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authorAaron O'Mullan <aaron.omullan@gmail.com>2022-05-15 13:27:56 +0200
committerGitHub <noreply@github.com>2022-05-15 13:27:56 +0200
commitf5c31b56e3fb57a92dbaaec17690bfa9d787164e (patch)
tree4b9cd72ed81d16430734240e2a57bcf1739334fe /ext/webgpu/src
parentb08b1da6f4550601eec23327bd40d17ad6a6b4e9 (diff)
Revert "core: don't include_str extension js code (#10786)" (#14614)
This reverts commit 10e50a120744de71d6915af4ae93f8231607573d Alternative to #13217, IMO the tradeoffs made by #10786 aren't worth it. It breaks abstractions (crates being self-contained, deno_core without snapshotting etc...) and causes pain points / gotchas for both embedders & devs for a relatively minimal gain in incremental build time ... Closes #11030
Diffstat (limited to 'ext/webgpu/src')
-rw-r--r--ext/webgpu/src/01_webgpu.js5200
-rw-r--r--ext/webgpu/src/02_idl_types.js2002
2 files changed, 7202 insertions, 0 deletions
diff --git a/ext/webgpu/src/01_webgpu.js b/ext/webgpu/src/01_webgpu.js
new file mode 100644
index 000000000..be880d81d
--- /dev/null
+++ b/ext/webgpu/src/01_webgpu.js
@@ -0,0 +1,5200 @@
+// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
+
+// @ts-check
+/// <reference path="../../core/lib.deno_core.d.ts" />
+/// <reference path="../web/internal.d.ts" />
+/// <reference path="../web/lib.deno_web.d.ts" />
+/// <reference path="./lib.deno_webgpu.d.ts" />
+
+"use strict";
+
+((window) => {
+ const core = window.Deno.core;
+ const webidl = window.__bootstrap.webidl;
+ const eventTarget = window.__bootstrap.eventTarget;
+ const { DOMException } = window.__bootstrap.domException;
+ const {
+ ArrayBuffer,
+ ArrayBufferIsView,
+ ArrayIsArray,
+ ArrayPrototypeFilter,
+ ArrayPrototypeMap,
+ ArrayPrototypePop,
+ ArrayPrototypePush,
+ Error,
+ MathMax,
+ ObjectDefineProperty,
+ ObjectFreeze,
+ ObjectPrototypeIsPrototypeOf,
+ Promise,
+ PromiseAll,
+ PromisePrototypeCatch,
+ PromisePrototypeThen,
+ PromiseReject,
+ PromiseResolve,
+ SafeArrayIterator,
+ Set,
+ SetPrototypeEntries,
+ SetPrototypeForEach,
+ SetPrototypeHas,
+ SetPrototypeKeys,
+ SetPrototypeValues,
+ Symbol,
+ SymbolFor,
+ SymbolIterator,
+ TypeError,
+ Uint32Array,
+ Uint32ArrayPrototype,
+ Uint8Array,
+ } = window.__bootstrap.primordials;
+
+ /**
+ * @param {any} self
+ * @param {{prefix: string, context: string}} opts
+ * @returns {InnerGPUDevice & {rid: number}}
+ */
+ function assertDevice(self, { prefix, context }) {
+ const device = self[_device];
+ const deviceRid = device?.rid;
+ if (deviceRid === undefined) {
+ throw new DOMException(
+ `${prefix}: ${context} references an invalid or destroyed device.`,
+ "OperationError",
+ );
+ }
+ return device;
+ }
+
+ /**
+ * @param {InnerGPUDevice} self
+ * @param {any} resource
+ * @param {{prefix: string, resourceContext: string, selfContext: string}} opts
+ * @returns {InnerGPUDevice & {rid: number}}
+ */
+ function assertDeviceMatch(
+ self,
+ resource,
+ { prefix, resourceContext, selfContext },
+ ) {
+ const resourceDevice = assertDevice(resource, {
+ prefix,
+ context: resourceContext,
+ });
+ if (resourceDevice.rid !== self.rid) {
+ throw new DOMException(
+ `${prefix}: ${resourceContext} belongs to a diffent device than ${selfContext}.`,
+ "OperationError",
+ );
+ }
+ return { ...resourceDevice, rid: resourceDevice.rid };
+ }
+
+ /**
+ * @param {any} self
+ * @param {{prefix: string, context: string}} opts
+ * @returns {number}
+ */
+ function assertResource(self, { prefix, context }) {
+ const rid = self[_rid];
+ if (rid === undefined) {
+ throw new DOMException(
+ `${prefix}: ${context} an invalid or destroyed resource.`,
+ "OperationError",
+ );
+ }
+ return rid;
+ }
+
+ /**
+ * @param {number[] | GPUExtent3DDict} data
+ * @returns {GPUExtent3DDict}
+ */
+ function normalizeGPUExtent3D(data) {
+ if (ArrayIsArray(data)) {
+ return {
+ width: data[0],
+ height: data[1],
+ depthOrArrayLayers: data[2],
+ };
+ } else {
+ return data;
+ }
+ }
+
+ /**
+ * @param {number[] | GPUOrigin3DDict} data
+ * @returns {GPUOrigin3DDict}
+ */
+ function normalizeGPUOrigin3D(data) {
+ if (ArrayIsArray(data)) {
+ return {
+ x: data[0],
+ y: data[1],
+ z: data[2],
+ };
+ } else {
+ return data;
+ }
+ }
+
+ /**
+ * @param {number[] | GPUColor} data
+ * @returns {GPUColor}
+ */
+ function normalizeGPUColor(data) {
+ if (ArrayIsArray(data)) {
+ return {
+ r: data[0],
+ g: data[1],
+ b: data[2],
+ a: data[3],
+ };
+ } else {
+ return data;
+ }
+ }
+
+ class GPUOutOfMemoryError extends Error {
+ name = "GPUOutOfMemoryError";
+ constructor() {
+ super("device out of memory");
+ }
+ }
+ const GPUOutOfMemoryErrorPrototype = GPUOutOfMemoryError.prototype;
+
+ class GPUValidationError extends Error {
+ name = "GPUValidationError";
+ /** @param {string} message */
+ constructor(message) {
+ const prefix = "Failed to construct 'GPUValidationError'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ message = webidl.converters.DOMString(message, {
+ prefix,
+ context: "Argument 1",
+ });
+ super(message);
+ }
+ }
+ const GPUValidationErrorPrototype = GPUValidationError.prototype;
+
+ class GPU {
+ [webidl.brand] = webidl.brand;
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPURequestAdapterOptions} options
+ */
+ async requestAdapter(options = {}) {
+ webidl.assertBranded(this, GPUPrototype);
+ options = webidl.converters.GPURequestAdapterOptions(options, {
+ prefix: "Failed to execute 'requestAdapter' on 'GPU'",
+ context: "Argument 1",
+ });
+
+ const { err, ...data } = await core.opAsync(
+ "op_webgpu_request_adapter",
+ { ...options },
+ );
+
+ if (err) {
+ return null;
+ } else {
+ return createGPUAdapter(data.name, data);
+ }
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${inspect({})}`;
+ }
+ }
+ const GPUPrototype = GPU.prototype;
+
+ const _name = Symbol("[[name]]");
+ const _adapter = Symbol("[[adapter]]");
+ const _cleanup = Symbol("[[cleanup]]");
+
+ /**
+ * @typedef InnerGPUAdapter
+ * @property {number} rid
+ * @property {GPUSupportedFeatures} features
+ * @property {GPUSupportedLimits} limits
+ * @property {boolean} isFallbackAdapter
+ */
+
+ /**
+ * @param {string} name
+ * @param {InnerGPUAdapter} inner
+ * @returns {GPUAdapter}
+ */
+ function createGPUAdapter(name, inner) {
+ /** @type {GPUAdapter} */
+ const adapter = webidl.createBranded(GPUAdapter);
+ adapter[_name] = name;
+ adapter[_adapter] = {
+ ...inner,
+ features: createGPUSupportedFeatures(inner.features),
+ limits: createGPUSupportedLimits(inner.limits),
+ };
+ return adapter;
+ }
+
+ class GPUAdapter {
+ /** @type {string} */
+ [_name];
+ /** @type {InnerGPUAdapter} */
+ [_adapter];
+
+ /** @returns {string} */
+ get name() {
+ webidl.assertBranded(this, GPUAdapterPrototype);
+ return this[_name];
+ }
+ /** @returns {GPUSupportedFeatures} */
+ get features() {
+ webidl.assertBranded(this, GPUAdapterPrototype);
+ return this[_adapter].features;
+ }
+ /** @returns {GPUSupportedLimits} */
+ get limits() {
+ webidl.assertBranded(this, GPUAdapterPrototype);
+ return this[_adapter].limits;
+ }
+ /** @returns {boolean} */
+ get isFallbackAdapter() {
+ return this[_adapter].isFallbackAdapter;
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPUDeviceDescriptor} descriptor
+ * @returns {Promise<GPUDevice>}
+ */
+ async requestDevice(descriptor = {}) {
+ webidl.assertBranded(this, GPUAdapterPrototype);
+ const prefix = "Failed to execute 'requestDevice' on 'GPUAdapter'";
+ descriptor = webidl.converters.GPUDeviceDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const requiredFeatures = descriptor.requiredFeatures ?? [];
+ for (const feature of requiredFeatures) {
+ if (!SetPrototypeHas(this[_adapter].features[_features], feature)) {
+ throw new TypeError(
+ `${prefix}: nonGuaranteedFeatures must be a subset of the adapter features.`,
+ );
+ }
+ }
+ const requiredLimits = descriptor.requiredLimits;
+ // TODO(lucacasonato): validate requiredLimits
+
+ const { rid, features, limits } = await core.opAsync(
+ "op_webgpu_request_device",
+ {
+ adapterRid: this[_adapter].rid,
+ labe: descriptor.label,
+ requiredFeatures,
+ requiredLimits,
+ },
+ );
+
+ const inner = new InnerGPUDevice({
+ rid,
+ adapter: this,
+ features: ObjectFreeze(features),
+ limits: ObjectFreeze(limits),
+ });
+ return createGPUDevice(
+ descriptor.label ?? null,
+ inner,
+ createGPUQueue(descriptor.label ?? null, inner),
+ );
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ name: this.name,
+ features: this.features,
+ limits: this.limits,
+ })
+ }`;
+ }
+ }
+ const GPUAdapterPrototype = GPUAdapter.prototype;
+
+ const _limits = Symbol("[[limits]]");
+
+ function createGPUSupportedLimits(features) {
+ /** @type {GPUSupportedLimits} */
+ const adapterFeatures = webidl.createBranded(GPUSupportedLimits);
+ adapterFeatures[_limits] = features;
+ return adapterFeatures;
+ }
+
+ /**
+ * @typedef InnerAdapterLimits
+ * @property {number} maxTextureDimension1D
+ * @property {number} maxTextureDimension2D
+ * @property {number} maxTextureDimension3D
+ * @property {number} maxTextureArrayLayers
+ * @property {number} maxBindGroups
+ * @property {number} maxDynamicUniformBuffersPerPipelineLayout
+ * @property {number} maxDynamicStorageBuffersPerPipelineLayout
+ * @property {number} maxSampledTexturesPerShaderStage
+ * @property {number} maxSamplersPerShaderStage
+ * @property {number} maxStorageBuffersPerShaderStage
+ * @property {number} maxStorageTexturesPerShaderStage
+ * @property {number} maxUniformBuffersPerShaderStage
+ * @property {number} maxUniformBufferBindingSize
+ * @property {number} maxStorageBufferBindingSize
+ * @property {number} minUniformBufferOffsetAlignment
+ * @property {number} minStorageBufferOffsetAlignment
+ * @property {number} maxVertexBuffers
+ * @property {number} maxVertexAttributes
+ * @property {number} maxVertexBufferArrayStride
+ * @property {number} maxInterStageShaderComponents
+ * @property {number} maxComputeWorkgroupStorageSize
+ * @property {number} maxComputeInvocationsPerWorkgroup
+ * @property {number} maxComputeWorkgroupSizeX
+ * @property {number} maxComputeWorkgroupSizeY
+ * @property {number} maxComputeWorkgroupSizeZ
+ * @property {number} maxComputeWorkgroupsPerDimension
+ */
+
+ class GPUSupportedLimits {
+ /** @type {InnerAdapterLimits} */
+ [_limits];
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ get maxTextureDimension1D() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxTextureDimension1D;
+ }
+ get maxTextureDimension2D() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxTextureDimension2D;
+ }
+ get maxTextureDimension3D() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxTextureDimension3D;
+ }
+ get maxTextureArrayLayers() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxTextureArrayLayers;
+ }
+ get maxBindGroups() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxBindGroups;
+ }
+ get maxDynamicUniformBuffersPerPipelineLayout() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxDynamicUniformBuffersPerPipelineLayout;
+ }
+ get maxDynamicStorageBuffersPerPipelineLayout() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxDynamicStorageBuffersPerPipelineLayout;
+ }
+ get maxSampledTexturesPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxSampledTexturesPerShaderStage;
+ }
+ get maxSamplersPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxSamplersPerShaderStage;
+ }
+ get maxStorageBuffersPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxStorageBuffersPerShaderStage;
+ }
+ get maxStorageTexturesPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxStorageTexturesPerShaderStage;
+ }
+ get maxUniformBuffersPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxUniformBuffersPerShaderStage;
+ }
+ get maxUniformBufferBindingSize() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxUniformBufferBindingSize;
+ }
+ get maxStorageBufferBindingSize() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxStorageBufferBindingSize;
+ }
+ get minUniformBufferOffsetAlignment() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].minUniformBufferOffsetAlignment;
+ }
+ get minStorageBufferOffsetAlignment() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].minStorageBufferOffsetAlignment;
+ }
+ get maxVertexBuffers() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxVertexBuffers;
+ }
+ get maxVertexAttributes() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxVertexAttributes;
+ }
+ get maxVertexBufferArrayStride() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxVertexBufferArrayStride;
+ }
+ get maxInterStageShaderComponents() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxInterStageShaderComponents;
+ }
+ get maxComputeWorkgroupStorageSize() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupStorageSize;
+ }
+ get maxComputeInvocationsPerWorkgroup() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeInvocationsPerWorkgroup;
+ }
+ get maxComputeWorkgroupSizeX() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupSizeX;
+ }
+ get maxComputeWorkgroupSizeY() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupSizeY;
+ }
+ get maxComputeWorkgroupSizeZ() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupSizeZ;
+ }
+ get maxComputeWorkgroupsPerDimension() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupsPerDimension;
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${inspect(this[_limits])}`;
+ }
+ }
+ const GPUSupportedLimitsPrototype = GPUSupportedLimits.prototype;
+
+ const _features = Symbol("[[features]]");
+
+ function createGPUSupportedFeatures(features) {
+ /** @type {GPUSupportedFeatures} */
+ const adapterFeatures = webidl.createBranded(GPUSupportedFeatures);
+ adapterFeatures[_features] = new Set(features);
+ return adapterFeatures;
+ }
+
+ class GPUSupportedFeatures {
+ /** @type {Set<string>} */
+ [_features];
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /** @return {IterableIterator<[string, string]>} */
+ entries() {
+ webidl.assertBranded(this, GPUSupportedFeaturesPrototype);
+ return SetPrototypeEntries(this[_features]);
+ }
+
+ /** @return {void} */
+ forEach(callbackfn, thisArg) {
+ webidl.assertBranded(this, GPUSupportedFeaturesPrototype);
+ SetPrototypeForEach(this[_features], callbackfn, thisArg);
+ }
+
+ /** @return {boolean} */
+ has(value) {
+ webidl.assertBranded(this, GPUSupportedFeaturesPrototype);
+ return SetPrototypeHas(this[_features], value);
+ }
+
+ /** @return {IterableIterator<string>} */
+ keys() {
+ webidl.assertBranded(this, GPUSupportedFeaturesPrototype);
+ return SetPrototypeKeys(this[_features]);
+ }
+
+ /** @return {IterableIterator<string>} */
+ values() {
+ webidl.assertBranded(this, GPUSupportedFeaturesPrototype);
+ return SetPrototypeValues(this[_features]);
+ }
+
+ /** @return {number} */
+ get size() {
+ webidl.assertBranded(this, GPUSupportedFeaturesPrototype);
+ return this[_features].size;
+ }
+
+ [SymbolIterator]() {
+ webidl.assertBranded(this, GPUSupportedFeaturesPrototype);
+ return this[_features][SymbolIterator]();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect([...new SafeArrayIterator(this.values())])
+ }`;
+ }
+ }
+
+ const GPUSupportedFeaturesPrototype = GPUSupportedFeatures.prototype;
+
+ const _reason = Symbol("[[reason]]");
+ const _message = Symbol("[[message]]");
+
+ /**
+ * @param {string | undefined} reason
+ * @param {string} message
+ * @returns {GPUDeviceLostInfo}
+ */
+ function createGPUDeviceLostInfo(reason, message) {
+ /** @type {GPUDeviceLostInfo} */
+ const deviceLostInfo = webidl.createBranded(GPUDeviceLostInfo);
+ deviceLostInfo[_reason] = reason;
+ deviceLostInfo[_message] = message;
+ return deviceLostInfo;
+ }
+
+ class GPUDeviceLostInfo {
+ /** @type {string | undefined} */
+ [_reason];
+ /** @type {string} */
+ [_message];
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ get reason() {
+ webidl.assertBranded(this, GPUDeviceLostInfoPrototype);
+ return this[_reason];
+ }
+ get message() {
+ webidl.assertBranded(this, GPUDeviceLostInfoPrototype);
+ return this[_message];
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({ reason: this[_reason], message: this[_message] })
+ }`;
+ }
+ }
+
+ const GPUDeviceLostInfoPrototype = GPUDeviceLostInfo.prototype;
+
+ const _label = Symbol("[[label]]");
+
+ /**
+ * @param {string} name
+ * @param {any} type
+ */
+ function GPUObjectBaseMixin(name, type) {
+ type.prototype[_label] = null;
+ ObjectDefineProperty(type.prototype, "label", {
+ /**
+ * @return {string | null}
+ */
+ get() {
+ webidl.assertBranded(this, type.prototype);
+ return this[_label];
+ },
+ /**
+ * @param {string | null} label
+ */
+ set(label) {
+ webidl.assertBranded(this, type.prototype);
+ label = webidl.converters["UVString?"](label, {
+ prefix: `Failed to set 'label' on '${name}'`,
+ context: "Argument 1",
+ });
+ this[_label] = label;
+ },
+ });
+ }
+
+ const _device = Symbol("[[device]]");
+ const _queue = Symbol("[[queue]]");
+
+ /**
+ * @typedef ErrorScope
+ * @property {string} filter
+ * @property {Promise<void>[]} operations
+ */
+
+ /**
+ * @typedef InnerGPUDeviceOptions
+ * @property {GPUAdapter} adapter
+ * @property {number | undefined} rid
+ * @property {GPUFeatureName[]} features
+ * @property {object} limits
+ */
+
+ class InnerGPUDevice {
+ /** @type {GPUAdapter} */
+ adapter;
+ /** @type {number | undefined} */
+ rid;
+ /** @type {GPUFeatureName[]} */
+ features;
+ /** @type {object} */
+ limits;
+ /** @type {WeakRef<any>[]} */
+ resources;
+ /** @type {boolean} */
+ isLost;
+ /** @type {Promise<GPUDeviceLostInfo>} */
+ lost;
+ /** @type {(info: GPUDeviceLostInfo) => void} */
+ resolveLost;
+ /** @type {ErrorScope[]} */
+ errorScopeStack;
+
+ /**
+ * @param {InnerGPUDeviceOptions} options
+ */
+ constructor(options) {
+ this.adapter = options.adapter;
+ this.rid = options.rid;
+ this.features = options.features;
+ this.limits = options.limits;
+ this.resources = [];
+ this.isLost = false;
+ this.resolveLost = () => {};
+ this.lost = new Promise((resolve) => {
+ this.resolveLost = resolve;
+ });
+ this.errorScopeStack = [];
+ }
+
+ /** @param {any} resource */
+ trackResource(resource) {
+ ArrayPrototypePush(this.resources, new WeakRef(resource));
+ }
+
+ /** @param {{ type: string, value: string | null } | undefined} err */
+ pushError(err) {
+ this.pushErrorPromise(PromiseResolve(err));
+ }
+
+ /** @param {Promise<{ type: string, value: string | null } | undefined>} promise */
+ pushErrorPromise(promise) {
+ const operation = PromisePrototypeThen(promise, (err) => {
+ if (err) {
+ switch (err.type) {
+ case "lost":
+ this.isLost = true;
+ this.resolveLost(
+ createGPUDeviceLostInfo(undefined, "device was lost"),
+ );
+ break;
+ case "validation":
+ return PromiseReject(
+ new GPUValidationError(err.value ?? "validation error"),
+ );
+ case "out-of-memory":
+ return PromiseReject(new GPUOutOfMemoryError());
+ }
+ }
+ });
+
+ const validationStack = ArrayPrototypeFilter(
+ this.errorScopeStack,
+ ({ filter }) => filter == "validation",
+ );
+ const validationScope = validationStack[validationStack.length - 1];
+ const validationFilteredPromise = PromisePrototypeCatch(
+ operation,
+ (err) => {
+ if (ObjectPrototypeIsPrototypeOf(GPUValidationErrorPrototype, err)) {
+ return PromiseReject(err);
+ }
+ return PromiseResolve();
+ },
+ );
+ if (validationScope) {
+ ArrayPrototypePush(
+ validationScope.operations,
+ validationFilteredPromise,
+ );
+ } else {
+ PromisePrototypeCatch(validationFilteredPromise, () => {
+ // TODO(lucacasonato): emit an UncapturedErrorEvent
+ });
+ }
+ // prevent uncaptured promise rejections
+ PromisePrototypeCatch(validationFilteredPromise, (_err) => {});
+
+ const oomStack = ArrayPrototypeFilter(
+ this.errorScopeStack,
+ ({ filter }) => filter == "out-of-memory",
+ );
+ const oomScope = oomStack[oomStack.length - 1];
+ const oomFilteredPromise = PromisePrototypeCatch(operation, (err) => {
+ if (ObjectPrototypeIsPrototypeOf(GPUOutOfMemoryErrorPrototype, err)) {
+ return PromiseReject(err);
+ }
+ return PromiseResolve();
+ });
+ if (oomScope) {
+ ArrayPrototypePush(oomScope.operations, oomFilteredPromise);
+ } else {
+ PromisePrototypeCatch(oomFilteredPromise, () => {
+ // TODO(lucacasonato): emit an UncapturedErrorEvent
+ });
+ }
+ // prevent uncaptured promise rejections
+ PromisePrototypeCatch(oomFilteredPromise, (_err) => {});
+ }
+ }
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} inner
