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path: root/cli/js/lib.deno.ns.d.ts
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// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/// <reference no-default-lib="true" />
/// <reference lib="esnext" />

declare namespace Deno {
  /** A set of error constructors that are raised by Deno APIs. */
  export const errors: {
    NotFound: ErrorConstructor;
    PermissionDenied: ErrorConstructor;
    ConnectionRefused: ErrorConstructor;
    ConnectionReset: ErrorConstructor;
    ConnectionAborted: ErrorConstructor;
    NotConnected: ErrorConstructor;
    AddrInUse: ErrorConstructor;
    AddrNotAvailable: ErrorConstructor;
    BrokenPipe: ErrorConstructor;
    AlreadyExists: ErrorConstructor;
    InvalidData: ErrorConstructor;
    TimedOut: ErrorConstructor;
    Interrupted: ErrorConstructor;
    WriteZero: ErrorConstructor;
    UnexpectedEof: ErrorConstructor;
    BadResource: ErrorConstructor;
    Http: ErrorConstructor;
    Busy: ErrorConstructor;
  };

  /** The current process id of the runtime. */
  export const pid: number;

  /** Reflects the `NO_COLOR` environment variable.
   *
   * See: https://no-color.org/ */
  export const noColor: boolean;

  export interface TestDefinition {
    fn: () => void | Promise<void>;
    name: string;
    ignore?: boolean;
    /** Check that the number of async completed ops after the test is the same
     * as number of dispatched ops. Defaults to true.*/
    sanitizeOps?: boolean;
    /** Ensure the test case does not "leak" resources - ie. the resource table
     * after the test has exactly the same contents as before the test. Defaults
     * to true. */
    sanitizeResources?: boolean;
  }

  /** Register a test which will be run when `deno test` is used on the command
   * line and the containing module looks like a test module.
   * `fn` can be async if required.
   * ```ts
   * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
   *
   * Deno.test({
   *   name: "example test",
   *   fn(): void {
   *     assertEquals("world", "world");
   *   },
   * });
   *
   * Deno.test({
   *   name: "example ignored test",
   *   ignore: Deno.build.os === "windows",
   *   fn(): void {
   *     // This test is ignored only on Windows machines
   *   },
   * });
   *
   * Deno.test({
   *   name: "example async test",
   *   async fn() {
   *     const decoder = new TextDecoder("utf-8");
   *     const data = await Deno.readFile("hello_world.txt");
   *     assertEquals(decoder.decode(data), "Hello world");
   *   }
   * });
   * ```
   */
  export function test(t: TestDefinition): void;

  /** Register a test which will be run when `deno test` is used on the command
   * line and the containing module looks like a test module.
   * `fn` can be async if required.
   *
   * ```ts
   * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
   *
   * Deno.test("My test description", ():void => {
   *   assertEquals("hello", "hello");
   * });
   *
   * Deno.test("My async test description", async ():Promise<void> => {
   *   const decoder = new TextDecoder("utf-8");
   *   const data = await Deno.readFile("hello_world.txt");
   *   assertEquals(decoder.decode(data), "Hello world");
   * });
   * ```
   * */
  export function test(name: string, fn: () => void | Promise<void>): void;

  /** Exit the Deno process with optional exit code. If no exit code is supplied
   * then Deno will exit with return code of 0.
   *
   * ```ts
   * Deno.exit(5);
   * ```
   */
  export function exit(code?: number): never;

  export const env: {
    /** Retrieve the value of an environment variable. Returns undefined if that
     * key doesn't exist.
     *
     * ```ts
     * console.log(Deno.env.get("HOME"));  // e.g. outputs "/home/alice"
     * console.log(Deno.env.get("MADE_UP_VAR"));  // outputs "Undefined"
     * ```
     * Requires `allow-env` permission. */
    get(key: string): string | undefined;

    /** Set the value of an environment variable.
     *
     * ```ts
     * Deno.env.set("SOME_VAR", "Value"));
     * Deno.env.get("SOME_VAR");  // outputs "Value"
     * ```
     *
     * Requires `allow-env` permission. */
    set(key: string, value: string): void;

    /** Returns a snapshot of the environment variables at invocation.
     *
     * ```ts
     * Deno.env.set("TEST_VAR", "A");
     * const myEnv = Deno.env.toObject();
     * console.log(myEnv.SHELL);
     * Deno.env.set("TEST_VAR", "B");
     * console.log(myEnv.TEST_VAR);  // outputs "A"
     * ```
     *
     * Requires `allow-env` permission. */
    toObject(): { [index: string]: string };
  };

  /**
   * Returns the path to the current deno executable.
   *
   * ```ts
   * console.log(Deno.execPath());  // e.g. "/home/alice/.local/bin/deno"
   * ```
   *
   * Requires `allow-read` permission.
   */
  export function execPath(): string;

  /**
   * Change the current working directory to the specified path.
   *
   * ```ts
   * Deno.chdir("/home/userA");
   * Deno.chdir("../userB");
   * Deno.chdir("C:\\Program Files (x86)\\Java");
   * ```
   *
   * Throws `Deno.errors.NotFound` if directory not found.
   * Throws `Deno.errors.PermissionDenied` if the user does not have access
   * rights
   *
   * Requires --allow-read.
   */
  export function chdir(directory: string): void;

  /**
   * Return a string representing the current working directory.
   *
   * If the current directory can be reached via multiple paths (due to symbolic
   * links), `cwd()` may return any one of them.
   *
   * ```ts
   * const currentWorkingDirectory = Deno.cwd();
   * ```
   *
   * Throws `Deno.errors.NotFound` if directory not available.
   *
   * Requires --allow-read
   */
  export function cwd(): string;

  export enum SeekMode {
    Start = 0,
    Current = 1,
    End = 2,
  }

  export interface Reader {
    /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number of
     * bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
     * encountered. Even if `read()` resolves to `n` < `p.byteLength`, it may
     * use all of `p` as scratch space during the call. If some data is
     * available but not `p.byteLength` bytes, `read()` conventionally resolves
     * to what is available instead of waiting for more.
     *
     * When `read()` encounters end-of-file condition, it resolves to EOF
     * (`null`).
     *
     * When `read()` encounters an error, it rejects with an error.
     *
     * Callers should always process the `n` > `0` bytes returned before
     * considering the EOF (`null`). Doing so correctly handles I/O errors that
     * happen after reading some bytes and also both of the allowed EOF
     * behaviors.
     *
     * Implementations should not retain a reference to `p`.
     *
     * Use Deno.iter() to turn a Reader into an AsyncIterator.
     */
    read(p: Uint8Array): Promise<number | null>;
  }

  export interface ReaderSync {
    /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number
     * of bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
     * encountered. Even if `read()` returns `n` < `p.byteLength`, it may use
     * all of `p` as scratch space during the call. If some data is available
     * but not `p.byteLength` bytes, `read()` conventionally returns what is
     * available instead of waiting for more.
     *
     * When `readSync()` encounters end-of-file condition, it returns EOF
     * (`null`).
     *
     * When `readSync()` encounters an error, it throws with an error.
     *
     * Callers should always process the `n` > `0` bytes returned before
     * considering the EOF (`null`). Doing so correctly handles I/O errors that happen
     * after reading some bytes and also both of the allowed EOF behaviors.
     *
     * Implementations should not retain a reference to `p`.
     *
     * Use Deno.iterSync() to turn a ReaderSync into an Iterator.
     */
    readSync(p: Uint8Array): number | null;
  }

  export interface Writer {
    /** Writes `p.byteLength` bytes from `p` to the underlying data stream. It
     * resolves to the number of bytes written from `p` (`0` <= `n` <=
     * `p.byteLength`) or reject with the error encountered that caused the
     * write to stop early. `write()` must reject with a non-null error if
     * would resolve to `n` < `p.byteLength`. `write()` must not modify the
     * slice data, even temporarily.
     *
     * Implementations should not retain a reference to `p`.
     */
    write(p: Uint8Array): Promise<number>;
  }

