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+// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
+
+// @ts-check
+/// <reference path="../../core/lib.deno_core.d.ts" />
+/// <reference path="../web/internal.d.ts" />
+/// <reference path="../web/lib.deno_web.d.ts" />
+/// <reference path="./lib.deno_webgpu.d.ts" />
+
+const core = globalThis.Deno.core;
+const ops = core.ops;
+const primordials = globalThis.__bootstrap.primordials;
+import * as webidl from "internal:deno_webidl/00_webidl.js";
+import { EventTarget } from "internal:deno_web/02_event.js";
+import DOMException from "internal:deno_web/01_dom_exception.js";
+const {
+ ArrayBuffer,
+ ArrayBufferIsView,
+ ArrayIsArray,
+ ArrayPrototypeFilter,
+ ArrayPrototypeMap,
+ ArrayPrototypePop,
+ ArrayPrototypePush,
+ Error,
+ MathMax,
+ ObjectDefineProperty,
+ ObjectPrototypeIsPrototypeOf,
+ Promise,
+ PromisePrototypeCatch,
+ PromisePrototypeThen,
+ PromiseReject,
+ PromiseResolve,
+ SafeArrayIterator,
+ SafePromiseAll,
+ Set,
+ SetPrototypeHas,
+ Symbol,
+ SymbolFor,
+ TypeError,
+ Uint32Array,
+ Uint32ArrayPrototype,
+ Uint8Array,
+ WeakRef,
+} = primordials;
+
+const _rid = Symbol("[[rid]]");
+const _size = Symbol("[[size]]");
+const _usage = Symbol("[[usage]]");
+const _state = Symbol("[[state]]");
+const _mappingRange = Symbol("[[mapping_range]]");
+const _mappedRanges = Symbol("[[mapped_ranges]]");
+const _mapMode = Symbol("[[map_mode]]");
+const _adapter = Symbol("[[adapter]]");
+const _cleanup = Symbol("[[cleanup]]");
+const _vendor = Symbol("[[vendor]]");
+const _architecture = Symbol("[[architecture]]");
+const _description = Symbol("[[description]]");
+const _limits = Symbol("[[limits]]");
+const _reason = Symbol("[[reason]]");
+const _message = Symbol("[[message]]");
+const _label = Symbol("[[label]]");
+const _device = Symbol("[[device]]");
+const _queue = Symbol("[[queue]]");
+const _views = Symbol("[[views]]");
+const _texture = Symbol("[[texture]]");
+const _encoders = Symbol("[[encoders]]");
+const _encoder = Symbol("[[encoder]]");
+const _descriptor = Symbol("[[descriptor]]");
+const _width = Symbol("[[width]]");
+const _height = Symbol("[[height]]");
+const _depthOrArrayLayers = Symbol("[[depthOrArrayLayers]]");
+const _mipLevelCount = Symbol("[[mipLevelCount]]");
+const _sampleCount = Symbol("[[sampleCount]]");
+const _dimension = Symbol("[[dimension]]");
+const _format = Symbol("[[format]]");
+const _type = Symbol("[[type]]");
+const _count = Symbol("[[count]]");
+
+/**
+ * @param {any} self
+ * @param {{prefix: string, context: string}} opts
+ * @returns {InnerGPUDevice & {rid: number}}
+ */
+function assertDevice(self, { prefix, context }) {
+ const device = self[_device];
+ const deviceRid = device?.rid;
+ if (deviceRid === undefined) {
+ throw new DOMException(
+ `${prefix}: ${context} references an invalid or destroyed device.`,
+ "OperationError",
+ );
+ }
+ return device;
+}
+
+/**
+ * @param {InnerGPUDevice} self
+ * @param {any} resource
+ * @param {{prefix: string, resourceContext: string, selfContext: string}} opts
+ * @returns {InnerGPUDevice & {rid: number}}
+ */
+function assertDeviceMatch(
+ self,
+ resource,
+ { prefix, resourceContext, selfContext },
+) {
+ const resourceDevice = assertDevice(resource, {
+ prefix,
+ context: resourceContext,
+ });
+ if (resourceDevice.rid !== self.rid) {
+ throw new DOMException(
+ `${prefix}: ${resourceContext} belongs to a diffent device than ${selfContext}.`,
+ "OperationError",
+ );
+ }
+ return { ...resourceDevice, rid: resourceDevice.rid };
+}
+
+/**
+ * @param {any} self
+ * @param {{prefix: string, context: string}} opts
+ * @returns {number}
+ */
+function assertResource(self, { prefix, context }) {
+ const rid = self[_rid];
+ if (rid === undefined) {
+ throw new DOMException(
+ `${prefix}: ${context} an invalid or destroyed resource.`,
+ "OperationError",
+ );
+ }
+ return rid;
+}
+
+/**
+ * @param {number[] | GPUExtent3DDict} data
+ * @returns {GPUExtent3DDict}
+ */
+function normalizeGPUExtent3D(data) {
+ if (ArrayIsArray(data)) {
+ return {
+ width: data[0],
+ height: data[1],
+ depthOrArrayLayers: data[2],
+ };
+ } else {
+ return data;
+ }
+}
+
+/**
+ * @param {number[] | GPUOrigin3DDict} data
+ * @returns {GPUOrigin3DDict}
+ */
+function normalizeGPUOrigin3D(data) {
+ if (ArrayIsArray(data)) {
+ return {
+ x: data[0],
+ y: data[1],
+ z: data[2],
+ };
+ } else {
+ return data;
+ }
+}
+
+/**
+ * @param {number[] | GPUColor} data
+ * @returns {GPUColor}
+ */
+function normalizeGPUColor(data) {
+ if (ArrayIsArray(data)) {
+ return {
+ r: data[0],
+ g: data[1],
+ b: data[2],
+ a: data[3],
+ };
+ } else {
+ return data;
+ }
+}
+
+const illegalConstructorKey = Symbol("illegalConstructorKey");
+class GPUError extends Error {
+ constructor(key = null) {
+ super();
+ if (key !== illegalConstructorKey) {
+ webidl.illegalConstructor();
+ }
+ }
+
+ [_message];
+ get message() {
+ webidl.assertBranded(this, GPUErrorPrototype);
+ return this[_message];
+ }
+}
+const GPUErrorPrototype = GPUError.prototype;
+
+class GPUValidationError extends GPUError {
+ name = "GPUValidationError";
+ /** @param {string} message */
+ constructor(message) {
+ const prefix = "Failed to construct 'GPUValidationError'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ message = webidl.converters.DOMString(message, {
+ prefix,
+ context: "Argument 1",
+ });
+ super(illegalConstructorKey);
+ this[webidl.brand] = webidl.brand;
+ this[_message] = message;
+ }
+}
+const GPUValidationErrorPrototype = GPUValidationError.prototype;
+
+class GPUOutOfMemoryError extends GPUError {
+ name = "GPUOutOfMemoryError";
+ constructor(message) {
+ const prefix = "Failed to construct 'GPUOutOfMemoryError'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ message = webidl.converters.DOMString(message, {
+ prefix,
+ context: "Argument 1",
+ });
+ super(illegalConstructorKey);
+ this[webidl.brand] = webidl.brand;
+ this[_message] = message;
+ }
+}
+const GPUOutOfMemoryErrorPrototype = GPUOutOfMemoryError.prototype;
+
+class GPU {
+ [webidl.brand] = webidl.brand;
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPURequestAdapterOptions} options
+ */
+ async requestAdapter(options = {}) {
+ webidl.assertBranded(this, GPUPrototype);
+ options = webidl.converters.GPURequestAdapterOptions(options, {
+ prefix: "Failed to execute 'requestAdapter' on 'GPU'",
+ context: "Argument 1",
+ });
+
+ const { err, ...data } = await core.opAsync(
+ "op_webgpu_request_adapter",
+ options.powerPreference,
+ options.forceFallbackAdapter,
+ );
+
+ if (err) {
+ return null;
+ } else {
+ return createGPUAdapter(data);
+ }
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${inspect({})}`;
+ }
+}
+const GPUPrototype = GPU.prototype;
+
+/**
+ * @typedef InnerGPUAdapter
+ * @property {number} rid
+ * @property {GPUSupportedFeatures} features
+ * @property {GPUSupportedLimits} limits
+ * @property {boolean} isFallbackAdapter
+ */
+
+/**
+ * @param {InnerGPUAdapter} inner
+ * @returns {GPUAdapter}
+ */
+function createGPUAdapter(inner) {
+ /** @type {GPUAdapter} */
+ const adapter = webidl.createBranded(GPUAdapter);
+ adapter[_adapter] = {
+ ...inner,
+ features: createGPUSupportedFeatures(inner.features),
+ limits: createGPUSupportedLimits(inner.limits),
+ };
+ return adapter;
+}
+
+class GPUAdapter {
+ /** @type {InnerGPUAdapter} */
+ [_adapter];
+
+ /** @returns {GPUSupportedFeatures} */
+ get features() {
+ webidl.assertBranded(this, GPUAdapterPrototype);
+ return this[_adapter].features;
+ }
+ /** @returns {GPUSupportedLimits} */
+ get limits() {
+ webidl.assertBranded(this, GPUAdapterPrototype);
+ return this[_adapter].limits;
+ }
+ /** @returns {boolean} */
+ get isFallbackAdapter() {
+ return this[_adapter].isFallbackAdapter;
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPUDeviceDescriptor} descriptor
+ * @returns {Promise<GPUDevice>}
+ */
+ async requestDevice(descriptor = {}) {
+ webidl.assertBranded(this, GPUAdapterPrototype);
+ const prefix = "Failed to execute 'requestDevice' on 'GPUAdapter'";
+ descriptor = webidl.converters.GPUDeviceDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const requiredFeatures = descriptor.requiredFeatures ?? [];
+ for (let i = 0; i < requiredFeatures.length; ++i) {
+ const feature = requiredFeatures[i];
+ if (
+ !SetPrototypeHas(
+ this[_adapter].features[webidl.setlikeInner],
+ feature,
+ )
+ ) {
+ throw new TypeError(
+ `${prefix}: requiredFeatures must be a subset of the adapter features.`,
+ );
+ }
+ }
+
+ const { rid, features, limits } = await core.opAsync(
+ "op_webgpu_request_device",
+ this[_adapter].rid,
+ descriptor.label,
+ requiredFeatures,
+ descriptor.requiredLimits,
+ );
+
+ const inner = new InnerGPUDevice({
+ rid,
+ adapter: this,
+ features: createGPUSupportedFeatures(features),
+ limits: createGPUSupportedLimits(limits),
+ });
+ return createGPUDevice(
+ descriptor.label,
+ inner,
+ createGPUQueue(descriptor.label, inner),
+ );
+ }
+
+ /**
+ * @param {string[]} unmaskHints
+ * @returns {Promise<GPUAdapterInfo>}
+ */
+ async requestAdapterInfo(unmaskHints = []) {
+ webidl.assertBranded(this, GPUAdapterPrototype);
+ const prefix = "Failed to execute 'requestAdapterInfo' on 'GPUAdapter'";
+ unmaskHints = webidl.converters["sequence<DOMString>"](unmaskHints, {
+ prefix,
+ context: "Argument 1",
+ });
+
+ const {
+ vendor,
+ architecture,
+ device,
+ description,
+ } = await core.opAsync(
+ "op_webgpu_request_adapter_info",
+ this[_adapter].rid,
