From f4385866f89e0abd3f5f1b0281abf00f1c562be9 Mon Sep 17 00:00:00 2001 From: David Sherret Date: Wed, 7 Dec 2022 12:59:59 -0500 Subject: feat: upgrade to TypeScript 4.9.3 (#16973) Updated from: https://github.com/denoland/TypeScript/pull/2 --- cli/tsc/dts/lib.dom.iterable.d.ts | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'cli/tsc/dts/lib.dom.iterable.d.ts') diff --git a/cli/tsc/dts/lib.dom.iterable.d.ts b/cli/tsc/dts/lib.dom.iterable.d.ts index cde428dfc..9cd574ca5 100644 --- a/cli/tsc/dts/lib.dom.iterable.d.ts +++ b/cli/tsc/dts/lib.dom.iterable.d.ts @@ -46,6 +46,10 @@ interface Cache { addAll(requests: Iterable): Promise; } +interface CanvasPath { + roundRect(x: number, y: number, w: number, h: number, radii?: number | DOMPointInit | Iterable): void; +} + interface CanvasPathDrawingStyles { setLineDash(segments: Iterable): void; } @@ -273,8 +277,8 @@ interface WEBGL_draw_buffers { interface WEBGL_multi_draw { multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable, firstsOffset: GLuint, countsList: Int32Array | Iterable, countsOffset: GLuint, instanceCountsList: Int32Array | Iterable, instanceCountsOffset: GLuint, drawcount: GLsizei): void; multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable, firstsOffset: GLuint, countsList: Int32Array | Iterable, countsOffset: GLuint, drawcount: GLsizei): void; - multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable, offsetsOffset: GLuint, instanceCountsList: Int32Array | Iterable, instanceCountsOffset: GLuint, drawcount: GLsizei): void; - multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable, offsetsOffset: GLuint, drawcount: GLsizei): void; + multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable, offsetsOffset: GLuint, instanceCountsList: Int32Array | Iterable, instanceCountsOffset: GLuint, drawcount: GLsizei): void; + multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable, offsetsOffset: GLuint, drawcount: GLsizei): void; } interface WebGL2RenderingContextBase { -- cgit v1.2.3