  export interface WriterSync {
    /** Writes `p.byteLength` bytes from `p` to the underlying data
     * stream. It returns the number of bytes written from `p` (`0` <= `n`
     * <= `p.byteLength`) and any error encountered that caused the write to
     * stop early. `writeSync()` must throw a non-null error if it returns `n` <
     * `p.byteLength`. `writeSync()` must not modify the slice data, even
     * temporarily.
     *
     * Implementations should not retain a reference to `p`.
     */
    writeSync(p: Uint8Array): number;
  }

  export interface Closer {
    close(): void;
  }

  export interface Seeker {
    /** Seek sets the offset for the next `read()` or `write()` to offset,
     * interpreted according to `whence`: `Start` means relative to the
     * start of the file, `Current` means relative to the current offset,
     * and `End` means relative to the end. Seek resolves to the new offset
     * relative to the start of the file.
     *
     * Seeking to an offset before the start of the file is an error. Seeking to
     * any positive offset is legal, but the behavior of subsequent I/O
     * operations on the underlying object is implementation-dependent.
     * It returns the number of cursor position.
     */
    seek(offset: number, whence: SeekMode): Promise<number>;
  }

  export interface SeekerSync {
    /** Seek sets the offset for the next `readSync()` or `writeSync()` to
     * offset, interpreted according to `whence`: `Start` means relative
     * to the start of the file, `Current` means relative to the current
     * offset, and `End` means relative to the end.
     *
     * Seeking to an offset before the start of the file is an error. Seeking to
     * any positive offset is legal, but the behavior of subsequent I/O
     * operations on the underlying object is implementation-dependent.
     */
    seekSync(offset: number, whence: SeekMode): number;
  }

  /** Copies from `src` to `dst` until either EOF (`null`) is read from `src` or
   * an error occurs. It resolves to the number of bytes copied or rejects with
   * the first error encountered while copying.
   *
   * ```ts
   * const source = await Deno.open("my_file.txt");
   * const buffer = new Deno.Buffer()
   * const bytesCopied1 = await Deno.copy(source, Deno.stdout);
   * const bytesCopied2 = await Deno.copy(source, buffer);
   * ```
   *
   * @param src The source to copy from
   * @param dst The destination to copy to
   * @param options Can be used to tune size of the buffer. Default size is 32kB
   */
  export function copy(
    src: Reader,
    dst: Writer,
    options?: {
      bufSize?: number;
    }
  ): Promise<number>;

  /** Turns a Reader, `r`, into an async iterator.
   *
   * ```ts
   * let f = await Deno.open("/etc/passwd");
   * for await (const chunk of Deno.iter(f)) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Second argument can be used to tune size of a buffer.
   * Default size of the buffer is 32kB.
   *
   * ```ts
   * let f = await Deno.open("/etc/passwd");
   * const iter = Deno.iter(f, {
   *   bufSize: 1024 * 1024
   * });
   * for await (const chunk of iter) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Iterator uses an internal buffer of fixed size for efficiency; it returns
   * a view on that buffer on each iteration. It is therefore caller's
   * responsibility to copy contents of the buffer if needed; otherwise the
   * next iteration will overwrite contents of previously returned chunk.
   */
  export function iter(
    r: Reader,
    options?: {
      bufSize?: number;
    }
  ): AsyncIterableIterator<Uint8Array>;

  /** Turns a ReaderSync, `r`, into an iterator.
   *
   * ```ts
   * let f = Deno.openSync("/etc/passwd");
   * for (const chunk of Deno.iterSync(f)) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Second argument can be used to tune size of a buffer.
   * Default size of the buffer is 32kB.
   *
   * ```ts
   * let f = await Deno.open("/etc/passwd");
   * const iter = Deno.iterSync(f, {
   *   bufSize: 1024 * 1024
   * });
   * for (const chunk of iter) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Iterator uses an internal buffer of fixed size for efficiency; it returns
   * a view on that buffer on each iteration. It is therefore caller's
   * responsibility to copy contents of the buffer if needed; otherwise the
   * next iteration will overwrite contents of previously returned chunk.
   */
  export function iterSync(
    r: ReaderSync,
    options?: {
      bufSize?: number;
    }
  ): IterableIterator<Uint8Array>;

  /** Synchronously open a file and return an instance of `Deno.File`.  The
   * file does not need to previously exist if using the `create` or `createNew`
   * open options.  It is the callers responsibility to close the file when finished
   * with it.
   *
   * ```ts
   * const file = Deno.openSync("/foo/bar.txt", { read: true, write: true });
   * // Do work with file
   * Deno.close(file.rid);
   * ```
   *
   * Requires `allow-read` and/or `allow-write` permissions depending on options.
   */
  export function openSync(path: string, options?: OpenOptions): File;

  /** Open a file and resolve to an instance of `Deno.File`.  The
   * file does not need to previously exist if using the `create` or `createNew`
   * open options.  It is the callers responsibility to close the file when finished
   * with it.
   *
   * ```ts
   * const file = await Deno.open("/foo/bar.txt", { read: true, write: true });
   * // Do work with file
   * Deno.close(file.rid);
   * ```
   *
   * Requires `allow-read` and/or `allow-write` permissions depending on options.
   */
  export function open(path: string, options?: OpenOptions): Promise<File>;

  /** Creates a file if none exists or truncates an existing file and returns
   *  an instance of `Deno.File`.
   *
   * ```ts
   * const file = Deno.createSync("/foo/bar.txt");
   * ```
   *
   * Requires `allow-read` and `allow-write` permissions.
   */
  export function createSync(path: string): File;

  /** Creates a file if none exists or truncates an existing file and resolves to
   *  an instance of `Deno.File`.
   *
   * ```ts
   * const file = await Deno.create("/foo/bar.txt");
   * ```
   *
   * Requires `allow-read` and `allow-write` permissions.
   */
  export function create(path: string): Promise<File>;

  /** Synchronously read from a resource ID (`rid`) into an array buffer (`buffer`).
   *
   * Returns either the number of bytes read during the operation or EOF
   * (`null`) if there was nothing more to read.
   *
   * It is possible for a read to successfully return with `0` bytes. This does
   * not indicate EOF.
   *
   * This function is one of the lowest level APIs and most users should not
   * work with this directly, but rather use Deno.readAllSync() instead.
   *
   * **It is not guaranteed that the full buffer will be read in a single call.**
   *
   * ```ts
   * // if "/foo/bar.txt" contains the text "hello world":
   * const file = Deno.openSync("/foo/bar.txt");
   * const buf = new Uint8Array(100);
   * const numberOfBytesRead = Deno.readSync(file.rid, buf); // 11 bytes
   * const text = new TextDecoder().decode(buf);  // "hello world"
   * Deno.close(file.rid);
   * ```
   */
  export function readSync(rid: number, buffer: Uint8Array): number | null;

  /** Read from a resource ID (`rid`) into an array buffer (`buffer`).
   *
   * Resolves to either the number of bytes read during the operation or EOF
   * (`null`) if there was nothing more to read.
   *
   * It is possible for a read to successfully return with `0` bytes. This does
   * not indicate EOF.
   *
   * This function is one of the lowest level APIs and most users should not
   * work with this directly, but rather use Deno.readAll() instead.
   *
   * **It is not guaranteed that the full buffer will be read in a single call.**
   *
   * ```ts
   * // if "/foo/bar.txt" contains the text "hello world":
   * const file = await Deno.open("/foo/bar.txt");
   * const buf = new Uint8Array(100);
   * const numberOfBytesRead = await Deno.read(file.rid, buf); // 11 bytes
   * const text = new TextDecoder().decode(buf);  // "hello world"
   * Deno.close(file.rid);
   * ```
   */
  export function read(rid: number, buffer: Uint8Array): Promise<number | null>;