+ );
+
+ const adapterInfo = webidl.createBranded(GPUAdapterInfo);
+ adapterInfo[_vendor] = unmaskHints.includes("vendor") ? vendor : "";
+ adapterInfo[_architecture] = unmaskHints.includes("architecture")
+ ? architecture
+ : "";
+ adapterInfo[_device] = unmaskHints.includes("device") ? device : "";
+ adapterInfo[_description] = unmaskHints.includes("description")
+ ? description
+ : "";
+ return adapterInfo;
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ features: this.features,
+ limits: this.limits,
+ })
+ }`;
+ }
+}
+const GPUAdapterPrototype = GPUAdapter.prototype;
+
+class GPUAdapterInfo {
+ /** @type {string} */
+ [_vendor];
+ /** @returns {string} */
+ get vendor() {
+ webidl.assertBranded(this, GPUAdapterInfoPrototype);
+ return this[_vendor];
+ }
+
+ /** @type {string} */
+ [_architecture];
+ /** @returns {string} */
+ get architecture() {
+ webidl.assertBranded(this, GPUAdapterInfoPrototype);
+ return this[_architecture];
+ }
+
+ /** @type {string} */
+ [_device];
+ /** @returns {string} */
+ get device() {
+ webidl.assertBranded(this, GPUAdapterInfoPrototype);
+ return this[_device];
+ }
+
+ /** @type {string} */
+ [_description];
+ /** @returns {string} */
+ get description() {
+ webidl.assertBranded(this, GPUAdapterInfoPrototype);
+ return this[_description];
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ vendor: this.vendor,
+ architecture: this.architecture,
+ device: this.device,
+ description: this.description,
+ })
+ }`;
+ }
+}
+const GPUAdapterInfoPrototype = GPUAdapterInfo.prototype;
+
+function createGPUSupportedLimits(limits) {
+ /** @type {GPUSupportedLimits} */
+ const adapterFeatures = webidl.createBranded(GPUSupportedLimits);
+ adapterFeatures[_limits] = limits;
+ return adapterFeatures;
+}
+
+/**
+ * @typedef InnerAdapterLimits
+ * @property {number} maxTextureDimension1D
+ * @property {number} maxTextureDimension2D
+ * @property {number} maxTextureDimension3D
+ * @property {number} maxTextureArrayLayers
+ * @property {number} maxBindGroups
+ * @property {number} maxDynamicUniformBuffersPerPipelineLayout
+ * @property {number} maxDynamicStorageBuffersPerPipelineLayout
+ * @property {number} maxSampledTexturesPerShaderStage
+ * @property {number} maxSamplersPerShaderStage
+ * @property {number} maxStorageBuffersPerShaderStage
+ * @property {number} maxStorageTexturesPerShaderStage
+ * @property {number} maxUniformBuffersPerShaderStage
+ * @property {number} maxUniformBufferBindingSize
+ * @property {number} maxStorageBufferBindingSize
+ * @property {number} minUniformBufferOffsetAlignment
+ * @property {number} minStorageBufferOffsetAlignment
+ * @property {number} maxVertexBuffers
+ * @property {number} maxVertexAttributes
+ * @property {number} maxVertexBufferArrayStride
+ * @property {number} maxInterStageShaderComponents
+ * @property {number} maxComputeWorkgroupStorageSize
+ * @property {number} maxComputeInvocationsPerWorkgroup
+ * @property {number} maxComputeWorkgroupSizeX
+ * @property {number} maxComputeWorkgroupSizeY
+ * @property {number} maxComputeWorkgroupSizeZ
+ * @property {number} maxComputeWorkgroupsPerDimension
+ */
+
+class GPUSupportedLimits {
+ /** @type {InnerAdapterLimits} */
+ [_limits];
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ get maxTextureDimension1D() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxTextureDimension1D;
+ }
+ get maxTextureDimension2D() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxTextureDimension2D;
+ }
+ get maxTextureDimension3D() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxTextureDimension3D;
+ }
+ get maxTextureArrayLayers() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxTextureArrayLayers;
+ }
+ get maxBindGroups() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxBindGroups;
+ }
+ get maxBindingsPerBindGroup() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxBindingsPerBindGroup;
+ }
+ get maxBufferSize() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxBufferSize;
+ }
+ get maxDynamicUniformBuffersPerPipelineLayout() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxDynamicUniformBuffersPerPipelineLayout;
+ }
+ get maxDynamicStorageBuffersPerPipelineLayout() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxDynamicStorageBuffersPerPipelineLayout;
+ }
+ get maxSampledTexturesPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxSampledTexturesPerShaderStage;
+ }
+ get maxSamplersPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxSamplersPerShaderStage;
+ }
+ get maxStorageBuffersPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxStorageBuffersPerShaderStage;
+ }
+ get maxStorageTexturesPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxStorageTexturesPerShaderStage;
+ }
+ get maxUniformBuffersPerShaderStage() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxUniformBuffersPerShaderStage;
+ }
+ get maxUniformBufferBindingSize() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxUniformBufferBindingSize;
+ }
+ get maxStorageBufferBindingSize() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxStorageBufferBindingSize;
+ }
+ get minUniformBufferOffsetAlignment() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].minUniformBufferOffsetAlignment;
+ }
+ get minStorageBufferOffsetAlignment() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].minStorageBufferOffsetAlignment;
+ }
+ get maxVertexBuffers() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxVertexBuffers;
+ }
+ get maxVertexAttributes() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxVertexAttributes;
+ }
+ get maxVertexBufferArrayStride() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxVertexBufferArrayStride;
+ }
+ get maxInterStageShaderComponents() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxInterStageShaderComponents;
+ }
+ get maxComputeWorkgroupStorageSize() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupStorageSize;
+ }
+ get maxComputeInvocationsPerWorkgroup() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeInvocationsPerWorkgroup;
+ }
+ get maxComputeWorkgroupSizeX() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupSizeX;
+ }
+ get maxComputeWorkgroupSizeY() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupSizeY;
+ }
+ get maxComputeWorkgroupSizeZ() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupSizeZ;
+ }
+ get maxComputeWorkgroupsPerDimension() {
+ webidl.assertBranded(this, GPUSupportedLimitsPrototype);
+ return this[_limits].maxComputeWorkgroupsPerDimension;
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${inspect(this[_limits])}`;
+ }
+}
+const GPUSupportedLimitsPrototype = GPUSupportedLimits.prototype;
+
+function createGPUSupportedFeatures(features) {
+ /** @type {GPUSupportedFeatures} */
+ const supportedFeatures = webidl.createBranded(GPUSupportedFeatures);
+ supportedFeatures[webidl.setlikeInner] = new Set(features);
+ return webidl.setlike(
+ supportedFeatures,
+ GPUSupportedFeaturesPrototype,
+ true,
+ );
+}
+
+class GPUSupportedFeatures {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect([...new SafeArrayIterator(this.values())])
+ }`;
+ }
+}
+
+const GPUSupportedFeaturesPrototype = GPUSupportedFeatures.prototype;
+
+/**
+ * @param {string | undefined} reason
+ * @param {string} message
+ * @returns {GPUDeviceLostInfo}
+ */
+function createGPUDeviceLostInfo(reason, message) {
+ /** @type {GPUDeviceLostInfo} */
+ const deviceLostInfo = webidl.createBranded(GPUDeviceLostInfo);
+ deviceLostInfo[_reason] = reason;
+ deviceLostInfo[_message] = message;
+ return deviceLostInfo;
+}
+
+class GPUDeviceLostInfo {
+ /** @type {string | undefined} */
+ [_reason];
+ /** @type {string} */
+ [_message];
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ get reason() {
+ webidl.assertBranded(this, GPUDeviceLostInfoPrototype);
+ return this[_reason];
+ }
+ get message() {
+ webidl.assertBranded(this, GPUDeviceLostInfoPrototype);
+ return this[_message];
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({ reason: this[_reason], message: this[_message] })
+ }`;
+ }
+}
+
+const GPUDeviceLostInfoPrototype = GPUDeviceLostInfo.prototype;
+
+/**
+ * @param {string} name
+ * @param {any} type
+ */
+function GPUObjectBaseMixin(name, type) {
+ type.prototype[_label] = null;
+ ObjectDefineProperty(type.prototype, "label", {
+ /**
+ * @return {string | null}
+ */
+ get() {
+ webidl.assertBranded(this, type.prototype);
+ return this[_label];
+ },
+ /**
+ * @param {string | null} label
+ */
+ set(label) {
+ webidl.assertBranded(this, type.prototype);
+ label = webidl.converters["UVString?"](label, {
+ prefix: `Failed to set 'label' on '${name}'`,
+ context: "Argument 1",
+ });
+ this[_label] = label;
+ },
+ });
+}
+
+/**
+ * @typedef ErrorScope
+ * @property {string} filter
+ * @property {Promise<void>[]} operations
+ */
+
+/**
+ * @typedef InnerGPUDeviceOptions
+ * @property {GPUAdapter} adapter
+ * @property {number | undefined} rid
+ * @property {GPUSupportedFeatures} features
+ * @property {GPUSupportedLimits} limits
+ */
+
+class InnerGPUDevice {
+ /** @type {GPUAdapter} */
+ adapter;
+ /** @type {number | undefined} */
+ rid;
+ /** @type {GPUSupportedFeatures} */
+ features;
+ /** @type {GPUSupportedLimits} */
+ limits;
+ /** @type {WeakRef<any>[]} */
+ resources;
+ /** @type {boolean} */
+ isLost;
+ /** @type {Promise<GPUDeviceLostInfo>} */
+ lost;
+ /** @type {(info: GPUDeviceLostInfo) => void} */
+ resolveLost;
+ /** @type {ErrorScope[]} */
+ errorScopeStack;
+
+ /**
+ * @param {InnerGPUDeviceOptions} options
