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// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.

// @ts-check
/// <reference path="../../core/lib.deno_core.d.ts" />
/// <reference path="../web/internal.d.ts" />
/// <reference path="../web/lib.deno_web.d.ts" />
/// <reference path="./lib.deno_webgpu.d.ts" />

import { core, primordials } from "ext:core/mod.js";
const {
  op_webgpu_surface_configure,
  op_webgpu_surface_get_current_texture,
  op_webgpu_surface_present,
} = core.ensureFastOps();
const {
  ObjectPrototypeIsPrototypeOf,
  Symbol,
  SymbolFor,
} = primordials;

import * as webidl from "ext:deno_webidl/00_webidl.js";
import { createFilteredInspectProxy } from "ext:deno_console/01_console.js";
import { loadWebGPU, webgpu } from "ext:deno_webgpu/00_init.js";

const _surfaceRid = Symbol("[[surfaceRid]]");
const _configuration = Symbol("[[configuration]]");
const _canvas = Symbol("[[canvas]]");
const _currentTexture = Symbol("[[currentTexture]]");
const _present = Symbol("[[present]]");
class GPUCanvasContext {
  /** @type {number} */
  [_surfaceRid];
  [_configuration];
  [_canvas];
  /** @type {GPUTexture | undefined} */
  [_currentTexture];

  get canvas() {
    webidl.assertBranded(this, GPUCanvasContextPrototype);
    return this[_canvas];
  }

  constructor() {
    webidl.illegalConstructor();
  }

  configure(configuration) {
    webidl.assertBranded(this, GPUCanvasContextPrototype);
    const prefix = "Failed to execute 'configure' on 'GPUCanvasContext'";
    webidl.requiredArguments(arguments.length, 1, { prefix });
    configuration = webidl.converters.GPUCanvasConfiguration(configuration, {
      prefix,
      context: "Argument 1",
    });

    const { _device, assertDevice } = webgpu;
    this[_device] = configuration.device[_device];
    this[_configuration] = configuration;
    const device = assertDevice(this, {
      prefix,
      context: "configuration.device",
    });

    const { err } = op_webgpu_surface_configure({
      surfaceRid: this[_surfaceRid],
      deviceRid: device.rid,
      format: configuration.format,
      viewFormats: configuration.viewFormats,
      usage: configuration.usage,
      width: configuration.width,
      height: configuration.height,
      alphaMode: configuration.alphaMode,
    });

    device.pushError(err);
  }

  unconfigure() {
    const { _device } = webgpu;

    webidl.assertBranded(this, GPUCanvasContextPrototype);

    this[_configuration] = null;
    this[_device] = null;
  }

  getCurrentTexture() {
    webidl.assertBranded(this, GPUCanvasContextPrototype);
    const prefix =
      "Failed to execute 'getCurrentTexture' on 'GPUCanvasContext'";

    if (this[_configuration] === null) {
      throw new DOMException("context is not configured.", "InvalidStateError");
    }
    const { createGPUTexture, assertDevice } = webgpu;

    const device = assertDevice(this, { prefix, context: "this" });

    if (this[_currentTexture]) {
      return this[_currentTexture];
    }

    const { rid } = op_webgpu_surface_get_current_texture(
      device.rid,
      this[_surfaceRid],
    );

    const texture = createGPUTexture(
      {
        size: {
          width: this[_configuration].width,
          height: this[_configuration].height,
          depthOrArrayLayers: 1,
        },
        mipLevelCount: 1,
        sampleCount: 1,
        dimension: "2d",
        format: this[_configuration].format,
        usage: this[_configuration].usage,
      },
      device,
      rid,
    );
    device.trackResource(texture);
    this[_currentTexture] = texture;
    return texture;
  }

  // Required to present the texture; browser don't need this.
  [_present]() {
    const { assertDevice } = webgpu;

    webidl.assertBranded(this, GPUCanvasContextPrototype);
    const prefix = "Failed to execute 'present' on 'GPUCanvasContext'";
    const device = assertDevice(this[_currentTexture], {
      prefix,
      context: "this",
    });
    op_webgpu_surface_present(device.rid, this[_surfaceRid]);
    this[_currentTexture].destroy();
    this[_currentTexture] = undefined;
  }

  [SymbolFor("Deno.privateCustomInspect")](inspect, inspectOptions) {
    return inspect(
      createFilteredInspectProxy({
        object: this,
        evaluate: ObjectPrototypeIsPrototypeOf(GPUCanvasContextPrototype, this),
        keys: [
          "canvas",
        ],
      }),
      inspectOptions,
    );
  }
}
const GPUCanvasContextPrototype = GPUCanvasContext.prototype;

function createCanvasContext(options) {
  // lazy load webgpu if needed
  loadWebGPU();

  const canvasContext = webidl.createBranded(GPUCanvasContext);
  canvasContext[_surfaceRid] = options.surfaceRid;
  canvasContext[_canvas] = options.canvas;
  return canvasContext;
}

function presentGPUCanvasContext(ctx) {
  ctx[_present]();
}

export { createCanvasContext, GPUCanvasContext, presentGPUCanvasContext };