  /** Synchronously write to the resource ID (`rid`) the contents of the array
   * buffer (`data`).
   *
   * Returns the number of bytes written.  This function is one of the lowest
   * level APIs and most users should not work with this directly, but rather use
   * Deno.writeAllSync() instead.
   *
   * **It is not guaranteed that the full buffer will be written in a single
   * call.**
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world");
   * const file = Deno.openSync("/foo/bar.txt", {write: true});
   * const bytesWritten = Deno.writeSync(file.rid, data); // 11
   * Deno.close(file.rid);
   * ```
   */
  export function writeSync(rid: number, data: Uint8Array): number;

  /** Write to the resource ID (`rid`) the contents of the array buffer (`data`).
   *
   * Resolves to the number of bytes written.  This function is one of the lowest
   * level APIs and most users should not work with this directly, but rather use
   * Deno.writeAll() instead.
   *
   * **It is not guaranteed that the full buffer will be written in a single
   * call.**
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world");
   * const file = await Deno.open("/foo/bar.txt", { write: true });
   * const bytesWritten = await Deno.write(file.rid, data); // 11
   * Deno.close(file.rid);
   * ```
   */
  export function write(rid: number, data: Uint8Array): Promise<number>;

  /** Synchronously seek a resource ID (`rid`) to the given `offset` under mode
   * given by `whence`.  The new position within the resource (bytes from the
   * start) is returned.
   *
   * ```ts
   * const file = Deno.openSync('hello.txt', {read: true, write: true, truncate: true, create: true});
   * Deno.writeSync(file.rid, new TextEncoder().encode("Hello world"));
   * // advance cursor 6 bytes
   * const cursorPosition = Deno.seekSync(file.rid, 6, Deno.SeekMode.Start);
   * console.log(cursorPosition);  // 6
   * const buf = new Uint8Array(100);
   * file.readSync(buf);
   * console.log(new TextDecoder().decode(buf)); // "world"
   * ```
   *
   * The seek modes work as follows:
   *
   * ```ts
   * // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
   * // Seek 6 bytes from the start of the file
   * console.log(Deno.seekSync(file.rid, 6, Deno.SeekMode.Start)); // "6"
   * // Seek 2 more bytes from the current position
   * console.log(Deno.seekSync(file.rid, 2, Deno.SeekMode.Current)); // "8"
   * // Seek backwards 2 bytes from the end of the file
   * console.log(Deno.seekSync(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2)
   * ```
   */
  export function seekSync(
    rid: number,
    offset: number,
    whence: SeekMode
  ): number;

  /** Seek a resource ID (`rid`) to the given `offset` under mode given by `whence`.
   * The call resolves to the new position within the resource (bytes from the start).
   *
   * ```ts
   * const file = await Deno.open('hello.txt', {read: true, write: true, truncate: true, create: true});
   * await Deno.write(file.rid, new TextEncoder().encode("Hello world"));
   * // advance cursor 6 bytes
   * const cursorPosition = await Deno.seek(file.rid, 6, Deno.SeekMode.Start);
   * console.log(cursorPosition);  // 6
   * const buf = new Uint8Array(100);
   * await file.read(buf);
   * console.log(new TextDecoder().decode(buf)); // "world"
   * ```
   *
   * The seek modes work as follows:
   *
   * ```ts
   * // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
   * // Seek 6 bytes from the start of the file
   * console.log(await Deno.seek(file.rid, 6, Deno.SeekMode.Start)); // "6"
   * // Seek 2 more bytes from the current position
   * console.log(await Deno.seek(file.rid, 2, Deno.SeekMode.Current)); // "8"
   * // Seek backwards 2 bytes from the end of the file
   * console.log(await Deno.seek(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2)
   * ```
   */
  export function seek(
    rid: number,
    offset: number,
    whence: SeekMode
  ): Promise<number>;

  /** Close the given resource ID (rid) which has been previously opened, such
   * as via opening or creating a file.  Closing a file when you are finished
   * with it is important to avoid leaking resources.
   *
   * ```ts
   * const file = await Deno.open("my_file.txt");
   * // do work with "file" object
   * Deno.close(file.rid);
   * ````
   */
  export function close(rid: number): void;

  /** The Deno abstraction for reading and writing files. */
  export class File
    implements
      Reader,
      ReaderSync,
      Writer,
      WriterSync,
      Seeker,
      SeekerSync,
      Closer {
    readonly rid: number;
    constructor(rid: number);
    write(p: Uint8Array): Promise<number>;
    writeSync(p: Uint8Array): number;
    read(p: Uint8Array): Promise<number | null>;
    readSync(p: Uint8Array): number | null;
    seek(offset: number, whence: SeekMode): Promise<number>;
    seekSync(offset: number, whence: SeekMode): number;
    close(): void;
  }

  /** A handle for `stdin`. */
  export const stdin: Reader & ReaderSync & Closer & { rid: number };
  /** A handle for `stdout`. */
  export const stdout: Writer & WriterSync & Closer & { rid: number };
  /** A handle for `stderr`. */
  export const stderr: Writer & WriterSync & Closer & { rid: number };

  export interface OpenOptions {
    /** Sets the option for read access. This option, when `true`, means that the
     * file should be read-able if opened. */
    read?: boolean;
    /** Sets the option for write access. This option, when `true`, means that
     * the file should be write-able if opened. If the file already exists,
     * any write calls on it will overwrite its contents, by default without
     * truncating it. */
    write?: boolean;
    /**Sets the option for the append mode. This option, when `true`, means that
     * writes will append to a file instead of overwriting previous contents.
     * Note that setting `{ write: true, append: true }` has the same effect as
     * setting only `{ append: true }`. */
    append?: boolean;
    /** Sets the option for truncating a previous file. If a file is
     * successfully opened with this option set it will truncate the file to `0`
     * size if it already exists. The file must be opened with write access
     * for truncate to work. */
    truncate?: boolean;
    /** Sets the option to allow creating a new file, if one doesn't already
     * exist at the specified path. Requires write or append access to be
     * used. */
    create?: boolean;
    /** Defaults to `false`. If set to `true`, no file, directory, or symlink is
     * allowed to exist at the target location. Requires write or append
     * access to be used. When createNew is set to `true`, create and truncate
     * are ignored. */
    createNew?: boolean;
    /** Permissions to use if creating the file (defaults to `0o666`, before
     * the process's umask).
     * Ignored on Windows. */
    mode?: number;
  }

  /**
   *
   *  Check if a given resource id (`rid`) is a TTY.
   *
   * ```ts
   * // This example is system and context specific
   * const nonTTYRid = Deno.openSync("my_file.txt").rid;
   * const ttyRid = Deno.openSync("/dev/tty6").rid;
   * console.log(Deno.isatty(nonTTYRid)); // false
   * console.log(Deno.isatty(ttyRid)); // true
   * Deno.close(nonTTYRid);
   * Deno.close(ttyRid);
   * ```
   */
  export function isatty(rid: number): boolean;

