] = undefined; + } + } + + constructor() { + webidl.illegalConstructor(); + } + + destroy() { + webidl.assertBranded(this, GPUQuerySetPrototype); + this[_cleanup](); + } + + [SymbolFor("Deno.privateCustomInspect")](inspect) { + return `${this.constructor.name} ${ + inspect({ + label: this.label, + }) + }`; + } + } + GPUObjectBaseMixin("GPUQuerySet", GPUQuerySet); + const GPUQuerySetPrototype = GPUQuerySet.prototype; + + window.__bootstrap.webgpu = { + gpu: webidl.createBranded(GPU), + GPU, + GPUAdapter, + GPUSupportedLimits, + GPUSupportedFeatures, + GPUDevice, + GPUQueue, + GPUBuffer, + GPUBufferUsage, + GPUMapMode, + GPUTextureUsage, + GPUTexture, + GPUTextureView, + GPUSampler, + GPUBindGroupLayout, + GPUPipelineLayout, + GPUBindGroup, + GPUShaderModule, + GPUShaderStage, + GPUComputePipeline, + GPURenderPipeline, + GPUColorWrite, + GPUCommandEncoder, + GPURenderPassEncoder, + GPUComputePassEncoder, + GPUCommandBuffer, + GPURenderBundleEncoder, + GPURenderBundle, + GPUQuerySet, + GPUOutOfMemoryError, + GPUValidationError, + }; +})(this); diff --git a/ext/webgpu/src/02_idl_types.js b/ext/webgpu/src/02_idl_types.js new file mode 100644 index 000000000..0dd8c00f9 --- /dev/null +++ b/ext/webgpu/src/02_idl_types.js @@ -0,0 +1,2002 @@ +// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license. + +// @ts-check +/// <reference path="../web/internal.d.ts" /> + +"use strict"; + +((window) => { + const webidl = window.__bootstrap.webidl; + const { + GPU, + GPUAdapter, + GPUSupportedLimits, + GPUSupportedFeatures, + GPUDevice, + GPUQueue, + GPUBuffer, + GPUBufferUsage, + GPUMapMode, + GPUTextureUsage, + GPUTexture, + GPUTextureView, + GPUSampler, + GPUBindGroupLayout, + GPUPipelineLayout, + GPUBindGroup, + GPUShaderModule, + GPUShaderStage, + GPUComputePipeline, + GPURenderPipeline, + GPUColorWrite, + GPUCommandEncoder, + GPURenderPassEncoder, + GPUComputePassEncoder, + GPUCommandBuffer, + GPURenderBundleEncoder, + GPURenderBundle, + GPUQuerySet, + GPUOutOfMemoryError, + GPUValidationError, + } = window.__bootstrap.webgpu; + const { SymbolIterator, TypeError } = window.__bootstrap.primordials; + + // This needs to be initialized after all of the base classes are implemented, + // otherwise their converters might not be available yet. + // DICTIONARY: GPUObjectDescriptorBase + const dictMembersGPUObjectDescriptorBase = [ + { key: "label", converter: webidl.converters["USVString"] }, + ]; + webidl.converters["GPUObjectDescriptorBase"] = webidl + .createDictionaryConverter( + "GPUObjectDescriptorBase", + dictMembersGPUObjectDescriptorBase, + ); + + // INTERFACE: GPUSupportedLimits + webidl.converters.GPUSupportedLimits = webidl.createInterfaceConverter( + "GPUSupportedLimits", + GPUSupportedLimits.prototype, + ); + + // INTERFACE: GPUSupportedFeatures + webidl.converters.GPUSupportedFeatures = webidl.createInterfaceConverter( + "GPUSupportedFeatures", + GPUSupportedFeatures.prototype, + ); + + // ENUM: GPUPredefinedColorSpace + webidl.converters.GPUPredefinedColorSpace = webidl.createEnumConverter( + "GPUPredefinedColorSpace", + ["srgb"], + ); + + // INTERFACE: GPU + webidl.converters.GPU = webidl.createInterfaceConverter("GPU", GPU.prototype); + + // ENUM: GPUPowerPreference + webidl.converters["GPUPowerPreference"] = webidl.createEnumConverter( + "GPUPowerPreference", + [ + "low-power", + "high-performance", + ], + ); + + // DICTIONARY: GPURequestAdapterOptions + const dictMembersGPURequestAdapterOptions = [ + { + key: "powerPreference", + converter: webidl.converters["GPUPowerPreference"], + }, + { + key: "forceFallbackAdapter", + converter: webidl.converters.boolean, + defaultValue: false, + }, + ]; + webidl.converters["GPURequestAdapterOptions"] = webidl + .createDictionaryConverter( + "GPURequestAdapterOptions", + dictMembersGPURequestAdapterOptions, + ); + + // INTERFACE: GPUAdapter + webidl.converters.GPUAdapter = webidl.createInterfaceConverter( + "GPUAdapter", + GPUAdapter.prototype, + ); + + // ENUM: GPUFeatureName + webidl.converters["GPUFeatureName"] = webidl.createEnumConverter( + "GPUFeatureName", + [ + "depth-clip-control", + "depth24unorm-stencil8", + "depth32float-stencil8", + "pipeline-statistics-query", + "texture-compression-bc", + "texture-compression-etc2", + "texture-compression-astc", + "timestamp-query", + "indirect-first-instance", + // extended from spec + "mappable-primary-buffers", + "texture-binding-array", + "buffer-binding-array", + "storage-resource-binding-array", + "sampled-texture-and-storage-buffer-array-non-uniform-indexing", + "uniform-buffer-and-storage-buffer-texture-non-uniform-indexing", + "unsized-binding-array", + "multi-draw-indirect", + "multi-draw-indirect-count", + "push-constants", + "address-mode-clamp-to-border", + "texture-adapter-specific-format-features", + "shader-float64", + "vertex-attribute-64bit", + "conservative-rasterization", + "vertex-writable-storage", + "clear-commands", + "spirv-shader-passthrough", + "shader-primitive-index", + ], + ); + + // TYPEDEF: GPUSize32 + webidl.converters["GPUSize32"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // DICTIONARY: GPUDeviceDescriptor + const dictMembersGPUDeviceDescriptor = [ + { + key: "nonGuaranteedFeatures", + converter: webidl.createSequenceConverter( + webidl.converters["GPUFeatureName"], + ), + get defaultValue() { + return []; + }, + }, + { + key: "nonGuaranteedLimits", + converter: webidl.createRecordConverter( + webidl.converters["DOMString"], + webidl.converters["GPUSize32"], + ), + get defaultValue() { + return {}; + }, + }, + ]; + webidl.converters["GPUDeviceDescriptor"] = webidl.createDictionaryConverter( + "GPUDeviceDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUDeviceDescriptor, + ); + + // INTERFACE: GPUDevice + webidl.converters.GPUDevice = webidl.createInterfaceConverter( + "GPUDevice", + GPUDevice.prototype, + ); + + // INTERFACE: GPUBuffer + webidl.converters.GPUBuffer = webidl.createInterfaceConverter( + "GPUBuffer", + GPUBuffer.prototype, + ); + + // TYPEDEF: GPUSize64 + webidl.converters["GPUSize64"] = (V, opts) => + webidl.converters["unsigned long long"](V, { ...opts, enforceRange: true }); + + // TYPEDEF: GPUBufferUsageFlags + webidl.converters["GPUBufferUsageFlags"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // DICTIONARY: