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-rw-r--r--ext/webgpu/src/render_pass.rs538
1 files changed, 0 insertions, 538 deletions
diff --git a/ext/webgpu/src/render_pass.rs b/ext/webgpu/src/render_pass.rs
deleted file mode 100644
index ee38091bc..000000000
--- a/ext/webgpu/src/render_pass.rs
+++ /dev/null
@@ -1,538 +0,0 @@
-// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
-
-use deno_core::error::type_error;
-use deno_core::error::AnyError;
-use deno_core::op;
-use deno_core::OpState;
-use deno_core::Resource;
-use deno_core::ResourceId;
-use deno_core::ZeroCopyBuf;
-use serde::Deserialize;
-use std::borrow::Cow;
-use std::cell::RefCell;
-
-use super::error::WebGpuResult;
-
-pub(crate) struct WebGpuRenderPass(
- pub(crate) RefCell<wgpu_core::command::RenderPass>,
-);
-impl Resource for WebGpuRenderPass {
- fn name(&self) -> Cow<str> {
- "webGPURenderPass".into()
- }
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassSetViewportArgs {
- render_pass_rid: ResourceId,
- x: f32,
- y: f32,
- width: f32,
- height: f32,
- min_depth: f32,
- max_depth: f32,
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_viewport(
- state: &mut OpState,
- args: RenderPassSetViewportArgs,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_set_viewport(
- &mut render_pass_resource.0.borrow_mut(),
- args.x,
- args.y,
- args.width,
- args.height,
- args.min_depth,
- args.max_depth,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_scissor_rect(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- x: u32,
- y: u32,
- width: u32,
- height: u32,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_set_scissor_rect(
- &mut render_pass_resource.0.borrow_mut(),
- x,
- y,
- width,
- height,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_blend_constant(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- color: wgpu_types::Color,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_set_blend_constant(
- &mut render_pass_resource.0.borrow_mut(),
- &color,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_stencil_reference(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- reference: u32,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_set_stencil_reference(
- &mut render_pass_resource.0.borrow_mut(),
- reference,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_begin_pipeline_statistics_query(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- query_set: u32,
- query_index: u32,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
- let query_set_resource = state
- .resource_table
- .get::<super::WebGpuQuerySet>(query_set)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_begin_pipeline_statistics_query(
- &mut render_pass_resource.0.borrow_mut(),
- query_set_resource.0,
- query_index,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_end_pipeline_statistics_query(
- state: &mut OpState,
- render_pass_rid: ResourceId,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_end_pipeline_statistics_query(
- &mut render_pass_resource.0.borrow_mut(),
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_write_timestamp(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- query_set: u32,
- query_index: u32,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
- let query_set_resource = state
- .resource_table
- .get::<super::WebGpuQuerySet>(query_set)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_write_timestamp(
- &mut render_pass_resource.0.borrow_mut(),
- query_set_resource.0,
- query_index,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_execute_bundles(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- bundles: Vec<u32>,
-) -> Result<WebGpuResult, AnyError> {
- let bundles = bundles
- .iter()
- .map(|rid| {
- let render_bundle_resource =
- state
- .resource_table
- .get::<super::bundle::WebGpuRenderBundle>(*rid)?;
- Ok(render_bundle_resource.0)
- })
- .collect::<Result<Vec<_>, AnyError>>()?;
-
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- // SAFETY: the raw pointer and length are of the same slice, and that slice
- // lives longer than the below function invocation.
- unsafe {
- wgpu_core::command::render_ffi::wgpu_render_pass_execute_bundles(
- &mut render_pass_resource.0.borrow_mut(),
- bundles.as_ptr(),
- bundles.len(),
- );
- }
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_end(
- state: &mut OpState,
- command_encoder_rid: ResourceId,
- render_pass_rid: ResourceId,
-) -> Result<WebGpuResult, AnyError> {
- let command_encoder_resource = state
- .resource_table
- .get::<super::command_encoder::WebGpuCommandEncoder>(
- command_encoder_rid,
- )?;
- let command_encoder = command_encoder_resource.0;
- let render_pass_resource = state
- .resource_table
- .take::<WebGpuRenderPass>(render_pass_rid)?;
- let render_pass = &render_pass_resource.0.borrow();
- let instance = state.borrow::<super::Instance>();
-
- gfx_ok!(command_encoder => instance.command_encoder_run_render_pass(command_encoder, render_pass))
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_bind_group(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- index: u32,
- bind_group: u32,
- dynamic_offsets_data: ZeroCopyBuf,
- dynamic_offsets_data_start: usize,
- dynamic_offsets_data_length: usize,
-) -> Result<WebGpuResult, AnyError> {
- let bind_group_resource =
- state
- .resource_table
- .get::<super::binding::WebGpuBindGroup>(bind_group)?;
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- // Align the data
- assert_eq!(dynamic_offsets_data_start % std::mem::size_of::<u32>(), 0);
- let (prefix, dynamic_offsets_data, suffix) =
- // SAFETY: A u8 to u32 cast is safe because we asserted that the length is a
- // multiple of 4.