  /** A variable-sized buffer of bytes with `read()` and `write()` methods.
   *
   * Deno.Buffer is almost always used with some I/O like files and sockets. It
   * allows one to buffer up a download from a socket. Buffer grows and shrinks
   * as necessary.
   *
   * Deno.Buffer is NOT the same thing as Node's Buffer. Node's Buffer was
   * created in 2009 before JavaScript had the concept of ArrayBuffers. It's
   * simply a non-standard ArrayBuffer.
   *
   * ArrayBuffer is a fixed memory allocation. Deno.Buffer is implemented on top
   * of ArrayBuffer.
   *
   * Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */
  export class Buffer implements Reader, ReaderSync, Writer, WriterSync {
    constructor(ab?: ArrayBuffer);
    /** Returns a slice holding the unread portion of the buffer.
     *
     * The slice is valid for use only until the next buffer modification (that
     * is, only until the next call to a method like `read()`, `write()`,
     * `reset()`, or `truncate()`). The slice aliases the buffer content at
     * least until the next buffer modification, so immediate changes to the
     * slice will affect the result of future reads. */
    bytes(): Uint8Array;
    /** Returns whether the unread portion of the buffer is empty. */
    empty(): boolean;
    /** A read only number of bytes of the unread portion of the buffer. */
    readonly length: number;
    /** The read only capacity of the buffer's underlying byte slice, that is,
     * the total space allocated for the buffer's data. */
    readonly capacity: number;
    /** Discards all but the first `n` unread bytes from the buffer but
     * continues to use the same allocated storage. It throws if `n` is
     * negative or greater than the length of the buffer. */
    truncate(n: number): void;
    /** Resets the buffer to be empty, but it retains the underlying storage for
     * use by future writes. `.reset()` is the same as `.truncate(0)`. */
    reset(): void;
    /** Reads the next `p.length` bytes from the buffer or until the buffer is
     * drained. Returns the number of bytes read. If the buffer has no data to
     * return, the return is EOF (`null`). */
    readSync(p: Uint8Array): number | null;
    /** Reads the next `p.length` bytes from the buffer or until the buffer is
     * drained. Resolves to the number of bytes read. If the buffer has no
     * data to return, resolves to EOF (`null`).
     *
     * NOTE: This methods reads bytes sychronously; it's provided for
     * compatibility with `Reader` interfaces.
     */
    read(p: Uint8Array): Promise<number | null>;
    writeSync(p: Uint8Array): number;
    /** NOTE: This methods writes bytes sychronously; it's provided for
     * compatibility with `Writer` interface. */
    write(p: Uint8Array): Promise<number>;
    /** Grows the buffer's capacity, if necessary, to guarantee space for
     * another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to
     * the buffer without another allocation. If `n` is negative, `.grow()` will
     * throw. If the buffer can't grow it will throw an error.
     *
     * Based on Go Lang's
     * [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */
    grow(n: number): void;
    /** Reads data from `r` until EOF (`null`) and appends it to the buffer,
     * growing the buffer as needed. It resolves to the number of bytes read.
     * If the buffer becomes too large, `.readFrom()` will reject with an error.
     *
     * Based on Go Lang's
     * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
    readFrom(r: Reader): Promise<number>;
    /** Reads data from `r` until EOF (`null`) and appends it to the buffer,
     * growing the buffer as needed. It returns the number of bytes read. If the
     * buffer becomes too large, `.readFromSync()` will throw an error.
     *
     * Based on Go Lang's
     * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
    readFromSync(r: ReaderSync): number;
  }

  /** Read Reader `r` until EOF (`null`) and resolve to the content as
   * Uint8Array`.
   *
   * ```ts
   * // Example from stdin
   * const stdinContent = await Deno.readAll(Deno.stdin);
   *
   * // Example from file
   * const file = await Deno.open("my_file.txt", {read: true});
   * const myFileContent = await Deno.readAll(file);
   * Deno.close(file.rid);
   *
   * // Example from buffer
   * const myData = new Uint8Array(100);
   * // ... fill myData array with data
   * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
   * const bufferContent = await Deno.readAll(reader);
   * ```
   */
  export function readAll(r: Reader): Promise<Uint8Array>;

  /** Synchronously reads Reader `r` until EOF (`null`) and returns the content
   * as `Uint8Array`.
   *
   * ```ts
   * // Example from stdin
   * const stdinContent = Deno.readAllSync(Deno.stdin);
   *
   * // Example from file
   * const file = Deno.openSync("my_file.txt", {read: true});
   * const myFileContent = Deno.readAllSync(file);
   * Deno.close(file.rid);
   *
   * // Example from buffer
   * const myData = new Uint8Array(100);
   * // ... fill myData array with data
   * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
   * const bufferContent = Deno.readAllSync(reader);
   * ```
   */
  export function readAllSync(r: ReaderSync): Uint8Array;

  /** Write all the content of the array buffer (`arr`) to the writer (`w`).
   *
   * ```ts
   * // Example writing to stdout
   * const contentBytes = new TextEncoder().encode("Hello World");
   * await Deno.writeAll(Deno.stdout, contentBytes);
   *
   * // Example writing to file
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const file = await Deno.open('test.file', {write: true});
   * await Deno.writeAll(file, contentBytes);
   * Deno.close(file.rid);
   *
   * // Example writing to buffer
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const writer = new Deno.Buffer();
   * await Deno.writeAll(writer, contentBytes);
   * console.log(writer.bytes().length);  // 11
   * ```
   */
  export function writeAll(w: Writer, arr: Uint8Array): Promise<void>;

  /** Synchronously write all the content of the array buffer (`arr`) to the
   * writer (`w`).
   *
   * ```ts
   * // Example writing to stdout
   * const contentBytes = new TextEncoder().encode("Hello World");
   * Deno.writeAllSync(Deno.stdout, contentBytes);
   *
   * // Example writing to file
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const file = Deno.openSync('test.file', {write: true});
   * Deno.writeAllSync(file, contentBytes);
   * Deno.close(file.rid);
   *
   * // Example writing to buffer
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const writer = new Deno.Buffer();
   * Deno.writeAllSync(writer, contentBytes);
   * console.log(writer.bytes().length);  // 11
   * ```
   */
  export function writeAllSync(w: WriterSync, arr: Uint8Array): void;

  export interface MkdirOptions {
    /** Defaults to `false`. If set to `true`, means that any intermediate
     * directories will also be created (as with the shell command `mkdir -p`).
     * Intermediate directories are created with the same permissions.
     * When recursive is set to `true`, succeeds silently (without changing any
     * permissions) if a directory already exists at the path, or if the path
     * is a symlink to an existing directory. */
    recursive?: boolean;
    /** Permissions to use when creating the directory (defaults to `0o777`,
     * before the process's umask).
     * Ignored on Windows. */
    mode?: number;
  }

  /** Synchronously creates a new directory with the specified path.
   *
   * ```ts
   * Deno.mkdirSync("new_dir");
   * Deno.mkdirSync("nested/directories", { recursive: true });
   * Deno.mkdirSync("restricted_access_dir", { mode: 0o700 });
   * ```
   *
   * Defaults to throwing error if the directory already exists.
   *
   * Requires `allow-write` permission. */
  export function mkdirSync(path: string, options?: MkdirOptions): void;

  /** Creates a new directory with the specified path.
   *
   * ```ts
   * await Deno.mkdir("new_dir");
   * await Deno.mkdir("nested/directories", { recursive: true });
   * await Deno.mkdir("restricted_access_dir", { mode: 0o700 });
   * ```
   *
   * Defaults to throwing error if the directory already exists.
   *
   * Requires `allow-write` permission. */
  export function mkdir(path: string, options?: MkdirOptions): Promise<void>;

  export interface MakeTempOptions {
    /** Directory where the temporary directory should be created (defaults to
     * the env variable TMPDIR, or the system's default, usually /tmp).
     *
     * Note that if the passed `dir` is relative, the path returned by
     * makeTempFile() and makeTempDir() will also be relative. Be mindful of
     * this when changing working directory. */
    dir?: string;
    /** String that should precede the random portion of the temporary
     * directory's name. */
    prefix?: string;
    /** String that should follow the random portion of the temporary
     * directory's name. */
    suffix?: string;
  }

  /** Synchronously creates a new temporary directory in the default directory
   * for temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
   * Other optional options include prefixing and suffixing the directory name
   * with `prefix` and `suffix` respectively.
   *
   * The full path to the newly created directory is returned.
   *
   * Multiple programs calling this function simultaneously will create different
   * directories. It is the caller's responsibility to remove the directory when
   * no longer needed.
   *
   * ```ts
   * const tempDirName0 = Deno.makeTempDirSync();  // e.g. /tmp/2894ea76
   * const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' });  // e.g. /tmp/my_temp339c944d
   * ```
   *
   * Requires `allow-write` permission. */
  // TODO(ry) Doesn't check permissions.
  export function makeTempDirSync(options?: MakeTempOptions): string;

