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-rw-r--r--js/globals.ts22
1 files changed, 3 insertions, 19 deletions
diff --git a/js/globals.ts b/js/globals.ts
index beecbf58d..80e00ea15 100644
--- a/js/globals.ts
+++ b/js/globals.ts
@@ -2,10 +2,11 @@
import { Console } from "./console";
import { exit } from "./os";
-import { RawSourceMap } from "./types";
import * as timers from "./timers";
-import { TextEncoder, TextDecoder } from "./text_encoding";
+import { TextDecoder, TextEncoder } from "./text_encoding";
import * as fetch_ from "./fetch";
+import { libdeno } from "./libdeno";
+import { globalEval } from "./global-eval";
declare global {
interface Window {
@@ -36,27 +37,10 @@ declare global {
// tslint:enable:variable-name
}
-// If you use the eval function indirectly, by invoking it via a reference
-// other than eval, as of ECMAScript 5 it works in the global scope rather than
-// the local scope. This means, for instance, that function declarations create
-// global functions, and that the code being evaluated doesn't have access to
-// local variables within the scope where it's being called.
-export const globalEval = eval;
-
// A reference to the global object.
export const window = globalEval("this");
window.window = window;
-// The libdeno functions are moved so that users can't access them.
-type MessageCallback = (msg: Uint8Array) => void;
-interface Libdeno {
- recv(cb: MessageCallback): void;
- send(msg: ArrayBufferView): null | Uint8Array;
- print(x: string): void;
- mainSource: string;
- mainSourceMap: RawSourceMap;
-}
-export const libdeno = window.libdeno as Libdeno;
window.libdeno = null;
// import "./url";