diff options
author | Bartek IwaĆczuk <biwanczuk@gmail.com> | 2023-02-14 17:38:45 +0100 |
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committer | GitHub <noreply@github.com> | 2023-02-14 17:38:45 +0100 |
commit | d47147fb6ad229b1c039aff9d0959b6e281f4df5 (patch) | |
tree | 6e9e790f2b9bc71b5f0c9c7e64b95cae31579d58 /ext/node/polyfills/_zlib_binding.mjs | |
parent | 1d00bbe47e2ca14e2d2151518e02b2324461a065 (diff) |
feat(ext/node): embed std/node into the snapshot (#17724)
This commit moves "deno_std/node" in "ext/node" crate. The code is
transpiled and snapshotted during the build process.
During the first pass a minimal amount of work was done to create the
snapshot, a lot of code in "ext/node" depends on presence of "Deno"
global. This code will be gradually fixed in the follow up PRs to migrate
it to import relevant APIs from "internal:" modules.
Currently the code from snapshot is not used in any way, and all
Node/npm compatibility still uses code from
"https://deno.land/std/node" (or from the location specified by
"DENO_NODE_COMPAT_URL"). This will also be handled in a follow
up PRs.
---------
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
Diffstat (limited to 'ext/node/polyfills/_zlib_binding.mjs')
-rw-r--r-- | ext/node/polyfills/_zlib_binding.mjs | 511 |
1 files changed, 511 insertions, 0 deletions
diff --git a/ext/node/polyfills/_zlib_binding.mjs b/ext/node/polyfills/_zlib_binding.mjs new file mode 100644 index 000000000..0286fefd5 --- /dev/null +++ b/ext/node/polyfills/_zlib_binding.mjs @@ -0,0 +1,511 @@ +// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license. +// Copyright (c) 2014-2015 Devon Govett <devongovett@gmail.com> +// Forked from https://github.com/browserify/browserify-zlib + +// deno-lint-ignore-file + +import assert from "internal:deno_node/polyfills/assert.ts"; +import { constants, zlib_deflate, zlib_inflate, Zstream } from "internal:deno_node/polyfills/_pako.mjs"; +import { nextTick } from "internal:deno_node/polyfills/_next_tick.ts"; + +export const Z_NO_FLUSH = constants.Z_NO_FLUSH; +export const Z_PARTIAL_FLUSH = constants.Z_PARTIAL_FLUSH; +export const Z_SYNC_FLUSH = constants.Z_SYNC_FLUSH; +export const Z_FULL_FLUSH = constants.Z_FULL_FLUSH; +export const Z_FINISH = constants.Z_FINISH; +export const Z_BLOCK = constants.Z_BLOCK; +export const Z_TREES = constants.Z_TREES; +export const Z_OK = constants.Z_OK; +export const Z_STREAM_END = constants.Z_STREAM_END; +export const Z_NEED_DICT = constants.Z_NEED_DICT; +export const Z_ERRNO = constants.Z_ERRNO; +export const Z_STREAM_ERROR = constants.Z_STREAM_ERROR; +export const Z_DATA_ERROR = constants.Z_DATA_ERROR; +export const Z_MEM_ERROR = constants.Z_MEM_ERROR; +export const Z_BUF_ERROR = constants.Z_BUF_ERROR; +export const Z_VERSION_ERROR = constants.Z_VERSION_ERROR; +export const Z_NO_COMPRESSION = constants.Z_NO_COMPRESSION; +export const Z_BEST_SPEED = constants.Z_BEST_SPEED; +export const Z_BEST_COMPRESSION = constants.Z_BEST_COMPRESSION; +export const Z_DEFAULT_COMPRESSION = constants.Z_DEFAULT_COMPRESSION; +export const Z_FILTERED = constants.Z_FILTERED; +export const Z_HUFFMAN_ONLY = constants.Z_HUFFMAN_ONLYZ_FILTERED; +export const Z_RLE = constants.Z_RLE; +export const Z_FIXED = constants.Z_FIXED; +export const Z_DEFAULT_STRATEGY = constants.Z_DEFAULT_STRATEGY; +export const Z_BINARY = constants.Z_BINARY; +export const Z_TEXT = constants.Z_TEXT; +export const Z_UNKNOWN = constants.Z_UNKNOWN; +export const Z_DEFLATED = constants.Z_DEFLATED; + +// zlib modes +export const NONE = 0; +export const DEFLATE = 1; +export const INFLATE = 2; +export const GZIP = 3; +export const GUNZIP = 4; +export const DEFLATERAW = 5; +export const INFLATERAW = 6; +export const UNZIP = 7; + +var GZIP_HEADER_ID1 = 0x1f; +var GZIP_HEADER_ID2 = 0x8b; + +/** + * Emulate Node's zlib C++ layer for use by the JS layer in index.js + */ +function Zlib(mode) { + if (typeof mode !