GPUBufferDescriptor + const dictMembersGPUBufferDescriptor = [ + { key: "size", converter: webidl.converters["GPUSize64"], required: true }, + { + key: "usage", + converter: webidl.converters["GPUBufferUsageFlags"], + required: true, + }, + { + key: "mappedAtCreation", + converter: webidl.converters["boolean"], + defaultValue: false, + }, + ]; + webidl.converters["GPUBufferDescriptor"] = webidl.createDictionaryConverter( + "GPUBufferDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUBufferDescriptor, + ); + + // INTERFACE: GPUBufferUsage + webidl.converters.GPUBufferUsage = webidl.createInterfaceConverter( + "GPUBufferUsage", + GPUBufferUsage.prototype, + ); + + // TYPEDEF: GPUMapModeFlags + webidl.converters["GPUMapModeFlags"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // INTERFACE: GPUMapMode + webidl.converters.GPUMapMode = webidl.createInterfaceConverter( + "GPUMapMode", + GPUMapMode.prototype, + ); + + // INTERFACE: GPUTexture + webidl.converters.GPUTexture = webidl.createInterfaceConverter( + "GPUTexture", + GPUTexture.prototype, + ); + + // TYPEDEF: GPUIntegerCoordinate + webidl.converters["GPUIntegerCoordinate"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + webidl.converters["sequence<GPUIntegerCoordinate>"] = webidl + .createSequenceConverter(webidl.converters["GPUIntegerCoordinate"]); + + // DICTIONARY: GPUExtent3DDict + const dictMembersGPUExtent3DDict = [ + { + key: "width", + converter: webidl.converters["GPUIntegerCoordinate"], + required: true, + }, + { + key: "height", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 1, + }, + { + key: "depthOrArrayLayers", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 1, + }, + ]; + webidl.converters["GPUExtent3DDict"] = webidl.createDictionaryConverter( + "GPUExtent3DDict", + dictMembersGPUExtent3DDict, + ); + + // TYPEDEF: GPUExtent3D + webidl.converters["GPUExtent3D"] = (V, opts) => { + // Union for (sequence<GPUIntegerCoordinate> or GPUExtent3DDict) + if (V === null || V === undefined) { + return webidl.converters["GPUExtent3DDict"](V, opts); + } + if (typeof V === "object") { + const method = V[SymbolIterator]; + if (method !== undefined) { + return webidl.converters["sequence<GPUIntegerCoordinate>"](V, opts); + } + return webidl.converters["GPUExtent3DDict"](V, opts); + } + throw webidl.makeException( + TypeError, + "can not be converted to sequence<GPUIntegerCoordinate> or GPUExtent3DDict.", + opts, + ); + }; + + // ENUM: GPUTextureDimension + webidl.converters["GPUTextureDimension"] = webidl.createEnumConverter( + "GPUTextureDimension", + [ + "1d", + "2d", + "3d", + ], + ); + + // ENUM: GPUTextureFormat + webidl.converters["GPUTextureFormat"] = webidl.createEnumConverter( + "GPUTextureFormat", + [ + "r8unorm", + "r8snorm", + "r8uint", + "r8sint", + "r16uint", + "r16sint", + "r16float", + "rg8unorm", + "rg8snorm", + "rg8uint", + "rg8sint", + "r32uint", + "r32sint", + "r32float", + "rg16uint", + "rg16sint", + "rg16float", + "rgba8unorm", + "rgba8unorm-srgb", + "rgba8snorm", + "rgba8uint", + "rgba8sint", + "bgra8unorm", + "bgra8unorm-srgb", + "rgb9e5ufloat", + "rgb10a2unorm", + "rg11b10ufloat", + "rg32uint", + "rg32sint", + "rg32float", + "rgba16uint", + "rgba16sint", + "rgba16float", + "rgba32uint", + "rgba32sint", + "rgba32float", + "stencil8", + "depth16unorm", + "depth24plus", + "depth24plus-stencil8", + "depth32float", + "bc1-rgba-unorm", + "bc1-rgba-unorm-srgb", + "bc2-rgba-unorm", + "bc2-rgba-unorm-srgb", + "bc3-rgba-unorm", + "bc3-rgba-unorm-srgb", + "bc4-r-unorm", + "bc4-r-snorm", + "bc5-rg-unorm", + "bc5-rg-snorm", + "bc6h-rgb-ufloat", + "bc6h-rgb-float", + "bc7-rgba-unorm", + "bc7-rgba-unorm-srgb", + "etc2-rgb8unorm", + "etc2-rgb8unorm-srgb", + "etc2-rgb8a1unorm", + "etc2-rgb8a1unorm-srgb", + "etc2-rgba8unorm", + "etc2-rgba8unorm-srgb", + "eac-r11unorm", + "eac-r11snorm", + "eac-rg11unorm", + "eac-rg11snorm", + "astc-4x4-unorm", + "astc-4x4-unorm-srgb", + "astc-5x4-unorm", + "astc-5x4-unorm-srgb", + "astc-5x5-unorm", + "astc-5x5-unorm-srgb", + "astc-6x5-unorm", + "astc-6x5-unorm-srgb", + "astc-6x6-unorm", + "astc-6x6-unorm-srgb", + "astc-8x5-unorm", + "astc-8x5-unorm-srgb", + "astc-8x6-unorm", + "astc-8x6-unorm-srgb", + "astc-8x8-unorm", + "astc-8x8-unorm-srgb", + "astc-10x5-unorm", + "astc-10x5-unorm-srgb", + "astc-10x6-unorm", + "astc-10x6-unorm-srgb", + "astc-10x8-unorm", + "astc-10x8-unorm-srgb", + "astc-10x10-unorm", + "astc-10x10-unorm-srgb", + "astc-12x10-unorm", + "astc-12x10-unorm-srgb", + "astc-12x12-unorm", + "astc-12x12-unorm-srgb", + "depth24unorm-stencil8", + "depth32float-stencil8", + ], + ); + + // TYPEDEF: GPUTextureUsageFlags + webidl.converters["GPUTextureUsageFlags"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // DICTIONARY: GPUTextureDescriptor + const dictMembersGPUTextureDescriptor = [ + { + key: "size", + converter: webidl.converters["GPUExtent3D"], + required: true, + }, + { + key: "mipLevelCount", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 1, + }, + { + key: "sampleCount", + converter: webidl.converters["GPUSize32"], + defaultValue: 1, + }, + { + key: "dimension", + converter: webidl.converters["GPUTextureDimension"], + defaultValue: "2d", + }, + { + key: "format", + converter: webidl.converters["GPUTextureFormat"], + required: true, + }, + { + key: "usage", + converter: webidl.converters["GPUTextureUsageFlags"], + required: true, + }, + ]; + webidl.converters["GPUTextureDescriptor"] = webidl.createDictionaryConverter( + "GPUTextureDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUTextureDescriptor, + ); + + // INTERFACE: GPUTextureUsage + webidl.converters.GPUTextureUsage = webidl.createInterfaceConverter( + "GPUTextureUsage", + GPUTextureUsage.prototype, + ); + + // INTERFACE: GPUTextureView + webidl.converters.GPUTextureView = webidl.createInterfaceConverter( + "GPUTextureView", + GPUTextureView.prototype, + ); + + // ENUM: GPUTextureViewDimension + webidl.converters["GPUTextureViewDimension"] = webidl.createEnumConverter( + "GPUTextureViewDimension", + [ + "1d", + "2d", + "2d-array", + "cube", + "cube-array", + "3d", + ], + ); + + // ENUM: GPUTextureAspect + webidl.converters["GPUTextureAspect"] = webidl.createEnumConverter( + "GPUTextureAspect", + [ + "all", + "stencil-only", + "depth-only", + ], + ); + + // DICTIONARY: GPUTextureViewDescriptor + const dictMembersGPUTextureViewDescriptor = [ + { key: "format", converter: webidl.converters["GPUTextureFormat"] }, + { + key: "dimension", + converter: webidl.converters["GPUTextureViewDimension"], + }, + { + key: "aspect", + converter: webidl.converters["GPUTextureAspect"], + defaultValue: "all", + }, + { + key: "baseMipLevel", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 0, + }, + { + key: "mipLevelCount", + converter: webidl.converters["GPUIntegerCoordinate"], + }, + { + key: "baseArrayLayer", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 0, + }, + { + key: "arrayLayerCount", + converter: webidl.converters["GPUIntegerCoordinate"], + }, + ]; + webidl.converters["GPUTextureViewDescriptor"] = webidl + .createDictionaryConverter( + "GPUTextureViewDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUTextureViewDescriptor, + ); + + // INTERFACE: GPUSampler + webidl.converters.GPUSampler = webidl.createInterfaceConverter( + "GPUSampler", + GPUSampler.prototype, + ); + + // ENUM: GPUAddressMode + webidl.converters["GPUAddressMode"] = webidl.createEnumConverter( + "GPUAddressMode", + [ + "clamp-to-edge", + "repeat", + "mirror-repeat", + ], + ); + + // ENUM: GPUFilterMode + webidl.converters["GPUFilterMode"] = webidl.createEnumConverter( + "GPUFilterMode", + [ + "nearest", + "linear", + ], + ); + + // ENUM: GPUCompareFunction + webidl.converters["GPUCompareFunction"] = webidl.createEnumConverter( + "GPUCompareFunction", + [ + "never", + "less", + "equal", + "less-equal", + "greater", + "not-equal", + "greater-equal", + "always", + ], + ); + + // DICTIONARY: GPUSamplerDescriptor + const dictMembersGPUSamplerDescriptor = [ + { + key: "addressModeU", + converter: webidl.converters["GPUAddressMode"], + defaultValue: "clamp-to-edge", + }, + { + key: "addressModeV", + converter: webidl.converters["GPUAddressMode"], + defaultValue: "clamp-to-edge", + }, + { + key: "addressModeW", + converter: webidl.converters["GPUAddressMode"], + defaultValue: "clamp-to-edge", + }, + { + key: "magFilter", + converter: webidl.converters["GPUFilterMode"], + defaultValue: "nearest", + }, + { + key: "minFilter", + converter: webidl.converters["GPUFilterMode"], + defaultValue: "nearest", + }, + { + key: "mipmapFilter", + converter: webidl.converters["GPUFilterMode"], + defaultValue: "nearest", + }, + { + key: "lodMinClamp", + converter: webidl.converters["float"], + defaultValue: 0, + }, + { + key: "lodMaxClamp", + converter: webidl.converters["float"], + defaultValue: 0xffffffff, + }, + { key: "compare", converter: webidl.converters["GPUCompareFunction"] }, + { + key: "maxAnisotropy", + converter: (V, opts) => + webidl.converters["unsigned short"](V, { ...opts, clamp: true }), + defaultValue: 1, + }, + ]; + webidl.converters["GPUSamplerDescriptor"] = webidl.createDictionaryConverter( + "GPUSamplerDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUSamplerDescriptor, + ); + + // INTERFACE: GPUBindGroupLayout + webidl.converters.GPUBindGroupLayout = webidl.createInterfaceConverter( + "GPUBindGroupLayout", + GPUBindGroupLayout.prototype, + ); + + // TYPEDEF: GPUIndex32 + webidl.converters["GPUIndex32"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // TYPEDEF: GPUShaderStageFlags + webidl.converters["GPUShaderStageFlags"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // ENUM: GPUBufferBindingType + webidl.converters["GPUBufferBindingType"] = webidl.createEnumConverter( + "GPUBufferBindingType", + [ + "uniform", + "storage", + "read-only-storage", + ], + ); + + // DICTIONARY: GPUBufferBindingLayout + const dictMembersGPUBufferBindingLayout = [ + { + key: "type", + converter: webidl.converters["GPUBufferBindingType"], + defaultValue: "uniform", + }, + { + key: "hasDynamicOffset", + converter: webidl.converters["boolean"], + defaultValue: false, + }, + { + key: "minBindingSize", + converter: webidl.converters["GPUSize64"], + defaultValue: 0, + }, + ]; + webidl.converters["GPUBufferBindingLayout"] = webidl + .createDictionaryConverter( + "GPUBufferBindingLayout", + dictMembersGPUBufferBindingLayout, + ); + + // ENUM: GPUSamplerBindingType + webidl.converters["GPUSamplerBindingType"] = webidl.createEnumConverter( + "GPUSamplerBindingType", + [ + "filtering", + "non-filtering", + "comparison", + ], + ); + + // DICTIONARY: GPUSamplerBindingLayout + const dictMembersGPUSamplerBindingLayout = [ + { + key: "type", + converter: webidl.converters["GPUSamplerBindingType"], + defaultValue: "filtering", + }, + ]; + webidl.converters["GPUSamplerBindingLayout"] = webidl + .createDictionaryConverter( + "GPUSamplerBindingLayout", + dictMembersGPUSamplerBindingLayout, + ); + + // ENUM: GPUTextureSampleType + webidl.converters["GPUTextureSampleType"] = webidl.createEnumConverter( + "GPUTextureSampleType", + [ + "float", + "unfilterable-float", + "depth", + "sint", + "uint", + ], + ); + + // DICTIONARY: GPUTextureBindingLayout + const dictMembersGPUTextureBindingLayout = [ + { + key: "sampleType", + converter: webidl.converters["GPUTextureSampleType"], + defaultValue: "float", + }, + { + key: "viewDimension", + converter: webidl.converters["GPUTextureViewDimension"], + defaultValue: "2d", + }, + { + key: "multisampled", + converter: webidl.converters["boolean"], + defaultValue: false, + }, + ]; + webidl.converters["GPUTextureBindingLayout"] = webidl + .createDictionaryConverter( + "GPUTextureBindingLayout", + dictMembersGPUTextureBindingLayout, + ); + + // ENUM: GPUStorageTextureAccess + webidl.converters["GPUStorageTextureAccess"] = webidl.createEnumConverter( + "GPUStorageTextureAccess", + [ + "write-only", + ], + ); + + // DICTIONARY: GPUStorageTextureBindingLayout + const dictMembersGPUStorageTextureBindingLayout = [ + { + key: "access", + converter: webidl.converters["GPUStorageTextureAccess"], + defaultValue: "write-only", + }, + { + key: "format", + converter: webidl.converters["GPUTextureFormat"], + required: true, + }, + { + key: "viewDimension", + converter: webidl.converters["GPUTextureViewDimension"], + defaultValue: "2d", + }, + ]; + webidl.converters["GPUStorageTextureBindingLayout"] = webidl + .createDictionaryConverter( + "GPUStorageTextureBindingLayout", + dictMembersGPUStorageTextureBindingLayout, + ); + + // DICTIONARY: GPUBindGroupLayoutEntry + const dictMembersGPUBindGroupLayoutEntry = [ + { + key: "binding", + converter: webidl.converters["GPUIndex32"], + required: true, + }, + { + key: "visibility", + converter: webidl.converters["GPUShaderStageFlags"], + required: true, + }, + { key: "buffer", converter: webidl.converters["GPUBufferBindingLayout"] }, + { key: "sampler", converter: webidl.converters["GPUSamplerBindingLayout"] }, + { key: "texture", converter: webidl.converters["GPUTextureBindingLayout"] }, + { + key: "storageTexture", + converter: webidl.converters["GPUStorageTextureBindingLayout"], + }, + ]; + webidl.converters["GPUBindGroupLayoutEntry"] = webidl + .createDictionaryConverter( + "GPUBindGroupLayoutEntry", + dictMembersGPUBindGroupLayoutEntry, + ); + + // DICTIONARY: GPUBindGroupLayoutDescriptor + const dictMembersGPUBindGroupLayoutDescriptor = [ + { + key: "entries", + converter: webidl.createSequenceConverter( + webidl.converters["GPUBindGroupLayoutEntry"], + ), + required: true, + }, + ]; + webidl.converters["GPUBindGroupLayoutDescriptor"] = webidl + .createDictionaryConverter( + "GPUBindGroupLayoutDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUBindGroupLayoutDescriptor, + ); + + // INTERFACE: GPUShaderStage + webidl.converters.GPUShaderStage = webidl.createInterfaceConverter( + "GPUShaderStage", + GPUShaderStage.prototype, + ); + + // INTERFACE: GPUBindGroup + webidl.converters.GPUBindGroup = webidl.createInterfaceConverter( + "GPUBindGroup", + GPUBindGroup.prototype, + ); + + // DICTIONARY: GPUBufferBinding + const dictMembersGPUBufferBinding = [ + { + key: "buffer", + converter: webidl.converters["GPUBuffer"], + required: true, + }, + { + key: "offset", + converter: webidl.converters["GPUSize64"], + defaultValue: 0, + }, + { key: "size", converter: webidl.converters["GPUSize64"] }, + ]; + webidl.converters["GPUBufferBinding"] = webidl.createDictionaryConverter( + "GPUBufferBinding", + dictMembersGPUBufferBinding, + ); + + // TYPEDEF: GPUBindingResource + webidl.converters["GPUBindingResource"] = + webidl.converters.any /** put union here! **/; + + // DICTIONARY: GPUBindGroupEntry + const dictMembersGPUBindGroupEntry = [ + { + key: "binding", + converter: webidl.converters["GPUIndex32"], + required: true, + }, + { + key: "resource", + converter: webidl.converters["GPUBindingResource"], + required: true, + }, + ]; + webidl.converters["GPUBindGroupEntry"] = webidl.createDictionaryConverter( + "GPUBindGroupEntry", + dictMembersGPUBindGroupEntry, + ); + + // DICTIONARY: GPUBindGroupDescriptor + const dictMembersGPUBindGroupDescriptor = [ + { + key: "layout", + converter: webidl.converters["GPUBindGroupLayout"], + required: true, + }, + { + key: "entries", + converter: webidl.createSequenceConverter( + webidl.converters["GPUBindGroupEntry"], + ), + required: true, + }, + ]; + webidl.converters["GPUBindGroupDescriptor"] = webidl + .createDictionaryConverter( + "GPUBindGroupDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUBindGroupDescriptor, + ); + + // INTERFACE: GPUPipelineLayout + webidl.converters.GPUPipelineLayout = webidl.createInterfaceConverter( + "GPUPipelineLayout", + GPUPipelineLayout.prototype, + ); + + // DICTIONARY: GPUPipelineLayoutDescriptor + const dictMembersGPUPipelineLayoutDescriptor = [ + { + key: "bindGroupLayouts", + converter: webidl.createSequenceConverter( + webidl.converters["GPUBindGroupLayout"], + ), + required: true, + }, + ]; + webidl.converters["GPUPipelineLayoutDescriptor"] = webidl + .createDictionaryConverter( + "GPUPipelineLayoutDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUPipelineLayoutDescriptor, + ); + + // INTERFACE: GPUShaderModule + webidl.converters.GPUShaderModule = webidl.createInterfaceConverter( + "GPUShaderModule", + GPUShaderModule.prototype, + ); + + // DICTIONARY: GPUShaderModuleDescriptor + const dictMembersGPUShaderModuleDescriptor = [ + { + key: "code", + converter: webidl.converters["DOMString"], + required: true, + }, + { key: "sourceMap", converter: webidl.converters["object"] }, + ]; + webidl.converters["GPUShaderModuleDescriptor"] = webidl + .createDictionaryConverter( + "GPUShaderModuleDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUShaderModuleDescriptor, + ); + + // // ENUM: GPUCompilationMessageType + // webidl.converters["GPUCompilationMessageType"] = webidl.createEnumConverter( + // "GPUCompilationMessageType", + // [ + // "error", + // "warning", + // "info", + // ], + // ); + + // // INTERFACE: GPUCompilationMessage + // webidl.converters.GPUCompilationMessage = webidl.createInterfaceConverter( + // "GPUCompilationMessage", + // GPUCompilationMessage.prototype, + // ); + + // // INTERFACE: GPUCompilationInfo + // webidl.converters.GPUCompilationInfo = webidl.createInterfaceConverter( + // "GPUCompilationInfo", + // GPUCompilationInfo.prototype, + // ); + + // DICTIONARY: GPUPipelineDescriptorBase + const dictMembersGPUPipelineDescriptorBase = [ + { key: "layout", converter: webidl.converters["GPUPipelineLayout"] }, + ]; + webidl.converters["GPUPipelineDescriptorBase"] = webidl + .createDictionaryConverter( + "GPUPipelineDescriptorBase", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUPipelineDescriptorBase, + ); + + // TYPEDEF: GPUPipelineConstantValue + webidl.converters.GPUPipelineConstantValue = webidl.converters.double; + + webidl.converters["record<USVString, GPUPipelineConstantValue>"] = webidl + .createRecordConverter( + webidl.converters.USVString, + webidl.converters.GPUPipelineConstantValue, + ); + + // DICTIONARY: GPUProgrammableStage + const dictMembersGPUProgrammableStage = [ + { + key: "module", + converter: webidl.converters["GPUShaderModule"], + required: true, + }, + { + key: "entryPoint", + converter: webidl.converters["USVString"], + required: true, + }, + { + key: "constants", + converter: + webidl.converters["record<USVString, GPUPipelineConstantValue>"], + }, + ]; + webidl.converters["GPUProgrammableStage"] = webidl.createDictionaryConverter( + "GPUProgrammableStage", + dictMembersGPUProgrammableStage, + ); + + // INTERFACE: GPUComputePipeline + webidl.converters.GPUComputePipeline = webidl.createInterfaceConverter( + "GPUComputePipeline", + GPUComputePipeline.prototype, + ); + + // DICTIONARY: GPUComputePipelineDescriptor + const dictMembersGPUComputePipelineDescriptor = [ + { + key: "compute", + converter: webidl.converters["GPUProgrammableStage"], + required: true, + }, + ]; + webidl.converters["GPUComputePipelineDescriptor"] = webidl + .createDictionaryConverter( + "GPUComputePipelineDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUPipelineDescriptorBase, + dictMembersGPUComputePipelineDescriptor, + ); + + // INTERFACE: GPURenderPipeline + webidl.converters.GPURenderPipeline = webidl.createInterfaceConverter( + "GPURenderPipeline", + GPURenderPipeline.prototype, + ); + + // ENUM: GPUVertexStepMode + webidl.converters["GPUVertexStepMode"] = webidl.createEnumConverter( + "GPUVertexStepMode", + [ + "vertex", + "instance", + ], + ); + + // ENUM: GPUVertexFormat + webidl.converters["GPUVertexFormat"] = webidl.createEnumConverter( + "GPUVertexFormat", + [ + "uint8x2", + "uint8x4", + "sint8x2", + "sint8x4", + "unorm8x2", + "unorm8x4", + "snorm8x2", + "snorm8x4", + "uint16x2", + "uint16x4", + "sint16x2", + "sint16x4", + "unorm16x2", + "unorm16x4", + "snorm16x2", + "snorm16x4", + "float16x2", + "float16x4", + "float32", + "float32x2", + "float32x3", + "float32x4", + "uint32", + "uint32x2", + "uint32x3", + "uint32x4", + "sint32", + "sint32x2", + "sint32x3", + "sint32x4", + ], + ); + + // DICTIONARY: GPUVertexAttribute + const dictMembersGPUVertexAttribute = [ + { + key: "format", + converter: webidl.converters["GPUVertexFormat"], + required: true, + }, + { + key: "offset", + converter: webidl.converters["GPUSize64"], + required: true, + }, + { + key: "shaderLocation", + converter: webidl.converters["GPUIndex32"], + required: true, + }, + ]; + webidl.converters["GPUVertexAttribute"] = webidl.createDictionaryConverter( + "GPUVertexAttribute", + dictMembersGPUVertexAttribute, + ); + + // DICTIONARY: GPUVertexBufferLayout + const dictMembersGPUVertexBufferLayout = [ + { + key: "arrayStride", + converter: webidl.converters["GPUSize64"], + required: true, + }, + { + key: "stepMode", + converter: webidl.converters["GPUVertexStepMode"], + defaultValue: "vertex", + }, + { + key: "attributes", + converter: webidl.createSequenceConverter( + webidl.converters["GPUVertexAttribute"], + ), + required: true, + }, + ]; + webidl.converters["GPUVertexBufferLayout"] = webidl.createDictionaryConverter( + "GPUVertexBufferLayout", + dictMembersGPUVertexBufferLayout, + ); + + // DICTIONARY: GPUVertexState + const dictMembersGPUVertexState = [ + { + key: "buffers", + converter: webidl.createSequenceConverter( + webidl.createNullableConverter( + webidl.converters["GPUVertexBufferLayout"], + ), + ), + get defaultValue() { + return []; + }, + }, + ]; + webidl.converters["GPUVertexState"] = webidl.createDictionaryConverter( + "GPUVertexState", + dictMembersGPUProgrammableStage, + dictMembersGPUVertexState, + ); + + // ENUM: GPUPrimitiveTopology + webidl.converters["GPUPrimitiveTopology"] = webidl.createEnumConverter( + "GPUPrimitiveTopology", + [ + "point-list", + "line-list", + "line-strip", + "triangle-list", + "triangle-strip", + ], + ); + + // ENUM: GPUIndexFormat + webidl.converters["GPUIndexFormat"] = webidl.createEnumConverter( + "GPUIndexFormat", + [ + "uint16", + "uint32", + ], + ); + + // ENUM: GPUFrontFace + webidl.converters["GPUFrontFace"] = webidl.createEnumConverter( + "GPUFrontFace", + [ + "ccw", + "cw", + ], + ); + + // ENUM: GPUCullMode + webidl.converters["GPUCullMode"] = webidl.createEnumConverter("GPUCullMode", [ + "none", + "front", + "back", + ]); + + // DICTIONARY: GPUPrimitiveState + const dictMembersGPUPrimitiveState = [ + { + key: "topology", + converter: webidl.converters["GPUPrimitiveTopology"], + defaultValue: "triangle-list", + }, + { key: "stripIndexFormat", converter: webidl.converters["GPUIndexFormat"] }, + { + key: "frontFace", + converter: webidl.converters["GPUFrontFace"], + defaultValue: "ccw", + }, + { + key: "cullMode", + converter: webidl.converters["GPUCullMode"], + defaultValue: "none", + }, + { + key: "unclippedDepth", + converter: webidl.converters["boolean"], + defaultValue: false, + }, + ]; + webidl.converters["GPUPrimitiveState"] = webidl.createDictionaryConverter( + "GPUPrimitiveState", + dictMembersGPUPrimitiveState, + ); + + // ENUM: GPUStencilOperation + webidl.converters["GPUStencilOperation"] = webidl.createEnumConverter( + "GPUStencilOperation", + [ + "keep", + "zero", + "replace", + "invert", + "increment-clamp", + "decrement-clamp", + "increment-wrap", + "decrement-wrap", + ], + ); + + // DICTIONARY: GPUStencilFaceState + const dictMembersGPUStencilFaceState = [ + { + key: "compare", + converter: webidl.converters["GPUCompareFunction"], + defaultValue: "always", + }, + { + key: "failOp", + converter: webidl.converters["GPUStencilOperation"], + defaultValue: "keep", + }, + { + key: "depthFailOp", + converter: webidl.converters["GPUStencilOperation"], + defaultValue: "keep", + }, + { + key: "passOp", + converter: webidl.converters["GPUStencilOperation"], + defaultValue: "keep", + }, + ]; + webidl.converters["GPUStencilFaceState"] = webidl.createDictionaryConverter( + "GPUStencilFaceState", + dictMembersGPUStencilFaceState, + ); + + // TYPEDEF: GPUStencilValue + webidl.converters["GPUStencilValue"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // TYPEDEF: GPUDepthBias + webidl.converters["GPUDepthBias"] = (V, opts) => + webidl.converters["long"](V, { ...opts, enforceRange: true }); + + // DICTIONARY: GPUDepthStencilState + const dictMembersGPUDepthStencilState = [ + { + key: "format", + converter: webidl.converters["GPUTextureFormat"], + required: true, + }, + { + key: "depthWriteEnabled", + converter: webidl.converters["boolean"], + defaultValue: false, + }, + { + key: "depthCompare", + converter: webidl.converters["GPUCompareFunction"], + defaultValue: "always", + }, + { + key: "stencilFront", + converter: webidl.converters["GPUStencilFaceState"], + get defaultValue() { + return {}; + }, + }, + { + key: "stencilBack", + converter: webidl.converters["GPUStencilFaceState"], + get defaultValue() { + return {}; + }, + }, + { + key: "stencilReadMask", + converter: webidl.converters["GPUStencilValue"], + defaultValue: 