  /** Creates a new temporary directory in the default directory for temporary
   * files (see also `Deno.dir("temp")`), unless `dir` is specified.  Other
   * optional options include prefixing and suffixing the directory name with
   * `prefix` and `suffix` respectively.
   *
   * This call resolves to the full path to the newly created directory.
   *
   * Multiple programs calling this function simultaneously will create different
   * directories. It is the caller's responsibility to remove the directory when
   * no longer needed.
   *
   * ```ts
   * const tempDirName0 = await Deno.makeTempDir();  // e.g. /tmp/2894ea76
   * const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
   * ```
   *
   * Requires `allow-write` permission. */
  // TODO(ry) Doesn't check permissions.
  export function makeTempDir(options?: MakeTempOptions): Promise<string>;

  /** Synchronously creates a new temporary file in the default directory for
   * temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
   * Other optional options include prefixing and suffixing the directory name
   * with `prefix` and `suffix` respectively.
   *
   * The full path to the newly created file is returned.
   *
   * Multiple programs calling this function simultaneously will create different
   * files. It is the caller's responsibility to remove the file when no longer
   * needed.
   *
   * ```ts
   * const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2
   * const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' });  // e.g. /tmp/my_temp754d3098
   * ```
   *
   * Requires `allow-write` permission. */
  export function makeTempFileSync(options?: MakeTempOptions): string;

  /** Creates a new temporary file in the default directory for temporary
   * files (see also `Deno.dir("temp")`), unless `dir` is specified.  Other
   * optional options include prefixing and suffixing the directory name with
   * `prefix` and `suffix` respectively.
   *
   * This call resolves to the full path to the newly created file.
   *
   * Multiple programs calling this function simultaneously will create different
   * files. It is the caller's responsibility to remove the file when no longer
   * needed.
   *
   * ```ts
   * const tmpFileName0 = await Deno.makeTempFile();  // e.g. /tmp/419e0bf2
   * const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' });  // e.g. /tmp/my_temp754d3098
   * ```
   *
   * Requires `allow-write` permission. */
  export function makeTempFile(options?: MakeTempOptions): Promise<string>;

  /** Synchronously changes the permission of a specific file/directory of
   * specified path.  Ignores the process's umask.
   *
   * ```ts
   * Deno.chmodSync("/path/to/file", 0o666);
   * ```
   *
   * For a full description, see [chmod](#chmod)
   *
   * NOTE: This API currently throws on Windows
   *
   * Requires `allow-write` permission. */
  export function chmodSync(path: string, mode: number): void;

  /** Changes the permission of a specific file/directory of specified path.
   * Ignores the process's umask.
   *
   * ```ts
   * await Deno.chmod("/path/to/file", 0o666);
   * ```
   *
   * The mode is a sequence of 3 octal numbers.  The first/left-most number
   * specifies the permissions for the owner.  The second number specifies the
   * permissions for the group. The last/right-most number specifies the
   * permissions for others.  For example, with a mode of 0o764, the owner (7) can
   * read/write/execute, the group (6) can read/write and everyone else (4) can
   * read only.
   *
   * | Number | Description |
   * | ------ | ----------- |
   * | 7      | read, write, and execute |
   * | 6      | read and write |
   * | 5      | read and execute |
   * | 4      | read only |
   * | 3      | write and execute |
   * | 2      | write only |
   * | 1      | execute only |
   * | 0      | no permission |
   *
   * NOTE: This API currently throws on Windows
   *
   * Requires `allow-write` permission. */
  export function chmod(path: string, mode: number): Promise<void>;

  /** Synchronously change owner of a regular file or directory. This functionality
   * is not available on Windows.
   *
   * ```ts
   * Deno.chownSync("myFile.txt", 1000, 1002);
   * ```
   *
   * Requires `allow-write` permission.
   *
   * Throws Error (not implemented) if executed on Windows
   *
   * @param path path to the file
   * @param uid user id (UID) of the new owner
   * @param gid group id (GID) of the new owner
   */
  export function chownSync(path: string, uid: number, gid: number): void;

  /** Change owner of a regular file or directory. This functionality
   * is not available on Windows.
   *
   * ```ts
   * await Deno.chown("myFile.txt", 1000, 1002);
   * ```
   *
   * Requires `allow-write` permission.
   *
   * Throws Error (not implemented) if executed on Windows
   *
   * @param path path to the file
   * @param uid user id (UID) of the new owner
   * @param gid group id (GID) of the new owner
   */
  export function chown(path: string, uid: number, gid: number): Promise<void>;

  export interface RemoveOptions {
    /** Defaults to `false`. If set to `true`, path will be removed even if
     * it's a non-empty directory. */
    recursive?: boolean;
  }

  /** Synchronously removes the named file or directory.
   *
   * ```ts
   * Deno.removeSync("/path/to/empty_dir/or/file");
   * Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true });
   * ```
   *
   * Throws error if permission denied, path not found, or path is a non-empty
   * directory and the `recursive` option isn't set to `true`.
   *
   * Requires `allow-write` permission. */
  export function removeSync(path: string, options?: RemoveOptions): void;

  /** Removes the named file or directory.
   *
   * ```ts
   * await Deno.remove("/path/to/empty_dir/or/file");
   * await Deno.remove("/path/to/populated_dir/or/file", { recursive: true });
   * ```
   *
   * Throws error if permission denied, path not found, or path is a non-empty
   * directory and the `recursive` option isn't set to `true`.
   *
   * Requires `allow-write` permission. */
  export function remove(path: string, options?: RemoveOptions): Promise<void>;

  /** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or
   * directories.  If `newpath` already exists and is not a directory,
   * `renameSync()` replaces it. OS-specific restrictions may apply when
   * `oldpath` and `newpath` are in different directories.
   *
   * ```ts
   * Deno.renameSync("old/path", "new/path");
   * ```
   *
   * On Unix, this operation does not follow symlinks at either path.
   *
   * It varies between platforms when the operation throws errors, and if so what
   * they are. It's always an error to rename anything to a non-empty directory.
   *
   * Requires `allow-read` and `allow-write` permissions. */
  export function renameSync(oldpath: string, newpath: string): void;

  /** Renames (moves) `oldpath` to `newpath`.  Paths may be files or directories.
   * If `newpath` already exists and is not a directory, `rename()` replaces it.
   * OS-specific restrictions may apply when `oldpath` and `newpath` are in
   * different directories.
   *
   * ```ts
   * await Deno.rename("old/path", "new/path");
   * ```
   *
   * On Unix, this operation does not follow symlinks at either path.
   *
   * It varies between platforms when the operation throws errors, and if so what
   * they are. It's always an error to rename anything to a non-empty directory.
   *
   * Requires `allow-read` and `allow-write` permission. */
  export function rename(oldpath: string, newpath: string): Promise<void>;

  /** Synchronously reads and returns the entire contents of a file as utf8 encoded string
   *  encoded string. Reading a directory returns an empty string.
   *
   * ```ts
   * const data = Deno.readTextFileSync("hello.txt");
   * console.log(data);
   * ```
   *
   * Requires `allow-read` permission. */
  export function readTextFileSync(path: string): string;

  /** Asynchronously reads and returns the entire contents of a file as a utf8
   *  encoded string. Reading a directory returns an empty data array.
   *
   * ```ts
   * const data = await Deno.readTextFile("hello.txt");
   * console.log(data);
   * ```
   *
   * Requires `allow-read` permission. */
  export function readTextFile(path: string): Promise<string>;

