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-rw-r--r--ext/webgpu/src/render_pass.rs358
1 files changed, 123 insertions, 235 deletions
diff --git a/ext/webgpu/src/render_pass.rs b/ext/webgpu/src/render_pass.rs
index 5d2cd6e5a..9fe5f71fc 100644
--- a/ext/webgpu/src/render_pass.rs
+++ b/ext/webgpu/src/render_pass.rs
@@ -3,9 +3,10 @@
use deno_core::error::type_error;
use deno_core::error::AnyError;
use deno_core::op;
+use deno_core::OpState;
+use deno_core::Resource;
use deno_core::ResourceId;
use deno_core::ZeroCopyBuf;
-use deno_core::{OpState, Resource};
use serde::Deserialize;
use std::borrow::Cow;
use std::cell::RefCell;
@@ -55,127 +56,97 @@ pub fn op_webgpu_render_pass_set_viewport(
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassSetScissorRectArgs {
+#[op]
+pub fn op_webgpu_render_pass_set_scissor_rect(
+ state: &mut OpState,
render_pass_rid: ResourceId,
x: u32,
y: u32,
width: u32,
height: u32,
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_scissor_rect(
- state: &mut OpState,
- args: RenderPassSetScissorRectArgs,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_scissor_rect(
&mut render_pass_resource.0.borrow_mut(),
- args.x,
- args.y,
- args.width,
- args.height,
+ x,
+ y,
+ width,
+ height,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassSetBlendConstantArgs {
- render_pass_rid: ResourceId,
- color: wgpu_types::Color,
-}
-
#[op]
pub fn op_webgpu_render_pass_set_blend_constant(
state: &mut OpState,
- args: RenderPassSetBlendConstantArgs,
+ render_pass_rid: ResourceId,
+ color: wgpu_types::Color,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_blend_constant(
&mut render_pass_resource.0.borrow_mut(),
- &args.color,
+ &color,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassSetStencilReferenceArgs {
- render_pass_rid: ResourceId,
- reference: u32,
-}
-
#[op]
pub fn op_webgpu_render_pass_set_stencil_reference(
state: &mut OpState,
- args: RenderPassSetStencilReferenceArgs,
+ render_pass_rid: ResourceId,
+ reference: u32,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_stencil_reference(
&mut render_pass_resource.0.borrow_mut(),
- args.reference,
+ reference,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassBeginPipelineStatisticsQueryArgs {
- render_pass_rid: ResourceId,
- query_set: u32,
- query_index: u32,
-}
-
#[op]
pub fn op_webgpu_render_pass_begin_pipeline_statistics_query(
state: &mut OpState,
- args: RenderPassBeginPipelineStatisticsQueryArgs,
+ render_pass_rid: ResourceId,
+ query_set: u32,
+ query_index: u32,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
let query_set_resource = state
.resource_table
- .get::<super::WebGpuQuerySet>(args.query_set)?;
+ .get::<super::WebGpuQuerySet>(query_set)?;
wgpu_core::command::render_ffi::wgpu_render_pass_begin_pipeline_statistics_query(
&mut render_pass_resource.0.borrow_mut(),
query_set_resource.0,
- args.query_index,
+ query_index,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassEndPipelineStatisticsQueryArgs {
- render_pass_rid: ResourceId,
-}
-
#[op]
pub fn op_webgpu_render_pass_end_pipeline_statistics_query(
state: &mut OpState,
- args: RenderPassEndPipelineStatisticsQueryArgs,
+ render_pass_rid: ResourceId,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_end_pipeline_statistics_query(
&mut render_pass_resource.0.borrow_mut(),
@@ -184,136 +155,113 @@ pub fn op_webgpu_render_pass_end_pipeline_statistics_query(
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassWriteTimestampArgs {
- render_pass_rid: ResourceId,
- query_set: u32,
- query_index: u32,
-}
-
#[op]
pub fn op_webgpu_render_pass_write_timestamp(
state: &mut OpState,
- args: RenderPassWriteTimestampArgs,
+ render_pass_rid: ResourceId,
+ query_set: u32,
+ query_index: u32,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
let query_set_resource = state
.resource_table
- .get::<super::WebGpuQuerySet>(args.query_set)?;
+ .get::<super::WebGpuQuerySet>(query_set)?;
wgpu_core::command::render_ffi::wgpu_render_pass_write_timestamp(
&mut render_pass_resource.0.borrow_mut(),
query_set_resource.0,
- args.query_index,
+ query_index,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassExecuteBundlesArgs {
- render_pass_rid: ResourceId,
- bundles: Vec<u32>,
-}
-
#[op]
pub fn op_webgpu_render_pass_execute_bundles(
state: &mut OpState,
- args: RenderPassExecuteBundlesArgs,
+ render_pass_rid: ResourceId,
+ bundles: Vec<u32>,
) -> Result<WebGpuResult, AnyError> {
- let mut render_bundle_ids = vec![];
-
- for rid in &args.bundles {
- let render_bundle_resource =
- state
- .resource_table
- .get::<super::bundle::WebGpuRenderBundle>(*rid)?;
- render_bundle_ids.push(render_bundle_resource.0);
- }
+ let bundles = bundles
+ .iter()
+ .map(|rid| {
+ let render_bundle_resource =
+ state
+ .resource_table
+ .get::<super::bundle::WebGpuRenderBundle>(*rid)?;
+ Ok(render_bundle_resource.0)
+ })
+ .collect::<Result<Vec<_>, AnyError>>()?;
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
// SAFETY: the raw pointer and length are of the same slice, and that slice
// lives longer than the below function invocation.