+ */
+ constructor(options) {
+ this.adapter = options.adapter;
+ this.rid = options.rid;
+ this.features = options.features;
+ this.limits = options.limits;
+ this.resources = [];
+ this.isLost = false;
+ this.resolveLost = () => {};
+ this.lost = new Promise((resolve) => {
+ this.resolveLost = resolve;
+ });
+ this.errorScopeStack = [];
+ }
+
+ /** @param {any} resource */
+ trackResource(resource) {
+ ArrayPrototypePush(this.resources, new WeakRef(resource));
+ }
+
+ /** @param {{ type: string, value: string | null } | undefined} err */
+ pushError(err) {
+ this.pushErrorPromise(PromiseResolve(err));
+ }
+
+ /** @param {Promise<{ type: string, value: string | null } | undefined>} promise */
+ pushErrorPromise(promise) {
+ const operation = PromisePrototypeThen(promise, (err) => {
+ if (err) {
+ switch (err.type) {
+ case "lost":
+ this.isLost = true;
+ this.resolveLost(
+ createGPUDeviceLostInfo(undefined, "device was lost"),
+ );
+ break;
+ case "validation":
+ return PromiseReject(
+ new GPUValidationError(err.value ?? "validation error"),
+ );
+ case "out-of-memory":
+ return PromiseReject(new GPUOutOfMemoryError());
+ }
+ }
+ });
+
+ const validationStack = ArrayPrototypeFilter(
+ this.errorScopeStack,
+ ({ filter }) => filter == "validation",
+ );
+ const validationScope = validationStack[validationStack.length - 1];
+ const validationFilteredPromise = PromisePrototypeCatch(
+ operation,
+ (err) => {
+ if (ObjectPrototypeIsPrototypeOf(GPUValidationErrorPrototype, err)) {
+ return PromiseReject(err);
+ }
+ return PromiseResolve();
+ },
+ );
+ if (validationScope) {
+ ArrayPrototypePush(
+ validationScope.operations,
+ validationFilteredPromise,
+ );
+ } else {
+ PromisePrototypeCatch(validationFilteredPromise, () => {
+ // TODO(lucacasonato): emit an UncapturedErrorEvent
+ });
+ }
+ // prevent uncaptured promise rejections
+ PromisePrototypeCatch(validationFilteredPromise, (_err) => {});
+
+ const oomStack = ArrayPrototypeFilter(
+ this.errorScopeStack,
+ ({ filter }) => filter == "out-of-memory",
+ );
+ const oomScope = oomStack[oomStack.length - 1];
+ const oomFilteredPromise = PromisePrototypeCatch(operation, (err) => {
+ if (ObjectPrototypeIsPrototypeOf(GPUOutOfMemoryErrorPrototype, err)) {
+ return PromiseReject(err);
+ }
+ return PromiseResolve();
+ });
+ if (oomScope) {
+ ArrayPrototypePush(oomScope.operations, oomFilteredPromise);
+ } else {
+ PromisePrototypeCatch(oomFilteredPromise, () => {
+ // TODO(lucacasonato): emit an UncapturedErrorEvent
+ });
+ }
+ // prevent uncaptured promise rejections
+ PromisePrototypeCatch(oomFilteredPromise, (_err) => {});
+ }
+}
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} inner
+ * @param {GPUQueue} queue
+ * @returns {GPUDevice}
+ */
+function createGPUDevice(label, inner, queue) {
+ /** @type {GPUDevice} */
+ const device = webidl.createBranded(GPUDevice);
+ device[_label] = label;
+ device[_device] = inner;
+ device[_queue] = queue;
+ return device;
+}
+
+class GPUDevice extends EventTarget {
+ /** @type {InnerGPUDevice} */
+ [_device];
+
+ /** @type {GPUQueue} */
+ [_queue];
+
+ [_cleanup]() {
+ const device = this[_device];
+ const resources = device.resources;
+ while (resources.length > 0) {
+ const resource = ArrayPrototypePop(resources)?.deref();
+ if (resource) {
+ resource[_cleanup]();
+ }
+ }
+ const rid = device.rid;
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ device.rid = undefined;
+ }
+ }
+
+ get features() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ return this[_device].features;
+ }
+ get limits() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ return this[_device].limits;
+ }
+ get queue() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ return this[_queue];
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ super();
+ }
+
+ destroy() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ this[_cleanup]();
+ }
+
+ /**
+ * @param {GPUBufferDescriptor} descriptor
+ * @returns {GPUBuffer}
+ */
+ createBuffer(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createBuffer' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUBufferDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = ops.op_webgpu_create_buffer(
+ device.rid,
+ descriptor.label,
+ descriptor.size,
+ descriptor.usage,
+ descriptor.mappedAtCreation,
+ );
+ device.pushError(err);
+ /** @type {CreateGPUBufferOptions} */
+ let options;
+ if (descriptor.mappedAtCreation) {
+ options = {
+ mapping: new ArrayBuffer(descriptor.size),
+ mappingRange: [0, descriptor.size],
+ mappedRanges: [],
+ state: "mapped at creation",
+ };
+ } else {
+ options = {
+ mapping: null,
+ mappedRanges: null,
+ mappingRange: null,
+ state: "unmapped",
+ };
+ }
+ const buffer = createGPUBuffer(
+ descriptor.label,
+ device,
+ rid,
+ descriptor.size,
+ descriptor.usage,
+ options,
+ );
+ device.trackResource(buffer);
+ return buffer;
+ }
+
+ /**
+ * @param {GPUTextureDescriptor} descriptor
+ * @returns {GPUTexture}
+ */
+ createTexture(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createTexture' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUTextureDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = ops.op_webgpu_create_texture({
+ deviceRid: device.rid,
+ ...descriptor,
+ size: normalizeGPUExtent3D(descriptor.size),
+ });
+ device.pushError(err);
+
+ const texture = createGPUTexture(
+ descriptor,
+ device,
+ rid,
+ );
+ device.trackResource(texture);
+ return texture;
+ }
+
+ /**
+ * @param {GPUSamplerDescriptor} descriptor
+ * @returns {GPUSampler}
+ */
+ createSampler(descriptor = {}) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createSampler' on 'GPUDevice'";
+ descriptor = webidl.converters.GPUSamplerDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = ops.op_webgpu_create_sampler({
+ deviceRid: device.rid,
+ ...descriptor,
+ });
+ device.pushError(err);
+
+ const sampler = createGPUSampler(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(sampler);
+ return sampler;
+ }
+
+ /**
+ * @param {GPUBindGroupLayoutDescriptor} descriptor
+ * @returns {GPUBindGroupLayout}
+ */
+ createBindGroupLayout(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createBindGroupLayout' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUBindGroupLayoutDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ for (let i = 0; i < descriptor.entries.length; ++i) {
+ const entry = descriptor.entries[i];
+
+ let j = 0;
+ if (entry.buffer) j++;
+ if (entry.sampler) j++;
+ if (entry.texture) j++;
+ if (entry.storageTexture) j++;
+
+ if (j !== 1) {
+ throw new Error(); // TODO(@crowlKats): correct error
+ }
+ }
+
+ const { rid, err } = ops.op_webgpu_create_bind_group_layout(
+ device.rid,
+ descriptor.label,
+ descriptor.entries,
+ );
+ device.pushError(err);
+
+ const bindGroupLayout = createGPUBindGroupLayout(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(bindGroupLayout);
+ return bindGroupLayout;
+ }
+
+ /**
+ * @param {GPUPipelineLayoutDescriptor} descriptor
+ * @returns {GPUPipelineLayout}
+ */
+ createPipelineLayout(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createPipelineLayout' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUPipelineLayoutDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const bindGroupLayouts = ArrayPrototypeMap(
+ descriptor.bindGroupLayouts,
+ (layout, i) => {
+ const context = `bind group layout ${i + 1}`;
+ const rid = assertResource(layout, { prefix, context });
+ assertDeviceMatch(device, layout, {
+ prefix,
+ selfContext: "this",
+ resourceContext: context,
+ });
+ return rid;
+ },
+ );
+ const { rid, err } = ops.op_webgpu_create_pipeline_layout(
+ device.rid,
+ descriptor.label,
+ bindGroupLayouts,
+ );
+ device.pushError(err);
+
+ const pipelineLayout = createGPUPipelineLayout(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(pipelineLayout);
+ return pipelineLayout;
+ }
+
+ /**
+ * @param {GPUBindGroupDescriptor} descriptor
+ * @returns {GPUBindGroup}
+ */
+ createBindGroup(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createBindGroup' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUBindGroupDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const layout = assertResource(descriptor.layout, {
+ prefix,
+ context: "layout",
+ });
+ assertDeviceMatch(device, descriptor.layout, {
+ prefix,
+ resourceContext: "layout",
+ selfContext: "this",
+ });
+ const entries = ArrayPrototypeMap(descriptor.entries, (entry, i) => {
+ const context = `entry ${i + 1}`;
+ const resource = entry.resource;
+ if (ObjectPrototypeIsPrototypeOf(GPUSamplerPrototype, resource)) {
+ const rid = assertResource(resource, {
+ prefix,
+ context,
+ });
+ assertDeviceMatch(device, resource, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ return {
+ binding: entry.binding,
+ kind: "GPUSampler",
+ resource: rid,
+ };
+ } else if (
+ ObjectPrototypeIsPrototypeOf(GPUTextureViewPrototype, resource)
+ ) {
+ const rid = assertResource(resource, {
+ prefix,
+ context,
+ });
+ assertResource(resource[_texture], {
+ prefix,
+ context,
+ });
+ assertDeviceMatch(device, resource[_texture], {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ return {
+ binding: entry.binding,
+ kind: "GPUTextureView",
+ resource: rid,
+ };
+ } else {
+ const rid = assertResource(resource.buffer, { prefix, context });
+ assertDeviceMatch(device, resource.buffer, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ return {
+ binding: entry.binding,
+ kind: "GPUBufferBinding",
+ resource: rid,