  /** Synchronously reads and returns the entire contents of a file as an array
   * of bytes. `TextDecoder` can be used to transform the bytes to string if
   * required.  Reading a directory returns an empty data array.
   *
   * ```ts
   * const decoder = new TextDecoder("utf-8");
   * const data = Deno.readFileSync("hello.txt");
   * console.log(decoder.decode(data));
   * ```
   *
   * Requires `allow-read` permission. */
  export function readFileSync(path: string): Uint8Array;

  /** Reads and resolves to the entire contents of a file as an array of bytes.
   * `TextDecoder` can be used to transform the bytes to string if required.
   * Reading a directory returns an empty data array.
   *
   * ```ts
   * const decoder = new TextDecoder("utf-8");
   * const data = await Deno.readFile("hello.txt");
   * console.log(decoder.decode(data));
   * ```
   *
   * Requires `allow-read` permission. */
  export function readFile(path: string): Promise<Uint8Array>;

  /** A FileInfo describes a file and is returned by `stat`, `lstat`,
   * `statSync`, `lstatSync`. */
  export interface FileInfo {
    /** True if this is info for a regular file. Mutually exclusive to
     * `FileInfo.isDirectory` and `FileInfo.isSymlink`. */
    isFile: boolean;
    /** True if this is info for a regular directory. Mutually exclusive to
     * `FileInfo.isFile` and `FileInfo.isSymlink`. */
    isDirectory: boolean;
    /** True if this is info for a symlink. Mutually exclusive to
     * `FileInfo.isFile` and `FileInfo.isDirectory`. */
    isSymlink: boolean;
    /** The size of the file, in bytes. */
    size: number;
    /** The last modification time of the file. This corresponds to the `mtime`
     * field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This
     * may not be available on all platforms. */
    mtime: Date | null;
    /** The last access time of the file. This corresponds to the `atime`
     * field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not
     * be available on all platforms. */
    atime: Date | null;
    /** The creation time of the file. This corresponds to the `birthtime`
     * field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may
     * not be available on all platforms. */
    birthtime: Date | null;
    /** ID of the device containing the file.
     *
     * _Linux/Mac OS only._ */
    dev: number | null;
    /** Inode number.
     *
     * _Linux/Mac OS only._ */
    ino: number | null;
    /** **UNSTABLE**: Match behavior with Go on Windows for `mode`.
     *
     * The underlying raw `st_mode` bits that contain the standard Unix
     * permissions for this file/directory. */
    mode: number | null;
    /** Number of hard links pointing to this file.
     *
     * _Linux/Mac OS only._ */
    nlink: number | null;
    /** User ID of the owner of this file.
     *
     * _Linux/Mac OS only._ */
    uid: number | null;
    /** Group ID of the owner of this file.
     *
     * _Linux/Mac OS only._ */
    gid: number | null;
    /** Device ID of this file.
     *
     * _Linux/Mac OS only._ */
    rdev: number | null;
    /** Blocksize for filesystem I/O.
     *
     * _Linux/Mac OS only._ */
    blksize: number | null;
    /** Number of blocks allocated to the file, in 512-byte units.
     *
     * _Linux/Mac OS only._ */
    blocks: number | null;
  }

  /** Returns absolute normalized path, with symbolic links resolved.
   *
   * ```ts
   * // e.g. given /home/alice/file.txt and current directory /home/alice
   * Deno.symlinkSync("file.txt", "symlink_file.txt");
   * const realPath = Deno.realPathSync("./file.txt");
   * const realSymLinkPath = Deno.realPathSync("./symlink_file.txt");
   * console.log(realPath);  // outputs "/home/alice/file.txt"
   * console.log(realSymLinkPath);  // outputs "/home/alice/file.txt"
   * ```
   *
   * Requires `allow-read` permission for the target path.
   * Also requires `allow-read` permission for the CWD if the target path is
   * relative.*/
  export function realPathSync(path: string): string;

  /** Resolves to the absolute normalized path, with symbolic links resolved.
   *
   * ```ts
   * // e.g. given /home/alice/file.txt and current directory /home/alice
   * await Deno.symlink("file.txt", "symlink_file.txt");
   * const realPath = await Deno.realPath("./file.txt");
   * const realSymLinkPath = await Deno.realPath("./symlink_file.txt");
   * console.log(realPath);  // outputs "/home/alice/file.txt"
   * console.log(realSymLinkPath);  // outputs "/home/alice/file.txt"
   * ```
   *
   * Requires `allow-read` permission for the target path.
   * Also requires `allow-read` permission for the CWD if the target path is
   * relative.*/
  export function realPath(path: string): Promise<string>;

  export interface DirEntry {
    name: string;
    isFile: boolean;
    isDirectory: boolean;
    isSymlink: boolean;
  }

  /** Synchronously reads the directory given by `path` and returns an iterable
   * of `Deno.DirEntry`.
   *
   * ```ts
   * for (const dirEntry of Deno.readDirSync("/")) {
   *   console.log(dirEntry.name);
   * }
   * ```
   *
   * Throws error if `path` is not a directory.
   *
   * Requires `allow-read` permission. */
  export function readDirSync(path: string): Iterable<DirEntry>;

  /** Reads the directory given by `path` and returns an async iterable of
   * `Deno.DirEntry`.
   *
   * ```ts
   * for await (const dirEntry of Deno.readDir("/")) {
   *   console.log(dirEntry.name);
   * }
   * ```
   *
   * Throws error if `path` is not a directory.
   *
   * Requires `allow-read` permission. */
  export function readDir(path: string): AsyncIterable<DirEntry>;

  /** Synchronously copies the contents and permissions of one file to another
   * specified path, by default creating a new file if needed, else overwriting.
   * Fails if target path is a directory or is unwritable.
   *
   * ```ts
   * Deno.copyFileSync("from.txt", "to.txt");
   * ```
   *
   * Requires `allow-read` permission on fromPath.
   * Requires `allow-write` permission on toPath. */
  export function copyFileSync(fromPath: string, toPath: string): void;

  /** Copies the contents and permissions of one file to another specified path,
   * by default creating a new file if needed, else overwriting. Fails if target
   * path is a directory or is unwritable.
   *
   * ```ts
   * await Deno.copyFile("from.txt", "to.txt");
   * ```
   *
   * Requires `allow-read` permission on fromPath.
   * Requires `allow-write` permission on toPath. */
  export function copyFile(fromPath: string, toPath: string): Promise<void>;

  /** Returns the full path destination of the named symbolic link.
   *
   * ```ts
   * Deno.symlinkSync("./test.txt", "./test_link.txt");
   * const target = Deno.readLinkSync("./test_link.txt"); // full path of ./test.txt
   * ```
   *
   * Throws TypeError if called with a hard link
   *
   * Requires `allow-read` permission. */
  export function readLinkSync(path: string): string;

  /** Resolves to the full path destination of the named symbolic link.
   *
   * ```ts
   * await Deno.symlink("./test.txt", "./test_link.txt");
   * const target = await Deno.readLink("./test_link.txt"); // full path of ./test.txt
   * ```
   *
   * Throws TypeError if called with a hard link
   *
   * Requires `allow-read` permission. */
  export function readLink(path: string): Promise<string>;

  /** Resolves to a `Deno.FileInfo` for the specified `path`. If `path` is a
   * symlink, information for the symlink will be returned instead of what it
   * points to.
   *
   * ```ts
   * import { assert } from "https://deno.land/std/testing/asserts.ts";
   * const fileInfo = await Deno.lstat("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function lstat(path: string): Promise<FileInfo>;

  /** Synchronously returns a `Deno.FileInfo` for the specified `path`. If
   * `path` is a symlink, information for the symlink will be returned instead of
   * what it points to..
   *
   * ```ts
   * const fileInfo = Deno.lstatSync("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function lstatSync(path: string): FileInfo;