unsafe {
wgpu_core::command::render_ffi::wgpu_render_pass_execute_bundles(
&mut render_pass_resource.0.borrow_mut(),
- render_bundle_ids.as_ptr(),
- render_bundle_ids.len(),
+ bundles.as_ptr(),
+ bundles.len(),
);
}
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassEndPassArgs {
- command_encoder_rid: ResourceId,
- render_pass_rid: ResourceId,
-}
-
#[op]
-pub fn op_webgpu_render_pass_end_pass(
+pub fn op_webgpu_render_pass_end(
state: &mut OpState,
- args: RenderPassEndPassArgs,
+ command_encoder_rid: ResourceId,
+ render_pass_rid: ResourceId,
) -> Result<WebGpuResult, AnyError> {
let command_encoder_resource = state
.resource_table
.get::<super::command_encoder::WebGpuCommandEncoder>(
- args.command_encoder_rid,
+ command_encoder_rid,
)?;
let command_encoder = command_encoder_resource.0;
let render_pass_resource = state
.resource_table
- .take::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .take::<WebGpuRenderPass>(render_pass_rid)?;
let render_pass = &render_pass_resource.0.borrow();
let instance = state.borrow::<super::Instance>();
gfx_ok!(command_encoder => instance.command_encoder_run_render_pass(command_encoder, render_pass))
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassSetBindGroupArgs {
+#[op]
+pub fn op_webgpu_render_pass_set_bind_group(
+ state: &mut OpState,
render_pass_rid: ResourceId,
index: u32,
bind_group: u32,
dynamic_offsets_data: ZeroCopyBuf,
dynamic_offsets_data_start: usize,
dynamic_offsets_data_length: usize,
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_bind_group(
- state: &mut OpState,
- args: RenderPassSetBindGroupArgs,
) -> Result<WebGpuResult, AnyError> {
let bind_group_resource =
state
.resource_table
- .get::<super::binding::WebGpuBindGroup>(args.bind_group)?;
+ .get::<super::binding::WebGpuBindGroup>(bind_group)?;
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
// Align the data
- assert!(args.dynamic_offsets_data_start % std::mem::size_of::<u32>() == 0);
+ assert_eq!(dynamic_offsets_data_start % std::mem::size_of::<u32>(), 0);
let (prefix, dynamic_offsets_data, suffix) =
- // SAFETY: A u8 to u32 cast is safe because we asserted that the length is a
- // multiple of 4.
- unsafe { args.dynamic_offsets_data.align_to::<u32>() };
+ // SAFETY: A u8 to u32 cast is safe because we asserted that the length is a
+ // multiple of 4.
