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-rw-r--r--ext/webgpu/command_encoder.rs656
1 files changed, 0 insertions, 656 deletions
diff --git a/ext/webgpu/command_encoder.rs b/ext/webgpu/command_encoder.rs
deleted file mode 100644
index cbd57f694..000000000
--- a/ext/webgpu/command_encoder.rs
+++ /dev/null
@@ -1,656 +0,0 @@
-// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
-
-use deno_core::error::AnyError;
-use deno_core::ResourceId;
-use deno_core::{OpState, Resource};
-use serde::Deserialize;
-use std::borrow::Cow;
-use std::cell::RefCell;
-use std::num::NonZeroU32;
-
-use crate::texture::GpuTextureAspect;
-
-use super::error::WebGpuResult;
-
-pub(crate) struct WebGpuCommandEncoder(
- pub(crate) wgpu_core::id::CommandEncoderId,
-);
-impl Resource for WebGpuCommandEncoder {
- fn name(&self) -> Cow<str> {
- "webGPUCommandEncoder".into()
- }
-}
-
-pub(crate) struct WebGpuCommandBuffer(
- pub(crate) wgpu_core::id::CommandBufferId,
-);
-impl Resource for WebGpuCommandBuffer {
- fn name(&self) -> Cow<str> {
- "webGPUCommandBuffer".into()
- }
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CreateCommandEncoderArgs {
- device_rid: ResourceId,
- label: Option<String>,
- _measure_execution_time: Option<bool>, // not yet implemented
-}
-
-pub fn op_webgpu_create_command_encoder(
- state: &mut OpState,
- args: CreateCommandEncoderArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let device_resource = state
- .resource_table
- .get::<super::WebGpuDevice>(args.device_rid)?;
- let device = device_resource.0;
-
- let descriptor = wgpu_types::CommandEncoderDescriptor {
- label: args.label.map(Cow::from),
- };
-
- gfx_put!(device => instance.device_create_command_encoder(
- device,
- &descriptor,
- std::marker::PhantomData
- ) => state, WebGpuCommandEncoder)
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct GpuRenderPassColorAttachment {
- view: ResourceId,
- resolve_target: Option<ResourceId>,
- load_op: GpuLoadOp<super::render_pass::GpuColor>,
- store_op: GpuStoreOp,
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "kebab-case")]
-enum GpuLoadOp<T> {
- Load,
- Clear(T),
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "kebab-case")]
-enum GpuStoreOp {
- Store,
- Discard,
-}
-
-impl From<GpuStoreOp> for wgpu_core::command::StoreOp {
- fn from(value: GpuStoreOp) -> wgpu_core::command::StoreOp {
- match value {
- GpuStoreOp::Store => wgpu_core::command::StoreOp::Store,
- GpuStoreOp::Discard => wgpu_core::command::StoreOp::Discard,
- }
- }
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-struct GpuRenderPassDepthStencilAttachment {
- view: ResourceId,
- depth_load_op: GpuLoadOp<f32>,
- depth_store_op: GpuStoreOp,
- depth_read_only: bool,
- stencil_load_op: GpuLoadOp<u32>,
- stencil_store_op: GpuStoreOp,
- stencil_read_only: bool,
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderBeginRenderPassArgs {
- command_encoder_rid: ResourceId,
- label: Option<String>,
- color_attachments: Vec<GpuRenderPassColorAttachment>,
- depth_stencil_attachment: Option<GpuRenderPassDepthStencilAttachment>,
- _occlusion_query_set: Option<u32>, // not yet implemented
-}
-
-pub fn op_webgpu_command_encoder_begin_render_pass(
- state: &mut OpState,
- args: CommandEncoderBeginRenderPassArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
-
- let mut color_attachments = vec![];
-
- for color_attachment in args.color_attachments {
- let texture_view_resource =
- state
- .resource_table
- .get::<super::texture::WebGpuTextureView>(color_attachment.view)?;
-
- let resolve_target = color_attachment
- .resolve_target
- .map(|rid| {
- state
- .resource_table
- .get::<super::texture::WebGpuTextureView>(rid)
- })
- .transpose()?