  /** Resolves to a `Deno.FileInfo` for the specified `path`. Will always
   * follow symlinks.
   *
   * ```ts
   * import { assert } from "https://deno.land/std/testing/asserts.ts";
   * const fileInfo = await Deno.stat("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function stat(path: string): Promise<FileInfo>;

  /** Synchronously returns a `Deno.FileInfo` for the specified `path`. Will
   * always follow symlinks.
   *
   * ```ts
   * import { assert } from "https://deno.land/std/testing/asserts.ts";
   * const fileInfo = Deno.statSync("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function statSync(path: string): FileInfo;

  /** Options for writing to a file. */
  export interface WriteFileOptions {
    /** Defaults to `false`. If set to `true`, will append to a file instead of
     * overwriting previous contents. */
    append?: boolean;
    /** Sets the option to allow creating a new file, if one doesn't already
     * exist at the specified path (defaults to `true`). */
    create?: boolean;
    /** Permissions always applied to file. */
    mode?: number;
  }

  /** Synchronously write `data` to the given `path`, by default creating a new
   * file if needed, else overwriting.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world\n");
   * Deno.writeFileSync("hello1.txt", data);  // overwrite "hello1.txt" or create it
   * Deno.writeFileSync("hello2.txt", data, {create: false});  // only works if "hello2.txt" exists
   * Deno.writeFileSync("hello3.txt", data, {mode: 0o777});  // set permissions on new file
   * Deno.writeFileSync("hello4.txt", data, {append: true});  // add data to the end of the file
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is
   * `false`.
   */
  export function writeFileSync(
    path: string,
    data: Uint8Array,
    options?: WriteFileOptions
  ): void;

  /** Write `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world\n");
   * await Deno.writeFile("hello1.txt", data);  // overwrite "hello1.txt" or create it
   * await Deno.writeFile("hello2.txt", data, {create: false});  // only works if "hello2.txt" exists
   * await Deno.writeFile("hello3.txt", data, {mode: 0o777});  // set permissions on new file
   * await Deno.writeFile("hello4.txt", data, {append: true});  // add data to the end of the file
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeFile(
    path: string,
    data: Uint8Array,
    options?: WriteFileOptions
  ): Promise<void>;

  /** Synchronously write string `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * await Deno.writeTextFileSync("hello1.txt", "Hello world\n");  // overwrite "hello1.txt" or create it
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeTextFileSync(path: string, data: string): void;

  /** Asynchronously write string `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * await Deno.writeTextFile("hello1.txt", "Hello world\n");  // overwrite "hello1.txt" or create it
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeTextFile(path: string, data: string): Promise<void>;

  /** Synchronously truncates or extends the specified file, to reach the
   * specified `len`.  If `len` is not specified then the entire file contents
   * are truncated.
   *
   * ```ts
   * // truncate the entire file
   * Deno.truncateSync("my_file.txt");
   *
   * // truncate part of the file
   * const file = Deno.makeTempFileSync();
   * Deno.writeFileSync(file, new TextEncoder().encode("Hello World"));
   * Deno.truncateSync(file, 7);
   * const data = Deno.readFileSync(file);
   * console.log(new TextDecoder().decode(data));
   * ```
   *
   * Requires `allow-write` permission. */
  export function truncateSync(name: string, len?: number): void;

  /** Truncates or extends the specified file, to reach the specified `len`. If
   * `len` is not specified then the entire file contents are truncated.
   *
   * ```ts
   * // truncate the entire file
   * await Deno.truncate("my_file.txt");
   *
   * // truncate part of the file
   * const file = await Deno.makeTempFile();
   * await Deno.writeFile(file, new TextEncoder().encode("Hello World"));
   * await Deno.truncate(file, 7);
   * const data = await Deno.readFile(file);
   * console.log(new TextDecoder().decode(data));  // "Hello W"
   * ```
   *
   * Requires `allow-write` permission. */
  export function truncate(name: string, len?: number): Promise<void>;

  export interface NetAddr {
    transport: "tcp" | "udp";
    hostname: string;
    port: number;
  }

  export interface UnixAddr {
    transport: "unix" | "unixpacket";
    path: string;
  }

  export type Addr = NetAddr | UnixAddr;

  /** A generic network listener for stream-oriented protocols. */
  export interface Listener extends AsyncIterable<Conn> {
    /** Waits for and resolves to the next connection to the `Listener`. */
    accept(): Promise<Conn>;
    /** Close closes the listener. Any pending accept promises will be rejected
     * with errors. */
    close(): void;
    /** Return the address of the `Listener`. */
    readonly addr: Addr;

    /** Return the rid of the `Listener`. */
    readonly rid: number;

    [Symbol.asyncIterator](): AsyncIterableIterator<Conn>;
  }

  export interface Conn extends Reader, Writer, Closer {
    /** The local address of the connection. */
    readonly localAddr: Addr;
    /** The remote address of the connection. */
    readonly remoteAddr: Addr;
    /** The resource ID of the connection. */
    readonly rid: number;
    /** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
     * callers should just use `close()`.
     *
     * **Unstable** because of lack of testing and because Deno.shutdown is also
     * unstable.
     * */
    closeWrite(): void;
  }

  export interface ListenOptions {
    /** The port to listen on. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `0.0.0.0`. */
    hostname?: string;
  }

  /** Listen announces on the local transport address.
   *
   * ```ts
   * const listener1 = Deno.listen({ port: 80 })
   * const listener2 = Deno.listen({ hostname: "192.0.2.1", port: 80 })
   * const listener3 = Deno.listen({ hostname: "[2001:db8::1]", port: 80 });
   * const listener4 = Deno.listen({ hostname: "golang.org", port: 80, transport: "tcp" });
   * ```
   *
   * Requires `allow-net` permission. */
  export function listen(
    options: ListenOptions & { transport?: "tcp" }
  ): Listener;

  export interface ListenTlsOptions extends ListenOptions {
    /** Server certificate file. */
    certFile: string;
    /** Server public key file. */
    keyFile: string;

    transport?: "tcp";
  }

  /** Listen announces on the local transport address over TLS (transport layer
   * security).
   *
   * ```ts
   * const lstnr = Deno.listenTls({ port: 443, certFile: "./server.crt", keyFile: "./server.key" });
   * ```
   *
   * Requires `allow-net` permission. */
  export function listenTls(options: ListenTlsOptions): Listener;

  export interface ConnectOptions {
    /** The port to connect to. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `127.0.0.1`. */
    hostname?: string;
    transport?: "tcp";
  }

  /**
   * Connects to the hostname (default is "127.0.0.1") and port on the named
   * transport (default is "tcp"), and resolves to the connection (`Conn`).
   *
   * ```ts
   * const conn1 = await Deno.connect({ port: 80 });
   * const conn2 = await Deno.connect({ hostname: "192.0.2.1", port: 80 });
   * const conn3 = await Deno.connect({ hostname: "[2001:db8::1]", port: 80 });
   * const conn4 = await Deno.connect({ hostname: "golang.org", port: 80, transport: "tcp" });
   * ```
   *
   * Requires `allow-net` permission for "tcp". */
  export function connect(options: ConnectOptions): Promise<Conn>;

  export interface ConnectTlsOptions {
    /** The port to connect to. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `127.0.0.1`. */
    hostname?: string;
    /** Server certificate file. */
    certFile?: string;
  }

  /** Establishes a secure connection over TLS (transport layer security) using
   * an optional cert file, hostname (default is "127.0.0.1") and port.  The
   * cert file is optional and if not included Mozilla's root certificates will
   * be used (see also https://github.com/ctz/webpki-roots for specifics)
   *
   * ```ts
   * const conn1 = await Deno.connectTls({ port: 80 });
   * const conn2 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "192.0.2.1", port: 80 });
   * const conn3 = await Deno.connectTls({ hostname: "[2001:db8::1]", port: 80 });
   * const conn4 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "golang.org", port: 80});
   * ```
   *
   * Requires `allow-net` permission.
   */
  export function connectTls(options: ConnectTlsOptions): Promise<Conn>;

  export interface Metrics {
    opsDispatched: number;
    opsDispatchedSync: number;
    opsDispatchedAsync: number;
    opsDispatchedAsyncUnref: number;
    opsCompleted: number;
    opsCompletedSync: number;
    opsCompletedAsync: number;
    opsCompletedAsyncUnref: number;
    bytesSentControl: number;
    bytesSentData: number;
    bytesReceived: number;
  }