+ * @param {GPUQueue} queue
+ * @returns {GPUDevice}
+ */
+ function createGPUDevice(label, inner, queue) {
+ /** @type {GPUDevice} */
+ const device = webidl.createBranded(GPUDevice);
+ device[_label] = label;
+ device[_device] = inner;
+ device[_queue] = queue;
+ return device;
+ }
+
+ // TODO(@crowlKats): https://gpuweb.github.io/gpuweb/#errors-and-debugging
+ class GPUDevice extends eventTarget.EventTarget {
+ /** @type {InnerGPUDevice} */
+ [_device];
+
+ /** @type {GPUQueue} */
+ [_queue];
+
+ [_cleanup]() {
+ const device = this[_device];
+ const resources = device.resources;
+ while (resources.length > 0) {
+ const resource = ArrayPrototypePop(resources)?.deref();
+ if (resource) {
+ resource[_cleanup]();
+ }
+ }
+ const rid = device.rid;
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ device.rid = undefined;
+ }
+ }
+
+ get features() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ return this[_device].features;
+ }
+ get limits() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ return this[_device].limits;
+ }
+ get queue() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ return this[_queue];
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ super();
+ }
+
+ destroy() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ this[_cleanup]();
+ }
+
+ /**
+ * @param {GPUBufferDescriptor} descriptor
+ * @returns {GPUBuffer}
+ */
+ createBuffer(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createBuffer' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUBufferDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = core.opSync("op_webgpu_create_buffer", {
+ deviceRid: device.rid,
+ ...descriptor,
+ });
+ device.pushError(err);
+ /** @type {CreateGPUBufferOptions} */
+ let options;
+ if (descriptor.mappedAtCreation) {
+ options = {
+ mapping: new ArrayBuffer(descriptor.size),
+ mappingRange: [0, descriptor.size],
+ mappedRanges: [],
+ state: "mapped at creation",
+ };
+ } else {
+ options = {
+ mapping: null,
+ mappedRanges: null,
+ mappingRange: null,
+ state: "unmapped",
+ };
+ }
+ const buffer = createGPUBuffer(
+ descriptor.label ?? null,
+ device,
+ rid,
+ descriptor.size,
+ descriptor.usage,
+ options,
+ );
+ device.trackResource(buffer);
+ return buffer;
+ }
+
+ /**
+ * @param {GPUTextureDescriptor} descriptor
+ * @returns {GPUTexture}
+ */
+ createTexture(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createTexture' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUTextureDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = core.opSync("op_webgpu_create_texture", {
+ deviceRid: device.rid,
+ ...descriptor,
+ size: normalizeGPUExtent3D(descriptor.size),
+ });
+ device.pushError(err);
+
+ const texture = createGPUTexture(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(texture);
+ return texture;
+ }
+
+ /**
+ * @param {GPUSamplerDescriptor} descriptor
+ * @returns {GPUSampler}
+ */
+ createSampler(descriptor = {}) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createSampler' on 'GPUDevice'";
+ descriptor = webidl.converters.GPUSamplerDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = core.opSync("op_webgpu_create_sampler", {
+ deviceRid: device.rid,
+ ...descriptor,
+ });
+ device.pushError(err);
+
+ const sampler = createGPUSampler(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(sampler);
+ return sampler;
+ }
+
+ /**
+ * @param {GPUBindGroupLayoutDescriptor} descriptor
+ * @returns {GPUBindGroupLayout}
+ */
+ createBindGroupLayout(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createBindGroupLayout' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUBindGroupLayoutDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ for (const entry of descriptor.entries) {
+ let i = 0;
+ if (entry.buffer) i++;
+ if (entry.sampler) i++;
+ if (entry.texture) i++;
+ if (entry.storageTexture) i++;
+
+ if (i !== 1) {
+ throw new Error(); // TODO(@crowlKats): correct error
+ }
+ }
+
+ const { rid, err } = core.opSync(
+ "op_webgpu_create_bind_group_layout",
+ {
+ deviceRid: device.rid,
+ ...descriptor,
+ },
+ );
+ device.pushError(err);
+
+ const bindGroupLayout = createGPUBindGroupLayout(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(bindGroupLayout);
+ return bindGroupLayout;
+ }
+
+ /**
+ * @param {GPUPipelineLayoutDescriptor} descriptor
+ * @returns {GPUPipelineLayout}
+ */
+ createPipelineLayout(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createPipelineLayout' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUPipelineLayoutDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const bindGroupLayouts = ArrayPrototypeMap(
+ descriptor.bindGroupLayouts,
+ (layout, i) => {
+ const context = `bind group layout ${i + 1}`;
+ const rid = assertResource(layout, { prefix, context });
+ assertDeviceMatch(device, layout, {
+ prefix,
+ selfContext: "this",
+ resourceContext: context,
+ });
+ return rid;
+ },
+ );
+ const { rid, err } = core.opSync("op_webgpu_create_pipeline_layout", {
+ deviceRid: device.rid,
+ label: descriptor.label,
+ bindGroupLayouts,
+ });
+ device.pushError(err);
+
+ const pipelineLayout = createGPUPipelineLayout(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(pipelineLayout);
+ return pipelineLayout;
+ }
+
+ /**
+ * @param {GPUBindGroupDescriptor} descriptor
+ * @returns {GPUBindGroup}
+ */
+ createBindGroup(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createBindGroup' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUBindGroupDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const layout = assertResource(descriptor.layout, {
+ prefix,
+ context: "layout",
+ });
+ assertDeviceMatch(device, descriptor.layout, {
+ prefix,
+ resourceContext: "layout",
+ selfContext: "this",
+ });
+ const entries = ArrayPrototypeMap(descriptor.entries, (entry, i) => {
+ const context = `entry ${i + 1}`;
+ const resource = entry.resource;
+ if (ObjectPrototypeIsPrototypeOf(GPUSamplerPrototype, resource)) {
+ const rid = assertResource(resource, {
+ prefix,
+ context,
+ });
+ assertDeviceMatch(device, resource, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ return {
+ binding: entry.binding,
+ kind: "GPUSampler",
+ resource: rid,
+ };
+ } else if (
+ ObjectPrototypeIsPrototypeOf(GPUTextureViewPrototype, resource)
+ ) {
+ const rid = assertResource(resource, {
+ prefix,
+ context,
+ });
+ assertResource(resource[_texture], {
+ prefix,
+ context,
+ });
+ assertDeviceMatch(device, resource[_texture], {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ return {
+ binding: entry.binding,
+ kind: "GPUTextureView",
+ resource: rid,
+ };
+ } else {
+ const rid = assertResource(resource.buffer, { prefix, context });
+ assertDeviceMatch(device, resource.buffer, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ return {
+ binding: entry.binding,
+ kind: "GPUBufferBinding",
+ resource: rid,
+ offset: entry.resource.offset,
+ size: entry.resource.size,
+ };
+ }
+ });
+
+ const { rid, err } = core.opSync("op_webgpu_create_bind_group", {
+ deviceRid: device.rid,
+ label: descriptor.label,
+ layout,
+ entries,
+ });
+ device.pushError(err);
+
+ const bindGroup = createGPUBindGroup(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(bindGroup);
+ return bindGroup;
+ }
+
+ /**
+ * @param {GPUShaderModuleDescriptor} descriptor
+ */
+ createShaderModule(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createShaderModule' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUShaderModuleDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = core.opSync(
+ "op_webgpu_create_shader_module",
+ {
+ deviceRid: device.rid,
+ label: descriptor.label,
+ code: descriptor.code,
+ sourceMap: descriptor.sourceMap,
+ },
+ );
+ device.pushError(err);
+
+ const shaderModule = createGPUShaderModule(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(shaderModule);
+ return shaderModule;
+ }
+
+ /**
+ * @param {GPUComputePipelineDescriptor} descriptor
+ * @returns {GPUComputePipeline}
+ */
+ createComputePipeline(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createComputePipeline' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUComputePipelineDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ let layout = undefined;
+ if (descriptor.layout) {
+ const context = "layout";
+ layout = assertResource(descriptor.layout, { prefix, context });
+ assertDeviceMatch(device, descriptor.layout, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ }
+ const module = assertResource(descriptor.compute.module, {
+ prefix,
+ context: "compute shader module",
+ });
+ assertDeviceMatch(device, descriptor.compute.module, {
+ prefix,
+ resourceContext: "compute shader module",
+ selfContext: "this",
+ });
+
+ const { rid, err } = core.opSync(
+ "op_webgpu_create_compute_pipeline",
+ {
+ deviceRid: device.rid,
+ label: descriptor.label,
+ layout,
+ compute: {
+ module,
+ entryPoint: descriptor.compute.entryPoint,
+ constants: descriptor.compute.constants,
+ },
+ },
+ );
+ device.pushError(err);
+
+ const computePipeline = createGPUComputePipeline(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(computePipeline);
+ return computePipeline;
+ }
+
+ /**
+ * @param {GPURenderPipelineDescriptor} descriptor
+ * @returns {GPURenderPipeline}
+ */
+ createRenderPipeline(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createRenderPipeline' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPURenderPipelineDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ let layout = undefined;
+ if (descriptor.layout) {
+ const context = "layout";
+ layout = assertResource(descriptor.layout, { prefix, context });
+ assertDeviceMatch(device, descriptor.layout, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ }
+ const module = assertResource(descriptor.vertex.module, {
+ prefix,
+ context: "vertex shader module",
+ });
+ assertDeviceMatch(device, descriptor.vertex.module, {
+ prefix,
+ resourceContext: "vertex shader module",
+ selfContext: "this",
+ });
+ let fragment = undefined;
+ if (descriptor.fragment) {
+ const module = assertResource(descriptor.fragment.module, {
+ prefix,
+ context: "fragment shader module",
+ });
+ assertDeviceMatch(device, descriptor.fragment.module, {
+ prefix,
+ resourceContext: "fragment shader module",
+ selfContext: "this",
+ });
+ fragment = {
+ module,
+ entryPoint: descriptor.fragment.entryPoint,
+ targets: descriptor.fragment.targets,
+ };
+ }
+
+ const { rid, err } = core.opSync("op_webgpu_create_render_pipeline", {
+ deviceRid: device.rid,
+ label: descriptor.label,
+ layout,
+ vertex: {
+ module,
+ entryPoint: descriptor.vertex.entryPoint,
+ buffers: descriptor.vertex.buffers,
+ },
+ primitive: descriptor.primitive,
+ depthStencil: descriptor.depthStencil,
+ multisample: descriptor.multisample,
+ fragment,
+ });
+ device.pushError(err);
+
+ const renderPipeline = createGPURenderPipeline(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(renderPipeline);
+ return renderPipeline;
+ }
+
+ createComputePipelineAsync(descriptor) {
+ // TODO(lucacasonato): this should be real async
+ return PromiseResolve(this.createComputePipeline(descriptor));
+ }
+
+ createRenderPipelineAsync(descriptor) {
+ // TODO(lucacasonato): this should be real async
+ return PromiseResolve(this.createRenderPipeline(descriptor));
+ }
+
+ /**
+ * @param {GPUCommandEncoderDescriptor} descriptor
+ * @returns {GPUCommandEncoder}
+ */
+ createCommandEncoder(descriptor = {}) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createCommandEncoder' on 'GPUDevice'";
+ descriptor = webidl.converters.GPUCommandEncoderDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = core.opSync("op_webgpu_create_command_encoder", {
+ deviceRid: device.rid,
+ ...descriptor,
+ });
+ device.pushError(err);
+
+ const commandEncoder = createGPUCommandEncoder(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(commandEncoder);
+ return commandEncoder;
+ }
+
+ /**
+ * @param {GPURenderBundleEncoderDescriptor} descriptor
+ * @returns {GPURenderBundleEncoder}
+ */
+ createRenderBundleEncoder(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix =
+ "Failed to execute 'createRenderBundleEncoder' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPURenderBundleEncoderDescriptor(
+ descriptor,
+ {
+ prefix,
+ context: "Argument 1",
+ },
+ );
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = core.opSync(
+ "op_webgpu_create_render_bundle_encoder",
+ {
+ deviceRid: device.rid,
+ ...descriptor,
+ },
+ );
+ device.pushError(err);
+
+ const renderBundleEncoder = createGPURenderBundleEncoder(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(renderBundleEncoder);
+ return renderBundleEncoder;
+ }
+
+ /**
+ * @param {GPUQuerySetDescriptor} descriptor
+ * @returns {GPUQuerySet}
+ */
+ createQuerySet(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createQuerySet' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUQuerySetDescriptor(
+ descriptor,
+ {
+ prefix,
+ context: "Argument 1",
+ },
+ );
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = core.opSync("op_webgpu_create_query_set", {
+ deviceRid: device.rid,
+ ...descriptor,
+ });
+ device.pushError(err);
+
+ const querySet = createGPUQuerySet(
+ descriptor.label ?? null,
+ device,
+ rid,
+ descriptor,
+ );
+ device.trackResource(querySet);
+ return querySet;
+ }
+
+ get lost() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const device = this[_device];
+ if (!device) {
+ return PromiseResolve(true);
+ }
+ if (device.rid === undefined) {
+ return PromiseResolve(true);
+ }
+ return device.lost;
+ }
+
+ /**
+ * @param {GPUErrorFilter} filter
+ */
+ pushErrorScope(filter) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'pushErrorScope' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ filter = webidl.converters.GPUErrorFilter(filter, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ ArrayPrototypePush(device.errorScopeStack, { filter, operations: [] });
+ }
+
+ /**
+ * @returns {Promise<GPUError | null>}
+ */
+ // deno-lint-ignore require-await
+ async popErrorScope() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'popErrorScope' on 'GPUDevice'";
+ const device = assertDevice(this, { prefix, context: "this" });
+ if (device.isLost) {
+ throw new DOMException("Device has been lost.", "OperationError");
+ }
+ const scope = ArrayPrototypePop(device.errorScopeStack);
+ if (!scope) {
+ throw new DOMException(
+ "There are no error scopes on the error scope stack.",
+ "OperationError",
+ );
+ }
+ const operations = PromiseAll(scope.operations);
+ return PromisePrototypeThen(
+ operations,
+ () => PromiseResolve(null),
+ (err) => PromiseResolve(err),
+ );
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ features: this.features,
+ label: this.label,
+ limits: this.limits,
+ queue: this.queue,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUDevice", GPUDevice);
+ const GPUDevicePrototype = GPUDevice.prototype;
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @returns {GPUQueue}
+ */
+ function createGPUQueue(label, device) {
+ /** @type {GPUQueue} */
+ const queue = webidl.createBranded(GPUQueue);
+ queue[_label] = label;
+ queue[_device] = device;
+ return queue;
+ }
+
+ class GPUQueue {
+ /** @type {InnerGPUDevice} */
+ [_device];
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPUCommandBuffer[]} commandBuffers
+ */
+ submit(commandBuffers) {
+ webidl.assertBranded(this, GPUQueue.prototype);
+ const prefix = "Failed to execute 'submit' on 'GPUQueue'";
+ webidl.requiredArguments(arguments.length, 1, {
+ prefix,
+ });
+ commandBuffers = webidl.converters["sequence<GPUCommandBuffer>"](
+ commandBuffers,
+ { prefix, context: "Argument 1" },
+ );
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandBufferRids = ArrayPrototypeMap(
+ commandBuffers,
+ (buffer, i) => {
+ const context = `command buffer ${i + 1}`;
+ const rid = assertResource(buffer, { prefix, context });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ selfContext: "this",
+ resourceContext: context,
+ });
+ return rid;
+ },
+ );
+ const { err } = core.opSync("op_webgpu_queue_submit", {
+ queueRid: device.rid,
+ commandBuffers: commandBufferRids,
+ });
+ device.pushError(err);
+ }
+
+ onSubmittedWorkDone() {
+ webidl.assertBranded(this, GPUQueue.prototype);
+ return PromiseResolve();
+ }
+
+ /**
+ * @param {GPUBuffer} buffer
+ * @param {number} bufferOffset
+ * @param {BufferSource} data
+ * @param {number} [dataOffset]
+ * @param {number} [size]
+ */
+ writeBuffer(buffer, bufferOffset, data, dataOffset = 0, size) {
+ webidl.assertBranded(this, GPUQueue.prototype);
+ const prefix = "Failed to execute 'writeBuffer' on 'GPUQueue'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ buffer = webidl.converters["GPUBuffer"](buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ bufferOffset = webidl.converters["GPUSize64"](bufferOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ data = webidl.converters.BufferSource(data, {
+ prefix,
+ context: "Argument 3",
+ });
+ dataOffset = webidl.converters["GPUSize64"](dataOffset, {
+ prefix,
+ context: "Argument 4",
+ });
+ size = size === undefined
+ ? undefined
+ : webidl.converters["GPUSize64"](size, {
+ prefix,
+ context: "Argument 5",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ selfContext: "this",
+ resourceContext: "Argument 1",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_write_buffer",
+ {
+ queueRid: device.rid,
+ buffer: bufferRid,
+ bufferOffset,
+ dataOffset,
+ size,
+ },
+ new Uint8Array(ArrayBufferIsView(data) ? data.buffer : data),
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUImageCopyTexture} destination
+ * @param {BufferSource} data
+ * @param {GPUImageDataLayout} dataLayout
+ * @param {GPUExtent3D} size
+ */
+ writeTexture(destination, data, dataLayout, size) {
+ webidl.assertBranded(this, GPUQueue.prototype);
+ const prefix = "Failed to execute 'writeTexture' on 'GPUQueue'";
+ webidl.requiredArguments(arguments.length, 4, { prefix });
+ destination = webidl.converters.GPUImageCopyTexture(destination, {
+ prefix,
+ context: "Argument 1",
+ });
+ data = webidl.converters.BufferSource(data, {
+ prefix,
+ context: "Argument 2",
+ });
+ dataLayout = webidl.converters.GPUImageDataLayout(dataLayout, {
+ prefix,
+ context: "Argument 3",
+ });
+ size = webidl.converters.GPUExtent3D(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const textureRid = assertResource(destination.texture, {
+ prefix,
+ context: "texture",
+ });
+ assertDeviceMatch(device, destination.texture, {
+ prefix,
+ selfContext: "this",
+ resourceContext: "texture",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_write_texture",
+ {
+ queueRid: device.rid,
+ destination: {
+ texture: textureRid,
+ mipLevel: destination.mipLevel,
+ origin: destination.origin
+ ? normalizeGPUOrigin3D(destination.origin)
+ : undefined,
+ aspect: destination.aspect,
+ },
+ dataLayout,
+ size: normalizeGPUExtent3D(size),
+ },
+ new Uint8Array(ArrayBufferIsView(data) ? data.buffer : data),
+ );
+ device.pushError(err);
+ }
+
+ copyImageBitmapToTexture(_source, _destination, _copySize) {
+ throw new Error("Not yet implemented");
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUQueue", GPUQueue);
+
+ const _rid = Symbol("[[rid]]");
+
+ const _size = Symbol("[[size]]");
+ const _usage = Symbol("[[usage]]");
+ const _state = Symbol("[[state]]");
+ const _mappingRange = Symbol("[[mapping_range]]");
+ const _mappedRanges = Symbol("[[mapped_ranges]]");
+ const _mapMode = Symbol("[[map_mode]]");
+
+ /**
+ * @typedef CreateGPUBufferOptions
+ * @property {ArrayBuffer | null} mapping
+ * @property {number[] | null} mappingRange
+ * @property {[ArrayBuffer, number, number][] | null} mappedRanges
+ * @property {"mapped" | "mapped at creation" | "mapped pending" | "unmapped" | "destroy" } state
+ */
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @param {number} size
+ * @param {number} usage
+ * @param {CreateGPUBufferOptions} options
+ * @returns {GPUBuffer}
+ */
+ function createGPUBuffer(label, device, rid, size, usage, options) {
+ /** @type {GPUBuffer} */
+ const buffer = webidl.createBranded(GPUBuffer);
+ buffer[_label] = label;
+ buffer[_device] = device;
+ buffer[_rid] = rid;
+ buffer[_size] = size;
+ buffer[_usage] = usage;
+ buffer[_mappingRange] = options.mappingRange;
+ buffer[_mappedRanges] = options.mappedRanges;
+ buffer[_state] = options.state;
+ return buffer;
+ }
+
+ class GPUBuffer {
+ /** @type {InnerGPUDevice} */