- unsafe { dynamic_offsets_data.align_to::<u32>() };
- assert!(prefix.is_empty());
- assert!(suffix.is_empty());
-
- let start = dynamic_offsets_data_start;
- let len = dynamic_offsets_data_length;
-
- // Assert that length and start are both in bounds
- assert!(start <= dynamic_offsets_data.len());
- assert!(len <= dynamic_offsets_data.len() - start);
-
- let dynamic_offsets_data: &[u32] = &dynamic_offsets_data[start..start + len];
-
- // SAFETY: the raw pointer and length are of the same slice, and that slice
- // lives longer than the below function invocation.
- unsafe {
- wgpu_core::command::render_ffi::wgpu_render_pass_set_bind_group(
- &mut render_pass_resource.0.borrow_mut(),
- index,
- bind_group_resource.0,
- dynamic_offsets_data.as_ptr(),
- dynamic_offsets_data.len(),
- );
- }
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_push_debug_group(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- group_label: String,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- let label = std::ffi::CString::new(group_label).unwrap();
- // SAFETY: the string the raw pointer points to lives longer than the below
- // function invocation.
- unsafe {
- wgpu_core::command::render_ffi::wgpu_render_pass_push_debug_group(
- &mut render_pass_resource.0.borrow_mut(),
- label.as_ptr(),
- 0, // wgpu#975
- );
- }
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_pop_debug_group(
- state: &mut OpState,
- render_pass_rid: ResourceId,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_pop_debug_group(
- &mut render_pass_resource.0.borrow_mut(),
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_insert_debug_marker(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- marker_label: String,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- let label = std::ffi::CString::new(marker_label).unwrap();
- // SAFETY: the string the raw pointer points to lives longer than the below
- // function invocation.
- unsafe {
- wgpu_core::command::render_ffi::wgpu_render_pass_insert_debug_marker(
- &mut render_pass_resource.0.borrow_mut(),
- label.as_ptr(),
- 0, // wgpu#975
- );
- }
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_pipeline(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- pipeline: u32,
-) -> Result<WebGpuResult, AnyError> {
- let render_pipeline_resource =
- state
- .resource_table
- .get::<super::pipeline::WebGpuRenderPipeline>(pipeline)?;
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_set_pipeline(
- &mut render_pass_resource.0.borrow_mut(),
- render_pipeline_resource.0,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_index_buffer(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- buffer: u32,
- index_format: wgpu_types::IndexFormat,
- offset: u64,
- size: Option<u64>,
-) -> Result<WebGpuResult, AnyError> {
- let buffer_resource = state
- .resource_table
- .get::<super::buffer::WebGpuBuffer>(buffer)?;
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- let size = if let Some(size) = size {
- Some(
- std::num::NonZeroU64::new(size)
- .ok_or_else(|| type_error("size must be larger than 0"))?,
- )
- } else {
- None
- };
-
- render_pass_resource.0.borrow_mut().set_index_buffer(
- buffer_resource.0,
- index_format,
- offset,
- size,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_vertex_buffer(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- slot: u32,
- buffer: u32,
- offset: u64,
- size: Option<u64>,
-) -> Result<WebGpuResult, AnyError> {
- let buffer_resource = state
- .resource_table
- .get::<super::buffer::WebGpuBuffer>(buffer)?;
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- let size = if let Some(size) = size {
- Some(
- std::num::NonZeroU64::new(size)
- .ok_or_else(|| type_error("size must be larger than 0"))?,
- )
- } else {
- None
- };
-
- wgpu_core::command::render_ffi::wgpu_render_pass_set_vertex_buffer(
- &mut render_pass_resource.0.borrow_mut(),
- slot,
- buffer_resource.0,
- offset,
- size,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_draw(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- vertex_count: u32,
- instance_count: u32,
- first_vertex: u32,
- first_instance: u32,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_draw(
- &mut render_pass_resource.0.borrow_mut(),
- vertex_count,
- instance_count,
- first_vertex,
- first_instance,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_draw_indexed(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- index_count: u32,
- instance_count: u32,
- first_index: u32,
- base_vertex: i32,
- first_instance: u32,
-) -> Result<WebGpuResult, AnyError> {
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_draw_indexed(
- &mut render_pass_resource.0.borrow_mut(),
- index_count,
- instance_count,
- first_index,
- base_vertex,
- first_instance,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_draw_indirect(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- indirect_buffer: u32,
- indirect_offset: u64,
-) -> Result<WebGpuResult, AnyError> {
- let buffer_resource = state
- .resource_table
- .get::<super::buffer::WebGpuBuffer>(indirect_buffer)?;
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_draw_indirect(
- &mut render_pass_resource.0.borrow_mut(),
- buffer_resource.0,
- indirect_offset,
- );
-
- Ok(WebGpuResult::empty())
-}
-
-#[op]
-pub fn op_webgpu_render_pass_draw_indexed_indirect(
- state: &mut OpState,
- render_pass_rid: ResourceId,
- indirect_buffer: u32,
- indirect_offset: u64,
-) -> Result<WebGpuResult, AnyError> {
- let buffer_resource = state
- .resource_table
- .get::<super::buffer::WebGpuBuffer>(indirect_buffer)?;
- let render_pass_resource = state
- .resource_table
- .get::<WebGpuRenderPass>(render_pass_rid)?;
-
- wgpu_core::command::render_ffi::wgpu_render_pass_draw_indexed_indirect(
- &mut render_pass_resource.0.borrow_mut(),
- buffer_resource.0,
- indirect_offset,
- );
-
- Ok(WebGpuResult::empty())
-}