== "number" || mode < DEFLATE || mode > UNZIP) { + throw new TypeError("Bad argument"); + } + + this.dictionary = null; + this.err = 0; + this.flush = 0; + this.init_done = false; + this.level = 0; + this.memLevel = 0; + this.mode = mode; + this.strategy = 0; + this.windowBits = 0; + this.write_in_progress = false; + this.pending_close = false; + this.gzip_id_bytes_read = 0; +} + +Zlib.prototype.close = function () { + if (this.write_in_progress) { + this.pending_close = true; + return; + } + + this.pending_close = false; + + assert(this.init_done, "close before init"); + assert(this.mode <= UNZIP); + + if (this.mode === DEFLATE || this.mode === GZIP || this.mode === DEFLATERAW) { + zlib_deflate.deflateEnd(this.strm); + } else if ( + this.mode === INFLATE || this.mode === GUNZIP || this.mode === INFLATERAW || + this.mode === UNZIP + ) { + zlib_inflate.inflateEnd(this.strm); + } + + this.mode = NONE; + + this.dictionary = null; +}; + +Zlib.prototype.write = function ( + flush, + input, + in_off, + in_len, + out, + out_off, + out_len, +) { + return this._write(true, flush, input, in_off, in_len, out, out_off, out_len); +}; + +Zlib.prototype.writeSync = function ( + flush, + input, + in_off, + in_len, + out, + out_off, + out_len, +) { + return this._write( + false, + flush, + input, + in_off, + in_len, + out, + out_off, + out_len, + ); +}; + +Zlib.prototype._write = function ( + async, + flush, + input, + in_off, + in_len, + out, + out_off, + out_len, +) { + assert.equal(arguments.length, 8); + + assert(this.init_done, "write before init"); + assert(this.mode !== NONE, "already finalized"); + assert.equal(false, this.write_in_progress, "write already in progress"); + assert.equal(false, this.pending_close, "close is pending"); + + this.write_in_progress = true; + + assert.equal(false, flush === undefined, "must provide flush value"); + + this.write_in_progress = true; + + if ( + flush !== Z_NO_FLUSH && flush !== Z_PARTIAL_FLUSH && + flush !== Z_SYNC_FLUSH && flush !== Z_FULL_FLUSH && flush !== Z_FINISH && + flush !== Z_BLOCK + ) { + throw new Error("Invalid flush value"); + } + + if (input == null) { + input = Buffer.alloc(0); + in_len = 0; + in_off = 0; + } + + this.strm.avail_in = in_len; + this.strm.input = input; + this.strm.next_in = in_off; + this.strm.avail_out = out_len; + this.strm.output = out; + this.strm.next_out = out_off; + this.flush = flush; + + if (!async) { + // sync version + this._process(); + + if (this._checkError()) { + return this._afterSync(); + } + return; + } + + // async version + var self = this; + nextTick(function () { + self._process(); + self._after(); + }); + + return this; +}; + +Zlib.prototype._afterSync = function () { + var avail_out = this.strm.avail_out; + var avail_in = this.strm.avail_in; + + this.write_in_progress = false; + + return [avail_in, avail_out]; +}; + +Zlib.prototype._process = function () { + var next_expected_header_byte = null; + + // If the avail_out is left at 0, then it means that it ran out + // of room. If there was avail_out left over, then it means + // that all of the input was consumed. + switch (this.mode) { + case DEFLATE: + case GZIP: + case DEFLATERAW: + this.err = zlib_deflate.deflate(this.strm, this.flush); + break; + case UNZIP: + if (this.strm.avail_in > 0) { + next_expected_header_byte = this.strm.next_in; + } + + switch (this.gzip_id_bytes_read) { + case 0: + if (next_expected_header_byte === null) { + break; + } + + if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) { + this.gzip_id_bytes_read = 1; + next_expected_header_byte++; + + if (this.strm.avail_in === 1) { + // The only available byte was already read. + break; + } + } else { + this.mode = INFLATE; + break; + } + + // fallthrough + + case 1: + if (next_expected_header_byte === null) { + break; + } + + if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) { + this.gzip_id_bytes_read = 2; + this.mode = GUNZIP; + } else { + // There is no actual difference between INFLATE and INFLATERAW + // (after initialization). + this.mode = INFLATE; + } + + break; + default: + throw new Error("invalid number of gzip magic number bytes read"); + } + + // fallthrough + + case INFLATE: + case GUNZIP: + case INFLATERAW: + this.err = zlib_inflate.inflate(this.strm, this.flush); + + // If data was encoded with dictionary + if (this.err === Z_NEED_DICT && this.dictionary) { + // Load it + this.err = zlib_inflate.inflateSetDictionary( + this.strm, + this.dictionary, + ); + if (this.err === Z_OK) { + // And try to decode again + this.err = zlib_inflate.inflate(this.strm, this.flush); + } else if (this.err === Z_DATA_ERROR) { + // Both inflateSetDictionary() and inflate() return Z_DATA_ERROR. + // Make it possible for After() to tell a bad dictionary from bad + // input. + this.err = Z_NEED_DICT; + } + } + while ( + this.strm.avail_in > 0 && this.mode === GUNZIP && + this.err === Z_STREAM_END && this.strm.next_in[0] !