- .map(|texture| texture.0);
-
- let attachment = wgpu_core::command::RenderPassColorAttachment {
- view: texture_view_resource.0,
- resolve_target,
- channel: match color_attachment.load_op {
- GpuLoadOp::Load => wgpu_core::command::PassChannel {
- load_op: wgpu_core::command::LoadOp::Load,
- store_op: color_attachment.store_op.into(),
- clear_value: Default::default(),
- read_only: false,
- },
- GpuLoadOp::Clear(color) => wgpu_core::command::PassChannel {
- load_op: wgpu_core::command::LoadOp::Clear,
- store_op: color_attachment.store_op.into(),
- clear_value: wgpu_types::Color {
- r: color.r,
- g: color.g,
- b: color.b,
- a: color.a,
- },
- read_only: false,
- },
- },
- };
-
- color_attachments.push(attachment)
- }
-
- let mut depth_stencil_attachment = None;
-
- if let Some(attachment) = args.depth_stencil_attachment {
- let texture_view_resource =
- state
- .resource_table
- .get::<super::texture::WebGpuTextureView>(attachment.view)?;
-
- depth_stencil_attachment =
- Some(wgpu_core::command::RenderPassDepthStencilAttachment {
- view: texture_view_resource.0,
- depth: match attachment.depth_load_op {
- GpuLoadOp::Load => wgpu_core::command::PassChannel {
- load_op: wgpu_core::command::LoadOp::Load,
- store_op: attachment.depth_store_op.into(),
- clear_value: 0.0,
- read_only: attachment.depth_read_only,
- },
- GpuLoadOp::Clear(value) => wgpu_core::command::PassChannel {
- load_op: wgpu_core::command::LoadOp::Clear,
- store_op: attachment.depth_store_op.into(),
- clear_value: value,
- read_only: attachment.depth_read_only,
- },
- },
- stencil: match attachment.stencil_load_op {
- GpuLoadOp::Load => wgpu_core::command::PassChannel {
- load_op: wgpu_core::command::LoadOp::Load,
- store_op: attachment.stencil_store_op.into(),
- clear_value: 0,
- read_only: attachment.stencil_read_only,
- },
- GpuLoadOp::Clear(value) => wgpu_core::command::PassChannel {
- load_op: wgpu_core::command::LoadOp::Clear,
- store_op: attachment.stencil_store_op.into(),
- clear_value: value,
- read_only: attachment.stencil_read_only,
- },
- },
- });
- }
-
- let descriptor = wgpu_core::command::RenderPassDescriptor {
- label: args.label.map(Cow::from),
- color_attachments: Cow::from(color_attachments),
- depth_stencil_attachment: depth_stencil_attachment.as_ref(),
- };
-
- let render_pass = wgpu_core::command::RenderPass::new(
- command_encoder_resource.0,
- &descriptor,
- );
-
- let rid = state
- .resource_table
- .add(super::render_pass::WebGpuRenderPass(RefCell::new(
- render_pass,
- )));
-
- Ok(WebGpuResult::rid(rid))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderBeginComputePassArgs {
- command_encoder_rid: ResourceId,
- label: Option<String>,
-}
-
-pub fn op_webgpu_command_encoder_begin_compute_pass(
- state: &mut OpState,
- args: CommandEncoderBeginComputePassArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
-
- let descriptor = wgpu_core::command::ComputePassDescriptor {
- label: args.label.map(Cow::from),
- };
-
- let compute_pass = wgpu_core::command::ComputePass::new(
- command_encoder_resource.0,
- &descriptor,
- );
-
- let rid = state
- .resource_table
- .add(super::compute_pass::WebGpuComputePass(RefCell::new(
- compute_pass,
- )));
-
- Ok(WebGpuResult::rid(rid))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderCopyBufferToBufferArgs {
- command_encoder_rid: ResourceId,
- source: ResourceId,
- source_offset: u64,
- destination: ResourceId,
- destination_offset: u64,
- size: u64,
-}
-
-pub fn op_webgpu_command_encoder_copy_buffer_to_buffer(
- state: &mut OpState,
- args: CommandEncoderCopyBufferToBufferArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
- let source_buffer_resource =
- state
- .resource_table
- .get::<super::buffer::WebGpuBuffer>(args.source)?;
- let source_buffer = source_buffer_resource.0;
- let destination_buffer_resource =
- state
- .resource_table
- .get::<super::buffer::WebGpuBuffer>(args.destination)?;
- let destination_buffer = destination_buffer_resource.0;
-
- gfx_ok!(command_encoder => instance.command_encoder_copy_buffer_to_buffer(
- command_encoder,
- source_buffer,
- args.source_offset,
- destination_buffer,