+ offset: entry.resource.offset,
+ size: entry.resource.size,
+ };
+ }
+ });
+
+ const { rid, err } = ops.op_webgpu_create_bind_group(
+ device.rid,
+ descriptor.label,
+ layout,
+ entries,
+ );
+ device.pushError(err);
+
+ const bindGroup = createGPUBindGroup(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(bindGroup);
+ return bindGroup;
+ }
+
+ /**
+ * @param {GPUShaderModuleDescriptor} descriptor
+ */
+ createShaderModule(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createShaderModule' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUShaderModuleDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = ops.op_webgpu_create_shader_module(
+ device.rid,
+ descriptor.label,
+ descriptor.code,
+ );
+ device.pushError(err);
+
+ const shaderModule = createGPUShaderModule(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(shaderModule);
+ return shaderModule;
+ }
+
+ /**
+ * @param {GPUComputePipelineDescriptor} descriptor
+ * @returns {GPUComputePipeline}
+ */
+ createComputePipeline(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createComputePipeline' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUComputePipelineDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ let layout = descriptor.layout;
+ if (typeof descriptor.layout !== "string") {
+ const context = "layout";
+ layout = assertResource(descriptor.layout, { prefix, context });
+ assertDeviceMatch(device, descriptor.layout, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ }
+ const module = assertResource(descriptor.compute.module, {
+ prefix,
+ context: "compute shader module",
+ });
+ assertDeviceMatch(device, descriptor.compute.module, {
+ prefix,
+ resourceContext: "compute shader module",
+ selfContext: "this",
+ });
+
+ const { rid, err } = ops.op_webgpu_create_compute_pipeline(
+ device.rid,
+ descriptor.label,
+ layout,
+ {
+ module,
+ entryPoint: descriptor.compute.entryPoint,
+ constants: descriptor.compute.constants,
+ },
+ );
+ device.pushError(err);
+
+ const computePipeline = createGPUComputePipeline(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(computePipeline);
+ return computePipeline;
+ }
+
+ /**
+ * @param {GPURenderPipelineDescriptor} descriptor
+ * @returns {GPURenderPipeline}
+ */
+ createRenderPipeline(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createRenderPipeline' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPURenderPipelineDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ let layout = descriptor.layout;
+ if (typeof descriptor.layout !== "string") {
+ const context = "layout";
+ layout = assertResource(descriptor.layout, { prefix, context });
+ assertDeviceMatch(device, descriptor.layout, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ }
+ const module = assertResource(descriptor.vertex.module, {
+ prefix,
+ context: "vertex shader module",
+ });
+ assertDeviceMatch(device, descriptor.vertex.module, {
+ prefix,
+ resourceContext: "vertex shader module",
+ selfContext: "this",
+ });
+ let fragment = undefined;
+ if (descriptor.fragment) {
+ const module = assertResource(descriptor.fragment.module, {
+ prefix,
+ context: "fragment shader module",
+ });
+ assertDeviceMatch(device, descriptor.fragment.module, {
+ prefix,
+ resourceContext: "fragment shader module",
+ selfContext: "this",
+ });
+ fragment = {
+ module,
+ entryPoint: descriptor.fragment.entryPoint,
+ targets: descriptor.fragment.targets,
+ };
+ }
+
+ const { rid, err } = ops.op_webgpu_create_render_pipeline({
+ deviceRid: device.rid,
+ label: descriptor.label,
+ layout,
+ vertex: {
+ module,
+ entryPoint: descriptor.vertex.entryPoint,
+ buffers: descriptor.vertex.buffers,
+ },
+ primitive: descriptor.primitive,
+ depthStencil: descriptor.depthStencil,
+ multisample: descriptor.multisample,
+ fragment,
+ });
+ device.pushError(err);
+
+ const renderPipeline = createGPURenderPipeline(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(renderPipeline);
+ return renderPipeline;
+ }
+
+ createComputePipelineAsync(descriptor) {
+ // TODO(lucacasonato): this should be real async
+ return PromiseResolve(this.createComputePipeline(descriptor));
+ }
+
+ createRenderPipelineAsync(descriptor) {
+ // TODO(lucacasonato): this should be real async
+ return PromiseResolve(this.createRenderPipeline(descriptor));
+ }
+
+ /**
+ * @param {GPUCommandEncoderDescriptor} descriptor
+ * @returns {GPUCommandEncoder}
+ */
+ createCommandEncoder(descriptor = {}) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createCommandEncoder' on 'GPUDevice'";
+ descriptor = webidl.converters.GPUCommandEncoderDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = ops.op_webgpu_create_command_encoder(
+ device.rid,
+ descriptor.label,
+ );
+ device.pushError(err);
+
+ const commandEncoder = createGPUCommandEncoder(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(commandEncoder);
+ return commandEncoder;
+ }
+
+ /**
+ * @param {GPURenderBundleEncoderDescriptor} descriptor
+ * @returns {GPURenderBundleEncoder}
+ */
+ createRenderBundleEncoder(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix =
+ "Failed to execute 'createRenderBundleEncoder' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPURenderBundleEncoderDescriptor(
+ descriptor,
+ {
+ prefix,
+ context: "Argument 1",
+ },
+ );
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = ops.op_webgpu_create_render_bundle_encoder({
+ deviceRid: device.rid,
+ ...descriptor,
+ });
+ device.pushError(err);
+
+ const renderBundleEncoder = createGPURenderBundleEncoder(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(renderBundleEncoder);
+ return renderBundleEncoder;
+ }
+
+ /**
+ * @param {GPUQuerySetDescriptor} descriptor
+ * @returns {GPUQuerySet}
+ */
+ createQuerySet(descriptor) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'createQuerySet' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPUQuerySetDescriptor(
+ descriptor,
+ {
+ prefix,
+ context: "Argument 1",
+ },
+ );
+ const device = assertDevice(this, { prefix, context: "this" });
+ const { rid, err } = ops.op_webgpu_create_query_set({
+ deviceRid: device.rid,
+ ...descriptor,
+ });
+ device.pushError(err);
+
+ const querySet = createGPUQuerySet(
+ descriptor.label,
+ device,
+ rid,
+ descriptor,
+ );
+ device.trackResource(querySet);
+ return querySet;
+ }
+
+ get lost() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const device = this[_device];
+ if (!device) {
+ return PromiseResolve(true);
+ }
+ if (device.rid === undefined) {
+ return PromiseResolve(true);
+ }
+ return device.lost;
+ }
+
+ /**
+ * @param {GPUErrorFilter} filter
+ */
+ pushErrorScope(filter) {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'pushErrorScope' on 'GPUDevice'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ filter = webidl.converters.GPUErrorFilter(filter, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ ArrayPrototypePush(device.errorScopeStack, { filter, operations: [] });
+ }
+
+ /**
+ * @returns {Promise<GPUError | null>}
+ */
+ // deno-lint-ignore require-await
+ async popErrorScope() {
+ webidl.assertBranded(this, GPUDevicePrototype);
+ const prefix = "Failed to execute 'popErrorScope' on 'GPUDevice'";
+ const device = assertDevice(this, { prefix, context: "this" });
+ if (device.isLost) {
+ throw new DOMException("Device has been lost.", "OperationError");
+ }
+ const scope = ArrayPrototypePop(device.errorScopeStack);
+ if (!scope) {
+ throw new DOMException(
+ "There are no error scopes on the error scope stack.",
+ "OperationError",
+ );
+ }
+ const operations = SafePromiseAll(scope.operations);
+ return PromisePrototypeThen(
+ operations,
+ () => PromiseResolve(null),
+ (err) => PromiseResolve(err),
+ );
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ features: this.features,
+ label: this.label,
+ limits: this.limits,
+ queue: this.queue,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUDevice", GPUDevice);
+const GPUDevicePrototype = GPUDevice.prototype;
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @returns {GPUQueue}
+ */
+function createGPUQueue(label, device) {
+ /** @type {GPUQueue} */
+ const queue = webidl.createBranded(GPUQueue);
+ queue[_label] = label;
+ queue[_device] = device;
+ return queue;
+}
+
+class GPUQueue {
+ /** @type {InnerGPUDevice} */
+ [_device];
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPUCommandBuffer[]} commandBuffers
+ */
+ submit(commandBuffers) {
+ webidl.assertBranded(this, GPUQueuePrototype);
+ const prefix = "Failed to execute 'submit' on 'GPUQueue'";
+ webidl.requiredArguments(arguments.length, 1, {
+ prefix,
+ });
+ commandBuffers = webidl.converters["sequence<GPUCommandBuffer>"](
+ commandBuffers,
+ { prefix, context: "Argument 1" },
+ );
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandBufferRids = ArrayPrototypeMap(
+ commandBuffers,
+ (buffer, i) => {
+ const context = `command buffer ${i + 1}`;
+ const rid = assertResource(buffer, { prefix, context });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ selfContext: "this",
+ resourceContext: context,
+ });
+ return rid;
+ },
+ );
+ const { err } = ops.op_webgpu_queue_submit(device.rid, commandBufferRids);
+ for (let i = 0; i < commandBuffers.length; ++i) {
+ commandBuffers[i][_rid] = undefined;
+ }
+ device.pushError(err);
+ }
+
+ onSubmittedWorkDone() {
+ webidl.assertBranded(this, GPUQueuePrototype);
+ return PromiseResolve();
+ }
+
+ /**
+ * @param {GPUBuffer} buffer
+ * @param {number} bufferOffset
+ * @param {BufferSource} data