+ [_device];
+
+ /** @type {number} */
+ [_rid];
+
+ /** @type {number} */
+ [_size];
+
+ /** @type {number} */
+ [_usage];
+
+ /** @type {"mapped" | "mapped at creation" | "mapped pending" | "unmapped" | "destroy"} */
+ [_state];
+
+ /** @type {[number, number] | null} */
+ [_mappingRange];
+
+ /** @type {[ArrayBuffer, number, number][] | null} */
+ [_mappedRanges];
+
+ /** @type {number} */
+ [_mapMode];
+
+ [_cleanup]() {
+ const mappedRanges = this[_mappedRanges];
+ if (mappedRanges) {
+ while (mappedRanges.length > 0) {
+ const mappedRange = ArrayPrototypePop(mappedRanges);
+ if (mappedRange !== undefined) {
+ core.close(mappedRange[1]);
+ }
+ }
+ }
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ this[_state] = "destroy";
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {number} mode
+ * @param {number} offset
+ * @param {number} [size]
+ */
+ async mapAsync(mode, offset = 0, size) {
+ webidl.assertBranded(this, GPUBuffer.prototype);
+ const prefix = "Failed to execute 'mapAsync' on 'GPUBuffer'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ mode = webidl.converters.GPUMapModeFlags(mode, {
+ prefix,
+ context: "Argument 1",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 2",
+ });
+ size = size === undefined
+ ? undefined
+ : webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const bufferRid = assertResource(this, { prefix, context: "this" });
+ /** @type {number} */
+ let rangeSize;
+ if (size === undefined) {
+ rangeSize = MathMax(0, this[_size] - offset);
+ } else {
+ rangeSize = this[_size];
+ }
+ if ((offset % 8) !== 0) {
+ throw new DOMException(
+ `${prefix}: offset must be a multiple of 8.`,
+ "OperationError",
+ );
+ }
+ if ((rangeSize % 4) !== 0) {
+ throw new DOMException(
+ `${prefix}: rangeSize must be a multiple of 4.`,
+ "OperationError",
+ );
+ }
+ if ((offset + rangeSize) > this[_size]) {
+ throw new DOMException(
+ `${prefix}: offset + rangeSize must be less than or equal to buffer size.`,
+ "OperationError",
+ );
+ }
+ if (this[_state] !== "unmapped") {
+ throw new DOMException(
+ `${prefix}: GPUBuffer is not currently unmapped.`,
+ "OperationError",
+ );
+ }
+ const readMode = (mode & 0x0001) === 0x0001;
+ const writeMode = (mode & 0x0002) === 0x0002;
+ if ((readMode && writeMode) || (!readMode && !writeMode)) {
+ throw new DOMException(
+ `${prefix}: exactly one of READ or WRITE map mode must be set.`,
+ "OperationError",
+ );
+ }
+ if (readMode && !((this[_usage] && 0x0001) === 0x0001)) {
+ throw new DOMException(
+ `${prefix}: READ map mode not valid because buffer does not have MAP_READ usage.`,
+ "OperationError",
+ );
+ }
+ if (writeMode && !((this[_usage] && 0x0002) === 0x0002)) {
+ throw new DOMException(
+ `${prefix}: WRITE map mode not valid because buffer does not have MAP_WRITE usage.`,
+ "OperationError",
+ );
+ }
+
+ this[_mapMode] = mode;
+ this[_state] = "mapping pending";
+ const promise = PromisePrototypeThen(
+ core.opAsync(
+ "op_webgpu_buffer_get_map_async",
+ {
+ bufferRid,
+ deviceRid: device.rid,
+ mode,
+ offset,
+ size: rangeSize,
+ },
+ ),
+ ({ err }) => err,
+ );
+ device.pushErrorPromise(promise);
+ const err = await promise;
+ if (err) {
+ throw new DOMException("validation error occured", "OperationError");
+ }
+ this[_state] = "mapped";
+ this[_mappingRange] = [offset, offset + rangeSize];
+ /** @type {[ArrayBuffer, number, number][] | null} */
+ this[_mappedRanges] = [];
+ }
+
+ /**
+ * @param {number} offset
+ * @param {number} size
+ */
+ getMappedRange(offset = 0, size) {
+ webidl.assertBranded(this, GPUBuffer.prototype);
+ const prefix = "Failed to execute 'getMappedRange' on 'GPUBuffer'";
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 1",
+ });
+ if (size !== undefined) {
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 2",
+ });
+ }
+ assertDevice(this, { prefix, context: "this" });
+ const bufferRid = assertResource(this, { prefix, context: "this" });
+ /** @type {number} */
+ let rangeSize;
+ if (size === undefined) {
+ rangeSize = MathMax(0, this[_size] - offset);
+ } else {
+ rangeSize = size;
+ }
+
+ const mappedRanges = this[_mappedRanges];
+ if (!mappedRanges) {
+ throw new DOMException(`${prefix}: invalid state.`, "OperationError");
+ }
+ for (const [buffer, _rid, start] of mappedRanges) {
+ // TODO(lucacasonato): is this logic correct?
+ const end = start + buffer.byteLength;
+ if (
+ (start >= offset && start < (offset + rangeSize)) ||
+ (end >= offset && end < (offset + rangeSize))
+ ) {
+ throw new DOMException(
+ `${prefix}: requested buffer overlaps with another mapped range.`,
+ "OperationError",
+ );
+ }
+ }
+
+ const buffer = new ArrayBuffer(rangeSize);
+ const { rid } = core.opSync(
+ "op_webgpu_buffer_get_mapped_range",
+ {
+ bufferRid,
+ offset,
+ size,
+ },
+ new Uint8Array(buffer),
+ );
+
+ ArrayPrototypePush(mappedRanges, [buffer, rid, offset]);
+
+ return buffer;
+ }
+
+ unmap() {
+ webidl.assertBranded(this, GPUBuffer.prototype);
+ const prefix = "Failed to execute 'unmap' on 'GPUBuffer'";
+ const device = assertDevice(this, { prefix, context: "this" });
+ const bufferRid = assertResource(this, { prefix, context: "this" });
+ if (this[_state] === "unmapped" || this[_state] === "destroyed") {
+ throw new DOMException(
+ `${prefix}: buffer is not ready to be unmapped.`,
+ "OperationError",
+ );
+ }
+ if (this[_state] === "mapping pending") {
+ // TODO(lucacasonato): this is not spec compliant.
+ throw new DOMException(
+ `${prefix}: can not unmap while mapping. This is a Deno limitation.`,
+ "OperationError",
+ );
+ } else if (
+ this[_state] === "mapped" || this[_state] === "mapped at creation"
+ ) {
+ /** @type {boolean} */
+ let write = false;
+ if (this[_state] === "mapped at creation") {
+ write = true;
+ } else if (this[_state] === "mapped") {
+ const mapMode = this[_mapMode];
+ if (mapMode === undefined) {
+ throw new DOMException(
+ `${prefix}: invalid state.`,
+ "OperationError",
+ );
+ }
+ if ((mapMode & 0x0002) === 0x0002) {
+ write = true;
+ }
+ }
+
+ const mappedRanges = this[_mappedRanges];
+ if (!mappedRanges) {
+ throw new DOMException(`${prefix}: invalid state.`, "OperationError");
+ }
+ for (const [buffer, mappedRid] of mappedRanges) {
+ const { err } = core.opSync("op_webgpu_buffer_unmap", {
+ bufferRid,
+ mappedRid,
+ }, ...new SafeArrayIterator(write ? [new Uint8Array(buffer)] : []));
+ device.pushError(err);
+ if (err) return;
+ }
+ this[_mappingRange] = null;
+ this[_mappedRanges] = null;
+ }
+
+ this[_state] = "unmapped";
+ }
+
+ destroy() {
+ webidl.assertBranded(this, GPUBuffer.prototype);
+ this[_cleanup]();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUBuffer", GPUBuffer);
+
+ class GPUBufferUsage {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get MAP_READ() {
+ return 0x0001;
+ }
+ static get MAP_WRITE() {
+ return 0x0002;
+ }
+ static get COPY_SRC() {
+ return 0x0004;
+ }
+ static get COPY_DST() {
+ return 0x0008;
+ }
+ static get INDEX() {
+ return 0x0010;
+ }
+ static get VERTEX() {
+ return 0x0020;
+ }
+ static get UNIFORM() {
+ return 0x0040;
+ }
+ static get STORAGE() {
+ return 0x0080;
+ }
+ static get INDIRECT() {
+ return 0x0100;
+ }
+ static get QUERY_RESOLVE() {
+ return 0x0200;
+ }
+ }
+
+ class GPUMapMode {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get READ() {
+ return 0x0001;
+ }
+ static get WRITE() {
+ return 0x0002;
+ }
+ }
+
+ const _views = Symbol("[[views]]");
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUTexture}
+ */
+ function createGPUTexture(label, device, rid) {
+ /** @type {GPUTexture} */
+ const texture = webidl.createBranded(GPUTexture);
+ texture[_label] = label;
+ texture[_device] = device;
+ texture[_rid] = rid;
+ texture[_views] = [];
+ return texture;
+ }
+
+ class GPUTexture {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+ /** @type {WeakRef<GPUTextureView>[]} */
+ [_views];
+
+ [_cleanup]() {
+ const views = this[_views];
+ while (views.length > 0) {
+ const view = ArrayPrototypePop(views)?.deref();
+ if (view) {
+ view[_cleanup]();
+ }
+ }
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPUTextureViewDescriptor} descriptor
+ */
+ createView(descriptor = {}) {
+ webidl.assertBranded(this, GPUTexture.prototype);
+ const prefix = "Failed to execute 'createView' on 'GPUTexture'";
+ webidl.requiredArguments(arguments.length, 0, { prefix });
+ descriptor = webidl.converters.GPUTextureViewDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const textureRid = assertResource(this, { prefix, context: "this" });
+ const { rid, err } = core.opSync("op_webgpu_create_texture_view", {
+ textureRid,
+ ...descriptor,
+ });
+ device.pushError(err);
+
+ const textureView = createGPUTextureView(
+ descriptor.label ?? null,
+ this,
+ rid,
+ );
+ ArrayPrototypePush(this[_views], new WeakRef(textureView));
+ return textureView;
+ }
+
+ destroy() {
+ webidl.assertBranded(this, GPUTexture.prototype);
+ this[_cleanup]();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUTexture", GPUTexture);
+
+ class GPUTextureUsage {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get COPY_SRC() {
+ return 0x01;
+ }
+ static get COPY_DST() {
+ return 0x02;
+ }
+ static get TEXTURE_BINDING() {
+ return 0x04;
+ }
+ static get STORAGE_BINDING() {
+ return 0x08;
+ }
+ static get RENDER_ATTACHMENT() {
+ return 0x10;
+ }
+ }
+
+ const _texture = Symbol("[[texture]]");
+
+ /**
+ * @param {string | null} label
+ * @param {GPUTexture} texture
+ * @param {number} rid
+ * @returns {GPUTextureView}
+ */
+ function createGPUTextureView(label, texture, rid) {
+ /** @type {GPUTextureView} */
+ const textureView = webidl.createBranded(GPUTextureView);
+ textureView[_label] = label;
+ textureView[_texture] = texture;
+ textureView[_rid] = rid;
+ return textureView;
+ }
+ class GPUTextureView {
+ /** @type {GPUTexture} */
+ [_texture];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUTextureView", GPUTextureView);
+ const GPUTextureViewPrototype = GPUTextureView.prototype;
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUSampler}
+ */
+ function createGPUSampler(label, device, rid) {
+ /** @type {GPUSampler} */
+ const sampler = webidl.createBranded(GPUSampler);
+ sampler[_label] = label;
+ sampler[_device] = device;
+ sampler[_rid] = rid;
+ return sampler;
+ }
+ class GPUSampler {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUSampler", GPUSampler);
+ const GPUSamplerPrototype = GPUSampler.prototype;
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUBindGroupLayout}
+ */
+ function createGPUBindGroupLayout(label, device, rid) {
+ /** @type {GPUBindGroupLayout} */
+ const bindGroupLayout = webidl.createBranded(GPUBindGroupLayout);
+ bindGroupLayout[_label] = label;
+ bindGroupLayout[_device] = device;
+ bindGroupLayout[_rid] = rid;
+ return bindGroupLayout;
+ }
+ class GPUBindGroupLayout {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUBindGroupLayout", GPUBindGroupLayout);
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUPipelineLayout}
+ */
+ function createGPUPipelineLayout(label, device, rid) {
+ /** @type {GPUPipelineLayout} */
+ const pipelineLayout = webidl.createBranded(GPUPipelineLayout);
+ pipelineLayout[_label] = label;
+ pipelineLayout[_device] = device;
+ pipelineLayout[_rid] = rid;
+ return pipelineLayout;
+ }
+ class GPUPipelineLayout {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUPipelineLayout", GPUPipelineLayout);
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUBindGroup}
+ */
+ function createGPUBindGroup(label, device, rid) {
+ /** @type {GPUBindGroup} */
+ const bindGroup = webidl.createBranded(GPUBindGroup);
+ bindGroup[_label] = label;
+ bindGroup[_device] = device;
+ bindGroup[_rid] = rid;
+ return bindGroup;
+ }
+ class GPUBindGroup {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUBindGroup", GPUBindGroup);
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUShaderModule}
+ */
+ function createGPUShaderModule(label, device, rid) {
+ /** @type {GPUShaderModule} */
+ const bindGroup = webidl.createBranded(GPUShaderModule);
+ bindGroup[_label] = label;
+ bindGroup[_device] = device;
+ bindGroup[_rid] = rid;
+ return bindGroup;
+ }
+ class GPUShaderModule {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ compilationInfo() {
+ throw new Error("Not yet implemented");
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUShaderModule", GPUShaderModule);
+
+ class GPUShaderStage {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get VERTEX() {
+ return 0x1;
+ }
+
+ static get FRAGMENT() {
+ return 0x2;
+ }
+
+ static get COMPUTE() {
+ return 0x4;
+ }
+ }
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUComputePipeline}
+ */
+ function createGPUComputePipeline(label, device, rid) {
+ /** @type {GPUComputePipeline} */
+ const pipeline = webidl.createBranded(GPUComputePipeline);
+ pipeline[_label] = label;
+ pipeline[_device] = device;
+ pipeline[_rid] = rid;
+ return pipeline;
+ }
+ class GPUComputePipeline {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {number} index
+ * @returns {GPUBindGroupLayout}
+ */
+ getBindGroupLayout(index) {
+ webidl.assertBranded(this, GPUComputePipelinePrototype);
+ const prefix =
+ "Failed to execute 'getBindGroupLayout' on 'GPUComputePipeline'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ index = webidl.converters["unsigned long"](index, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const computePipelineRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { rid, label, err } = core.opSync(
+ "op_webgpu_compute_pipeline_get_bind_group_layout",
+ { computePipelineRid, index },
+ );
+ device.pushError(err);
+
+ const bindGroupLayout = createGPUBindGroupLayout(
+ label,
+ device,
+ rid,
+ );
+ device.trackResource(bindGroupLayout);
+ return bindGroupLayout;
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUComputePipeline", GPUComputePipeline);
+ const GPUComputePipelinePrototype = GPUComputePipeline.prototype;
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPURenderPipeline}
+ */
+ function createGPURenderPipeline(label, device, rid) {
+ /** @type {GPURenderPipeline} */
+ const pipeline = webidl.createBranded(GPURenderPipeline);
+ pipeline[_label] = label;
+ pipeline[_device] = device;
+ pipeline[_rid] = rid;
+ return pipeline;
+ }
+ class GPURenderPipeline {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {number} index
+ */
+ getBindGroupLayout(index) {
+ webidl.assertBranded(this, GPURenderPipelinePrototype);
+ const prefix =
+ "Failed to execute 'getBindGroupLayout' on 'GPURenderPipeline'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ index = webidl.converters["unsigned long"](index, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderPipelineRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { rid, label, err } = core.opSync(
+ "op_webgpu_render_pipeline_get_bind_group_layout",
+ { renderPipelineRid, index },
+ );
+ device.pushError(err);
+
+ const bindGroupLayout = createGPUBindGroupLayout(
+ label,
+ device,
+ rid,
+ );
+ device.trackResource(bindGroupLayout);
+ return bindGroupLayout;
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPURenderPipeline", GPURenderPipeline);
+ const GPURenderPipelinePrototype = GPURenderPipeline.prototype;
+
+ class GPUColorWrite {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get RED() {
+ return 0x1;
+ }
+ static get GREEN() {
+ return 0x2;
+ }
+ static get BLUE() {
+ return 0x4;
+ }
+ static get ALPHA() {
+ return 0x8;
+ }
+ static get ALL() {
+ return 0xF;
+ }
+ }
+
+ const _encoders = Symbol("[[encoders]]");
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUCommandEncoder}
+ */
+ function createGPUCommandEncoder(label, device, rid) {
+ /** @type {GPUCommandEncoder} */
+ const encoder = webidl.createBranded(GPUCommandEncoder);
+ encoder[_label] = label;
+ encoder[_device] = device;
+ encoder[_rid] = rid;
+ encoder[_encoders] = [];
+ return encoder;
+ }
+ class GPUCommandEncoder {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+ /** @type {WeakRef<GPURenderPassEncoder | GPUComputePassEncoder>[]} */
+ [_encoders];
+
+ [_cleanup]() {
+ const encoders = this[_encoders];
+ while (encoders.length > 0) {
+ const encoder = ArrayPrototypePop(encoders)?.deref();
+ if (encoder) {
+ encoder[_cleanup]();
+ }
+ }
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPURenderPassDescriptor} descriptor
+ * @return {GPURenderPassEncoder}
+ */
+ beginRenderPass(descriptor) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'beginRenderPass' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPURenderPassDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+
+ if (this[_rid] === undefined) {
+ throw new DOMException(
+ "Failed to execute 'beginRenderPass' on 'GPUCommandEncoder': already consumed",
+ "OperationError",
+ );
+ }
+
+ let depthStencilAttachment;
+ if (descriptor.depthStencilAttachment) {
+ const view = assertResource(descriptor.depthStencilAttachment.view, {
+ prefix,
+ context: "texture view for depth stencil attachment",
+ });
+ assertDeviceMatch(
+ device,
+ descriptor.depthStencilAttachment.view[_texture],
+ {
+ prefix,
+ resourceContext: "texture view for depth stencil attachment",
+ selfContext: "this",
+ },
+ );
+
+ depthStencilAttachment = {
+ ...descriptor.depthStencilAttachment,
+ view,
+ };
+
+ if (
+ typeof descriptor.depthStencilAttachment.depthLoadValue === "string"
+ ) {
+ depthStencilAttachment.depthLoadOp =
+ descriptor.depthStencilAttachment.depthLoadValue;
+ } else {
+ depthStencilAttachment.depthLoadOp = {
+ clear: descriptor.depthStencilAttachment.depthLoadValue,
+ };
+ }
+
+ if (
+ typeof descriptor.depthStencilAttachment.stencilLoadValue === "string"
+ ) {
+ depthStencilAttachment.stencilLoadOp =
+ descriptor.depthStencilAttachment.stencilLoadValue;
+ } else {
+ depthStencilAttachment.stencilLoadOp = {
+ clear: descriptor.depthStencilAttachment.stencilLoadValue,
+ };
+ }
+ }
+ const colorAttachments = ArrayPrototypeMap(
+ descriptor.colorAttachments,
+ (colorAttachment, i) => {
+ const context = `color attachment ${i + 1}`;
+ const view = assertResource(colorAttachment.view, {
+ prefix,
+ context: `texture view for ${context}`,
+ });
+ assertResource(colorAttachment.view[_texture], {
+ prefix,
+ context: `texture backing texture view for ${context}`,
+ });
+ assertDeviceMatch(
+ device,
+ colorAttachment.view[_texture],
+ {
+ prefix,
+ resourceContext: `texture view for ${context}`,
+ selfContext: "this",
+ },
+ );
+ let resolveTarget;
+ if (colorAttachment.resolveTarget) {
+ resolveTarget = assertResource(
+ colorAttachment.resolveTarget,
+ {
+ prefix,
+ context: `resolve target texture view for ${context}`,
+ },
+ );
+ assertResource(colorAttachment.resolveTarget[_texture], {
+ prefix,
+ context:
+ `texture backing resolve target texture view for ${context}`,
+ });
+ assertDeviceMatch(
+ device,
+ colorAttachment.resolveTarget[_texture],
+ {
+ prefix,
+ resourceContext: `resolve target texture view for ${context}`,
+ selfContext: "this",
+ },
+ );
+ }
+ const attachment = {
+ view: view,
+ resolveTarget,
+ storeOp: colorAttachment.storeOp,
+ };
+
+ if (typeof colorAttachment.loadValue === "string") {
+ attachment.loadOp = colorAttachment.loadValue;
+ } else {
+ attachment.loadOp = {
+ clear: normalizeGPUColor(colorAttachment.loadValue),
+ };
+ }
+
+ return attachment;
+ },
+ );
+
+ const { rid } = core.opSync(
+ "op_webgpu_command_encoder_begin_render_pass",
+ {
+ commandEncoderRid,
+ ...descriptor,
+ colorAttachments,
+ depthStencilAttachment,
+ },
+ );
+
+ const renderPassEncoder = createGPURenderPassEncoder(
+ descriptor.label ?? null,
+ this,
+ rid,
+ );
+ ArrayPrototypePush(this[_encoders], new WeakRef(renderPassEncoder));
+ return renderPassEncoder;
+ }
+
+ /**
+ * @param {GPUComputePassDescriptor} descriptor
+ */
+ beginComputePass(descriptor = {}) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'beginComputePass' on 'GPUCommandEncoder'";
+ descriptor = webidl.converters.GPUComputePassDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+
+ assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+
+ const { rid } = core.opSync(
+ "op_webgpu_command_encoder_begin_compute_pass",
+ {
+ commandEncoderRid,
+ ...descriptor,
+ },
+ );
+
+ const computePassEncoder = createGPUComputePassEncoder(
+ descriptor.label ?? null,
+ this,
+ rid,
+ );
+ ArrayPrototypePush(this[_encoders], new WeakRef(computePassEncoder));
+ return computePassEncoder;
+ }