+ unsafe { dynamic_offsets_data.align_to::<u32>() };
assert!(prefix.is_empty());
assert!(suffix.is_empty());
- let start = args.dynamic_offsets_data_start;
- let len = args.dynamic_offsets_data_length;
+ let start = dynamic_offsets_data_start;
+ let len = dynamic_offsets_data_length;
// Assert that length and start are both in bounds
assert!(start <= dynamic_offsets_data.len());
@@ -326,7 +274,7 @@ pub fn op_webgpu_render_pass_set_bind_group(
unsafe {
wgpu_core::command::render_ffi::wgpu_render_pass_set_bind_group(
&mut render_pass_resource.0.borrow_mut(),
- args.index,
+ index,
bind_group_resource.0,
dynamic_offsets_data.as_ptr(),
dynamic_offsets_data.len(),
@@ -336,23 +284,17 @@ pub fn op_webgpu_render_pass_set_bind_group(
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassPushDebugGroupArgs {
- render_pass_rid: ResourceId,
- group_label: String,
-}
-
#[op]
pub fn op_webgpu_render_pass_push_debug_group(
state: &mut OpState,
- args: RenderPassPushDebugGroupArgs,
+ render_pass_rid: ResourceId,
+ group_label: String,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
- let label = std::ffi::CString::new(args.group_label).unwrap();
+ let label = std::ffi::CString::new(group_label).unwrap();
// SAFETY: the string the raw pointer points to lives longer than the below
// function invocation.
unsafe {
@@ -366,20 +308,14 @@ pub fn op_webgpu_render_pass_push_debug_group(
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassPopDebugGroupArgs {
- render_pass_rid: ResourceId,
-}
-
#[op]
pub fn op_webgpu_render_pass_pop_debug_group(
state: &mut OpState,
- args: RenderPassPopDebugGroupArgs,
+ render_pass_rid: ResourceId,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_pop_debug_group(
&mut render_pass_resource.0.borrow_mut(),
@@ -388,23 +324,17 @@ pub fn op_webgpu_render_pass_pop_debug_group(
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassInsertDebugMarkerArgs {
- render_pass_rid: ResourceId,
- marker_label: String,
-}
-
#[op]
pub fn op_webgpu_render_pass_insert_debug_marker(
state: &mut OpState,
- args: RenderPassInsertDebugMarkerArgs,
+ render_pass_rid: ResourceId,
+ marker_label: String,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
- let label = std::ffi::CString::new(args.marker_label).unwrap();
+ let label = std::ffi::CString::new(marker_label).unwrap();
// SAFETY: the string the raw pointer points to lives longer than the below
// function invocation.
unsafe {
@@ -418,25 +348,19 @@ pub fn op_webgpu_render_pass_insert_debug_marker(
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassSetPipelineArgs {
- render_pass_rid: ResourceId,
- pipeline: u32,
-}
-
#[op]
pub fn op_webgpu_render_pass_set_pipeline(
state: &mut OpState,
- args: RenderPassSetPipelineArgs,
+ render_pass_rid: ResourceId,
+ pipeline: u32,
) -> Result<WebGpuResult, AnyError> {
let render_pipeline_resource =
state
.resource_table
- .get::<super::pipeline::WebGpuRenderPipeline>(args.pipeline)?;
+ .get::<super::pipeline::WebGpuRenderPipeline>(pipeline)?;
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_pipeline(
&mut render_pass_resource.0.borrow_mut(),
@@ -446,29 +370,23 @@ pub fn op_webgpu_render_pass_set_pipeline(
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassSetIndexBufferArgs {
+#[op]
+pub fn op_webgpu_render_pass_set_index_buffer(
+ state: &mut OpState,
render_pass_rid: ResourceId,
buffer: u32,
index_format: wgpu_types::IndexFormat,
offset: u64,
size: Option<u64>,
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_index_buffer(
- state: &mut OpState,
- args: RenderPassSetIndexBufferArgs,
) -> Result<WebGpuResult, AnyError> {
let buffer_resource = state
.resource_table
- .get::<super::buffer::WebGpuBuffer>(args.buffer)?;
+ .get::<super::buffer::WebGpuBuffer>(buffer)?;
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
- let size = if let Some(size) = args.size {
+ let size = if let Some(size) = size {
Some(
std::num::NonZeroU64::new(size)
.ok_or_else(|| type_error("size must be larger than 0"))?,
@@ -479,37 +397,31 @@ pub fn op_webgpu_render_pass_set_index_buffer(
render_pass_resource.0.borrow_mut().set_index_buffer(