- args.destination_offset,
- args.size
- ))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct GpuImageCopyBuffer {
- buffer: ResourceId,
- offset: u64,
- bytes_per_row: Option<u32>,
- rows_per_image: Option<u32>,
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct GpuOrigin3D {
- pub x: u32,
- pub y: u32,
- pub z: u32,
-}
-
-impl From<GpuOrigin3D> for wgpu_types::Origin3d {
- fn from(origin: GpuOrigin3D) -> wgpu_types::Origin3d {
- wgpu_types::Origin3d {
- x: origin.x,
- y: origin.y,
- z: origin.z,
- }
- }
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct GpuImageCopyTexture {
- pub texture: ResourceId,
- pub mip_level: u32,
- pub origin: GpuOrigin3D,
- pub aspect: GpuTextureAspect,
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderCopyBufferToTextureArgs {
- command_encoder_rid: ResourceId,
- source: GpuImageCopyBuffer,
- destination: GpuImageCopyTexture,
- copy_size: super::texture::GpuExtent3D,
-}
-
-pub fn op_webgpu_command_encoder_copy_buffer_to_texture(
- state: &mut OpState,
- args: CommandEncoderCopyBufferToTextureArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
- let source_buffer_resource =
- state
- .resource_table
- .get::<super::buffer::WebGpuBuffer>(args.source.buffer)?;
- let destination_texture_resource =
- state
- .resource_table
- .get::<super::texture::WebGpuTexture>(args.destination.texture)?;
-
- let source = wgpu_core::command::ImageCopyBuffer {
- buffer: source_buffer_resource.0,
- layout: wgpu_types::ImageDataLayout {
- offset: args.source.offset,
- bytes_per_row: NonZeroU32::new(args.source.bytes_per_row.unwrap_or(0)),
- rows_per_image: NonZeroU32::new(args.source.rows_per_image.unwrap_or(0)),
- },
- };
- let destination = wgpu_core::command::ImageCopyTexture {
- texture: destination_texture_resource.0,
- mip_level: args.destination.mip_level,
- origin: args.destination.origin.into(),
- aspect: args.destination.aspect.into(),
- };
- gfx_ok!(command_encoder => instance.command_encoder_copy_buffer_to_texture(
- command_encoder,
- &source,
- &destination,
- &args.copy_size.into()
- ))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderCopyTextureToBufferArgs {
- command_encoder_rid: ResourceId,
- source: GpuImageCopyTexture,
- destination: GpuImageCopyBuffer,
- copy_size: super::texture::GpuExtent3D,
-}
-
-pub fn op_webgpu_command_encoder_copy_texture_to_buffer(
- state: &mut OpState,
- args: CommandEncoderCopyTextureToBufferArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
- let source_texture_resource =
- state
- .resource_table
- .get::<super::texture::WebGpuTexture>(args.source.texture)?;
- let destination_buffer_resource =
- state
- .resource_table
- .get::<super::buffer::WebGpuBuffer>(args.destination.buffer)?;
-
- let source = wgpu_core::command::ImageCopyTexture {
- texture: source_texture_resource.0,
- mip_level: args.source.mip_level,
- origin: args.source.origin.into(),
- aspect: args.source.aspect.into(),
- };
- let destination = wgpu_core::command::ImageCopyBuffer {
- buffer: destination_buffer_resource.0,
- layout: wgpu_types::ImageDataLayout {
- offset: args.destination.offset,
- bytes_per_row: NonZeroU32::new(
- args.destination.bytes_per_row.unwrap_or(0),
- ),
- rows_per_image: NonZeroU32::new(
- args.destination.rows_per_image.unwrap_or(0),
- ),
- },
- };
- gfx_ok!(command_encoder => instance.command_encoder_copy_texture_to_buffer(
- command_encoder,
- &source,
- &destination,
- &args.copy_size.into()
- ))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderCopyTextureToTextureArgs {
- command_encoder_rid: ResourceId,
- source: GpuImageCopyTexture,
- destination: GpuImageCopyTexture,
- copy_size: super::texture::GpuExtent3D,
-}
-
-pub fn op_webgpu_command_encoder_copy_texture_to_texture(
- state: &mut OpState,
- args: CommandEncoderCopyTextureToTextureArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
- let source_texture_resource =
- state
- .resource_table
- .get::<super::texture::WebGpuTexture>(args.source.texture)?;
- let destination_texture_resource =
- state
- .resource_table
- .get::<super::texture::WebGpuTexture>(args.destination.texture)?;
-