+
+ /**
+ * @param {GPUBuffer} source
+ * @param {number} sourceOffset
+ * @param {GPUBuffer} destination
+ * @param {number} destinationOffset
+ * @param {number} size
+ */
+ copyBufferToBuffer(
+ source,
+ sourceOffset,
+ destination,
+ destinationOffset,
+ size,
+ ) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'copyBufferToBuffer' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 5, { prefix });
+ source = webidl.converters.GPUBuffer(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ sourceOffset = webidl.converters.GPUSize64(sourceOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ destination = webidl.converters.GPUBuffer(destination, {
+ prefix,
+ context: "Argument 3",
+ });
+ destinationOffset = webidl.converters.GPUSize64(destinationOffset, {
+ prefix,
+ context: "Argument 4",
+ });
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 5",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const sourceRid = assertResource(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, source, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ const destinationRid = assertResource(destination, {
+ prefix,
+ context: "Argument 3",
+ });
+ assertDeviceMatch(device, destination, {
+ prefix,
+ resourceContext: "Argument 3",
+ selfContext: "this",
+ });
+
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_copy_buffer_to_buffer",
+ {
+ commandEncoderRid,
+ source: sourceRid,
+ sourceOffset,
+ destination: destinationRid,
+ destinationOffset,
+ size,
+ },
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUImageCopyBuffer} source
+ * @param {GPUImageCopyTexture} destination
+ * @param {GPUExtent3D} copySize
+ */
+ copyBufferToTexture(source, destination, copySize) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'copyBufferToTexture' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ source = webidl.converters.GPUImageCopyBuffer(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ destination = webidl.converters.GPUImageCopyTexture(destination, {
+ prefix,
+ context: "Argument 2",
+ });
+ copySize = webidl.converters.GPUExtent3D(copySize, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const sourceBufferRid = assertResource(source.buffer, {
+ prefix,
+ context: "source in Argument 1",
+ });
+ assertDeviceMatch(device, source.buffer, {
+ prefix,
+ resourceContext: "source in Argument 1",
+ selfContext: "this",
+ });
+ const destinationTextureRid = assertResource(destination.texture, {
+ prefix,
+ context: "texture in Argument 2",
+ });
+ assertDeviceMatch(device, destination.texture, {
+ prefix,
+ resourceContext: "texture in Argument 2",
+ selfContext: "this",
+ });
+
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_copy_buffer_to_texture",
+ {
+ commandEncoderRid,
+ source: {
+ ...source,
+ buffer: sourceBufferRid,
+ },
+ destination: {
+ texture: destinationTextureRid,
+ mipLevel: destination.mipLevel,
+ origin: destination.origin
+ ? normalizeGPUOrigin3D(destination.origin)
+ : undefined,
+ aspect: destination.aspect,
+ },
+ copySize: normalizeGPUExtent3D(copySize),
+ },
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUImageCopyTexture} source
+ * @param {GPUImageCopyBuffer} destination
+ * @param {GPUExtent3D} copySize
+ */
+ copyTextureToBuffer(source, destination, copySize) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'copyTextureToBuffer' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ source = webidl.converters.GPUImageCopyTexture(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ destination = webidl.converters.GPUImageCopyBuffer(destination, {
+ prefix,
+ context: "Argument 2",
+ });
+ copySize = webidl.converters.GPUExtent3D(copySize, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const sourceTextureRid = assertResource(source.texture, {
+ prefix,
+ context: "texture in Argument 1",
+ });
+ assertDeviceMatch(device, source.texture, {
+ prefix,
+ resourceContext: "texture in Argument 1",
+ selfContext: "this",
+ });
+ const destinationBufferRid = assertResource(destination.buffer, {
+ prefix,
+ context: "buffer in Argument 2",
+ });
+ assertDeviceMatch(device, destination.buffer, {
+ prefix,
+ resourceContext: "buffer in Argument 2",
+ selfContext: "this",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_copy_texture_to_buffer",
+ {
+ commandEncoderRid,
+ source: {
+ texture: sourceTextureRid,
+ mipLevel: source.mipLevel,
+ origin: source.origin
+ ? normalizeGPUOrigin3D(source.origin)
+ : undefined,
+ aspect: source.aspect,
+ },
+ destination: {
+ ...destination,
+ buffer: destinationBufferRid,
+ },
+ copySize: normalizeGPUExtent3D(copySize),
+ },
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUImageCopyTexture} source
+ * @param {GPUImageCopyTexture} destination
+ * @param {GPUExtent3D} copySize
+ */
+ copyTextureToTexture(source, destination, copySize) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'copyTextureToTexture' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ source = webidl.converters.GPUImageCopyTexture(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ destination = webidl.converters.GPUImageCopyTexture(destination, {
+ prefix,
+ context: "Argument 2",
+ });
+ copySize = webidl.converters.GPUExtent3D(copySize, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const sourceTextureRid = assertResource(source.texture, {
+ prefix,
+ context: "texture in Argument 1",
+ });
+ assertDeviceMatch(device, source.texture, {
+ prefix,
+ resourceContext: "texture in Argument 1",
+ selfContext: "this",
+ });
+ const destinationTextureRid = assertResource(destination.texture, {
+ prefix,
+ context: "texture in Argument 2",
+ });
+ assertDeviceMatch(device, destination.texture, {
+ prefix,
+ resourceContext: "texture in Argument 2",
+ selfContext: "this",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_copy_texture_to_texture",
+ {
+ commandEncoderRid,
+ source: {
+ texture: sourceTextureRid,
+ mipLevel: source.mipLevel,
+ origin: source.origin
+ ? normalizeGPUOrigin3D(source.origin)
+ : undefined,
+ aspect: source.aspect,
+ },
+ destination: {
+ texture: destinationTextureRid,
+ mipLevel: destination.mipLevel,
+ origin: destination.origin
+ ? normalizeGPUOrigin3D(destination.origin)
+ : undefined,
+ aspect: source.aspect,
+ },
+ copySize: normalizeGPUExtent3D(copySize),
+ },
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUBuffer} destination
+ * @param {GPUSize64} destinationOffset
+ * @param {GPUSize64} size
+ */
+ clearBuffer(destination, destinationOffset, size) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'clearBuffer' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ destination = webidl.converters.GPUBuffer(destination, {
+ prefix,
+ context: "Argument 1",
+ });
+ destinationOffset = webidl.converters.GPUSize64(destinationOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const destinationRid = assertResource(destination, {
+ prefix,
+ context: "Argument 1",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_clear_buffer",
+ {
+ commandEncoderRid,
+ destinationRid,
+ destinationOffset,
+ size,
+ },
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {string} groupLabel
+ */
+ pushDebugGroup(groupLabel) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'pushDebugGroup' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ groupLabel = webidl.converters.USVString(groupLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_push_debug_group",
+ {
+ commandEncoderRid,
+ groupLabel,
+ },
+ );
+ device.pushError(err);
+ }
+
+ popDebugGroup() {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'popDebugGroup' on 'GPUCommandEncoder'";
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_pop_debug_group",
+ {
+ commandEncoderRid,
+ },
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {string} markerLabel
+ */
+ insertDebugMarker(markerLabel) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'insertDebugMarker' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ markerLabel = webidl.converters.USVString(markerLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_insert_debug_marker",
+ {
+ commandEncoderRid,
+ markerLabel,
+ },
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ writeTimestamp(querySet, queryIndex) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'writeTimestamp' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_write_timestamp",
+ {
+ commandEncoderRid,
+ querySet: querySetRid,
+ queryIndex,
+ },
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} firstQuery
+ * @param {number} queryCount
+ * @param {GPUBuffer} destination
+ * @param {number} destinationOffset
+ */
+ resolveQuerySet(
+ querySet,
+ firstQuery,
+ queryCount,
+ destination,
+ destinationOffset,
+ ) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'resolveQuerySet' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 5, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ firstQuery = webidl.converters.GPUSize32(firstQuery, {
+ prefix,
+ context: "Argument 2",
+ });
+ queryCount = webidl.converters.GPUSize32(queryCount, {
+ prefix,
+ context: "Argument 3",
+ });
+ destination = webidl.converters.GPUBuffer(destination, {
+ prefix,
+ context: "Argument 4",
+ });
+ destinationOffset = webidl.converters.GPUSize64(destinationOffset, {
+ prefix,
+ context: "Argument 5",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ const destinationRid = assertResource(destination, {
+ prefix,
+ context: "Argument 3",
+ });
+ assertDeviceMatch(device, destination, {
+ prefix,
+ resourceContext: "Argument 3",
+ selfContext: "this",
+ });
+ const { err } = core.opSync(
+ "op_webgpu_command_encoder_resolve_query_set",
+ {
+ commandEncoderRid,
+ querySet: querySetRid,
+ firstQuery,
+ queryCount,
+ destination: destinationRid,
+ destinationOffset,
+ },
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUCommandBufferDescriptor} descriptor
+ * @returns {GPUCommandBuffer}
+ */
+ finish(descriptor = {}) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'finish' on 'GPUCommandEncoder'";
+ descriptor = webidl.converters.GPUCommandBufferDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { rid, err } = core.opSync("op_webgpu_command_encoder_finish", {
+ commandEncoderRid,
+ ...descriptor,
+ });
+ device.pushError(err);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+
+ const commandBuffer = createGPUCommandBuffer(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(commandBuffer);
+ return commandBuffer;
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUCommandEncoder", GPUCommandEncoder);
+ const GPUCommandEncoderPrototype = GPUCommandEncoder.prototype;
+
+ const _encoder = Symbol("[[encoder]]");
+
+ /**
+ * @param {string | null} label
+ * @param {GPUCommandEncoder} encoder
+ * @param {number} rid
+ * @returns {GPURenderPassEncoder}
+ */
+ function createGPURenderPassEncoder(label, encoder, rid) {
+ /** @type {GPURenderPassEncoder} */
+ const passEncoder = webidl.createBranded(GPURenderPassEncoder);
+ passEncoder[_label] = label;
+ passEncoder[_encoder] = encoder;
+ passEncoder[_rid] = rid;
+ return passEncoder;
+ }
+
+ class GPURenderPassEncoder {
+ /** @type {GPUCommandEncoder} */
+ [_encoder];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {number} x
+ * @param {number} y
+ * @param {number} width
+ * @param {number} height
+ * @param {number} minDepth
+ * @param {number} maxDepth
+ */
+ setViewport(x, y, width, height, minDepth, maxDepth) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setViewport' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 6, { prefix });
+ x = webidl.converters.float(x, { prefix, context: "Argument 1" });
+ y = webidl.converters.float(y, { prefix, context: "Argument 2" });
+ width = webidl.converters.float(width, { prefix, context: "Argument 3" });
+ height = webidl.converters.float(height, {
+ prefix,
+ context: "Argument 4",
+ });
+ minDepth = webidl.converters.float(minDepth, {
+ prefix,
+ context: "Argument 5",
+ });
+ maxDepth = webidl.converters.float(maxDepth, {
+ prefix,
+ context: "Argument 6",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_set_viewport", {
+ renderPassRid,
+ x,
+ y,
+ width,
+ height,
+ minDepth,
+ maxDepth,
+ });
+ }
+
+ /**
+ * @param {number} x
+ * @param {number} y
+ * @param {number} width
+ * @param {number} height
+ */
+ setScissorRect(x, y, width, height) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setScissorRect' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 4, { prefix });
+ x = webidl.converters.GPUIntegerCoordinate(x, {
+ prefix,
+ context: "Argument 1",
+ });
+ y = webidl.converters.GPUIntegerCoordinate(y, {
+ prefix,
+ context: "Argument 2",
+ });
+ width = webidl.converters.GPUIntegerCoordinate(width, {
+ prefix,
+ context: "Argument 3",
+ });
+ height = webidl.converters.GPUIntegerCoordinate(height, {
+ prefix,
+ context: "Argument 4",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_set_scissor_rect", {
+ renderPassRid,
+ x,
+ y,
+ width,
+ height,
+ });
+ }
+
+ /**
+ * @param {GPUColor} color
+ */
+ setBlendConstant(color) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setBlendConstant' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ color = webidl.converters.GPUColor(color, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_set_blend_constant", {
+ renderPassRid,
+ color: normalizeGPUColor(color),
+ });
+ }
+
+ /**
+ * @param {number} reference
+ */
+ setStencilReference(reference) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setStencilReference' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ reference = webidl.converters.GPUStencilValue(reference, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_set_stencil_reference", {
+ renderPassRid,
+ reference,
+ });
+ }
+
+ beginOcclusionQuery(_queryIndex) {
+ throw new Error("Not yet implemented");
+ }
+
+ endOcclusionQuery() {
+ throw new Error("Not yet implemented");
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ beginPipelineStatisticsQuery(querySet, queryIndex) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'beginPipelineStatisticsQuery' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_pass_begin_pipeline_statistics_query", {
+ renderPassRid,
+ querySet: querySetRid,
+ queryIndex,
+ });
+ }
+
+ endPipelineStatisticsQuery() {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'endPipelineStatisticsQuery' on 'GPURenderPassEncoder'";
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_end_pipeline_statistics_query", {
+ renderPassRid,
+ });
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ writeTimestamp(querySet, queryIndex) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'writeTimestamp' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_pass_write_timestamp", {
+ renderPassRid,
+ querySet: querySetRid,
+ queryIndex,
+ });
+ }
+
+ /**
+ * @param {GPURenderBundle[]} bundles
+ */
+ executeBundles(bundles) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'executeBundles' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ bundles = webidl.converters["sequence<GPURenderBundle>"](bundles, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const bundleRids = ArrayPrototypeMap(bundles, (bundle, i) => {
+ const context = `bundle ${i + 1}`;
+ const rid = assertResource(bundle, { prefix, context });
+ assertDeviceMatch(device, bundle, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ return rid;
+ });
+ core.opSync("op_webgpu_render_pass_execute_bundles", {
+ renderPassRid,
+ bundles: bundleRids,
+ });
+ }
+
+ endPass() {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'endPass' on 'GPURenderPassEncoder'";
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const commandEncoderRid = assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const { err } = core.opSync("op_webgpu_render_pass_end_pass", {
+ commandEncoderRid,
+ renderPassRid,
+ });
+ device.pushError(err);
+ this[_rid] = undefined;
+ }
+
+ // TODO(lucacasonato): has an overload
+ setBindGroup(
+ index,
+ bindGroup,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ ) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setBindGroup' on 'GPURenderPassEncoder'";
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const bindGroupRid = assertResource(bindGroup, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, bindGroup, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ if (
+ !(ObjectPrototypeIsPrototypeOf(
+ Uint32ArrayPrototype,
+ dynamicOffsetsData,
+ ))
+ ) {
+ dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []);
+ dynamicOffsetsDataStart = 0;
+ dynamicOffsetsDataLength = dynamicOffsetsData.length;
+ }
+ core.opSync("op_webgpu_render_pass_set_bind_group", {
+ renderPassRid,
+ index,
+ bindGroup: bindGroupRid,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ });
+ }
+
+ /**
+ * @param {string} groupLabel
+ */
+ pushDebugGroup(groupLabel) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'pushDebugGroup' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ groupLabel = webidl.converters.USVString(groupLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_push_debug_group", {
+ renderPassRid,
+ groupLabel,
+ });
+ }
+
+ popDebugGroup() {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'popDebugGroup' on 'GPURenderPassEncoder'";
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_pop_debug_group", {
+ renderPassRid,
+ });
+ }
+
+ /**
+ * @param {string} markerLabel
+ */
+ insertDebugMarker(markerLabel) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'insertDebugMarker' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ markerLabel = webidl.converters.USVString(markerLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_insert_debug_marker", {
+ renderPassRid,
+ markerLabel,
+ });
+ }
+
+ /**
+ * @param {GPURenderPipeline} pipeline
+ */
+ setPipeline(pipeline) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setPipeline' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ pipeline = webidl.converters.GPURenderPipeline(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const pipelineRid = assertResource(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, pipeline, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_pass_set_pipeline", {
+ renderPassRid,
+ pipeline: pipelineRid,
+ });
+ }
+
+ /**
+ * @param {GPUBuffer} buffer
+ * @param {GPUIndexFormat} indexFormat
+ * @param {number} offset
+ * @param {number} size
+ */
+ setIndexBuffer(buffer, indexFormat, offset = 0, size) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setIndexBuffer' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ buffer = webidl.converters.GPUBuffer(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indexFormat = webidl.converters.GPUIndexFormat(indexFormat, {
+ prefix,
+ context: "Argument 2",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 3",
+ });
+ if (size !== undefined) {
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ }
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_pass_set_index_buffer", {
+ renderPassRid,
+ buffer: bufferRid,
+ indexFormat,
+ offset,
+ size,
+ });
+ }
+
+ /**
+ * @param {number} slot
+ * @param {GPUBuffer} buffer
+ * @param {number} offset
+ * @param {number} size
+ */
+ setVertexBuffer(slot, buffer, offset = 0, size) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setVertexBuffer' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ slot = webidl.converters.GPUSize32(slot, {
+ prefix,
+ context: "Argument 2",
+ });
+ buffer = webidl.converters.GPUBuffer(buffer, {
+ prefix,
+ context: "Argument 2",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 3",
+ });
+ if (size !== undefined) {
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ }
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_pass_set_vertex_buffer", {
+ renderPassRid,
+ slot,
+ buffer: bufferRid,
+ offset,
+ size,
+ });
+ }
+
+ /**
+ * @param {number} vertexCount
+ * @param {number} instanceCount
+ * @param {number} firstVertex
+ * @param {number} firstInstance
+ */
+ draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'draw' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ vertexCount = webidl.converters.GPUSize32(vertexCount, {
+ prefix,
+ context: "Argument 1",
+ });
+ instanceCount = webidl.converters.GPUSize32(instanceCount, {
+ prefix,
+ context: "Argument 2",
+ });
+ firstVertex = webidl.converters.GPUSize32(firstVertex, {
+ prefix,
+ context: "Argument 3",
+ });
+ firstInstance = webidl.converters.GPUSize32(firstInstance, {