  /** Receive metrics from the privileged side of Deno. This is primarily used
   * in the development of Deno. 'Ops', also called 'bindings', are the go-between
   * between Deno JavaScript and Deno Rust.
   *
   *      > console.table(Deno.metrics())
   *      ┌─────────────────────────┬────────┐
   *      │         (index)         │ Values │
   *      ├─────────────────────────┼────────┤
   *      │      opsDispatched      │   3    │
   *      │    opsDispatchedSync    │   2    │
   *      │   opsDispatchedAsync    │   1    │
   *      │ opsDispatchedAsyncUnref │   0    │
   *      │      opsCompleted       │   3    │
   *      │    opsCompletedSync     │   2    │
   *      │    opsCompletedAsync    │   1    │
   *      │ opsCompletedAsyncUnref  │   0    │
   *      │    bytesSentControl     │   73   │
   *      │      bytesSentData      │   0    │
   *      │      bytesReceived      │  375   │
   *      └─────────────────────────┴────────┘
   */
  export function metrics(): Metrics;

  interface ResourceMap {
    // eslint-disable-next-line @typescript-eslint/no-explicit-any
    [rid: number]: any;
  }

  /** Returns a map of open resource ids (rid) along with their string
   * representations. This is an internal API and as such resource
   * representation has `any` type; that means it can change any time.
   *
   * ```ts
   * console.log(Deno.resources());
   * // { 0: "stdin", 1: "stdout", 2: "stderr" }
   * Deno.openSync('../test.file');
   * console.log(Deno.resources());
   * // { 0: "stdin", 1: "stdout", 2: "stderr", 3: "fsFile" }
   * ```
   */
  export function resources(): ResourceMap;

  export interface FsEvent {
    kind: "any" | "access" | "create" | "modify" | "remove";
    paths: string[];
  }

  /** Watch for file system events against one or more `paths`, which can be files
   * or directories.  These paths must exist already.  One user action (e.g.
   * `touch test.file`) can  generate multiple file system events.  Likewise,
   * one user action can result in multiple file paths in one event (e.g. `mv
   * old_name.txt new_name.txt`).  Recursive option is `true` by default and,
   * for directories, will watch the specified directory and all sub directories.
   * Note that the exact ordering of the events can vary between operating systems.
   *
   * ```ts
   * const watcher = Deno.watchFs("/");
   * for await (const event of watcher) {
   *    console.log(">>>> event", event);
   *    // { kind: "create", paths: [ "/foo.txt" ] }
   * }
   *```
   *
   * Requires `allow-read` permission.
   */
  export function watchFs(
    paths: string | string[],
    options?: { recursive: boolean }
  ): AsyncIterableIterator<FsEvent>;

  export class Process {
    readonly rid: number;
    readonly pid: number;
    readonly stdin?: Writer & Closer;
    readonly stdout?: Reader & Closer;
    readonly stderr?: Reader & Closer;
    /** Resolves to the current status of the process. */
    status(): Promise<ProcessStatus>;
    /** Buffer the stdout until EOF and return it as `Uint8Array`.
     *
     * You must set stdout to `"piped"` when creating the process.
     *
     * This calls `close()` on stdout after its done. */
    output(): Promise<Uint8Array>;
    /** Buffer the stderr until EOF and return it as `Uint8Array`.
     *
     * You must set stderr to `"piped"` when creating the process.
     *
     * This calls `close()` on stderr after its done. */
    stderrOutput(): Promise<Uint8Array>;
    close(): void;

    /** **UNSTABLE**: The `signo` argument may change to require the Deno.Signal
     * enum.
     *
     * Send a signal to process. This functionality currently only works on
     * Linux and Mac OS.
     */
    kill(signo: number): void;
  }

  export type ProcessStatus =
    | {
        success: true;
        code: 0;
        signal?: undefined;
      }
    | {
        success: false;
        code: number;
        signal?: number;
      };

  export interface RunOptions {
    /** Arguments to pass. Note, the first element needs to be a path to the
     * binary */
    cmd: string[];
    cwd?: string;
    env?: {
      [key: string]: string;
    };
    stdout?: "inherit" | "piped" | "null" | number;
    stderr?: "inherit" | "piped" | "null" | number;
    stdin?: "inherit" | "piped" | "null" | number;
  }

  /** Spawns new subprocess.  RunOptions must contain at a minimum the `opt.cmd`,
   * an array of program arguments, the first of which is the binary.
   *
   * ```ts
   * const p = Deno.run({
   *   cmd: ["echo", "hello"],
   * });
   * ```
   *
   * Subprocess uses same working directory as parent process unless `opt.cwd`
   * is specified.
   *
   * Environmental variables for subprocess can be specified using `opt.env`
   * mapping.
   *
   * By default subprocess inherits stdio of parent process. To change that
   * `opt.stdout`, `opt.stderr` and `opt.stdin` can be specified independently -
   * they can be set to either an rid of open file or set to "inherit" "piped"
   * or "null":
   *
   * `"inherit"` The default if unspecified. The child inherits from the
   * corresponding parent descriptor.
   *
   * `"piped"` A new pipe should be arranged to connect the parent and child
   * sub-processes.
   *
   * `"null"` This stream will be ignored. This is the equivalent of attaching
   * the stream to `/dev/null`.
   *
   * Details of the spawned process are returned.
   *
   * Requires `allow-run` permission. */
  export function run(opt: RunOptions): Process;

  interface InspectOptions {
    depth?: number;
  }

  /** Converts the input into a string that has the same format as printed by
   * `console.log()`.
   *
   * ```ts
   * const obj = {};
   * obj.propA = 10;
   * obj.propB = "hello";
   * const objAsString = Deno.inspect(obj); // { propA: 10, propB: "hello" }
   * console.log(obj);  // prints same value as objAsString, e.g. { propA: 10, propB: "hello" }
   * ```
   *
   * You can also register custom inspect functions, via the `customInspect` Deno
   * symbol on objects, to control and customize the output.
   *
   * ```ts
   * class A {
   *   x = 10;
   *   y = "hello";
   *   [Deno.customInspect](): string {
   *     return "x=" + this.x + ", y=" + this.y;
   *   }
   * }
   * ```
   *
   *      const inStringFormat = Deno.inspect(new A()); // "x=10, y=hello"
   *      console.log(inStringFormat);  // prints "x=10, y=hello"
   *
   * Finally, a number of output options are also available.
   *
   *      const out = Deno.inspect(obj, {showHidden: true, depth: 4, colors: true, indentLevel: 2});
   *
   */
  export function inspect(value: unknown, options?: InspectOptions): string;

  /** Build related information. */
  export const build: {
    /** The LLVM target triple */
    target: string;
    /** Instruction set architecture */
    arch: "x86_64";
    /** Operating system */
    os: "darwin" | "linux" | "windows";
    /** Computer vendor */
    vendor: string;
    /** Optional environment */
    env?: string;
  };

  interface Version {
    deno: string;
    v8: string;
    typescript: string;
  }
  /** Version related information. */
  export const version: Version;

  /** Returns the script arguments to the program. If for example we run a
   * program:
   *
   * deno run --allow-read https://deno.land/std/examples/cat.ts /etc/passwd
   *
   * Then `Deno.args` will contain:
   *
   * [ "/etc/passwd" ]
   */
  export const args: string[];

  /** A symbol which can be used as a key for a custom method which will be
   * called when `Deno.inspect()` is called, or when the object is logged to
   * the console. */
  export const customInspect: unique symbol;
}