diff options
author | David Sherret <dsherret@users.noreply.github.com> | 2022-12-07 12:59:59 -0500 |
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committer | GitHub <noreply@github.com> | 2022-12-07 12:59:59 -0500 |
commit | f4385866f89e0abd3f5f1b0281abf00f1c562be9 (patch) | |
tree | 3400cc38b77f1217250d671481a4113e141a80f9 /cli/tsc/dts/lib.dom.iterable.d.ts | |
parent | 791e623c321dd9cc73263a64aa848af0111a812b (diff) |
feat: upgrade to TypeScript 4.9.3 (#16973)
Updated from: https://github.com/denoland/TypeScript/pull/2
Diffstat (limited to 'cli/tsc/dts/lib.dom.iterable.d.ts')
-rw-r--r-- | cli/tsc/dts/lib.dom.iterable.d.ts | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/cli/tsc/dts/lib.dom.iterable.d.ts b/cli/tsc/dts/lib.dom.iterable.d.ts index cde428dfc..9cd574ca5 100644 --- a/cli/tsc/dts/lib.dom.iterable.d.ts +++ b/cli/tsc/dts/lib.dom.iterable.d.ts @@ -46,6 +46,10 @@ interface Cache { addAll(requests: Iterable<RequestInfo>): Promise<void>; } +interface CanvasPath { + roundRect(x: number, y: number, w: number, h: number, radii?: number | DOMPointInit | Iterable<number | DOMPointInit>): void; +} + interface CanvasPathDrawingStyles { setLineDash(segments: Iterable<number>): void; } @@ -273,8 +277,8 @@ interface WEBGL_draw_buffers { interface WEBGL_multi_draw { multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void; multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, drawcount: GLsizei): void; - multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLint>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void; - multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLint>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, drawcount: GLsizei): void; + multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void; + multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, drawcount: GLsizei): void; } interface WebGL2RenderingContextBase { |