+ prefix,
+ context: "Argument 4",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_draw", {
+ renderPassRid,
+ vertexCount,
+ instanceCount,
+ firstVertex,
+ firstInstance,
+ });
+ }
+
+ /**
+ * @param {number} indexCount
+ * @param {number} instanceCount
+ * @param {number} firstIndex
+ * @param {number} baseVertex
+ * @param {number} firstInstance
+ */
+ drawIndexed(
+ indexCount,
+ instanceCount = 1,
+ firstIndex = 0,
+ baseVertex = 0,
+ firstInstance = 0,
+ ) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'drawIndexed' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ indexCount = webidl.converters.GPUSize32(indexCount, {
+ prefix,
+ context: "Argument 1",
+ });
+ instanceCount = webidl.converters.GPUSize32(instanceCount, {
+ prefix,
+ context: "Argument 2",
+ });
+ firstIndex = webidl.converters.GPUSize32(firstIndex, {
+ prefix,
+ context: "Argument 3",
+ });
+ baseVertex = webidl.converters.GPUSignedOffset32(baseVertex, {
+ prefix,
+ context: "Argument 4",
+ });
+ firstInstance = webidl.converters.GPUSize32(firstInstance, {
+ prefix,
+ context: "Argument 5",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_render_pass_draw_indexed", {
+ renderPassRid,
+ indexCount,
+ instanceCount,
+ firstIndex,
+ baseVertex,
+ firstInstance,
+ });
+ }
+
+ /**
+ * @param {GPUBuffer} indirectBuffer
+ * @param {number} indirectOffset
+ */
+ drawIndirect(indirectBuffer, indirectOffset) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'drawIndirect' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indirectOffset = webidl.converters.GPUSize64(indirectOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const indirectBufferRid = assertResource(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, indirectBuffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_pass_draw_indirect", {
+ renderPassRid,
+ indirectBuffer: indirectBufferRid,
+ indirectOffset,
+ });
+ }
+
+ /**
+ * @param {GPUBuffer} indirectBuffer
+ * @param {number} indirectOffset
+ */
+ drawIndexedIndirect(indirectBuffer, indirectOffset) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'drawIndirect' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indirectOffset = webidl.converters.GPUSize64(indirectOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const indirectBufferRid = assertResource(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, indirectBuffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_pass_draw_indexed_indirect", {
+ renderPassRid,
+ indirectBuffer: indirectBufferRid,
+ indirectOffset,
+ });
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPURenderPassEncoder", GPURenderPassEncoder);
+ const GPURenderPassEncoderPrototype = GPURenderPassEncoder.prototype;
+
+ /**
+ * @param {string | null} label
+ * @param {GPUCommandEncoder} encoder
+ * @param {number} rid
+ * @returns {GPUComputePassEncoder}
+ */
+ function createGPUComputePassEncoder(label, encoder, rid) {
+ /** @type {GPUComputePassEncoder} */
+ const computePassEncoder = webidl.createBranded(GPUComputePassEncoder);
+ computePassEncoder[_label] = label;
+ computePassEncoder[_encoder] = encoder;
+ computePassEncoder[_rid] = rid;
+ return computePassEncoder;
+ }
+
+ class GPUComputePassEncoder {
+ /** @type {GPUCommandEncoder} */
+ [_encoder];
+
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPUComputePipeline} pipeline
+ */
+ setPipeline(pipeline) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setPipeline' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ pipeline = webidl.converters.GPUComputePipeline(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const pipelineRid = assertResource(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, pipeline, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_compute_pass_set_pipeline", {
+ computePassRid,
+ pipeline: pipelineRid,
+ });
+ }
+
+ /**
+ * @param {number} x
+ * @param {number} y
+ * @param {number} z
+ */
+ dispatch(x, y = 1, z = 1) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix = "Failed to execute 'dispatch' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ x = webidl.converters.GPUSize32(x, { prefix, context: "Argument 1" });
+ y = webidl.converters.GPUSize32(y, { prefix, context: "Argument 2" });
+ z = webidl.converters.GPUSize32(z, { prefix, context: "Argument 3" });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_compute_pass_dispatch", {
+ computePassRid,
+ x,
+ y,
+ z,
+ });
+ }
+
+ /**
+ * @param {GPUBuffer} indirectBuffer
+ * @param {number} indirectOffset
+ */
+ dispatchIndirect(indirectBuffer, indirectOffset) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'dispatchIndirect' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indirectOffset = webidl.converters.GPUSize64(indirectOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const indirectBufferRid = assertResource(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, indirectBuffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_compute_pass_dispatch_indirect", {
+ computePassRid: computePassRid,
+ indirectBuffer: indirectBufferRid,
+ indirectOffset,
+ });
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ beginPipelineStatisticsQuery(querySet, queryIndex) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'beginPipelineStatisticsQuery' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync(
+ "op_webgpu_compute_pass_begin_pipeline_statistics_query",
+ {
+ computePassRid,
+ querySet: querySetRid,
+ queryIndex,
+ },
+ );
+ }
+
+ endPipelineStatisticsQuery() {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'endPipelineStatisticsQuery' on 'GPUComputePassEncoder'";
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_compute_pass_end_pipeline_statistics_query", {
+ computePassRid,
+ });
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ writeTimestamp(querySet, queryIndex) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'writeTimestamp' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_compute_pass_write_timestamp", {
+ computePassRid,
+ querySet: querySetRid,
+ queryIndex,
+ });
+ }
+
+ endPass() {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix = "Failed to execute 'endPass' on 'GPUComputePassEncoder'";
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const commandEncoderRid = assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const { err } = core.opSync("op_webgpu_compute_pass_end_pass", {
+ commandEncoderRid,
+ computePassRid,
+ });
+ device.pushError(err);
+ this[_rid] = undefined;
+ }
+
+ // TODO(lucacasonato): has an overload
+ setBindGroup(
+ index,
+ bindGroup,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ ) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setBindGroup' on 'GPUComputePassEncoder'";
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const bindGroupRid = assertResource(bindGroup, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, bindGroup, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ if (
+ !(ObjectPrototypeIsPrototypeOf(
+ Uint32ArrayPrototype,
+ dynamicOffsetsData,
+ ))
+ ) {
+ dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []);
+ dynamicOffsetsDataStart = 0;
+ dynamicOffsetsDataLength = dynamicOffsetsData.length;
+ }
+ core.opSync("op_webgpu_compute_pass_set_bind_group", {
+ computePassRid,
+ index,
+ bindGroup: bindGroupRid,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ });
+ }
+
+ /**
+ * @param {string} groupLabel
+ */
+ pushDebugGroup(groupLabel) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'pushDebugGroup' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ groupLabel = webidl.converters.USVString(groupLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_compute_pass_push_debug_group", {
+ computePassRid,
+ groupLabel,
+ });
+ }
+
+ popDebugGroup() {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'popDebugGroup' on 'GPUComputePassEncoder'";
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_compute_pass_pop_debug_group", {
+ computePassRid,
+ });
+ }
+
+ /**
+ * @param {string} markerLabel
+ */
+ insertDebugMarker(markerLabel) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'insertDebugMarker' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ markerLabel = webidl.converters.USVString(markerLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ core.opSync("op_webgpu_compute_pass_insert_debug_marker", {
+ computePassRid,
+ markerLabel,
+ });
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUComputePassEncoder", GPUComputePassEncoder);
+ const GPUComputePassEncoderPrototype = GPUComputePassEncoder.prototype;
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUCommandBuffer}
+ */
+ function createGPUCommandBuffer(label, device, rid) {
+ /** @type {GPUCommandBuffer} */
+ const commandBuffer = webidl.createBranded(GPUCommandBuffer);
+ commandBuffer[_label] = label;
+ commandBuffer[_device] = device;
+ commandBuffer[_rid] = rid;
+ return commandBuffer;
+ }
+
+ class GPUCommandBuffer {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUCommandBuffer", GPUCommandBuffer);
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPURenderBundleEncoder}
+ */
+ function createGPURenderBundleEncoder(label, device, rid) {
+ /** @type {GPURenderBundleEncoder} */
+ const bundleEncoder = webidl.createBranded(GPURenderBundleEncoder);
+ bundleEncoder[_label] = label;
+ bundleEncoder[_device] = device;
+ bundleEncoder[_rid] = rid;
+ return bundleEncoder;
+ }
+
+ class GPURenderBundleEncoder {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPURenderBundleDescriptor} descriptor
+ */
+ finish(descriptor = {}) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix = "Failed to execute 'finish' on 'GPURenderBundleEncoder'";
+ descriptor = webidl.converters.GPURenderBundleDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { rid, err } = core.opSync(
+ "op_webgpu_render_bundle_encoder_finish",
+ {
+ renderBundleEncoderRid,
+ ...descriptor,
+ },
+ );
+ device.pushError(err);
+ this[_rid] = undefined;
+
+ const renderBundle = createGPURenderBundle(
+ descriptor.label ?? null,
+ device,
+ rid,
+ );
+ device.trackResource(renderBundle);
+ return renderBundle;
+ }
+
+ // TODO(lucacasonato): has an overload
+ setBindGroup(
+ index,
+ bindGroup,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ ) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix =
+ "Failed to execute 'setBindGroup' on 'GPURenderBundleEncoder'";
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const bindGroupRid = assertResource(bindGroup, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, bindGroup, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ if (
+ !(ObjectPrototypeIsPrototypeOf(
+ Uint32ArrayPrototype,
+ dynamicOffsetsData,
+ ))
+ ) {
+ dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []);
+ dynamicOffsetsDataStart = 0;
+ dynamicOffsetsDataLength = dynamicOffsetsData.length;
+ }
+ core.opSync("op_webgpu_render_bundle_encoder_set_bind_group", {
+ renderBundleEncoderRid,
+ index,
+ bindGroup: bindGroupRid,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ });
+ }
+
+ /**
+ * @param {string} groupLabel
+ */
+ pushDebugGroup(groupLabel) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix =
+ "Failed to execute 'pushDebugGroup' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ groupLabel = webidl.converters.USVString(groupLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ core.opSync("op_webgpu_render_bundle_encoder_push_debug_group", {
+ renderBundleEncoderRid,
+ groupLabel,
+ });
+ }
+
+ popDebugGroup() {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix =
+ "Failed to execute 'popDebugGroup' on 'GPURenderBundleEncoder'";
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ core.opSync("op_webgpu_render_bundle_encoder_pop_debug_group", {
+ renderBundleEncoderRid,
+ });
+ }
+
+ /**
+ * @param {string} markerLabel
+ */
+ insertDebugMarker(markerLabel) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix =
+ "Failed to execute 'insertDebugMarker' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ markerLabel = webidl.converters.USVString(markerLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ core.opSync("op_webgpu_render_bundle_encoder_push_debug_group", {
+ renderBundleEncoderRid,
+ markerLabel,
+ });
+ }
+
+ /**
+ * @param {GPURenderPipeline} pipeline
+ */
+ setPipeline(pipeline) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix =
+ "Failed to execute 'setPipeline' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ pipeline = webidl.converters.GPURenderPipeline(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const pipelineRid = assertResource(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, pipeline, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_bundle_encoder_set_pipeline", {
+ renderBundleEncoderRid,
+ pipeline: pipelineRid,
+ });
+ }
+
+ /**
+ * @param {GPUBuffer} buffer
+ * @param {GPUIndexFormat} indexFormat
+ * @param {number} offset
+ * @param {number} size
+ */
+ setIndexBuffer(buffer, indexFormat, offset = 0, size = 0) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix =
+ "Failed to execute 'setIndexBuffer' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ buffer = webidl.converters.GPUBuffer(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indexFormat = webidl.converters.GPUIndexFormat(indexFormat, {
+ prefix,
+ context: "Argument 2",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 3",
+ });
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_bundle_encoder_set_index_buffer", {
+ renderBundleEncoderRid,
+ buffer: bufferRid,
+ indexFormat,
+ offset,
+ size,
+ });
+ }
+
+ /**
+ * @param {number} slot
+ * @param {GPUBuffer} buffer
+ * @param {number} offset
+ * @param {number} size
+ */
+ setVertexBuffer(slot, buffer, offset = 0, size = 0) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix =
+ "Failed to execute 'setVertexBuffer' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ slot = webidl.converters.GPUSize32(slot, {
+ prefix,
+ context: "Argument 2",
+ });
+ buffer = webidl.converters.GPUBuffer(buffer, {
+ prefix,
+ context: "Argument 2",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 3",
+ });
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_bundle_encoder_set_vertex_buffer", {
+ renderBundleEncoderRid,
+ slot,
+ buffer: bufferRid,
+ offset,
+ size,
+ });
+ }
+
+ /**
+ * @param {number} vertexCount
+ * @param {number} instanceCount
+ * @param {number} firstVertex
+ * @param {number} firstInstance
+ */
+ draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix = "Failed to execute 'draw' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ vertexCount = webidl.converters.GPUSize32(vertexCount, {
+ prefix,
+ context: "Argument 1",
+ });
+ instanceCount = webidl.converters.GPUSize32(instanceCount, {
+ prefix,
+ context: "Argument 2",
+ });
+ firstVertex = webidl.converters.GPUSize32(firstVertex, {
+ prefix,
+ context: "Argument 3",
+ });
+ firstInstance = webidl.converters.GPUSize32(firstInstance, {
+ prefix,
+ context: "Argument 4",
+ });
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ core.opSync("op_webgpu_render_bundle_encoder_draw", {
+ renderBundleEncoderRid,
+ vertexCount,
+ instanceCount,
+ firstVertex,
+ firstInstance,
+ });
+ }
+
+ /**
+ * @param {number} indexCount
+ * @param {number} instanceCount
+ * @param {number} firstIndex
+ * @param {number} baseVertex
+ * @param {number} firstInstance
+ */
+ drawIndexed(
+ indexCount,
+ instanceCount = 1,
+ firstIndex = 0,
+ baseVertex = 0,
+ firstInstance = 0,
+ ) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix =
+ "Failed to execute 'drawIndexed' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ indexCount = webidl.converters.GPUSize32(indexCount, {
+ prefix,
+ context: "Argument 1",
+ });
+ instanceCount = webidl.converters.GPUSize32(instanceCount, {
+ prefix,
+ context: "Argument 2",
+ });
+ firstIndex = webidl.converters.GPUSize32(firstIndex, {
+ prefix,
+ context: "Argument 3",
+ });
+ baseVertex = webidl.converters.GPUSignedOffset32(baseVertex, {
+ prefix,
+ context: "Argument 4",
+ });
+ firstInstance = webidl.converters.GPUSize32(firstInstance, {
+ prefix,
+ context: "Argument 5",
+ });
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ core.opSync("op_webgpu_render_bundle_encoder_draw_indexed", {
+ renderBundleEncoderRid,
+ indexCount,
+ instanceCount,
+ firstIndex,
+ baseVertex,
+ firstInstance,
+ });
+ }
+
+ /**
+ * @param {GPUBuffer} indirectBuffer
+ * @param {number} indirectOffset
+ */
+ drawIndirect(indirectBuffer, indirectOffset) {
+ webidl.assertBranded(this, GPURenderBundleEncoder.prototype);
+ const prefix =
+ "Failed to execute 'drawIndirect' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indirectOffset = webidl.converters.GPUSize64(indirectOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const indirectBufferRid = assertResource(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, indirectBuffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ core.opSync("op_webgpu_render_bundle_encoder_draw_indirect", {
+ renderBundleEncoderRid,
+ indirectBuffer: indirectBufferRid,
+ indirectOffset,
+ });
+ }
+
+ drawIndexedIndirect(_indirectBuffer, _indirectOffset) {
+ throw new Error("Not yet implemented");
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPURenderBundleEncoder", GPURenderBundleEncoder);
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPURenderBundle}
+ */
+ function createGPURenderBundle(label, device, rid) {
+ /** @type {GPURenderBundle} */
+ const bundle = webidl.createBranded(GPURenderBundle);
+ bundle[_label] = label;
+ bundle[_device] = device;
+ bundle[_rid] = rid;
+ return bundle;
+ }
+
+ class GPURenderBundle {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPURenderBundle", GPURenderBundle);
+
+ const _descriptor = Symbol("[[descriptor]]");
+
+ /**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUQuerySet}
+ */
+ function createGPUQuerySet(label, device, rid, descriptor) {
+ /** @type {GPUQuerySet} */
+ const queue = webidl.createBranded(GPUQuerySet);
+ queue[_label] = label;
+ queue[_device] = device;
+ queue[_rid] = rid;
+ queue[_descriptor] = descriptor;
+ return queue;
+ }
+
+ class GPUQuerySet {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+ /** @type {GPUQuerySetDescriptor} */
+ [_descriptor];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ destroy() {
+ webidl.assertBranded(this, GPUQuerySetPrototype);
+ this[_cleanup]();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+ }
+ GPUObjectBaseMixin("GPUQuerySet", GPUQuerySet);
+ const GPUQuerySetPrototype = GPUQuerySet.prototype;
+
+ window.__bootstrap.webgpu = {
+ gpu: webidl.createBranded(GPU),
+ GPU,
+ GPUAdapter,
+ GPUSupportedLimits,
+ GPUSupportedFeatures,
+ GPUDevice,
+ GPUQueue,
+ GPUBuffer,
+ GPUBufferUsage,
+ GPUMapMode,
+ GPUTextureUsage,
+ GPUTexture,
+ GPUTextureView,
+ GPUSampler,
+ GPUBindGroupLayout,
+ GPUPipelineLayout,
+ GPUBindGroup,
+ GPUShaderModule,
+ GPUShaderStage,
+ GPUComputePipeline,
+ GPURenderPipeline,
+ GPUColorWrite,
+ GPUCommandEncoder,
+ GPURenderPassEncoder,
+ GPUComputePassEncoder,
+ GPUCommandBuffer,
+ GPURenderBundleEncoder,
+ GPURenderBundle,
+ GPUQuerySet,
+ GPUOutOfMemoryError,
+ GPUValidationError,
+ };
+})(this);
diff --git a/ext/webgpu/src/02_idl_types.js b/ext/webgpu/src/02_idl_types.js
new file mode 100644
index 000000000..0dd8c00f9
--- /dev/null
+++ b/ext/webgpu/src/02_idl_types.js
@@ -0,0 +1,2002 @@
+// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
+
+// @ts-check
+/// <reference path="../web/internal.d.ts" />
+
+"use strict";
+
+((window) => {
+ const webidl = window.__bootstrap.webidl;
+ const {
+ GPU,
+ GPUAdapter,
+ GPUSupportedLimits,
+ GPUSupportedFeatures,
+ GPUDevice,
+ GPUQueue,
+ GPUBuffer,
+ GPUBufferUsage,
+ GPUMapMode,
+ GPUTextureUsage,
+ GPUTexture,
+ GPUTextureView,
+ GPUSampler,
+ GPUBindGroupLayout,
+ GPUPipelineLayout,
+ GPUBindGroup,
+ GPUShaderModule,
+ GPUShaderStage,
+ GPUComputePipeline,
+ GPURenderPipeline,
+ GPUColorWrite,
+ GPUCommandEncoder,
+ GPURenderPassEncoder,
+ GPUComputePassEncoder,
+ GPUCommandBuffer,
+ GPURenderBundleEncoder,
+ GPURenderBundle,
+ GPUQuerySet,
+ GPUOutOfMemoryError,
+ GPUValidationError,
+ } = window.__bootstrap.webgpu;
+ const { SymbolIterator, TypeError } = window.__bootstrap.primordials;
+
+ // This needs to be initialized after all of the base classes are implemented,
+ // otherwise their converters might not be available yet.