+ * @param {number} [dataOffset]
+ * @param {number} [size]
+ */
+ writeBuffer(buffer, bufferOffset, data, dataOffset = 0, size) {
+ webidl.assertBranded(this, GPUQueuePrototype);
+ const prefix = "Failed to execute 'writeBuffer' on 'GPUQueue'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ buffer = webidl.converters["GPUBuffer"](buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ bufferOffset = webidl.converters["GPUSize64"](bufferOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ data = webidl.converters.BufferSource(data, {
+ prefix,
+ context: "Argument 3",
+ });
+ dataOffset = webidl.converters["GPUSize64"](dataOffset, {
+ prefix,
+ context: "Argument 4",
+ });
+ size = size === undefined
+ ? undefined
+ : webidl.converters["GPUSize64"](size, {
+ prefix,
+ context: "Argument 5",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ selfContext: "this",
+ resourceContext: "Argument 1",
+ });
+ const { err } = ops.op_webgpu_write_buffer(
+ device.rid,
+ bufferRid,
+ bufferOffset,
+ dataOffset,
+ size,
+ new Uint8Array(ArrayBufferIsView(data) ? data.buffer : data),
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUImageCopyTexture} destination
+ * @param {BufferSource} data
+ * @param {GPUImageDataLayout} dataLayout
+ * @param {GPUExtent3D} size
+ */
+ writeTexture(destination, data, dataLayout, size) {
+ webidl.assertBranded(this, GPUQueuePrototype);
+ const prefix = "Failed to execute 'writeTexture' on 'GPUQueue'";
+ webidl.requiredArguments(arguments.length, 4, { prefix });
+ destination = webidl.converters.GPUImageCopyTexture(destination, {
+ prefix,
+ context: "Argument 1",
+ });
+ data = webidl.converters.BufferSource(data, {
+ prefix,
+ context: "Argument 2",
+ });
+ dataLayout = webidl.converters.GPUImageDataLayout(dataLayout, {
+ prefix,
+ context: "Argument 3",
+ });
+ size = webidl.converters.GPUExtent3D(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const textureRid = assertResource(destination.texture, {
+ prefix,
+ context: "texture",
+ });
+ assertDeviceMatch(device, destination.texture, {
+ prefix,
+ selfContext: "this",
+ resourceContext: "texture",
+ });
+ const { err } = ops.op_webgpu_write_texture(
+ device.rid,
+ {
+ texture: textureRid,
+ mipLevel: destination.mipLevel,
+ origin: destination.origin
+ ? normalizeGPUOrigin3D(destination.origin)
+ : undefined,
+ aspect: destination.aspect,
+ },
+ dataLayout,
+ normalizeGPUExtent3D(size),
+ new Uint8Array(ArrayBufferIsView(data) ? data.buffer : data),
+ );
+ device.pushError(err);
+ }
+
+ copyImageBitmapToTexture(_source, _destination, _copySize) {
+ throw new Error("Not yet implemented");
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUQueue", GPUQueue);
+const GPUQueuePrototype = GPUQueue.prototype;
+
+/**
+ * @typedef CreateGPUBufferOptions
+ * @property {ArrayBuffer | null} mapping
+ * @property {number[] | null} mappingRange
+ * @property {[ArrayBuffer, number, number][] | null} mappedRanges
+ * @property {"mapped" | "mapped at creation" | "mapped pending" | "unmapped" | "destroy" } state
+ */
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @param {number} size
+ * @param {number} usage
+ * @param {CreateGPUBufferOptions} options
+ * @returns {GPUBuffer}
+ */
+function createGPUBuffer(label, device, rid, size, usage, options) {
+ /** @type {GPUBuffer} */
+ const buffer = webidl.createBranded(GPUBuffer);
+ buffer[_label] = label;
+ buffer[_device] = device;
+ buffer[_rid] = rid;
+ buffer[_size] = size;
+ buffer[_usage] = usage;
+ buffer[_mappingRange] = options.mappingRange;
+ buffer[_mappedRanges] = options.mappedRanges;
+ buffer[_state] = options.state;
+ return buffer;
+}
+
+class GPUBuffer {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number} */
+ [_rid];
+ /** @type {number} */
+ [_size];
+ /** @type {number} */
+ [_usage];
+ /** @type {"mapped" | "mapped at creation" | "pending" | "unmapped" | "destroy"} */
+ [_state];
+ /** @type {[number, number] | null} */
+ [_mappingRange];
+ /** @type {[ArrayBuffer, number, number][] | null} */
+ [_mappedRanges];
+ /** @type {number} */
+ [_mapMode];
+
+ [_cleanup]() {
+ const mappedRanges = this[_mappedRanges];
+ if (mappedRanges) {
+ while (mappedRanges.length > 0) {
+ const mappedRange = ArrayPrototypePop(mappedRanges);
+ if (mappedRange !== undefined) {
+ core.close(mappedRange[1]);
+ }
+ }
+ }
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ this[_state] = "destroy";
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ get size() {
+ webidl.assertBranded(this, GPUBufferPrototype);
+ return this[_size];
+ }
+
+ get usage() {
+ webidl.assertBranded(this, GPUBufferPrototype);
+ return this[_usage];
+ }
+
+ get mapState() {
+ webidl.assertBranded(this, GPUBufferPrototype);
+ const state = this[_state];
+ if (state === "mapped at creation") {
+ return "mapped";
+ } else {
+ return state;
+ }
+ }
+
+ /**
+ * @param {number} mode
+ * @param {number} offset
+ * @param {number} [size]
+ */
+ async mapAsync(mode, offset = 0, size) {
+ webidl.assertBranded(this, GPUBufferPrototype);
+ const prefix = "Failed to execute 'mapAsync' on 'GPUBuffer'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ mode = webidl.converters.GPUMapModeFlags(mode, {
+ prefix,
+ context: "Argument 1",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 2",
+ });
+ size = size === undefined ? undefined : webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const bufferRid = assertResource(this, { prefix, context: "this" });
+ /** @type {number} */
+ let rangeSize;
+ if (size === undefined) {
+ rangeSize = MathMax(0, this[_size] - offset);
+ } else {
+ rangeSize = this[_size];
+ }
+ if ((offset % 8) !== 0) {
+ throw new DOMException(
+ `${prefix}: offset must be a multiple of 8.`,
+ "OperationError",
+ );
+ }
+ if ((rangeSize % 4) !== 0) {
+ throw new DOMException(
+ `${prefix}: rangeSize must be a multiple of 4.`,
+ "OperationError",
+ );
+ }
+ if ((offset + rangeSize) > this[_size]) {
+ throw new DOMException(
+ `${prefix}: offset + rangeSize must be less than or equal to buffer size.`,
+ "OperationError",
+ );
+ }
+ if (this[_state] !== "unmapped") {
+ throw new DOMException(
+ `${prefix}: GPUBuffer is not currently unmapped.`,
+ "OperationError",
+ );
+ }
+ const readMode = (mode & 0x0001) === 0x0001;
+ const writeMode = (mode & 0x0002) === 0x0002;
+ if ((readMode && writeMode) || (!readMode && !writeMode)) {
+ throw new DOMException(
+ `${prefix}: exactly one of READ or WRITE map mode must be set.`,
+ "OperationError",
+ );
+ }
+ if (readMode && !((this[_usage] && 0x0001) === 0x0001)) {
+ throw new DOMException(
+ `${prefix}: READ map mode not valid because buffer does not have MAP_READ usage.`,
+ "OperationError",
+ );
+ }
+ if (writeMode && !((this[_usage] && 0x0002) === 0x0002)) {
+ throw new DOMException(
+ `${prefix}: WRITE map mode not valid because buffer does not have MAP_WRITE usage.`,
+ "OperationError",
+ );
+ }
+
+ this[_mapMode] = mode;
+ this[_state] = "pending";
+ const promise = PromisePrototypeThen(
+ core.opAsync(
+ "op_webgpu_buffer_get_map_async",
+ bufferRid,
+ device.rid,
+ mode,
+ offset,
+ rangeSize,
+ ),
+ ({ err }) => err,
+ );
+ device.pushErrorPromise(promise);
+ const err = await promise;
+ if (err) {
+ throw new DOMException("validation error occured", "OperationError");
+ }
+ this[_state] = "mapped";
+ this[_mappingRange] = [offset, offset + rangeSize];
+ /** @type {[ArrayBuffer, number, number][] | null} */
+ this[_mappedRanges] = [];
+ }
+
+ /**
+ * @param {number} offset
+ * @param {number} size
+ */
+ getMappedRange(offset = 0, size) {
+ webidl.assertBranded(this, GPUBufferPrototype);
+ const prefix = "Failed to execute 'getMappedRange' on 'GPUBuffer'";
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 1",
+ });
+ if (size !== undefined) {
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 2",
+ });
+ }
+ assertDevice(this, { prefix, context: "this" });
+ const bufferRid = assertResource(this, { prefix, context: "this" });
+ /** @type {number} */
+ let rangeSize;
+ if (size === undefined) {
+ rangeSize = MathMax(0, this[_size] - offset);
+ } else {
+ rangeSize = size;
+ }
+
+ const mappedRanges = this[_mappedRanges];
+ if (!mappedRanges) {
+ throw new DOMException(`${prefix}: invalid state.`, "OperationError");
+ }
+ for (let i = 0; i < mappedRanges.length; ++i) {
+ const { 0: buffer, /* 1: rid, */ 2: start } = mappedRanges[i];
+ // TODO(lucacasonato): is this logic correct?
+ const end = start + buffer.byteLength;
+ if (
+ (start >= offset && start < (offset + rangeSize)) ||
+ (end >= offset && end < (offset + rangeSize))
+ ) {
+ throw new DOMException(
+ `${prefix}: requested buffer overlaps with another mapped range.`,
+ "OperationError",
+ );
+ }
+ }
+
+ const buffer = new ArrayBuffer(rangeSize);
+ const { rid } = ops.op_webgpu_buffer_get_mapped_range(
+ bufferRid,
+ offset,
+ size,
+ new Uint8Array(buffer),
+ );
+
+ ArrayPrototypePush(mappedRanges, [buffer, rid, offset]);
+
+ return buffer;
+ }
+
+ unmap() {
+ webidl.assertBranded(this, GPUBufferPrototype);
+ const prefix = "Failed to execute 'unmap' on 'GPUBuffer'";
+ const device = assertDevice(this, { prefix, context: "this" });
+ const bufferRid = assertResource(this, { prefix, context: "this" });
+ if (this[_state] === "unmapped" || this[_state] === "destroyed") {
+ throw new DOMException(
+ `${prefix}: buffer is not ready to be unmapped.`,
+ "OperationError",
+ );
+ }
+ if (this[_state] === "pending") {
+ // TODO(lucacasonato): this is not spec compliant.