== 0x00 + ) { + // Bytes remain in input buffer. Perhaps this is another compressed + // member in the same archive, or just trailing garbage. + // Trailing zero bytes are okay, though, since they are frequently + // used for padding. + + this.reset(); + this.err = zlib_inflate.inflate(this.strm, this.flush); + } + break; + default: + throw new Error("Unknown mode " + this.mode); + } +}; + +Zlib.prototype._checkError = function () { + // Acceptable error states depend on the type of zlib stream. + switch (this.err) { + case Z_OK: + case Z_BUF_ERROR: + if (this.strm.avail_out !== 0 && this.flush === Z_FINISH) { + this._error("unexpected end of file"); + return false; + } + break; + case Z_STREAM_END: + // normal statuses, not fatal + break; + case Z_NEED_DICT: + if (this.dictionary == null) { + this._error("Missing dictionary"); + } else { + this._error("Bad dictionary"); + } + return false; + default: + // something else. + this._error("Zlib error"); + return false; + } + + return true; +}; + +Zlib.prototype._after = function () { + if (!this._checkError()) { + return; + } + + var avail_out = this.strm.avail_out; + var avail_in = this.strm.avail_in; + + this.write_in_progress = false; + + // call the write() cb + this.callback(avail_in, avail_out); + + if (this.pending_close) { + this.close(); + } +}; + +Zlib.prototype._error = function (message) { + if (this.strm.msg) { + message = this.strm.msg; + } + this.onerror(message, this.err); + + // no hope of rescue. + this.write_in_progress = false; + if (this.pending_close) { + this.close(); + } +}; + +Zlib.prototype.init = function ( + windowBits, + level, + memLevel, + strategy, + dictionary, +) { + assert( + arguments.length === 4 || arguments.length === 5, + "init(windowBits, level, memLevel, strategy, [dictionary])", + ); + + assert(windowBits >= 8 && windowBits <= 15, "invalid windowBits"); + assert(level >= -1 && level <= 9, "invalid compression level"); + + assert(memLevel >= 1 && memLevel <= 9, "invalid memlevel"); + + assert( + strategy === Z_FILTERED || strategy === Z_HUFFMAN_ONLY || + strategy === Z_RLE || strategy === Z_FIXED || + strategy === Z_DEFAULT_STRATEGY, + "invalid strategy", + ); + + this._init(level, windowBits, memLevel, strategy, dictionary); + this._setDictionary(); +}; + +Zlib.prototype.params = function () { + throw new Error("deflateParams Not supported"); +}; + +Zlib.prototype.reset = function () { + this._reset(); + this._setDictionary(); +}; + +Zlib.prototype._init = function ( + level, + windowBits, + memLevel, + strategy, + dictionary, +) { + this.level = level; + this.windowBits = windowBits; + this.memLevel = memLevel; + this.strategy = strategy; + + this.flush = Z_NO_FLUSH; + + this.err = Z_OK; + + if (this.mode === GZIP || this.mode === GUNZIP) { + this.windowBits += 16; + } + + if (this.mode === UNZIP) { + this.windowBits += 32; + } + + if (this.mode === DEFLATERAW || this.mode === INFLATERAW) { + this.windowBits = -1 * this.windowBits; + } + + this.strm = new Zstream(); + + switch (this.mode) { + case DEFLATE: + case GZIP: + case DEFLATERAW: + this.err = zlib_deflate.deflateInit2( + this.strm, + this.level, + Z_DEFLATED, + this.windowBits, + this.memLevel, + this.strategy, + ); + break; + case INFLATE: + case GUNZIP: + case INFLATERAW: + case UNZIP: + this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits); + break; + default: + throw new Error("Unknown mode " + this.mode); + } + + if (this.err !== Z_OK) { + this._error("Init error"); + } + + this.dictionary = dictionary; + + this.write_in_progress = false; + this.init_done = true; +}; + +Zlib.prototype._setDictionary = function () { + if (this.dictionary == null) { + return; + } + + this.err = Z_OK; + + switch (this.mode) { + case DEFLATE: + case DEFLATERAW: + this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary); + break; + default: + break; + } + + if (this.err !== Z_OK) { + this._error("Failed to set dictionary"); + } +}; + +Zlib.prototype._reset = function () { + this.err = Z_OK; + + switch (this.mode) { + case DEFLATE: + case DEFLATERAW: + case GZIP: + this.err = zlib_deflate.deflateReset(this.strm); + break; + case INFLATE: + case INFLATERAW: + case GUNZIP: + this.err = zlib_inflate.inflateReset(this.strm); + break; + default: + break; + } + + if (this.err !== Z_OK) { + this._error("Failed to reset stream"); + } +}; + +export { Zlib }; |