+ // DICTIONARY: GPUObjectDescriptorBase
+ const dictMembersGPUObjectDescriptorBase = [
+ { key: "label", converter: webidl.converters["USVString"] },
+ ];
+ webidl.converters["GPUObjectDescriptorBase"] = webidl
+ .createDictionaryConverter(
+ "GPUObjectDescriptorBase",
+ dictMembersGPUObjectDescriptorBase,
+ );
+
+ // INTERFACE: GPUSupportedLimits
+ webidl.converters.GPUSupportedLimits = webidl.createInterfaceConverter(
+ "GPUSupportedLimits",
+ GPUSupportedLimits.prototype,
+ );
+
+ // INTERFACE: GPUSupportedFeatures
+ webidl.converters.GPUSupportedFeatures = webidl.createInterfaceConverter(
+ "GPUSupportedFeatures",
+ GPUSupportedFeatures.prototype,
+ );
+
+ // ENUM: GPUPredefinedColorSpace
+ webidl.converters.GPUPredefinedColorSpace = webidl.createEnumConverter(
+ "GPUPredefinedColorSpace",
+ ["srgb"],
+ );
+
+ // INTERFACE: GPU
+ webidl.converters.GPU = webidl.createInterfaceConverter("GPU", GPU.prototype);
+
+ // ENUM: GPUPowerPreference
+ webidl.converters["GPUPowerPreference"] = webidl.createEnumConverter(
+ "GPUPowerPreference",
+ [
+ "low-power",
+ "high-performance",
+ ],
+ );
+
+ // DICTIONARY: GPURequestAdapterOptions
+ const dictMembersGPURequestAdapterOptions = [
+ {
+ key: "powerPreference",
+ converter: webidl.converters["GPUPowerPreference"],
+ },
+ {
+ key: "forceFallbackAdapter",
+ converter: webidl.converters.boolean,
+ defaultValue: false,
+ },
+ ];
+ webidl.converters["GPURequestAdapterOptions"] = webidl
+ .createDictionaryConverter(
+ "GPURequestAdapterOptions",
+ dictMembersGPURequestAdapterOptions,
+ );
+
+ // INTERFACE: GPUAdapter
+ webidl.converters.GPUAdapter = webidl.createInterfaceConverter(
+ "GPUAdapter",
+ GPUAdapter.prototype,
+ );
+
+ // ENUM: GPUFeatureName
+ webidl.converters["GPUFeatureName"] = webidl.createEnumConverter(
+ "GPUFeatureName",
+ [
+ "depth-clip-control",
+ "depth24unorm-stencil8",
+ "depth32float-stencil8",
+ "pipeline-statistics-query",
+ "texture-compression-bc",
+ "texture-compression-etc2",
+ "texture-compression-astc",
+ "timestamp-query",
+ "indirect-first-instance",
+ // extended from spec
+ "mappable-primary-buffers",
+ "texture-binding-array",
+ "buffer-binding-array",
+ "storage-resource-binding-array",
+ "sampled-texture-and-storage-buffer-array-non-uniform-indexing",
+ "uniform-buffer-and-storage-buffer-texture-non-uniform-indexing",
+ "unsized-binding-array",
+ "multi-draw-indirect",
+ "multi-draw-indirect-count",
+ "push-constants",
+ "address-mode-clamp-to-border",
+ "texture-adapter-specific-format-features",
+ "shader-float64",
+ "vertex-attribute-64bit",
+ "conservative-rasterization",
+ "vertex-writable-storage",
+ "clear-commands",
+ "spirv-shader-passthrough",
+ "shader-primitive-index",
+ ],
+ );
+
+ // TYPEDEF: GPUSize32
+ webidl.converters["GPUSize32"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // DICTIONARY: GPUDeviceDescriptor
+ const dictMembersGPUDeviceDescriptor = [
+ {
+ key: "nonGuaranteedFeatures",
+ converter: webidl.createSequenceConverter(
+ webidl.converters["GPUFeatureName"],
+ ),
+ get defaultValue() {
+ return [];
+ },
+ },
+ {
+ key: "nonGuaranteedLimits",
+ converter: webidl.createRecordConverter(
+ webidl.converters["DOMString"],
+ webidl.converters["GPUSize32"],
+ ),
+ get defaultValue() {
+ return {};
+ },
+ },
+ ];
+ webidl.converters["GPUDeviceDescriptor"] = webidl.createDictionaryConverter(
+ "GPUDeviceDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUDeviceDescriptor,
+ );
+
+ // INTERFACE: GPUDevice
+ webidl.converters.GPUDevice = webidl.createInterfaceConverter(
+ "GPUDevice",
+ GPUDevice.prototype,
+ );
+
+ // INTERFACE: GPUBuffer
+ webidl.converters.GPUBuffer = webidl.createInterfaceConverter(
+ "GPUBuffer",
+ GPUBuffer.prototype,
+ );
+
+ // TYPEDEF: GPUSize64
+ webidl.converters["GPUSize64"] = (V, opts) =>
+ webidl.converters["unsigned long long"](V, { ...opts, enforceRange: true });
+
+ // TYPEDEF: GPUBufferUsageFlags
+ webidl.converters["GPUBufferUsageFlags"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // DICTIONARY: GPUBufferDescriptor
+ const dictMembersGPUBufferDescriptor = [
+ { key: "size", converter: webidl.converters["GPUSize64"], required: true },
+ {
+ key: "usage",
+ converter: webidl.converters["GPUBufferUsageFlags"],
+ required: true,
+ },
+ {
+ key: "mappedAtCreation",
+ converter: webidl.converters["boolean"],
+ defaultValue: false,
+ },
+ ];
+ webidl.converters["GPUBufferDescriptor"] = webidl.createDictionaryConverter(
+ "GPUBufferDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUBufferDescriptor,
+ );
+
+ // INTERFACE: GPUBufferUsage
+ webidl.converters.GPUBufferUsage = webidl.createInterfaceConverter(
+ "GPUBufferUsage",
+ GPUBufferUsage.prototype,
+ );
+
+ // TYPEDEF: GPUMapModeFlags
+ webidl.converters["GPUMapModeFlags"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // INTERFACE: GPUMapMode
+ webidl.converters.GPUMapMode = webidl.createInterfaceConverter(
+ "GPUMapMode",
+ GPUMapMode.prototype,
+ );
+
+ // INTERFACE: GPUTexture
+ webidl.converters.GPUTexture = webidl.createInterfaceConverter(
+ "GPUTexture",
+ GPUTexture.prototype,
+ );
+
+ // TYPEDEF: GPUIntegerCoordinate
+ webidl.converters["GPUIntegerCoordinate"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+ webidl.converters["sequence<GPUIntegerCoordinate>"] = webidl
+ .createSequenceConverter(webidl.converters["GPUIntegerCoordinate"]);
+
+ // DICTIONARY: GPUExtent3DDict
+ const dictMembersGPUExtent3DDict = [
+ {
+ key: "width",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ required: true,
+ },
+ {
+ key: "height",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 1,
+ },
+ {
+ key: "depthOrArrayLayers",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 1,
+ },
+ ];
+ webidl.converters["GPUExtent3DDict"] = webidl.createDictionaryConverter(
+ "GPUExtent3DDict",
+ dictMembersGPUExtent3DDict,
+ );
+
+ // TYPEDEF: GPUExtent3D
+ webidl.converters["GPUExtent3D"] = (V, opts) => {
+ // Union for (sequence<GPUIntegerCoordinate> or GPUExtent3DDict)
+ if (V === null || V === undefined) {
+ return webidl.converters["GPUExtent3DDict"](V, opts);
+ }
+ if (typeof V === "object") {
+ const method = V[SymbolIterator];
+ if (method !== undefined) {
+ return webidl.converters["sequence<GPUIntegerCoordinate>"](V, opts);
+ }
+ return webidl.converters["GPUExtent3DDict"](V, opts);
+ }
+ throw webidl.makeException(
+ TypeError,
+ "can not be converted to sequence<GPUIntegerCoordinate> or GPUExtent3DDict.",
+ opts,
+ );
+ };
+
+ // ENUM: GPUTextureDimension
+ webidl.converters["GPUTextureDimension"] = webidl.createEnumConverter(
+ "GPUTextureDimension",
+ [
+ "1d",
+ "2d",
+ "3d",
+ ],
+ );
+
+ // ENUM: GPUTextureFormat
+ webidl.converters["GPUTextureFormat"] = webidl.createEnumConverter(
+ "GPUTextureFormat",
+ [
+ "r8unorm",
+ "r8snorm",
+ "r8uint",
+ "r8sint",
+ "r16uint",
+ "r16sint",
+ "r16float",
+ "rg8unorm",
+ "rg8snorm",
+ "rg8uint",
+ "rg8sint",
+ "r32uint",
+ "r32sint",
+ "r32float",
+ "rg16uint",
+ "rg16sint",
+ "rg16float",
+ "rgba8unorm",
+ "rgba8unorm-srgb",
+ "rgba8snorm",
+ "rgba8uint",
+ "rgba8sint",
+ "bgra8unorm",
+ "bgra8unorm-srgb",
+ "rgb9e5ufloat",
+ "rgb10a2unorm",
+ "rg11b10ufloat",
+ "rg32uint",
+ "rg32sint",
+ "rg32float",
+ "rgba16uint",
+ "rgba16sint",
+ "rgba16float",
+ "rgba32uint",
+ "rgba32sint",
+ "rgba32float",
+ "stencil8",
+ "depth16unorm",
+ "depth24plus",
+ "depth24plus-stencil8",
+ "depth32float",
+ "bc1-rgba-unorm",
+ "bc1-rgba-unorm-srgb",
+ "bc2-rgba-unorm",
+ "bc2-rgba-unorm-srgb",
+ "bc3-rgba-unorm",
+ "bc3-rgba-unorm-srgb",
+ "bc4-r-unorm",
+ "bc4-r-snorm",
+ "bc5-rg-unorm",
+ "bc5-rg-snorm",
+ "bc6h-rgb-ufloat",
+ "bc6h-rgb-float",
+ "bc7-rgba-unorm",
+ "bc7-rgba-unorm-srgb",
+ "etc2-rgb8unorm",
+ "etc2-rgb8unorm-srgb",
+ "etc2-rgb8a1unorm",
+ "etc2-rgb8a1unorm-srgb",
+ "etc2-rgba8unorm",
+ "etc2-rgba8unorm-srgb",
+ "eac-r11unorm",
+ "eac-r11snorm",
+ "eac-rg11unorm",
+ "eac-rg11snorm",
+ "astc-4x4-unorm",
+ "astc-4x4-unorm-srgb",
+ "astc-5x4-unorm",
+ "astc-5x4-unorm-srgb",
+ "astc-5x5-unorm",
+ "astc-5x5-unorm-srgb",
+ "astc-6x5-unorm",
+ "astc-6x5-unorm-srgb",
+ "astc-6x6-unorm",
+ "astc-6x6-unorm-srgb",
+ "astc-8x5-unorm",
+ "astc-8x5-unorm-srgb",
+ "astc-8x6-unorm",
+ "astc-8x6-unorm-srgb",
+ "astc-8x8-unorm",
+ "astc-8x8-unorm-srgb",
+ "astc-10x5-unorm",
+ "astc-10x5-unorm-srgb",
+ "astc-10x6-unorm",
+ "astc-10x6-unorm-srgb",
+ "astc-10x8-unorm",
+ "astc-10x8-unorm-srgb",
+ "astc-10x10-unorm",
+ "astc-10x10-unorm-srgb",
+ "astc-12x10-unorm",
+ "astc-12x10-unorm-srgb",
+ "astc-12x12-unorm",
+ "astc-12x12-unorm-srgb",
+ "depth24unorm-stencil8",
+ "depth32float-stencil8",
+ ],
+ );
+
+ // TYPEDEF: GPUTextureUsageFlags
+ webidl.converters["GPUTextureUsageFlags"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // DICTIONARY: GPUTextureDescriptor
+ const dictMembersGPUTextureDescriptor = [
+ {
+ key: "size",
+ converter: webidl.converters["GPUExtent3D"],
+ required: true,
+ },
+ {
+ key: "mipLevelCount",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 1,
+ },
+ {
+ key: "sampleCount",
+ converter: webidl.converters["GPUSize32"],
+ defaultValue: 1,
+ },
+ {
+ key: "dimension",
+ converter: webidl.converters["GPUTextureDimension"],
+ defaultValue: "2d",
+ },
+ {
+ key: "format",
+ converter: webidl.converters["GPUTextureFormat"],
+ required: true,
+ },
+ {
+ key: "usage",
+ converter: webidl.converters["GPUTextureUsageFlags"],
+ required: true,
+ },
+ ];
+ webidl.converters["GPUTextureDescriptor"] = webidl.createDictionaryConverter(
+ "GPUTextureDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUTextureDescriptor,
+ );
+
+ // INTERFACE: GPUTextureUsage
+ webidl.converters.GPUTextureUsage = webidl.createInterfaceConverter(
+ "GPUTextureUsage",
+ GPUTextureUsage.prototype,
+ );
+
+ // INTERFACE: GPUTextureView
+ webidl.converters.GPUTextureView = webidl.createInterfaceConverter(
+ "GPUTextureView",
+ GPUTextureView.prototype,
+ );
+
+ // ENUM: GPUTextureViewDimension
+ webidl.converters["GPUTextureViewDimension"] = webidl.createEnumConverter(
+ "GPUTextureViewDimension",
+ [
+ "1d",
+ "2d",
+ "2d-array",
+ "cube",
+ "cube-array",
+ "3d",
+ ],
+ );
+
+ // ENUM: GPUTextureAspect
+ webidl.converters["GPUTextureAspect"] = webidl.createEnumConverter(
+ "GPUTextureAspect",
+ [
+ "all",
+ "stencil-only",
+ "depth-only",
+ ],
+ );
+
+ // DICTIONARY: GPUTextureViewDescriptor
+ const dictMembersGPUTextureViewDescriptor = [
+ { key: "format", converter: webidl.converters["GPUTextureFormat"] },
+ {
+ key: "dimension",
+ converter: webidl.converters["GPUTextureViewDimension"],
+ },
+ {
+ key: "aspect",
+ converter: webidl.converters["GPUTextureAspect"],
+ defaultValue: "all",
+ },
+ {
+ key: "baseMipLevel",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 0,
+ },
+ {
+ key: "mipLevelCount",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ },
+ {
+ key: "baseArrayLayer",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 0,
+ },
+ {
+ key: "arrayLayerCount",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ },
+ ];
+ webidl.converters["GPUTextureViewDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPUTextureViewDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUTextureViewDescriptor,
+ );
+
+ // INTERFACE: GPUSampler
+ webidl.converters.GPUSampler = webidl.createInterfaceConverter(
+ "GPUSampler",
+ GPUSampler.prototype,
+ );
+
+ // ENUM: GPUAddressMode
+ webidl.converters["GPUAddressMode"] = webidl.createEnumConverter(
+ "GPUAddressMode",
+ [
+ "clamp-to-edge",
+ "repeat",
+ "mirror-repeat",
+ ],
+ );
+
+ // ENUM: GPUFilterMode
+ webidl.converters["GPUFilterMode"] = webidl.createEnumConverter(
+ "GPUFilterMode",
+ [
+ "nearest",
+ "linear",
+ ],
+ );
+
+ // ENUM: GPUCompareFunction
+ webidl.converters["GPUCompareFunction"] = webidl.createEnumConverter(
+ "GPUCompareFunction",
+ [
+ "never",
+ "less",
+ "equal",
+ "less-equal",
+ "greater",
+ "not-equal",
+ "greater-equal",
+ "always",
+ ],
+ );
+
+ // DICTIONARY: GPUSamplerDescriptor
+ const dictMembersGPUSamplerDescriptor = [
+ {
+ key: "addressModeU",
+ converter: webidl.converters["GPUAddressMode"],
+ defaultValue: "clamp-to-edge",
+ },
+ {
+ key: "addressModeV",
+ converter: webidl.converters["GPUAddressMode"],
+ defaultValue: "clamp-to-edge",
+ },
+ {
+ key: "addressModeW",
+ converter: webidl.converters["GPUAddressMode"],
+ defaultValue: "clamp-to-edge",
+ },
+ {
+ key: "magFilter",
+ converter: webidl.converters["GPUFilterMode"],
+ defaultValue: "nearest",
+ },
+ {
+ key: "minFilter",
+ converter: webidl.converters["GPUFilterMode"],
+ defaultValue: "nearest",
+ },
+ {
+ key: "mipmapFilter",
+ converter: webidl.converters["GPUFilterMode"],
+ defaultValue: "nearest",
+ },
+ {
+ key: "lodMinClamp",
+ converter: webidl.converters["float"],
+ defaultValue: 0,
+ },
+ {
+ key: "lodMaxClamp",
+ converter: webidl.converters["float"],
+ defaultValue: 0xffffffff,
+ },
+ { key: "compare", converter: webidl.converters["GPUCompareFunction"] },
+ {
+ key: "maxAnisotropy",
+ converter: (V, opts) =>
+ webidl.converters["unsigned short"](V, { ...opts, clamp: true }),
+ defaultValue: 1,
+ },
+ ];
+ webidl.converters["GPUSamplerDescriptor"] = webidl.createDictionaryConverter(
+ "GPUSamplerDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUSamplerDescriptor,
+ );
+
+ // INTERFACE: GPUBindGroupLayout
+ webidl.converters.GPUBindGroupLayout = webidl.createInterfaceConverter(
+ "GPUBindGroupLayout",
+ GPUBindGroupLayout.prototype,
+ );
+
+ // TYPEDEF: GPUIndex32
+ webidl.converters["GPUIndex32"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // TYPEDEF: GPUShaderStageFlags
+ webidl.converters["GPUShaderStageFlags"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // ENUM: GPUBufferBindingType
+ webidl.converters["GPUBufferBindingType"] = webidl.createEnumConverter(
+ "GPUBufferBindingType",
+ [
+ "uniform",
+ "storage",
+ "read-only-storage",
+ ],
+ );
+
+ // DICTIONARY: GPUBufferBindingLayout
+ const dictMembersGPUBufferBindingLayout = [
+ {
+ key: "type",
+ converter: webidl.converters["GPUBufferBindingType"],
+ defaultValue: "uniform",
+ },
+ {
+ key: "hasDynamicOffset",
+ converter: webidl.converters["boolean"],
+ defaultValue: false,
+ },
+ {
+ key: "minBindingSize",
+ converter: webidl.converters["GPUSize64"],
+ defaultValue: 0,
+ },
+ ];
+ webidl.converters["GPUBufferBindingLayout"] = webidl
+ .createDictionaryConverter(
+ "GPUBufferBindingLayout",
+ dictMembersGPUBufferBindingLayout,
+ );
+
+ // ENUM: GPUSamplerBindingType
+ webidl.converters["GPUSamplerBindingType"] = webidl.createEnumConverter(
+ "GPUSamplerBindingType",
+ [
+ "filtering",
+ "non-filtering",
+ "comparison",
+ ],
+ );
+
+ // DICTIONARY: GPUSamplerBindingLayout
+ const dictMembersGPUSamplerBindingLayout = [
+ {
+ key: "type",
+ converter: webidl.converters["GPUSamplerBindingType"],
+ defaultValue: "filtering",
+ },
+ ];
+ webidl.converters["GPUSamplerBindingLayout"] = webidl
+ .createDictionaryConverter(
+ "GPUSamplerBindingLayout",
+ dictMembersGPUSamplerBindingLayout,
+ );
+
+ // ENUM: GPUTextureSampleType
+ webidl.converters["GPUTextureSampleType"] = webidl.createEnumConverter(
+ "GPUTextureSampleType",
+ [
+ "float",
+ "unfilterable-float",
+ "depth",
+ "sint",
+ "uint",
+ ],
+ );
+
+ // DICTIONARY: GPUTextureBindingLayout
+ const dictMembersGPUTextureBindingLayout = [
+ {
+ key: "sampleType",
+ converter: webidl.converters["GPUTextureSampleType"],
+ defaultValue: "float",
+ },
+ {
+ key: "viewDimension",
+ converter: webidl.converters["GPUTextureViewDimension"],
+ defaultValue: "2d",
+ },
+ {
+ key: "multisampled",
+ converter: webidl.converters["boolean"],
+ defaultValue: false,
+ },
+ ];
+ webidl.converters["GPUTextureBindingLayout"] = webidl
+ .createDictionaryConverter(
+ "GPUTextureBindingLayout",
+ dictMembersGPUTextureBindingLayout,
+ );
+
+ // ENUM: GPUStorageTextureAccess
+ webidl.converters["GPUStorageTextureAccess"] = webidl.createEnumConverter(
+ "GPUStorageTextureAccess",
+ [