+ throw new DOMException(
+ `${prefix}: can not unmap while mapping. This is a Deno limitation.`,
+ "OperationError",
+ );
+ } else if (
+ this[_state] === "mapped" || this[_state] === "mapped at creation"
+ ) {
+ /** @type {boolean} */
+ let write = false;
+ if (this[_state] === "mapped at creation") {
+ write = true;
+ } else if (this[_state] === "mapped") {
+ const mapMode = this[_mapMode];
+ if (mapMode === undefined) {
+ throw new DOMException(
+ `${prefix}: invalid state.`,
+ "OperationError",
+ );
+ }
+ if ((mapMode & 0x0002) === 0x0002) {
+ write = true;
+ }
+ }
+
+ const mappedRanges = this[_mappedRanges];
+ if (!mappedRanges) {
+ throw new DOMException(`${prefix}: invalid state.`, "OperationError");
+ }
+ for (let i = 0; i < mappedRanges.length; ++i) {
+ const { 0: buffer, 1: mappedRid } = mappedRanges[i];
+ const { err } = ops.op_webgpu_buffer_unmap(
+ bufferRid,
+ mappedRid,
+ ...new SafeArrayIterator(write ? [new Uint8Array(buffer)] : []),
+ );
+ device.pushError(err);
+ if (err) return;
+ }
+ this[_mappingRange] = null;
+ this[_mappedRanges] = null;
+ }
+
+ this[_state] = "unmapped";
+ }
+
+ destroy() {
+ webidl.assertBranded(this, GPUBufferPrototype);
+ this[_cleanup]();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUBuffer", GPUBuffer);
+const GPUBufferPrototype = GPUBuffer.prototype;
+
+class GPUBufferUsage {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get MAP_READ() {
+ return 0x0001;
+ }
+ static get MAP_WRITE() {
+ return 0x0002;
+ }
+ static get COPY_SRC() {
+ return 0x0004;
+ }
+ static get COPY_DST() {
+ return 0x0008;
+ }
+ static get INDEX() {
+ return 0x0010;
+ }
+ static get VERTEX() {
+ return 0x0020;
+ }
+ static get UNIFORM() {
+ return 0x0040;
+ }
+ static get STORAGE() {
+ return 0x0080;
+ }
+ static get INDIRECT() {
+ return 0x0100;
+ }
+ static get QUERY_RESOLVE() {
+ return 0x0200;
+ }
+}
+
+class GPUMapMode {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get READ() {
+ return 0x0001;
+ }
+ static get WRITE() {
+ return 0x0002;
+ }
+}
+
+/**
+ * @param {GPUTextureDescriptor} descriptor
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUTexture}
+ */
+function createGPUTexture(descriptor, device, rid) {
+ /** @type {GPUTexture} */
+ const texture = webidl.createBranded(GPUTexture);
+ texture[_label] = descriptor.label;
+ texture[_device] = device;
+ texture[_rid] = rid;
+ texture[_views] = [];
+ texture[_width] = descriptor.size.width;
+ texture[_height] = descriptor.size.height;
+ texture[_depthOrArrayLayers] = descriptor.size.depthOrArrayLayers;
+ texture[_mipLevelCount] = descriptor.mipLevelCount;
+ texture[_sampleCount] = descriptor.sampleCount;
+ texture[_dimension] = descriptor.dimension;
+ texture[_format] = descriptor.format;
+ texture[_usage] = descriptor.usage;
+ return texture;
+}
+
+class GPUTexture {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+ /** @type {WeakRef<GPUTextureView>[]} */
+ [_views];
+
+ /** @type {number} */
+ [_width];
+ /** @type {number} */
+ [_height];
+ /** @type {number} */
+ [_depthOrArrayLayers];
+ /** @type {number} */
+ [_mipLevelCount];
+ /** @type {number} */
+ [_sampleCount];
+ /** @type {GPUTextureDimension} */
+ [_dimension];
+ /** @type {GPUTextureFormat} */
+ [_format];
+ /** @type {number} */
+ [_usage];
+
+ [_cleanup]() {
+ const views = this[_views];
+ while (views.length > 0) {
+ const view = ArrayPrototypePop(views)?.deref();
+ if (view) {
+ view[_cleanup]();
+ }
+ }
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPUTextureViewDescriptor} descriptor
+ */
+ createView(descriptor = {}) {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ const prefix = "Failed to execute 'createView' on 'GPUTexture'";
+ webidl.requiredArguments(arguments.length, 0, { prefix });
+ descriptor = webidl.converters.GPUTextureViewDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const textureRid = assertResource(this, { prefix, context: "this" });
+ const { rid, err } = ops.op_webgpu_create_texture_view({
+ textureRid,
+ ...descriptor,
+ });
+ device.pushError(err);
+
+ const textureView = createGPUTextureView(
+ descriptor.label,
+ this,
+ rid,
+ );
+ ArrayPrototypePush(this[_views], new WeakRef(textureView));
+ return textureView;
+ }
+
+ destroy() {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ this[_cleanup]();
+ }
+
+ get width() {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ return this[_width];
+ }
+
+ get height() {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ return this[_height];
+ }
+
+ get depthOrArrayLayers() {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ return this[_depthOrArrayLayers];
+ }
+
+ get mipLevelCount() {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ return this[_mipLevelCount];
+ }
+
+ get sampleCount() {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ return this[_sampleCount];
+ }
+
+ get dimension() {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ return this[_dimension];
+ }
+
+ get format() {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ return this[_format];
+ }
+
+ get usage() {
+ webidl.assertBranded(this, GPUTexturePrototype);
+ return this[_usage];
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUTexture", GPUTexture);
+const GPUTexturePrototype = GPUTexture.prototype;
+
+class GPUTextureUsage {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get COPY_SRC() {
+ return 0x01;
+ }
+ static get COPY_DST() {
+ return 0x02;
+ }
+ static get TEXTURE_BINDING() {
+ return 0x04;
+ }
+ static get STORAGE_BINDING() {
+ return 0x08;
+ }
+ static get RENDER_ATTACHMENT() {
+ return 0x10;
+ }
+}
+
+/**
+ * @param {string | null} label
+ * @param {GPUTexture} texture
+ * @param {number} rid
+ * @returns {GPUTextureView}
+ */
+function createGPUTextureView(label, texture, rid) {
+ /** @type {GPUTextureView} */
+ const textureView = webidl.createBranded(GPUTextureView);
+ textureView[_label] = label;
+ textureView[_texture] = texture;
+ textureView[_rid] = rid;
+ return textureView;
+}
+class GPUTextureView {
+ /** @type {GPUTexture} */
+ [_texture];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUTextureView", GPUTextureView);
+const GPUTextureViewPrototype = GPUTextureView.prototype;
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUSampler}
+ */
+function createGPUSampler(label, device, rid) {
+ /** @type {GPUSampler} */
+ const sampler = webidl.createBranded(GPUSampler);
+ sampler[_label] = label;
+ sampler[_device] = device;
+ sampler[_rid] = rid;
+ return sampler;
+}
+class GPUSampler {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUSampler", GPUSampler);
+const GPUSamplerPrototype = GPUSampler.prototype;
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUBindGroupLayout}
+ */
+function createGPUBindGroupLayout(label, device, rid) {
+ /** @type {GPUBindGroupLayout} */
+ const bindGroupLayout = webidl.createBranded(GPUBindGroupLayout);
+ bindGroupLayout[_label] = label;
+ bindGroupLayout[_device] = device;
+ bindGroupLayout[_rid] = rid;
+ return bindGroupLayout;
+}
+class GPUBindGroupLayout {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUBindGroupLayout", GPUBindGroupLayout);
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUPipelineLayout}
+ */
+function createGPUPipelineLayout(label, device, rid) {
+ /** @type {GPUPipelineLayout} */
+ const pipelineLayout = webidl.createBranded(GPUPipelineLayout);
+ pipelineLayout[_label] = label;
+ pipelineLayout[_device] = device;
+ pipelineLayout[_rid] = rid;
+ return pipelineLayout;
+}
+class GPUPipelineLayout {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUPipelineLayout", GPUPipelineLayout);
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUBindGroup}
+ */
+function createGPUBindGroup(label, device, rid) {
+ /** @type {GPUBindGroup} */
+ const bindGroup = webidl.createBranded(GPUBindGroup);
+ bindGroup[_label] = label;
+ bindGroup[_device] = device;
+ bindGroup[_rid] = rid;
+ return bindGroup;
+}
+class GPUBindGroup {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUBindGroup", GPUBindGroup);
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUShaderModule}
+ */
+function createGPUShaderModule(label, device, rid) {
+ /** @type {GPUShaderModule} */
+ const bindGroup = webidl.createBranded(GPUShaderModule);
+ bindGroup[_label] = label;
+ bindGroup[_device] = device;
+ bindGroup[_rid] = rid;
+ return bindGroup;
+}
+class GPUShaderModule {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ compilationInfo() {
+ throw new Error("Not yet implemented");
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUShaderModule", GPUShaderModule);
+
+class GPUShaderStage {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get VERTEX() {
+ return 0x1;
+ }
+
+ static get FRAGMENT() {
+ return 0x2;
+ }
+
+ static get COMPUTE() {
+ return 0x4;
+ }
+}
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUComputePipeline}
+ */
+function createGPUComputePipeline(label, device, rid) {
+ /** @type {GPUComputePipeline} */
+ const pipeline = webidl.createBranded(GPUComputePipeline);
+ pipeline[_label] = label;
+ pipeline[_device] = device;
+ pipeline[_rid] = rid;
+ return pipeline;
+}
+class GPUComputePipeline {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {number} index
+ * @returns {GPUBindGroupLayout}
+ */
+ getBindGroupLayout(index) {
+ webidl.assertBranded(this, GPUComputePipelinePrototype);
+ const prefix =
+ "Failed to execute 'getBindGroupLayout' on 'GPUComputePipeline'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ index = webidl.converters["unsigned long"](index, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const computePipelineRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { rid, label, err } = ops
+ .op_webgpu_compute_pipeline_get_bind_group_layout(
+ computePipelineRid,
+ index,
+ );
+ device.pushError(err);
+
+ const bindGroupLayout = createGPUBindGroupLayout(
+ label,
+ device,
+ rid,
+ );
+ device.trackResource(bindGroupLayout);
+ return bindGroupLayout;
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUComputePipeline", GPUComputePipeline);
+const GPUComputePipelinePrototype = GPUComputePipeline.prototype;
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPURenderPipeline}
+ */
+function createGPURenderPipeline(label, device, rid) {
+ /** @type {GPURenderPipeline} */
+ const pipeline = webidl.createBranded(GPURenderPipeline);
+ pipeline[_label] = label;
+ pipeline[_device] = device;
+ pipeline[_rid] = rid;
+ return pipeline;
+}
+class GPURenderPipeline {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {number} index
+ */
+ getBindGroupLayout(index) {
+ webidl.assertBranded(this, GPURenderPipelinePrototype);
+ const prefix =
+ "Failed to execute 'getBindGroupLayout' on 'GPURenderPipeline'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ index = webidl.converters["unsigned long"](index, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderPipelineRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { rid, label, err } = ops
+ .op_webgpu_render_pipeline_get_bind_group_layout(
+ renderPipelineRid,
+ index,
+ );
+ device.pushError(err);
+
+ const bindGroupLayout = createGPUBindGroupLayout(
+ label,
+ device,
+ rid,
+ );
+ device.trackResource(bindGroupLayout);
+ return bindGroupLayout;
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPURenderPipeline", GPURenderPipeline);
+const GPURenderPipelinePrototype = GPURenderPipeline.prototype;
+
+class GPUColorWrite {
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ static get RED() {
+ return 0x1;
+ }
+ static get GREEN() {
+ return 0x2;
+ }
+ static get BLUE() {
+ return 0x4;
+ }
+ static get ALPHA() {