0xFFFFFFFF, + }, + { + key: "stencilWriteMask", + converter: webidl.converters["GPUStencilValue"], + defaultValue: 0xFFFFFFFF, + }, + { + key: "depthBias", + converter: webidl.converters["GPUDepthBias"], + defaultValue: 0, + }, + { + key: "depthBiasSlopeScale", + converter: webidl.converters["float"], + defaultValue: 0, + }, + { + key: "depthBiasClamp", + converter: webidl.converters["float"], + defaultValue: 0, + }, + ]; + webidl.converters["GPUDepthStencilState"] = webidl.createDictionaryConverter( + "GPUDepthStencilState", + dictMembersGPUDepthStencilState, + ); + + // TYPEDEF: GPUSampleMask + webidl.converters["GPUSampleMask"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // DICTIONARY: GPUMultisampleState + const dictMembersGPUMultisampleState = [ + { + key: "count", + converter: webidl.converters["GPUSize32"], + defaultValue: 1, + }, + { + key: "mask", + converter: webidl.converters["GPUSampleMask"], + defaultValue: 0xFFFFFFFF, + }, + { + key: "alphaToCoverageEnabled", + converter: webidl.converters["boolean"], + defaultValue: false, + }, + ]; + webidl.converters["GPUMultisampleState"] = webidl.createDictionaryConverter( + "GPUMultisampleState", + dictMembersGPUMultisampleState, + ); + + // ENUM: GPUBlendFactor + webidl.converters["GPUBlendFactor"] = webidl.createEnumConverter( + "GPUBlendFactor", + [ + "zero", + "one", + "src", + "one-minus-src", + "src-alpha", + "one-minus-src-alpha", + "dst", + "one-minus-dst", + "dst-alpha", + "one-minus-dst-alpha", + "src-alpha-saturated", + "constant", + "one-minus-constant", + ], + ); + + // ENUM: GPUBlendOperation + webidl.converters["GPUBlendOperation"] = webidl.createEnumConverter( + "GPUBlendOperation", + [ + "add", + "subtract", + "reverse-subtract", + "min", + "max", + ], + ); + + // DICTIONARY: GPUBlendComponent + const dictMembersGPUBlendComponent = [ + { + key: "srcFactor", + converter: webidl.converters["GPUBlendFactor"], + defaultValue: "one", + }, + { + key: "dstFactor", + converter: webidl.converters["GPUBlendFactor"], + defaultValue: "zero", + }, + { + key: "operation", + converter: webidl.converters["GPUBlendOperation"], + defaultValue: "add", + }, + ]; + webidl.converters["GPUBlendComponent"] = webidl.createDictionaryConverter( + "GPUBlendComponent", + dictMembersGPUBlendComponent, + ); + + // DICTIONARY: GPUBlendState + const dictMembersGPUBlendState = [ + { + key: "color", + converter: webidl.converters["GPUBlendComponent"], + required: true, + }, + { + key: "alpha", + converter: webidl.converters["GPUBlendComponent"], + required: true, + }, + ]; + webidl.converters["GPUBlendState"] = webidl.createDictionaryConverter( + "GPUBlendState", + dictMembersGPUBlendState, + ); + + // TYPEDEF: GPUColorWriteFlags + webidl.converters["GPUColorWriteFlags"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // DICTIONARY: GPUColorTargetState + const dictMembersGPUColorTargetState = [ + { + key: "format", + converter: webidl.converters["GPUTextureFormat"], + required: true, + }, + { key: "blend", converter: webidl.converters["GPUBlendState"] }, + { + key: "writeMask", + converter: webidl.converters["GPUColorWriteFlags"], + defaultValue: 0xF, + }, + ]; + webidl.converters["GPUColorTargetState"] = webidl.createDictionaryConverter( + "GPUColorTargetState", + dictMembersGPUColorTargetState, + ); + + // DICTIONARY: GPUFragmentState + const dictMembersGPUFragmentState = [ + { + key: "targets", + converter: webidl.createSequenceConverter( + webidl.converters["GPUColorTargetState"], + ), + required: true, + }, + ]; + webidl.converters["GPUFragmentState"] = webidl.createDictionaryConverter( + "GPUFragmentState", + dictMembersGPUProgrammableStage, + dictMembersGPUFragmentState, + ); + + // DICTIONARY: GPURenderPipelineDescriptor + const dictMembersGPURenderPipelineDescriptor = [ + { + key: "vertex", + converter: webidl.converters["GPUVertexState"], + required: true, + }, + { + key: "primitive", + converter: webidl.converters["GPUPrimitiveState"], + get defaultValue() { + return {}; + }, + }, + { + key: "depthStencil", + converter: webidl.converters["GPUDepthStencilState"], + }, + { + key: "multisample", + converter: webidl.converters["GPUMultisampleState"], + get defaultValue() { + return {}; + }, + }, + { key: "fragment", converter: webidl.converters["GPUFragmentState"] }, + ]; + webidl.converters["GPURenderPipelineDescriptor"] = webidl + .createDictionaryConverter( + "GPURenderPipelineDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUPipelineDescriptorBase, + dictMembersGPURenderPipelineDescriptor, + ); + + // INTERFACE: GPUColorWrite + webidl.converters.GPUColorWrite = webidl.createInterfaceConverter( + "GPUColorWrite", + GPUColorWrite.prototype, + ); + + // INTERFACE: GPUCommandBuffer + webidl.converters.GPUCommandBuffer = webidl.createInterfaceConverter( + "GPUCommandBuffer", + GPUCommandBuffer.prototype, + ); + webidl.converters["sequence<GPUCommandBuffer>"] = webidl + .createSequenceConverter(webidl.converters["GPUCommandBuffer"]); + + // DICTIONARY: GPUCommandBufferDescriptor + const dictMembersGPUCommandBufferDescriptor = []; + webidl.converters["GPUCommandBufferDescriptor"] = webidl + .createDictionaryConverter( + "GPUCommandBufferDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUCommandBufferDescriptor, + ); + + // INTERFACE: GPUCommandEncoder + webidl.converters.GPUCommandEncoder = webidl.createInterfaceConverter( + "GPUCommandEncoder", + GPUCommandEncoder.prototype, + ); + + // DICTIONARY: GPUCommandEncoderDescriptor + const dictMembersGPUCommandEncoderDescriptor = []; + webidl.converters["GPUCommandEncoderDescriptor"] = webidl + .createDictionaryConverter( + "GPUCommandEncoderDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUCommandEncoderDescriptor, + ); + + // DICTIONARY: GPUImageDataLayout + const dictMembersGPUImageDataLayout = [ + { + key: "offset", + converter: webidl.converters["GPUSize64"], + defaultValue: 0, + }, + { key: "bytesPerRow", converter: webidl.converters["GPUSize32"] }, + { key: "rowsPerImage", converter: webidl.converters["GPUSize32"] }, + ]; + webidl.converters["GPUImageDataLayout"] = webidl.createDictionaryConverter( + "GPUImageDataLayout", + dictMembersGPUImageDataLayout, + ); + + // DICTIONARY: GPUImageCopyBuffer + const