buffer_resource.0,
- args.index_format,
- args.offset,
+ index_format,
+ offset,
size,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassSetVertexBufferArgs {
+#[op]
+pub fn op_webgpu_render_pass_set_vertex_buffer(
+ state: &mut OpState,
render_pass_rid: ResourceId,
slot: u32,
buffer: u32,
offset: u64,
size: Option<u64>,
-}
-
-#[op]
-pub fn op_webgpu_render_pass_set_vertex_buffer(
- state: &mut OpState,
- args: RenderPassSetVertexBufferArgs,
) -> Result<WebGpuResult, AnyError> {
let buffer_resource = state
.resource_table
- .get::<super::buffer::WebGpuBuffer>(args.buffer)?;
+ .get::<super::buffer::WebGpuBuffer>(buffer)?;
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
- let size = if let Some(size) = args.size {
+ let size = if let Some(size) = size {
Some(
std::num::NonZeroU64::new(size)
.ok_or_else(|| type_error("size must be larger than 0"))?,
@@ -520,130 +432,106 @@ pub fn op_webgpu_render_pass_set_vertex_buffer(
wgpu_core::command::render_ffi::wgpu_render_pass_set_vertex_buffer(
&mut render_pass_resource.0.borrow_mut(),
- args.slot,
+ slot,
buffer_resource.0,
- args.offset,
+ offset,
size,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassDrawArgs {
+#[op]
+pub fn op_webgpu_render_pass_draw(
+ state: &mut OpState,
render_pass_rid: ResourceId,
vertex_count: u32,
instance_count: u32,
first_vertex: u32,
first_instance: u32,
-}
-
-#[op]
-pub fn op_webgpu_render_pass_draw(
- state: &mut OpState,
- args: RenderPassDrawArgs,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_draw(
&mut render_pass_resource.0.borrow_mut(),
- args.vertex_count,
- args.instance_count,
- args.first_vertex,
- args.first_instance,
+ vertex_count,
+ instance_count,
+ first_vertex,
+ first_instance,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassDrawIndexedArgs {
+#[op]
+pub fn op_webgpu_render_pass_draw_indexed(
+ state: &mut OpState,
render_pass_rid: ResourceId,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32,
first_instance: u32,
-}
-
-#[op]
-pub fn op_webgpu_render_pass_draw_indexed(
- state: &mut OpState,
- args: RenderPassDrawIndexedArgs,
) -> Result<WebGpuResult, AnyError> {
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_draw_indexed(
&mut render_pass_resource.0.borrow_mut(),
- args.index_count,
- args.instance_count,
- args.first_index,
- args.base_vertex,
- args.first_instance,
+ index_count,
+ instance_count,
+ first_index,
+ base_vertex,
+ first_instance,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassDrawIndirectArgs {
- render_pass_rid: ResourceId,
- indirect_buffer: u32,
- indirect_offset: u64,
-}
-
#[op]
pub fn op_webgpu_render_pass_draw_indirect(
state: &mut OpState,
- args: RenderPassDrawIndirectArgs,
+ render_pass_rid: ResourceId,
+ indirect_buffer: u32,
+ indirect_offset: u64,
) -> Result<WebGpuResult, AnyError> {
let buffer_resource = state
.resource_table
- .get::<super::buffer::WebGpuBuffer>(args.indirect_buffer)?;
+ .get::<super::buffer::WebGpuBuffer>(indirect_buffer)?;
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_draw_indirect(
&mut render_pass_resource.0.borrow_mut(),
buffer_resource.0,
- args.indirect_offset,
+ indirect_offset,
);
Ok(WebGpuResult::empty())
}
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct RenderPassDrawIndexedIndirectArgs {
- render_pass_rid: ResourceId,
- indirect_buffer: u32,
- indirect_offset: u64,
-}
-
#[op]
pub fn op_webgpu_render_pass_draw_indexed_indirect(
state: &mut OpState,
- args: RenderPassDrawIndexedIndirectArgs,
+ render_pass_rid: ResourceId,
+ indirect_buffer: u32,
+ indirect_offset: u64,
) -> Result<WebGpuResult, AnyError> {
let buffer_resource = state
.resource_table
- .get::<super::buffer::WebGpuBuffer>(args.indirect_buffer)?;
+ .get::<super::buffer::WebGpuBuffer>(indirect_buffer)?;
let render_pass_resource = state
.resource_table
- .get::<WebGpuRenderPass>(args.render_pass_rid)?;
+ .get::<WebGpuRenderPass>(render_pass_rid)?;
wgpu_core::command::render_ffi::wgpu_render_pass_draw_indexed_indirect(
&mut render_pass_resource.0.borrow_mut(),
buffer_resource.0,
- args.indirect_offset,
+ indirect_offset,
);
Ok(WebGpuResult::empty())