- let source = wgpu_core::command::ImageCopyTexture {
- texture: source_texture_resource.0,
- mip_level: args.source.mip_level,
- origin: args.source.origin.into(),
- aspect: args.source.aspect.into(),
- };
- let destination = wgpu_core::command::ImageCopyTexture {
- texture: destination_texture_resource.0,
- mip_level: args.destination.mip_level,
- origin: args.destination.origin.into(),
- aspect: args.destination.aspect.into(),
- };
- gfx_ok!(command_encoder => instance.command_encoder_copy_texture_to_texture(
- command_encoder,
- &source,
- &destination,
- &args.copy_size.into()
- ))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderPushDebugGroupArgs {
- command_encoder_rid: ResourceId,
- group_label: String,
-}
-
-pub fn op_webgpu_command_encoder_push_debug_group(
- state: &mut OpState,
- args: CommandEncoderPushDebugGroupArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
-
- gfx_ok!(command_encoder => instance
- .command_encoder_push_debug_group(command_encoder, &args.group_label))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderPopDebugGroupArgs {
- command_encoder_rid: ResourceId,
-}
-
-pub fn op_webgpu_command_encoder_pop_debug_group(
- state: &mut OpState,
- args: CommandEncoderPopDebugGroupArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
-
- gfx_ok!(command_encoder => instance.command_encoder_pop_debug_group(command_encoder))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderInsertDebugMarkerArgs {
- command_encoder_rid: ResourceId,
- marker_label: String,
-}
-
-pub fn op_webgpu_command_encoder_insert_debug_marker(
- state: &mut OpState,
- args: CommandEncoderInsertDebugMarkerArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
-
- gfx_ok!(command_encoder => instance.command_encoder_insert_debug_marker(
- command_encoder,
- &args.marker_label
- ))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderWriteTimestampArgs {
- command_encoder_rid: ResourceId,
- query_set: ResourceId,
- query_index: u32,
-}
-
-pub fn op_webgpu_command_encoder_write_timestamp(
- state: &mut OpState,
- args: CommandEncoderWriteTimestampArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
- let query_set_resource = state
- .resource_table
- .get::<super::WebGpuQuerySet>(args.query_set)?;
-
- gfx_ok!(command_encoder => instance.command_encoder_write_timestamp(
- command_encoder,
- query_set_resource.0,
- args.query_index
- ))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderResolveQuerySetArgs {
- command_encoder_rid: ResourceId,
- query_set: ResourceId,
- first_query: u32,
- query_count: u32,
- destination: ResourceId,
- destination_offset: u64,
-}
-
-pub fn op_webgpu_command_encoder_resolve_query_set(
- state: &mut OpState,
- args: CommandEncoderResolveQuerySetArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let instance = state.borrow::<super::Instance>();
- let command_encoder_resource = state
- .resource_table
- .get::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
- let query_set_resource = state
- .resource_table
- .get::<super::WebGpuQuerySet>(args.query_set)?;
- let destination_resource = state
- .resource_table
- .get::<super::buffer::WebGpuBuffer>(args.destination)?;
-
- gfx_ok!(command_encoder => instance.command_encoder_resolve_query_set(
- command_encoder,
- query_set_resource.0,
- args.first_query,
- args.query_count,
- destination_resource.0,
- args.destination_offset
- ))
-}
-
-#[derive(Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct CommandEncoderFinishArgs {
- command_encoder_rid: ResourceId,
- label: Option<String>,
-}
-
-pub fn op_webgpu_command_encoder_finish(
- state: &mut OpState,
- args: CommandEncoderFinishArgs,
- _: (),
-) -> Result<WebGpuResult, AnyError> {
- let command_encoder_resource = state
- .resource_table
- .take::<WebGpuCommandEncoder>(args.command_encoder_rid)?;
- let command_encoder = command_encoder_resource.0;
- let instance = state.borrow::<super::Instance>();
-
- let descriptor = wgpu_types::CommandBufferDescriptor {
- label: args.label.map(Cow::from),
- };
-
- gfx_put!(command_encoder => instance.command_encoder_finish(
- command_encoder,
- &descriptor
- ) => state, WebGpuCommandBuffer)
-}