dictMembersGPUImageCopyBuffer = [ + { + key: "buffer", + converter: webidl.converters["GPUBuffer"], + required: true, + }, + ]; + webidl.converters["GPUImageCopyBuffer"] = webidl.createDictionaryConverter( + "GPUImageCopyBuffer", + dictMembersGPUImageDataLayout, + dictMembersGPUImageCopyBuffer, + ); + + // DICTIONARY: GPUOrigin3DDict + const dictMembersGPUOrigin3DDict = [ + { + key: "x", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 0, + }, + { + key: "y", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 0, + }, + { + key: "z", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 0, + }, + ]; + webidl.converters["GPUOrigin3DDict"] = webidl.createDictionaryConverter( + "GPUOrigin3DDict", + dictMembersGPUOrigin3DDict, + ); + + // TYPEDEF: GPUOrigin3D + webidl.converters["GPUOrigin3D"] = (V, opts) => { + // Union for (sequence<GPUIntegerCoordinate> or GPUOrigin3DDict) + if (V === null || V === undefined) { + return webidl.converters["GPUOrigin3DDict"](V, opts); + } + if (typeof V === "object") { + const method = V[SymbolIterator]; + if (method !== undefined) { + return webidl.converters["sequence<GPUIntegerCoordinate>"](V, opts); + } + return webidl.converters["GPUOrigin3DDict"](V, opts); + } + throw webidl.makeException( + TypeError, + "can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin3DDict.", + opts, + ); + }; + + // DICTIONARY: GPUImageCopyTexture + const dictMembersGPUImageCopyTexture = [ + { + key: "texture", + converter: webidl.converters["GPUTexture"], + required: true, + }, + { + key: "mipLevel", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 0, + }, + { + key: "origin", + converter: webidl.converters["GPUOrigin3D"], + get defaultValue() { + return {}; + }, + }, + { + key: "aspect", + converter: webidl.converters["GPUTextureAspect"], + defaultValue: "all", + }, + ]; + webidl.converters["GPUImageCopyTexture"] = webidl.createDictionaryConverter( + "GPUImageCopyTexture", + dictMembersGPUImageCopyTexture, + ); + + // DICTIONARY: GPUOrigin2DDict + const dictMembersGPUOrigin2DDict = [ + { + key: "x", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 0, + }, + { + key: "y", + converter: webidl.converters["GPUIntegerCoordinate"], + defaultValue: 0, + }, + ]; + webidl.converters["GPUOrigin2DDict"] = webidl.createDictionaryConverter( + "GPUOrigin2DDict", + dictMembersGPUOrigin2DDict, + ); + + // TYPEDEF: GPUOrigin2D + webidl.converters["GPUOrigin2D"] = (V, opts) => { + // Union for (sequence<GPUIntegerCoordinate> or GPUOrigin2DDict) + if (V === null || V === undefined) { + return webidl.converters["GPUOrigin2DDict"](V, opts); + } + if (typeof V === "object") { + const method = V[SymbolIterator]; + if (method !== undefined) { + return webidl.converters["sequence<GPUIntegerCoordinate>"](V, opts); + } + return webidl.converters["GPUOrigin2DDict"](V, opts); + } + throw webidl.makeException( + TypeError, + "can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin2DDict.", + opts, + ); + }; + + // INTERFACE: GPUComputePassEncoder + webidl.converters.GPUComputePassEncoder = webidl.createInterfaceConverter( + "GPUComputePassEncoder", + GPUComputePassEncoder.prototype, + ); + + // DICTIONARY: GPUComputePassDescriptor + const dictMembersGPUComputePassDescriptor = []; + webidl.converters["GPUComputePassDescriptor"] = webidl + .createDictionaryConverter( + "GPUComputePassDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUComputePassDescriptor, + ); + + // INTERFACE: GPURenderPassEncoder + webidl.converters.GPURenderPassEncoder = webidl.createInterfaceConverter( + "GPURenderPassEncoder", + GPURenderPassEncoder.prototype, + ); + + // ENUM: GPULoadOp + webidl.converters["GPULoadOp"] = webidl.createEnumConverter("GPULoadOp", [ + "load", + ]); + + // DICTIONARY: GPUColorDict + const dictMembersGPUColorDict = [ + { key: "r", converter: webidl.converters["double"], required: true }, + { key: "g", converter: webidl.converters["double"], required: true }, + { key: "b", converter: webidl.converters["double"], required: true }, + { key: "a", converter: webidl.converters["double"], required: true }, + ]; + webidl.converters["GPUColorDict"] = webidl.createDictionaryConverter( + "GPUColorDict", + dictMembersGPUColorDict, + ); + + // TYPEDEF: GPUColor + webidl.converters["GPUColor"] = (V, opts) => { + // Union for (sequence<double> or GPUColorDict) + if (V === null || V === undefined) { + return webidl.converters["GPUColorDict"](V, opts); + } + if (typeof V === "object") { + const method = V[SymbolIterator]; + if (method !== undefined) { + return webidl.converters["sequence<double>"](V, opts); + } + return webidl.converters["GPUColorDict"](V, opts); + } + throw webidl.makeException( + TypeError, + "can not be converted to sequence<double> or GPUColorDict.", + opts, + ); + }; + + // ENUM: GPUStoreOp + webidl.converters["GPUStoreOp"] = webidl.createEnumConverter("GPUStoreOp", [ + "store", + "discard", + ]); + + // DICTIONARY: GPURenderPassColorAttachment + const dictMembersGPURenderPassColorAttachment = [ + { + key: "view", + converter: webidl.converters["GPUTextureView"], + required: true, + }, + { key: "resolveTarget", converter: webidl.converters["GPUTextureView"] }, + { + key: "loadValue", + converter: webidl.converters.any, /** put union here! **/ + required: true, + }, + { + key: "storeOp", + converter: webidl.converters["GPUStoreOp"], + required: true, + }, + ]; + webidl.converters["GPURenderPassColorAttachment"] = webidl + .createDictionaryConverter( + "GPURenderPassColorAttachment", + dictMembersGPURenderPassColorAttachment, + ); + + // DICTIONARY: GPURenderPassDepthStencilAttachment + const dictMembersGPURenderPassDepthStencilAttachment = [ + { + key: "view", + converter: webidl.converters["GPUTextureView"], + required: true, + }, + { + key: "depthLoadValue", + converter: webidl.converters.any, /** put union here! **/ + required: true, + }, + { + key: "depthStoreOp", + converter: webidl.converters["GPUStoreOp"], + required: true, + }, + { + key: "depthReadOnly", + converter: webidl.converters["boolean"], + defaultValue: false, + }, + { + key: "stencilLoadValue", + converter: webidl.converters.any, /** put union here! **/ + required: true, + }, + { + key: "stencilStoreOp", + converter: webidl.converters["GPUStoreOp"], + required: true, + }, + { + key: "stencilReadOnly", + converter: webidl.converters["boolean"], + defaultValue: false, + }, + ]; + webidl.converters["GPURenderPassDepthStencilAttachment"] = webidl + .createDictionaryConverter( + "GPURenderPassDepthStencilAttachment", + dictMembersGPURenderPassDepthStencilAttachment, + ); + + // INTERFACE: GPUQuerySet + webidl.converters.GPUQuerySet = webidl.createInterfaceConverter( + "GPUQuerySet", + GPUQuerySet.prototype, + ); + + // DICTIONARY: GPURenderPassDescriptor + const dictMembersGPURenderPassDescriptor = [ + { + key: "colorAttachments", + converter: webidl.createSequenceConverter( + webidl.converters["GPURenderPassColorAttachment"], + ), + required: true, + }, + { + key: "depthStencilAttachment", + converter: webidl.converters["GPURenderPassDepthStencilAttachment"], + }, + { key: "occlusionQuerySet", converter: webidl.converters["GPUQuerySet"] }, + ]; + webidl.converters["GPURenderPassDescriptor"] = webidl + .createDictionaryConverter( + "GPURenderPassDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPURenderPassDescriptor, + ); + + // INTERFACE: GPURenderBundle + webidl.converters.GPURenderBundle = webidl.createInterfaceConverter( + "GPURenderBundle", + GPURenderBundle.prototype, + ); + webidl.converters["sequence<GPURenderBundle>"] = webidl + .createSequenceConverter(webidl.converters["GPURenderBundle"]); + + // DICTIONARY: GPURenderBundleDescriptor + const dictMembersGPURenderBundleDescriptor = []; + webidl.converters["GPURenderBundleDescriptor"] = webidl + .createDictionaryConverter( + "GPURenderBundleDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPURenderBundleDescriptor, + ); + + // INTERFACE: GPURenderBundleEncoder + webidl.converters.GPURenderBundleEncoder = webidl.createInterfaceConverter( + "GPURenderBundleEncoder", + GPURenderBundleEncoder.prototype, + ); + + // DICTIONARY: GPURenderPassLayout + const dictMembersGPURenderPassLayout = [ + { + key: "colorFormats", + converter: webidl.createSequenceConverter( + webidl.converters["GPUTextureFormat"], + ), + required: true, + }, + { + key: "depthStencilFormat", + converter: webidl.converters["GPUTextureFormat"], + }, + { + key: "sampleCount", + converter: webidl.converters["GPUSize32"], + defaultValue: 1, + }, + ]; + webidl.converters["GPURenderPassLayout"] = webidl + .createDictionaryConverter( + "GPURenderPassLayout", + dictMembersGPUObjectDescriptorBase, + dictMembersGPURenderPassLayout, + ); + + // DICTIONARY: GPURenderBundleEncoderDescriptor + const dictMembersGPURenderBundleEncoderDescriptor = [ + { + key: "depthReadOnly", + converter: webidl.converters.boolean, + defaultValue: false, + }, + { + key: "stencilReadOnly", + converter: webidl.converters.boolean, + defaultValue: false, + }, + ]; + webidl.converters["GPURenderBundleEncoderDescriptor"] = webidl + .createDictionaryConverter( + "GPURenderBundleEncoderDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPURenderPassLayout, + dictMembersGPURenderBundleEncoderDescriptor, + ); + + // INTERFACE: GPUQueue + webidl.converters.GPUQueue = webidl.createInterfaceConverter( + "GPUQueue", + GPUQueue.prototype, + ); + + // ENUM: GPUQueryType + webidl.converters["GPUQueryType"] = webidl.createEnumConverter( + "GPUQueryType", + [ + "occlusion", + "pipeline-statistics", + "timestamp", + ], + ); + + // ENUM: GPUPipelineStatisticName + webidl.converters["GPUPipelineStatisticName"] = webidl.createEnumConverter( + "GPUPipelineStatisticName", + [ + "vertex-shader-invocations", + "clipper-invocations", + "clipper-primitives-out", + "fragment-shader-invocations", + "compute-shader-invocations", + ], + ); + + // DICTIONARY: GPUQuerySetDescriptor + const dictMembersGPUQuerySetDescriptor = [ + { + key: "type", + converter: webidl.converters["GPUQueryType"], + required: true, + }, + { key: "count", converter: webidl.converters["GPUSize32"], required: true }, + { + key: "pipelineStatistics", + converter: webidl.createSequenceConverter( + webidl.converters["GPUPipelineStatisticName"], + ), + get defaultValue() { + return []; + }, + }, + ]; + webidl.converters["GPUQuerySetDescriptor"] = webidl.createDictionaryConverter( + "GPUQuerySetDescriptor", + dictMembersGPUObjectDescriptorBase, + dictMembersGPUQuerySetDescriptor, + ); + + // ENUM: GPUDeviceLostReason + webidl.converters["GPUDeviceLostReason"] = webidl.createEnumConverter( + "GPUDeviceLostReason", + [ + "destroyed", + ], + ); + + // // INTERFACE: GPUDeviceLostInfo + // webidl.converters.GPUDeviceLostInfo = webidl.createInterfaceConverter( + // "GPUDeviceLostInfo", + // GPUDeviceLostInfo.prototype, + // ); + + // ENUM: GPUErrorFilter + webidl.converters["GPUErrorFilter"] = webidl.createEnumConverter( + "GPUErrorFilter", + [ + "out-of-memory", + "validation", + ], + ); + + // INTERFACE: GPUOutOfMemoryError + webidl.converters.GPUOutOfMemoryError = webidl.createInterfaceConverter( + "GPUOutOfMemoryError", + GPUOutOfMemoryError.prototype, + ); + + // INTERFACE: GPUValidationError + webidl.converters.GPUValidationError = webidl.createInterfaceConverter( + "GPUValidationError", + GPUValidationError.prototype, + ); + + // TYPEDEF: GPUError + webidl.converters["GPUError"] = webidl.converters.any /** put union here! **/; + + // // INTERFACE: GPUUncapturedErrorEvent + // webidl.converters.GPUUncapturedErrorEvent = webidl.createInterfaceConverter( + // "GPUUncapturedErrorEvent", + // GPUUncapturedErrorEvent.prototype, + // ); + + // DICTIONARY: GPUUncapturedErrorEventInit + const dictMembersGPUUncapturedErrorEventInit = [ + { key: "error", converter: webidl.converters["GPUError"], required: true }, + ]; + webidl.converters["GPUUncapturedErrorEventInit"] = webidl + .createDictionaryConverter( + "GPUUncapturedErrorEventInit", + // dictMembersEventInit, + dictMembersGPUUncapturedErrorEventInit, + ); + + // TYPEDEF: GPUBufferDynamicOffset + webidl.converters["GPUBufferDynamicOffset"] = (V, opts) => + webidl.converters["unsigned long"](V, { ...opts, enforceRange: true }); + + // TYPEDEF: GPUSignedOffset32 + webidl.converters["GPUSignedOffset32"] = (V, opts) => + webidl.converters["long"](V, { ...opts, enforceRange: true }); + + // TYPEDEF: GPUFlagsConstant + webidl.converters["GPUFlagsConstant"] = webidl.converters["unsigned long"]; +})(this); |