+ "write-only",
+ ],
+ );
+
+ // DICTIONARY: GPUStorageTextureBindingLayout
+ const dictMembersGPUStorageTextureBindingLayout = [
+ {
+ key: "access",
+ converter: webidl.converters["GPUStorageTextureAccess"],
+ defaultValue: "write-only",
+ },
+ {
+ key: "format",
+ converter: webidl.converters["GPUTextureFormat"],
+ required: true,
+ },
+ {
+ key: "viewDimension",
+ converter: webidl.converters["GPUTextureViewDimension"],
+ defaultValue: "2d",
+ },
+ ];
+ webidl.converters["GPUStorageTextureBindingLayout"] = webidl
+ .createDictionaryConverter(
+ "GPUStorageTextureBindingLayout",
+ dictMembersGPUStorageTextureBindingLayout,
+ );
+
+ // DICTIONARY: GPUBindGroupLayoutEntry
+ const dictMembersGPUBindGroupLayoutEntry = [
+ {
+ key: "binding",
+ converter: webidl.converters["GPUIndex32"],
+ required: true,
+ },
+ {
+ key: "visibility",
+ converter: webidl.converters["GPUShaderStageFlags"],
+ required: true,
+ },
+ { key: "buffer", converter: webidl.converters["GPUBufferBindingLayout"] },
+ { key: "sampler", converter: webidl.converters["GPUSamplerBindingLayout"] },
+ { key: "texture", converter: webidl.converters["GPUTextureBindingLayout"] },
+ {
+ key: "storageTexture",
+ converter: webidl.converters["GPUStorageTextureBindingLayout"],
+ },
+ ];
+ webidl.converters["GPUBindGroupLayoutEntry"] = webidl
+ .createDictionaryConverter(
+ "GPUBindGroupLayoutEntry",
+ dictMembersGPUBindGroupLayoutEntry,
+ );
+
+ // DICTIONARY: GPUBindGroupLayoutDescriptor
+ const dictMembersGPUBindGroupLayoutDescriptor = [
+ {
+ key: "entries",
+ converter: webidl.createSequenceConverter(
+ webidl.converters["GPUBindGroupLayoutEntry"],
+ ),
+ required: true,
+ },
+ ];
+ webidl.converters["GPUBindGroupLayoutDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPUBindGroupLayoutDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUBindGroupLayoutDescriptor,
+ );
+
+ // INTERFACE: GPUShaderStage
+ webidl.converters.GPUShaderStage = webidl.createInterfaceConverter(
+ "GPUShaderStage",
+ GPUShaderStage.prototype,
+ );
+
+ // INTERFACE: GPUBindGroup
+ webidl.converters.GPUBindGroup = webidl.createInterfaceConverter(
+ "GPUBindGroup",
+ GPUBindGroup.prototype,
+ );
+
+ // DICTIONARY: GPUBufferBinding
+ const dictMembersGPUBufferBinding = [
+ {
+ key: "buffer",
+ converter: webidl.converters["GPUBuffer"],
+ required: true,
+ },
+ {
+ key: "offset",
+ converter: webidl.converters["GPUSize64"],
+ defaultValue: 0,
+ },
+ { key: "size", converter: webidl.converters["GPUSize64"] },
+ ];
+ webidl.converters["GPUBufferBinding"] = webidl.createDictionaryConverter(
+ "GPUBufferBinding",
+ dictMembersGPUBufferBinding,
+ );
+
+ // TYPEDEF: GPUBindingResource
+ webidl.converters["GPUBindingResource"] =
+ webidl.converters.any /** put union here! **/;
+
+ // DICTIONARY: GPUBindGroupEntry
+ const dictMembersGPUBindGroupEntry = [
+ {
+ key: "binding",
+ converter: webidl.converters["GPUIndex32"],
+ required: true,
+ },
+ {
+ key: "resource",
+ converter: webidl.converters["GPUBindingResource"],
+ required: true,
+ },
+ ];
+ webidl.converters["GPUBindGroupEntry"] = webidl.createDictionaryConverter(
+ "GPUBindGroupEntry",
+ dictMembersGPUBindGroupEntry,
+ );
+
+ // DICTIONARY: GPUBindGroupDescriptor
+ const dictMembersGPUBindGroupDescriptor = [
+ {
+ key: "layout",
+ converter: webidl.converters["GPUBindGroupLayout"],
+ required: true,
+ },
+ {
+ key: "entries",
+ converter: webidl.createSequenceConverter(
+ webidl.converters["GPUBindGroupEntry"],
+ ),
+ required: true,
+ },
+ ];
+ webidl.converters["GPUBindGroupDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPUBindGroupDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUBindGroupDescriptor,
+ );
+
+ // INTERFACE: GPUPipelineLayout
+ webidl.converters.GPUPipelineLayout = webidl.createInterfaceConverter(
+ "GPUPipelineLayout",
+ GPUPipelineLayout.prototype,
+ );
+
+ // DICTIONARY: GPUPipelineLayoutDescriptor
+ const dictMembersGPUPipelineLayoutDescriptor = [
+ {
+ key: "bindGroupLayouts",
+ converter: webidl.createSequenceConverter(
+ webidl.converters["GPUBindGroupLayout"],
+ ),
+ required: true,
+ },
+ ];
+ webidl.converters["GPUPipelineLayoutDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPUPipelineLayoutDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUPipelineLayoutDescriptor,
+ );
+
+ // INTERFACE: GPUShaderModule
+ webidl.converters.GPUShaderModule = webidl.createInterfaceConverter(
+ "GPUShaderModule",
+ GPUShaderModule.prototype,
+ );
+
+ // DICTIONARY: GPUShaderModuleDescriptor
+ const dictMembersGPUShaderModuleDescriptor = [
+ {
+ key: "code",
+ converter: webidl.converters["DOMString"],
+ required: true,
+ },
+ { key: "sourceMap", converter: webidl.converters["object"] },
+ ];
+ webidl.converters["GPUShaderModuleDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPUShaderModuleDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUShaderModuleDescriptor,
+ );
+
+ // // ENUM: GPUCompilationMessageType
+ // webidl.converters["GPUCompilationMessageType"] = webidl.createEnumConverter(
+ // "GPUCompilationMessageType",
+ // [
+ // "error",
+ // "warning",
+ // "info",
+ // ],
+ // );
+
+ // // INTERFACE: GPUCompilationMessage
+ // webidl.converters.GPUCompilationMessage = webidl.createInterfaceConverter(
+ // "GPUCompilationMessage",
+ // GPUCompilationMessage.prototype,
+ // );
+
+ // // INTERFACE: GPUCompilationInfo
+ // webidl.converters.GPUCompilationInfo = webidl.createInterfaceConverter(
+ // "GPUCompilationInfo",
+ // GPUCompilationInfo.prototype,
+ // );
+
+ // DICTIONARY: GPUPipelineDescriptorBase
+ const dictMembersGPUPipelineDescriptorBase = [
+ { key: "layout", converter: webidl.converters["GPUPipelineLayout"] },
+ ];
+ webidl.converters["GPUPipelineDescriptorBase"] = webidl
+ .createDictionaryConverter(
+ "GPUPipelineDescriptorBase",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUPipelineDescriptorBase,
+ );
+
+ // TYPEDEF: GPUPipelineConstantValue
+ webidl.converters.GPUPipelineConstantValue = webidl.converters.double;
+
+ webidl.converters["record<USVString, GPUPipelineConstantValue>"] = webidl
+ .createRecordConverter(
+ webidl.converters.USVString,
+ webidl.converters.GPUPipelineConstantValue,
+ );
+
+ // DICTIONARY: GPUProgrammableStage
+ const dictMembersGPUProgrammableStage = [
+ {
+ key: "module",
+ converter: webidl.converters["GPUShaderModule"],
+ required: true,
+ },
+ {
+ key: "entryPoint",
+ converter: webidl.converters["USVString"],
+ required: true,
+ },
+ {
+ key: "constants",
+ converter:
+ webidl.converters["record<USVString, GPUPipelineConstantValue>"],
+ },
+ ];
+ webidl.converters["GPUProgrammableStage"] = webidl.createDictionaryConverter(
+ "GPUProgrammableStage",
+ dictMembersGPUProgrammableStage,
+ );
+
+ // INTERFACE: GPUComputePipeline
+ webidl.converters.GPUComputePipeline = webidl.createInterfaceConverter(
+ "GPUComputePipeline",
+ GPUComputePipeline.prototype,
+ );
+
+ // DICTIONARY: GPUComputePipelineDescriptor
+ const dictMembersGPUComputePipelineDescriptor = [
+ {
+ key: "compute",
+ converter: webidl.converters["GPUProgrammableStage"],
+ required: true,
+ },
+ ];
+ webidl.converters["GPUComputePipelineDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPUComputePipelineDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUPipelineDescriptorBase,
+ dictMembersGPUComputePipelineDescriptor,
+ );
+
+ // INTERFACE: GPURenderPipeline
+ webidl.converters.GPURenderPipeline = webidl.createInterfaceConverter(
+ "GPURenderPipeline",
+ GPURenderPipeline.prototype,
+ );
+
+ // ENUM: GPUVertexStepMode
+ webidl.converters["GPUVertexStepMode"] = webidl.createEnumConverter(
+ "GPUVertexStepMode",
+ [
+ "vertex",
+ "instance",
+ ],
+ );
+
+ // ENUM: GPUVertexFormat
+ webidl.converters["GPUVertexFormat"] = webidl.createEnumConverter(
+ "GPUVertexFormat",
+ [
+ "uint8x2",
+ "uint8x4",
+ "sint8x2",
+ "sint8x4",
+ "unorm8x2",
+ "unorm8x4",
+ "snorm8x2",
+ "snorm8x4",
+ "uint16x2",
+ "uint16x4",
+ "sint16x2",
+ "sint16x4",
+ "unorm16x2",
+ "unorm16x4",
+ "snorm16x2",
+ "snorm16x4",
+ "float16x2",
+ "float16x4",
+ "float32",
+ "float32x2",
+ "float32x3",
+ "float32x4",
+ "uint32",
+ "uint32x2",
+ "uint32x3",
+ "uint32x4",
+ "sint32",
+ "sint32x2",
+ "sint32x3",
+ "sint32x4",
+ ],
+ );
+
+ // DICTIONARY: GPUVertexAttribute
+ const dictMembersGPUVertexAttribute = [
+ {
+ key: "format",
+ converter: webidl.converters["GPUVertexFormat"],
+ required: true,
+ },
+ {
+ key: "offset",
+ converter: webidl.converters["GPUSize64"],
+ required: true,
+ },
+ {
+ key: "shaderLocation",
+ converter: webidl.converters["GPUIndex32"],
+ required: true,
+ },
+ ];
+ webidl.converters["GPUVertexAttribute"] = webidl.createDictionaryConverter(
+ "GPUVertexAttribute",
+ dictMembersGPUVertexAttribute,
+ );
+
+ // DICTIONARY: GPUVertexBufferLayout
+ const dictMembersGPUVertexBufferLayout = [
+ {
+ key: "arrayStride",
+ converter: webidl.converters["GPUSize64"],
+ required: true,
+ },
+ {
+ key: "stepMode",
+ converter: webidl.converters["GPUVertexStepMode"],
+ defaultValue: "vertex",
+ },
+ {
+ key: "attributes",
+ converter: webidl.createSequenceConverter(
+ webidl.converters["GPUVertexAttribute"],
+ ),
+ required: true,
+ },
+ ];
+ webidl.converters["GPUVertexBufferLayout"] = webidl.createDictionaryConverter(
+ "GPUVertexBufferLayout",
+ dictMembersGPUVertexBufferLayout,
+ );
+
+ // DICTIONARY: GPUVertexState
+ const dictMembersGPUVertexState = [
+ {
+ key: "buffers",
+ converter: webidl.createSequenceConverter(
+ webidl.createNullableConverter(
+ webidl.converters["GPUVertexBufferLayout"],
+ ),
+ ),
+ get defaultValue() {
+ return [];
+ },
+ },
+ ];
+ webidl.converters["GPUVertexState"] = webidl.createDictionaryConverter(
+ "GPUVertexState",
+ dictMembersGPUProgrammableStage,
+ dictMembersGPUVertexState,
+ );
+
+ // ENUM: GPUPrimitiveTopology
+ webidl.converters["GPUPrimitiveTopology"] = webidl.createEnumConverter(
+ "GPUPrimitiveTopology",
+ [
+ "point-list",
+ "line-list",
+ "line-strip",
+ "triangle-list",
+ "triangle-strip",
+ ],
+ );
+
+ // ENUM: GPUIndexFormat
+ webidl.converters["GPUIndexFormat"] = webidl.createEnumConverter(
+ "GPUIndexFormat",
+ [
+ "uint16",
+ "uint32",
+ ],
+ );
+
+ // ENUM: GPUFrontFace
+ webidl.converters["GPUFrontFace"] = webidl.createEnumConverter(
+ "GPUFrontFace",
+ [
+ "ccw",
+ "cw",
+ ],
+ );
+
+ // ENUM: GPUCullMode
+ webidl.converters["GPUCullMode"] = webidl.createEnumConverter("GPUCullMode", [
+ "none",
+ "front",
+ "back",
+ ]);
+
+ // DICTIONARY: GPUPrimitiveState
+ const dictMembersGPUPrimitiveState = [
+ {
+ key: "topology",
+ converter: webidl.converters["GPUPrimitiveTopology"],
+ defaultValue: "triangle-list",
+ },
+ { key: "stripIndexFormat", converter: webidl.converters["GPUIndexFormat"] },
+ {
+ key: "frontFace",
+ converter: webidl.converters["GPUFrontFace"],
+ defaultValue: "ccw",
+ },
+ {
+ key: "cullMode",
+ converter: webidl.converters["GPUCullMode"],
+ defaultValue: "none",
+ },
+ {
+ key: "unclippedDepth",
+ converter: webidl.converters["boolean"],
+ defaultValue: false,
+ },
+ ];
+ webidl.converters["GPUPrimitiveState"] = webidl.createDictionaryConverter(
+ "GPUPrimitiveState",
+ dictMembersGPUPrimitiveState,
+ );
+
+ // ENUM: GPUStencilOperation
+ webidl.converters["GPUStencilOperation"] = webidl.createEnumConverter(
+ "GPUStencilOperation",
+ [
+ "keep",
+ "zero",
+ "replace",
+ "invert",
+ "increment-clamp",
+ "decrement-clamp",
+ "increment-wrap",
+ "decrement-wrap",
+ ],
+ );
+
+ // DICTIONARY: GPUStencilFaceState
+ const dictMembersGPUStencilFaceState = [
+ {
+ key: "compare",
+ converter: webidl.converters["GPUCompareFunction"],
+ defaultValue: "always",
+ },
+ {
+ key: "failOp",
+ converter: webidl.converters["GPUStencilOperation"],
+ defaultValue: "keep",
+ },
+ {
+ key: "depthFailOp",
+ converter: webidl.converters["GPUStencilOperation"],
+ defaultValue: "keep",
+ },
+ {
+ key: "passOp",
+ converter: webidl.converters["GPUStencilOperation"],
+ defaultValue: "keep",
+ },
+ ];
+ webidl.converters["GPUStencilFaceState"] = webidl.createDictionaryConverter(
+ "GPUStencilFaceState",
+ dictMembersGPUStencilFaceState,
+ );
+
+ // TYPEDEF: GPUStencilValue
+ webidl.converters["GPUStencilValue"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // TYPEDEF: GPUDepthBias
+ webidl.converters["GPUDepthBias"] = (V, opts) =>
+ webidl.converters["long"](V, { ...opts, enforceRange: true });
+
+ // DICTIONARY: GPUDepthStencilState
+ const dictMembersGPUDepthStencilState = [
+ {
+ key: "format",
+ converter: webidl.converters["GPUTextureFormat"],
+ required: true,
+ },
+ {
+ key: "depthWriteEnabled",
+ converter: webidl.converters["boolean"],
+ defaultValue: false,
+ },
+ {
+ key: "depthCompare",
+ converter: webidl.converters["GPUCompareFunction"],
+ defaultValue: "always",
+ },
+ {
+ key: "stencilFront",
+ converter: webidl.converters["GPUStencilFaceState"],
+ get defaultValue() {
+ return {};
+ },
+ },
+ {
+ key: "stencilBack",
+ converter: webidl.converters["GPUStencilFaceState"],
+ get defaultValue() {
+ return {};
+ },
+ },
+ {
+ key: "stencilReadMask",
+ converter: webidl.converters["GPUStencilValue"],
+ defaultValue: 0xFFFFFFFF,
+ },
+ {
+ key: "stencilWriteMask",
+ converter: webidl.converters["GPUStencilValue"],
+ defaultValue: 0xFFFFFFFF,
+ },
+ {
+ key: "depthBias",
+ converter: webidl.converters["GPUDepthBias"],
+ defaultValue: 0,
+ },
+ {
+ key: "depthBiasSlopeScale",
+ converter: webidl.converters["float"],
+ defaultValue: 0,
+ },
+ {
+ key: "depthBiasClamp",
+ converter: webidl.converters["float"],
+ defaultValue: 0,
+ },
+ ];
+ webidl.converters["GPUDepthStencilState"] = webidl.createDictionaryConverter(
+ "GPUDepthStencilState",
+ dictMembersGPUDepthStencilState,
+ );
+
+ // TYPEDEF: GPUSampleMask
+ webidl.converters["GPUSampleMask"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // DICTIONARY: GPUMultisampleState
+ const dictMembersGPUMultisampleState = [
+ {
+ key: "count",
+ converter: webidl.converters["GPUSize32"],
+ defaultValue: 1,
+ },
+ {
+ key: "mask",
+ converter: webidl.converters["GPUSampleMask"],
+ defaultValue: 0xFFFFFFFF,
+ },
+ {
+ key: "alphaToCoverageEnabled",
+ converter: webidl.converters["boolean"],
+ defaultValue: false,
+ },
+ ];
+ webidl.converters["GPUMultisampleState"] = webidl.createDictionaryConverter(
+ "GPUMultisampleState",
+ dictMembersGPUMultisampleState,
+ );
+
+ // ENUM: GPUBlendFactor
+ webidl.converters["GPUBlendFactor"] = webidl.createEnumConverter(
+ "GPUBlendFactor",
+ [
+ "zero",
+ "one",
+ "src",
+ "one-minus-src",
+ "src-alpha",
+ "one-minus-src-alpha",
+ "dst",
+ "one-minus-dst",
+ "dst-alpha",
+ "one-minus-dst-alpha",
+ "src-alpha-saturated",
+ "constant",
+ "one-minus-constant",
+ ],
+ );
+
+ // ENUM: GPUBlendOperation
+ webidl.converters["GPUBlendOperation"] = webidl.createEnumConverter(
+ "GPUBlendOperation",
+ [
+ "add",
+ "subtract",
+ "reverse-subtract",
+ "min",
+ "max",
+ ],
+ );
+
+ // DICTIONARY: GPUBlendComponent
+ const dictMembersGPUBlendComponent = [
+ {
+ key: "srcFactor",
+ converter: webidl.converters["GPUBlendFactor"],
+ defaultValue: "one",
+ },
+ {
+ key: "dstFactor",
+ converter: webidl.converters["GPUBlendFactor"],
+ defaultValue: "zero",
+ },
+ {
+ key: "operation",
+ converter: webidl.converters["GPUBlendOperation"],
+ defaultValue: "add",
+ },
+ ];
+ webidl.converters["GPUBlendComponent"] = webidl.createDictionaryConverter(
+ "GPUBlendComponent",
+ dictMembersGPUBlendComponent,
+ );
+
+ // DICTIONARY: GPUBlendState
+ const dictMembersGPUBlendState = [
+ {
+ key: "color",
+ converter: webidl.converters["GPUBlendComponent"],
+ required: true,
+ },
+ {
+ key: "alpha",
+ converter: webidl.converters["GPUBlendComponent"],
+ required: true,
+ },
+ ];
+ webidl.converters["GPUBlendState"] = webidl.createDictionaryConverter(
+ "GPUBlendState",
+ dictMembersGPUBlendState,
+ );
+
+ // TYPEDEF: GPUColorWriteFlags
+ webidl.converters["GPUColorWriteFlags"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // DICTIONARY: GPUColorTargetState