+ return 0x8;
+ }
+ static get ALL() {
+ return 0xF;
+ }
+}
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUCommandEncoder}
+ */
+function createGPUCommandEncoder(label, device, rid) {
+ /** @type {GPUCommandEncoder} */
+ const encoder = webidl.createBranded(GPUCommandEncoder);
+ encoder[_label] = label;
+ encoder[_device] = device;
+ encoder[_rid] = rid;
+ encoder[_encoders] = [];
+ return encoder;
+}
+class GPUCommandEncoder {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+ /** @type {WeakRef<GPURenderPassEncoder | GPUComputePassEncoder>[]} */
+ [_encoders];
+
+ [_cleanup]() {
+ const encoders = this[_encoders];
+ while (encoders.length > 0) {
+ const encoder = ArrayPrototypePop(encoders)?.deref();
+ if (encoder) {
+ encoder[_cleanup]();
+ }
+ }
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPURenderPassDescriptor} descriptor
+ * @return {GPURenderPassEncoder}
+ */
+ beginRenderPass(descriptor) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'beginRenderPass' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ descriptor = webidl.converters.GPURenderPassDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+
+ if (this[_rid] === undefined) {
+ throw new DOMException(
+ "Failed to execute 'beginRenderPass' on 'GPUCommandEncoder': already consumed",
+ "OperationError",
+ );
+ }
+
+ let depthStencilAttachment;
+ if (descriptor.depthStencilAttachment) {
+ const view = assertResource(descriptor.depthStencilAttachment.view, {
+ prefix,
+ context: "texture view for depth stencil attachment",
+ });
+ assertDeviceMatch(
+ device,
+ descriptor.depthStencilAttachment.view[_texture],
+ {
+ prefix,
+ resourceContext: "texture view for depth stencil attachment",
+ selfContext: "this",
+ },
+ );
+
+ depthStencilAttachment = {
+ ...descriptor.depthStencilAttachment,
+ view,
+ };
+ }
+ const colorAttachments = ArrayPrototypeMap(
+ descriptor.colorAttachments,
+ (colorAttachment, i) => {
+ const context = `color attachment ${i + 1}`;
+ const view = assertResource(colorAttachment.view, {
+ prefix,
+ context: `texture view for ${context}`,
+ });
+ assertResource(colorAttachment.view[_texture], {
+ prefix,
+ context: `texture backing texture view for ${context}`,
+ });
+ assertDeviceMatch(
+ device,
+ colorAttachment.view[_texture],
+ {
+ prefix,
+ resourceContext: `texture view for ${context}`,
+ selfContext: "this",
+ },
+ );
+ let resolveTarget;
+ if (colorAttachment.resolveTarget) {
+ resolveTarget = assertResource(
+ colorAttachment.resolveTarget,
+ {
+ prefix,
+ context: `resolve target texture view for ${context}`,
+ },
+ );
+ assertResource(colorAttachment.resolveTarget[_texture], {
+ prefix,
+ context:
+ `texture backing resolve target texture view for ${context}`,
+ });
+ assertDeviceMatch(
+ device,
+ colorAttachment.resolveTarget[_texture],
+ {
+ prefix,
+ resourceContext: `resolve target texture view for ${context}`,
+ selfContext: "this",
+ },
+ );
+ }
+ return {
+ view: view,
+ resolveTarget,
+ storeOp: colorAttachment.storeOp,
+ loadOp: colorAttachment.loadOp,
+ clearValue: normalizeGPUColor(colorAttachment.clearValue),
+ };
+ },
+ );
+
+ const { rid } = ops.op_webgpu_command_encoder_begin_render_pass(
+ commandEncoderRid,
+ descriptor.label,
+ colorAttachments,
+ depthStencilAttachment,
+ );
+
+ const renderPassEncoder = createGPURenderPassEncoder(
+ descriptor.label,
+ this,
+ rid,
+ );
+ ArrayPrototypePush(this[_encoders], new WeakRef(renderPassEncoder));
+ return renderPassEncoder;
+ }
+
+ /**
+ * @param {GPUComputePassDescriptor} descriptor
+ */
+ beginComputePass(descriptor = {}) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'beginComputePass' on 'GPUCommandEncoder'";
+ descriptor = webidl.converters.GPUComputePassDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+
+ assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+
+ const { rid } = ops.op_webgpu_command_encoder_begin_compute_pass(
+ commandEncoderRid,
+ descriptor.label,
+ );
+
+ const computePassEncoder = createGPUComputePassEncoder(
+ descriptor.label,
+ this,
+ rid,
+ );
+ ArrayPrototypePush(this[_encoders], new WeakRef(computePassEncoder));
+ return computePassEncoder;
+ }
+
+ /**
+ * @param {GPUBuffer} source
+ * @param {number} sourceOffset
+ * @param {GPUBuffer} destination
+ * @param {number} destinationOffset
+ * @param {number} size
+ */
+ copyBufferToBuffer(
+ source,
+ sourceOffset,
+ destination,
+ destinationOffset,
+ size,
+ ) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'copyBufferToBuffer' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 5, { prefix });
+ source = webidl.converters.GPUBuffer(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ sourceOffset = webidl.converters.GPUSize64(sourceOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ destination = webidl.converters.GPUBuffer(destination, {
+ prefix,
+ context: "Argument 3",
+ });
+ destinationOffset = webidl.converters.GPUSize64(destinationOffset, {
+ prefix,
+ context: "Argument 4",
+ });
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 5",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const sourceRid = assertResource(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, source, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ const destinationRid = assertResource(destination, {
+ prefix,
+ context: "Argument 3",
+ });
+ assertDeviceMatch(device, destination, {
+ prefix,
+ resourceContext: "Argument 3",
+ selfContext: "this",
+ });
+
+ const { err } = ops.op_webgpu_command_encoder_copy_buffer_to_buffer(
+ commandEncoderRid,
+ sourceRid,
+ sourceOffset,
+ destinationRid,
+ destinationOffset,
+ size,
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUImageCopyBuffer} source
+ * @param {GPUImageCopyTexture} destination
+ * @param {GPUExtent3D} copySize
+ */
+ copyBufferToTexture(source, destination, copySize) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'copyBufferToTexture' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ source = webidl.converters.GPUImageCopyBuffer(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ destination = webidl.converters.GPUImageCopyTexture(destination, {
+ prefix,
+ context: "Argument 2",
+ });
+ copySize = webidl.converters.GPUExtent3D(copySize, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const sourceBufferRid = assertResource(source.buffer, {
+ prefix,
+ context: "source in Argument 1",
+ });
+ assertDeviceMatch(device, source.buffer, {
+ prefix,
+ resourceContext: "source in Argument 1",
+ selfContext: "this",
+ });
+ const destinationTextureRid = assertResource(destination.texture, {
+ prefix,
+ context: "texture in Argument 2",
+ });
+ assertDeviceMatch(device, destination.texture, {
+ prefix,
+ resourceContext: "texture in Argument 2",
+ selfContext: "this",
+ });
+
+ const { err } = ops.op_webgpu_command_encoder_copy_buffer_to_texture(
+ commandEncoderRid,
+ {
+ ...source,
+ buffer: sourceBufferRid,
+ },
+ {
+ texture: destinationTextureRid,
+ mipLevel: destination.mipLevel,
+ origin: destination.origin
+ ? normalizeGPUOrigin3D(destination.origin)
+ : undefined,
+ aspect: destination.aspect,
+ },
+ normalizeGPUExtent3D(copySize),
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUImageCopyTexture} source
+ * @param {GPUImageCopyBuffer} destination
+ * @param {GPUExtent3D} copySize
+ */
+ copyTextureToBuffer(source, destination, copySize) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'copyTextureToBuffer' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ source = webidl.converters.GPUImageCopyTexture(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ destination = webidl.converters.GPUImageCopyBuffer(destination, {
+ prefix,
+ context: "Argument 2",
+ });
+ copySize = webidl.converters.GPUExtent3D(copySize, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const sourceTextureRid = assertResource(source.texture, {
+ prefix,
+ context: "texture in Argument 1",
+ });
+ assertDeviceMatch(device, source.texture, {
+ prefix,
+ resourceContext: "texture in Argument 1",
+ selfContext: "this",
+ });
+ const destinationBufferRid = assertResource(destination.buffer, {
+ prefix,
+ context: "buffer in Argument 2",
+ });
+ assertDeviceMatch(device, destination.buffer, {
+ prefix,
+ resourceContext: "buffer in Argument 2",
+ selfContext: "this",
+ });
+ const { err } = ops.op_webgpu_command_encoder_copy_texture_to_buffer(
+ commandEncoderRid,
+ {
+ texture: sourceTextureRid,
+ mipLevel: source.mipLevel,
+ origin: source.origin ? normalizeGPUOrigin3D(source.origin) : undefined,
+ aspect: source.aspect,
+ },
+ {
+ ...destination,
+ buffer: destinationBufferRid,
+ },
+ normalizeGPUExtent3D(copySize),
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUImageCopyTexture} source
+ * @param {GPUImageCopyTexture} destination
+ * @param {GPUExtent3D} copySize
+ */
+ copyTextureToTexture(source, destination, copySize) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'copyTextureToTexture' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ source = webidl.converters.GPUImageCopyTexture(source, {
+ prefix,
+ context: "Argument 1",
+ });
+ destination = webidl.converters.GPUImageCopyTexture(destination, {
+ prefix,
+ context: "Argument 2",
+ });
+ copySize = webidl.converters.GPUExtent3D(copySize, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const sourceTextureRid = assertResource(source.texture, {
+ prefix,
+ context: "texture in Argument 1",
+ });
+ assertDeviceMatch(device, source.texture, {
+ prefix,
+ resourceContext: "texture in Argument 1",
+ selfContext: "this",
+ });
+ const destinationTextureRid = assertResource(destination.texture, {
+ prefix,
+ context: "texture in Argument 2",
+ });
+ assertDeviceMatch(device, destination.texture, {
+ prefix,
+ resourceContext: "texture in Argument 2",
+ selfContext: "this",
+ });
+ const { err } = ops.op_webgpu_command_encoder_copy_texture_to_texture(
+ commandEncoderRid,
+ {
+ texture: sourceTextureRid,
+ mipLevel: source.mipLevel,
+ origin: source.origin ? normalizeGPUOrigin3D(source.origin) : undefined,
+ aspect: source.aspect,
+ },
+ {
+ texture: destinationTextureRid,
+ mipLevel: destination.mipLevel,
+ origin: destination.origin
+ ? normalizeGPUOrigin3D(destination.origin)
+ : undefined,
+ aspect: source.aspect,
+ },
+ normalizeGPUExtent3D(copySize),
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUBuffer} buffer
+ * @param {GPUSize64} offset
+ * @param {GPUSize64} size
+ */
+ clearBuffer(buffer, offset = 0, size = undefined) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'clearBuffer' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 3, { prefix });
+ buffer = webidl.converters.GPUBuffer(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 2",
+ });
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 3",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ const { err } = ops.op_webgpu_command_encoder_clear_buffer(
+ commandEncoderRid,
+ bufferRid,
+ offset,
+ size,
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {string} groupLabel
+ */
+ pushDebugGroup(groupLabel) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'pushDebugGroup' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ groupLabel = webidl.converters.USVString(groupLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { err } = ops.op_webgpu_command_encoder_push_debug_group(
+ commandEncoderRid,
+ groupLabel,
+ );
+ device.pushError(err);
+ }
+
+ popDebugGroup() {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'popDebugGroup' on 'GPUCommandEncoder'";
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { err } = ops.op_webgpu_command_encoder_pop_debug_group(
