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-rw-r--r--runtime/js/30_os.js9
-rw-r--r--runtime/js/99_main.js9
2 files changed, 15 insertions, 3 deletions
diff --git a/runtime/js/30_os.js b/runtime/js/30_os.js
index 1d700b561..5a3c990b0 100644
--- a/runtime/js/30_os.js
+++ b/runtime/js/30_os.js
@@ -24,9 +24,12 @@
}
function exit(code = 0) {
- // Invokes the `unload` hooks before exiting
- // ref: https://github.com/denoland/deno/issues/3603
- window.dispatchEvent(new Event("unload"));
+ // Dispatches `unload` only when it's not dispatched yet.
+ if (!window[Symbol.for("isUnloadDispatched")]) {
+ // Invokes the `unload` hooks before exiting
+ // ref: https://github.com/denoland/deno/issues/3603
+ window.dispatchEvent(new Event("unload"));
+ }
core.jsonOpSync("op_exit", { code });
throw new Error("Code not reachable");
}
diff --git a/runtime/js/99_main.js b/runtime/js/99_main.js
index a6abc8d27..fd846af20 100644
--- a/runtime/js/99_main.js
+++ b/runtime/js/99_main.js
@@ -305,6 +305,15 @@ delete Object.prototype.__proto__;
defineEventHandler(window, "load", null);
defineEventHandler(window, "unload", null);
+ const isUnloadDispatched = Symbol.for("isUnloadDispatched");
+ // Stores the flag for checking whether unload is dispatched or not.
+ // This prevents the recursive dispatches of unload events.
+ // See https://github.com/denoland/deno/issues/9201.
+ window[isUnloadDispatched] = false;
+ window.addEventListener("unload", () => {
+ window[isUnloadDispatched] = true;
+ });
+
runtimeStart(runtimeOptions);
const {
args,