+ const dictMembersGPUColorTargetState = [
+ {
+ key: "format",
+ converter: webidl.converters["GPUTextureFormat"],
+ required: true,
+ },
+ { key: "blend", converter: webidl.converters["GPUBlendState"] },
+ {
+ key: "writeMask",
+ converter: webidl.converters["GPUColorWriteFlags"],
+ defaultValue: 0xF,
+ },
+ ];
+ webidl.converters["GPUColorTargetState"] = webidl.createDictionaryConverter(
+ "GPUColorTargetState",
+ dictMembersGPUColorTargetState,
+ );
+
+ // DICTIONARY: GPUFragmentState
+ const dictMembersGPUFragmentState = [
+ {
+ key: "targets",
+ converter: webidl.createSequenceConverter(
+ webidl.converters["GPUColorTargetState"],
+ ),
+ required: true,
+ },
+ ];
+ webidl.converters["GPUFragmentState"] = webidl.createDictionaryConverter(
+ "GPUFragmentState",
+ dictMembersGPUProgrammableStage,
+ dictMembersGPUFragmentState,
+ );
+
+ // DICTIONARY: GPURenderPipelineDescriptor
+ const dictMembersGPURenderPipelineDescriptor = [
+ {
+ key: "vertex",
+ converter: webidl.converters["GPUVertexState"],
+ required: true,
+ },
+ {
+ key: "primitive",
+ converter: webidl.converters["GPUPrimitiveState"],
+ get defaultValue() {
+ return {};
+ },
+ },
+ {
+ key: "depthStencil",
+ converter: webidl.converters["GPUDepthStencilState"],
+ },
+ {
+ key: "multisample",
+ converter: webidl.converters["GPUMultisampleState"],
+ get defaultValue() {
+ return {};
+ },
+ },
+ { key: "fragment", converter: webidl.converters["GPUFragmentState"] },
+ ];
+ webidl.converters["GPURenderPipelineDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPURenderPipelineDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUPipelineDescriptorBase,
+ dictMembersGPURenderPipelineDescriptor,
+ );
+
+ // INTERFACE: GPUColorWrite
+ webidl.converters.GPUColorWrite = webidl.createInterfaceConverter(
+ "GPUColorWrite",
+ GPUColorWrite.prototype,
+ );
+
+ // INTERFACE: GPUCommandBuffer
+ webidl.converters.GPUCommandBuffer = webidl.createInterfaceConverter(
+ "GPUCommandBuffer",
+ GPUCommandBuffer.prototype,
+ );
+ webidl.converters["sequence<GPUCommandBuffer>"] = webidl
+ .createSequenceConverter(webidl.converters["GPUCommandBuffer"]);
+
+ // DICTIONARY: GPUCommandBufferDescriptor
+ const dictMembersGPUCommandBufferDescriptor = [];
+ webidl.converters["GPUCommandBufferDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPUCommandBufferDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUCommandBufferDescriptor,
+ );
+
+ // INTERFACE: GPUCommandEncoder
+ webidl.converters.GPUCommandEncoder = webidl.createInterfaceConverter(
+ "GPUCommandEncoder",
+ GPUCommandEncoder.prototype,
+ );
+
+ // DICTIONARY: GPUCommandEncoderDescriptor
+ const dictMembersGPUCommandEncoderDescriptor = [];
+ webidl.converters["GPUCommandEncoderDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPUCommandEncoderDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUCommandEncoderDescriptor,
+ );
+
+ // DICTIONARY: GPUImageDataLayout
+ const dictMembersGPUImageDataLayout = [
+ {
+ key: "offset",
+ converter: webidl.converters["GPUSize64"],
+ defaultValue: 0,
+ },
+ { key: "bytesPerRow", converter: webidl.converters["GPUSize32"] },
+ { key: "rowsPerImage", converter: webidl.converters["GPUSize32"] },
+ ];
+ webidl.converters["GPUImageDataLayout"] = webidl.createDictionaryConverter(
+ "GPUImageDataLayout",
+ dictMembersGPUImageDataLayout,
+ );
+
+ // DICTIONARY: GPUImageCopyBuffer
+ const dictMembersGPUImageCopyBuffer = [
+ {
+ key: "buffer",
+ converter: webidl.converters["GPUBuffer"],
+ required: true,
+ },
+ ];
+ webidl.converters["GPUImageCopyBuffer"] = webidl.createDictionaryConverter(
+ "GPUImageCopyBuffer",
+ dictMembersGPUImageDataLayout,
+ dictMembersGPUImageCopyBuffer,
+ );
+
+ // DICTIONARY: GPUOrigin3DDict
+ const dictMembersGPUOrigin3DDict = [
+ {
+ key: "x",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 0,
+ },
+ {
+ key: "y",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 0,
+ },
+ {
+ key: "z",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 0,
+ },
+ ];
+ webidl.converters["GPUOrigin3DDict"] = webidl.createDictionaryConverter(
+ "GPUOrigin3DDict",
+ dictMembersGPUOrigin3DDict,
+ );
+
+ // TYPEDEF: GPUOrigin3D
+ webidl.converters["GPUOrigin3D"] = (V, opts) => {
+ // Union for (sequence<GPUIntegerCoordinate> or GPUOrigin3DDict)
+ if (V === null || V === undefined) {
+ return webidl.converters["GPUOrigin3DDict"](V, opts);
+ }
+ if (typeof V === "object") {
+ const method = V[SymbolIterator];
+ if (method !== undefined) {
+ return webidl.converters["sequence<GPUIntegerCoordinate>"](V, opts);
+ }
+ return webidl.converters["GPUOrigin3DDict"](V, opts);
+ }
+ throw webidl.makeException(
+ TypeError,
+ "can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin3DDict.",
+ opts,
+ );
+ };
+
+ // DICTIONARY: GPUImageCopyTexture
+ const dictMembersGPUImageCopyTexture = [
+ {
+ key: "texture",
+ converter: webidl.converters["GPUTexture"],
+ required: true,
+ },
+ {
+ key: "mipLevel",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 0,
+ },
+ {
+ key: "origin",
+ converter: webidl.converters["GPUOrigin3D"],
+ get defaultValue() {
+ return {};
+ },
+ },
+ {
+ key: "aspect",
+ converter: webidl.converters["GPUTextureAspect"],
+ defaultValue: "all",
+ },
+ ];
+ webidl.converters["GPUImageCopyTexture"] = webidl.createDictionaryConverter(
+ "GPUImageCopyTexture",
+ dictMembersGPUImageCopyTexture,
+ );
+
+ // DICTIONARY: GPUOrigin2DDict
+ const dictMembersGPUOrigin2DDict = [
+ {
+ key: "x",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 0,
+ },
+ {
+ key: "y",
+ converter: webidl.converters["GPUIntegerCoordinate"],
+ defaultValue: 0,
+ },
+ ];
+ webidl.converters["GPUOrigin2DDict"] = webidl.createDictionaryConverter(
+ "GPUOrigin2DDict",
+ dictMembersGPUOrigin2DDict,
+ );
+
+ // TYPEDEF: GPUOrigin2D
+ webidl.converters["GPUOrigin2D"] = (V, opts) => {
+ // Union for (sequence<GPUIntegerCoordinate> or GPUOrigin2DDict)
+ if (V === null || V === undefined) {
+ return webidl.converters["GPUOrigin2DDict"](V, opts);
+ }
+ if (typeof V === "object") {
+ const method = V[SymbolIterator];
+ if (method !== undefined) {
+ return webidl.converters["sequence<GPUIntegerCoordinate>"](V, opts);
+ }
+ return webidl.converters["GPUOrigin2DDict"](V, opts);
+ }
+ throw webidl.makeException(
+ TypeError,
+ "can not be converted to sequence<GPUIntegerCoordinate> or GPUOrigin2DDict.",
+ opts,
+ );
+ };
+
+ // INTERFACE: GPUComputePassEncoder
+ webidl.converters.GPUComputePassEncoder = webidl.createInterfaceConverter(
+ "GPUComputePassEncoder",
+ GPUComputePassEncoder.prototype,
+ );
+
+ // DICTIONARY: GPUComputePassDescriptor
+ const dictMembersGPUComputePassDescriptor = [];
+ webidl.converters["GPUComputePassDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPUComputePassDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUComputePassDescriptor,
+ );
+
+ // INTERFACE: GPURenderPassEncoder
+ webidl.converters.GPURenderPassEncoder = webidl.createInterfaceConverter(
+ "GPURenderPassEncoder",
+ GPURenderPassEncoder.prototype,
+ );
+
+ // ENUM: GPULoadOp
+ webidl.converters["GPULoadOp"] = webidl.createEnumConverter("GPULoadOp", [
+ "load",
+ ]);
+
+ // DICTIONARY: GPUColorDict
+ const dictMembersGPUColorDict = [
+ { key: "r", converter: webidl.converters["double"], required: true },
+ { key: "g", converter: webidl.converters["double"], required: true },
+ { key: "b", converter: webidl.converters["double"], required: true },
+ { key: "a", converter: webidl.converters["double"], required: true },
+ ];
+ webidl.converters["GPUColorDict"] = webidl.createDictionaryConverter(
+ "GPUColorDict",
+ dictMembersGPUColorDict,
+ );
+
+ // TYPEDEF: GPUColor
+ webidl.converters["GPUColor"] = (V, opts) => {
+ // Union for (sequence<double> or GPUColorDict)
+ if (V === null || V === undefined) {
+ return webidl.converters["GPUColorDict"](V, opts);
+ }
+ if (typeof V === "object") {
+ const method = V[SymbolIterator];
+ if (method !== undefined) {
+ return webidl.converters["sequence<double>"](V, opts);
+ }
+ return webidl.converters["GPUColorDict"](V, opts);
+ }
+ throw webidl.makeException(
+ TypeError,
+ "can not be converted to sequence<double> or GPUColorDict.",
+ opts,
+ );
+ };
+
+ // ENUM: GPUStoreOp
+ webidl.converters["GPUStoreOp"] = webidl.createEnumConverter("GPUStoreOp", [
+ "store",
+ "discard",
+ ]);
+
+ // DICTIONARY: GPURenderPassColorAttachment
+ const dictMembersGPURenderPassColorAttachment = [
+ {
+ key: "view",
+ converter: webidl.converters["GPUTextureView"],
+ required: true,
+ },
+ { key: "resolveTarget", converter: webidl.converters["GPUTextureView"] },
+ {
+ key: "loadValue",
+ converter: webidl.converters.any, /** put union here! **/
+ required: true,
+ },
+ {
+ key: "storeOp",
+ converter: webidl.converters["GPUStoreOp"],
+ required: true,
+ },
+ ];
+ webidl.converters["GPURenderPassColorAttachment"] = webidl
+ .createDictionaryConverter(
+ "GPURenderPassColorAttachment",
+ dictMembersGPURenderPassColorAttachment,
+ );
+
+ // DICTIONARY: GPURenderPassDepthStencilAttachment
+ const dictMembersGPURenderPassDepthStencilAttachment = [
+ {
+ key: "view",
+ converter: webidl.converters["GPUTextureView"],
+ required: true,
+ },
+ {
+ key: "depthLoadValue",
+ converter: webidl.converters.any, /** put union here! **/
+ required: true,
+ },
+ {
+ key: "depthStoreOp",
+ converter: webidl.converters["GPUStoreOp"],
+ required: true,
+ },
+ {
+ key: "depthReadOnly",
+ converter: webidl.converters["boolean"],
+ defaultValue: false,
+ },
+ {
+ key: "stencilLoadValue",
+ converter: webidl.converters.any, /** put union here! **/
+ required: true,
+ },
+ {
+ key: "stencilStoreOp",
+ converter: webidl.converters["GPUStoreOp"],
+ required: true,
+ },
+ {
+ key: "stencilReadOnly",
+ converter: webidl.converters["boolean"],
+ defaultValue: false,
+ },
+ ];
+ webidl.converters["GPURenderPassDepthStencilAttachment"] = webidl
+ .createDictionaryConverter(
+ "GPURenderPassDepthStencilAttachment",
+ dictMembersGPURenderPassDepthStencilAttachment,
+ );
+
+ // INTERFACE: GPUQuerySet
+ webidl.converters.GPUQuerySet = webidl.createInterfaceConverter(
+ "GPUQuerySet",
+ GPUQuerySet.prototype,
+ );
+
+ // DICTIONARY: GPURenderPassDescriptor
+ const dictMembersGPURenderPassDescriptor = [
+ {
+ key: "colorAttachments",
+ converter: webidl.createSequenceConverter(
+ webidl.converters["GPURenderPassColorAttachment"],
+ ),
+ required: true,
+ },
+ {
+ key: "depthStencilAttachment",
+ converter: webidl.converters["GPURenderPassDepthStencilAttachment"],
+ },
+ { key: "occlusionQuerySet", converter: webidl.converters["GPUQuerySet"] },
+ ];
+ webidl.converters["GPURenderPassDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPURenderPassDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPURenderPassDescriptor,
+ );
+
+ // INTERFACE: GPURenderBundle
+ webidl.converters.GPURenderBundle = webidl.createInterfaceConverter(
+ "GPURenderBundle",
+ GPURenderBundle.prototype,
+ );
+ webidl.converters["sequence<GPURenderBundle>"] = webidl
+ .createSequenceConverter(webidl.converters["GPURenderBundle"]);
+
+ // DICTIONARY: GPURenderBundleDescriptor
+ const dictMembersGPURenderBundleDescriptor = [];
+ webidl.converters["GPURenderBundleDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPURenderBundleDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPURenderBundleDescriptor,
+ );
+
+ // INTERFACE: GPURenderBundleEncoder
+ webidl.converters.GPURenderBundleEncoder = webidl.createInterfaceConverter(
+ "GPURenderBundleEncoder",
+ GPURenderBundleEncoder.prototype,
+ );
+
+ // DICTIONARY: GPURenderPassLayout
+ const dictMembersGPURenderPassLayout = [
+ {
+ key: "colorFormats",
+ converter: webidl.createSequenceConverter(
+ webidl.converters["GPUTextureFormat"],
+ ),
+ required: true,
+ },
+ {
+ key: "depthStencilFormat",
+ converter: webidl.converters["GPUTextureFormat"],
+ },
+ {
+ key: "sampleCount",
+ converter: webidl.converters["GPUSize32"],
+ defaultValue: 1,
+ },
+ ];
+ webidl.converters["GPURenderPassLayout"] = webidl
+ .createDictionaryConverter(
+ "GPURenderPassLayout",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPURenderPassLayout,
+ );
+
+ // DICTIONARY: GPURenderBundleEncoderDescriptor
+ const dictMembersGPURenderBundleEncoderDescriptor = [
+ {
+ key: "depthReadOnly",
+ converter: webidl.converters.boolean,
+ defaultValue: false,
+ },
+ {
+ key: "stencilReadOnly",
+ converter: webidl.converters.boolean,
+ defaultValue: false,
+ },
+ ];
+ webidl.converters["GPURenderBundleEncoderDescriptor"] = webidl
+ .createDictionaryConverter(
+ "GPURenderBundleEncoderDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPURenderPassLayout,
+ dictMembersGPURenderBundleEncoderDescriptor,
+ );
+
+ // INTERFACE: GPUQueue
+ webidl.converters.GPUQueue = webidl.createInterfaceConverter(
+ "GPUQueue",
+ GPUQueue.prototype,
+ );
+
+ // ENUM: GPUQueryType
+ webidl.converters["GPUQueryType"] = webidl.createEnumConverter(
+ "GPUQueryType",
+ [
+ "occlusion",
+ "pipeline-statistics",
+ "timestamp",
+ ],
+ );
+
+ // ENUM: GPUPipelineStatisticName
+ webidl.converters["GPUPipelineStatisticName"] = webidl.createEnumConverter(
+ "GPUPipelineStatisticName",
+ [
+ "vertex-shader-invocations",
+ "clipper-invocations",
+ "clipper-primitives-out",
+ "fragment-shader-invocations",
+ "compute-shader-invocations",
+ ],
+ );
+
+ // DICTIONARY: GPUQuerySetDescriptor
+ const dictMembersGPUQuerySetDescriptor = [
+ {
+ key: "type",
+ converter: webidl.converters["GPUQueryType"],
+ required: true,
+ },
+ { key: "count", converter: webidl.converters["GPUSize32"], required: true },
+ {
+ key: "pipelineStatistics",
+ converter: webidl.createSequenceConverter(
+ webidl.converters["GPUPipelineStatisticName"],
+ ),
+ get defaultValue() {
+ return [];
+ },
+ },
+ ];
+ webidl.converters["GPUQuerySetDescriptor"] = webidl.createDictionaryConverter(
+ "GPUQuerySetDescriptor",
+ dictMembersGPUObjectDescriptorBase,
+ dictMembersGPUQuerySetDescriptor,
+ );
+
+ // ENUM: GPUDeviceLostReason
+ webidl.converters["GPUDeviceLostReason"] = webidl.createEnumConverter(
+ "GPUDeviceLostReason",
+ [
+ "destroyed",
+ ],
+ );
+
+ // // INTERFACE: GPUDeviceLostInfo
+ // webidl.converters.GPUDeviceLostInfo = webidl.createInterfaceConverter(
+ // "GPUDeviceLostInfo",
+ // GPUDeviceLostInfo.prototype,
+ // );
+
+ // ENUM: GPUErrorFilter
+ webidl.converters["GPUErrorFilter"] = webidl.createEnumConverter(
+ "GPUErrorFilter",
+ [
+ "out-of-memory",
+ "validation",
+ ],
+ );
+
+ // INTERFACE: GPUOutOfMemoryError
+ webidl.converters.GPUOutOfMemoryError = webidl.createInterfaceConverter(
+ "GPUOutOfMemoryError",
+ GPUOutOfMemoryError.prototype,
+ );
+
+ // INTERFACE: GPUValidationError
+ webidl.converters.GPUValidationError = webidl.createInterfaceConverter(
+ "GPUValidationError",
+ GPUValidationError.prototype,
+ );
+
+ // TYPEDEF: GPUError
+ webidl.converters["GPUError"] = webidl.converters.any /** put union here! **/;
+
+ // // INTERFACE: GPUUncapturedErrorEvent
+ // webidl.converters.GPUUncapturedErrorEvent = webidl.createInterfaceConverter(
+ // "GPUUncapturedErrorEvent",
+ // GPUUncapturedErrorEvent.prototype,
+ // );
+
+ // DICTIONARY: GPUUncapturedErrorEventInit
+ const dictMembersGPUUncapturedErrorEventInit = [
+ { key: "error", converter: webidl.converters["GPUError"], required: true },
+ ];
+ webidl.converters["GPUUncapturedErrorEventInit"] = webidl
+ .createDictionaryConverter(
+ "GPUUncapturedErrorEventInit",
+ // dictMembersEventInit,
+ dictMembersGPUUncapturedErrorEventInit,
+ );
+
+ // TYPEDEF: GPUBufferDynamicOffset
+ webidl.converters["GPUBufferDynamicOffset"] = (V, opts) =>
+ webidl.converters["unsigned long"](V, { ...opts, enforceRange: true });
+
+ // TYPEDEF: GPUSignedOffset32
+ webidl.converters["GPUSignedOffset32"] = (V, opts) =>
+ webidl.converters["long"](V, { ...opts, enforceRange: true });
+
+ // TYPEDEF: GPUFlagsConstant
+ webidl.converters["GPUFlagsConstant"] = webidl.converters["unsigned long"];
+})(this);