+ commandEncoderRid,
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {string} markerLabel
+ */
+ insertDebugMarker(markerLabel) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix =
+ "Failed to execute 'insertDebugMarker' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ markerLabel = webidl.converters.USVString(markerLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { err } = ops.op_webgpu_command_encoder_insert_debug_marker(
+ commandEncoderRid,
+ markerLabel,
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ writeTimestamp(querySet, queryIndex) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'writeTimestamp' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ const { err } = ops.op_webgpu_command_encoder_write_timestamp(
+ commandEncoderRid,
+ querySetRid,
+ queryIndex,
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} firstQuery
+ * @param {number} queryCount
+ * @param {GPUBuffer} destination
+ * @param {number} destinationOffset
+ */
+ resolveQuerySet(
+ querySet,
+ firstQuery,
+ queryCount,
+ destination,
+ destinationOffset,
+ ) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'resolveQuerySet' on 'GPUCommandEncoder'";
+ webidl.requiredArguments(arguments.length, 5, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ firstQuery = webidl.converters.GPUSize32(firstQuery, {
+ prefix,
+ context: "Argument 2",
+ });
+ queryCount = webidl.converters.GPUSize32(queryCount, {
+ prefix,
+ context: "Argument 3",
+ });
+ destination = webidl.converters.GPUBuffer(destination, {
+ prefix,
+ context: "Argument 4",
+ });
+ destinationOffset = webidl.converters.GPUSize64(destinationOffset, {
+ prefix,
+ context: "Argument 5",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ const destinationRid = assertResource(destination, {
+ prefix,
+ context: "Argument 3",
+ });
+ assertDeviceMatch(device, destination, {
+ prefix,
+ resourceContext: "Argument 3",
+ selfContext: "this",
+ });
+ const { err } = ops.op_webgpu_command_encoder_resolve_query_set(
+ commandEncoderRid,
+ querySetRid,
+ firstQuery,
+ queryCount,
+ destinationRid,
+ destinationOffset,
+ );
+ device.pushError(err);
+ }
+
+ /**
+ * @param {GPUCommandBufferDescriptor} descriptor
+ * @returns {GPUCommandBuffer}
+ */
+ finish(descriptor = {}) {
+ webidl.assertBranded(this, GPUCommandEncoderPrototype);
+ const prefix = "Failed to execute 'finish' on 'GPUCommandEncoder'";
+ descriptor = webidl.converters.GPUCommandBufferDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const commandEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { rid, err } = ops.op_webgpu_command_encoder_finish(
+ commandEncoderRid,
+ descriptor.label,
+ );
+ device.pushError(err);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+
+ const commandBuffer = createGPUCommandBuffer(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(commandBuffer);
+ return commandBuffer;
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUCommandEncoder", GPUCommandEncoder);
+const GPUCommandEncoderPrototype = GPUCommandEncoder.prototype;
+
+/**
+ * @param {string | null} label
+ * @param {GPUCommandEncoder} encoder
+ * @param {number} rid
+ * @returns {GPURenderPassEncoder}
+ */
+function createGPURenderPassEncoder(label, encoder, rid) {
+ /** @type {GPURenderPassEncoder} */
+ const passEncoder = webidl.createBranded(GPURenderPassEncoder);
+ passEncoder[_label] = label;
+ passEncoder[_encoder] = encoder;
+ passEncoder[_rid] = rid;
+ return passEncoder;
+}
+
+class GPURenderPassEncoder {
+ /** @type {GPUCommandEncoder} */
+ [_encoder];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {number} x
+ * @param {number} y
+ * @param {number} width
+ * @param {number} height
+ * @param {number} minDepth
+ * @param {number} maxDepth
+ */
+ setViewport(x, y, width, height, minDepth, maxDepth) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'setViewport' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 6, { prefix });
+ x = webidl.converters.float(x, { prefix, context: "Argument 1" });
+ y = webidl.converters.float(y, { prefix, context: "Argument 2" });
+ width = webidl.converters.float(width, { prefix, context: "Argument 3" });
+ height = webidl.converters.float(height, {
+ prefix,
+ context: "Argument 4",
+ });
+ minDepth = webidl.converters.float(minDepth, {
+ prefix,
+ context: "Argument 5",
+ });
+ maxDepth = webidl.converters.float(maxDepth, {
+ prefix,
+ context: "Argument 6",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_set_viewport({
+ renderPassRid,
+ x,
+ y,
+ width,
+ height,
+ minDepth,
+ maxDepth,
+ });
+ }
+
+ /**
+ * @param {number} x
+ * @param {number} y
+ * @param {number} width
+ * @param {number} height
+ */
+ setScissorRect(x, y, width, height) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setScissorRect' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 4, { prefix });
+ x = webidl.converters.GPUIntegerCoordinate(x, {
+ prefix,
+ context: "Argument 1",
+ });
+ y = webidl.converters.GPUIntegerCoordinate(y, {
+ prefix,
+ context: "Argument 2",
+ });
+ width = webidl.converters.GPUIntegerCoordinate(width, {
+ prefix,
+ context: "Argument 3",
+ });
+ height = webidl.converters.GPUIntegerCoordinate(height, {
+ prefix,
+ context: "Argument 4",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_set_scissor_rect(
+ renderPassRid,
+ x,
+ y,
+ width,
+ height,
+ );
+ }
+
+ /**
+ * @param {GPUColor} color
+ */
+ setBlendConstant(color) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setBlendConstant' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ color = webidl.converters.GPUColor(color, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_set_blend_constant(
+ renderPassRid,
+ normalizeGPUColor(color),
+ );
+ }
+
+ /**
+ * @param {number} reference
+ */
+ setStencilReference(reference) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setStencilReference' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ reference = webidl.converters.GPUStencilValue(reference, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_set_stencil_reference(
+ renderPassRid,
+ reference,
+ );
+ }
+
+ beginOcclusionQuery(_queryIndex) {
+ throw new Error("Not yet implemented");
+ }
+
+ endOcclusionQuery() {
+ throw new Error("Not yet implemented");
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ beginPipelineStatisticsQuery(querySet, queryIndex) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'beginPipelineStatisticsQuery' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_pass_begin_pipeline_statistics_query(
+ renderPassRid,
+ querySetRid,
+ queryIndex,
+ );
+ }
+
+ endPipelineStatisticsQuery() {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'endPipelineStatisticsQuery' on 'GPURenderPassEncoder'";
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_end_pipeline_statistics_query(renderPassRid);
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ writeTimestamp(querySet, queryIndex) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'writeTimestamp' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_pass_write_timestamp(
+ renderPassRid,
+ querySetRid,
+ queryIndex,
+ );
+ }
+
+ /**
+ * @param {GPURenderBundle[]} bundles
+ */
+ executeBundles(bundles) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'executeBundles' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ bundles = webidl.converters["sequence<GPURenderBundle>"](bundles, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const bundleRids = ArrayPrototypeMap(bundles, (bundle, i) => {
+ const context = `bundle ${i + 1}`;
+ const rid = assertResource(bundle, { prefix, context });
+ assertDeviceMatch(device, bundle, {
+ prefix,
+ resourceContext: context,
+ selfContext: "this",
+ });
+ return rid;
+ });
+ ops.op_webgpu_render_pass_execute_bundles(renderPassRid, bundleRids);
+ }
+
+ end() {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'end' on 'GPURenderPassEncoder'";
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const commandEncoderRid = assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const { err } = ops.op_webgpu_render_pass_end(
+ commandEncoderRid,
+ renderPassRid,
+ );
+ device.pushError(err);
+ this[_rid] = undefined;
+ }
+
+ // TODO(lucacasonato): has an overload
+ setBindGroup(
+ index,
+ bindGroup,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ ) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'setBindGroup' on 'GPURenderPassEncoder'";
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const bindGroupRid = assertResource(bindGroup, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, bindGroup, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ if (
+ !(ObjectPrototypeIsPrototypeOf(
+ Uint32ArrayPrototype,
+ dynamicOffsetsData,
+ ))
+ ) {
+ dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []);
+ dynamicOffsetsDataStart = 0;
+ dynamicOffsetsDataLength = dynamicOffsetsData.length;
+ }
+ ops.op_webgpu_render_pass_set_bind_group(
+ renderPassRid,
+ index,
+ bindGroupRid,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ );
+ }
+
+ /**
+ * @param {string} groupLabel
+ */
+ pushDebugGroup(groupLabel) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'pushDebugGroup' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ groupLabel = webidl.converters.USVString(groupLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_push_debug_group(renderPassRid, groupLabel);
+ }
+
+ popDebugGroup() {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'popDebugGroup' on 'GPURenderPassEncoder'";
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_pop_debug_group(renderPassRid);
+ }
+
+ /**
+ * @param {string} markerLabel
+ */
+ insertDebugMarker(markerLabel) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'insertDebugMarker' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ markerLabel = webidl.converters.USVString(markerLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_insert_debug_marker(renderPassRid, markerLabel);
+ }
+
+ /**
+ * @param {GPURenderPipeline} pipeline
+ */
+ setPipeline(pipeline) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'setPipeline' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ pipeline = webidl.converters.GPURenderPipeline(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const pipelineRid = assertResource(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, pipeline, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_pass_set_pipeline(renderPassRid, pipelineRid);
+ }
+
+ /**
+ * @param {GPUBuffer} buffer
+ * @param {GPUIndexFormat} indexFormat
+ * @param {number} offset
+ * @param {number} size
+ */
+ setIndexBuffer(buffer, indexFormat, offset = 0, size) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setIndexBuffer' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ buffer = webidl.converters.GPUBuffer(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indexFormat = webidl.converters.GPUIndexFormat(indexFormat, {
+ prefix,
+ context: "Argument 2",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 3",
+ });
+ if (size !== undefined) {
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ }
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_pass_set_index_buffer(
+ renderPassRid,
+ bufferRid,
+ indexFormat,
+ offset,
+ size,
+ );
+ }
+
+ /**
+ * @param {number} slot
+ * @param {GPUBuffer} buffer
+ * @param {number} offset
+ * @param {number} size
+ */
+ setVertexBuffer(slot, buffer, offset = 0, size) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setVertexBuffer' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ slot = webidl.converters.GPUSize32(slot, {
+ prefix,
+ context: "Argument 2",
+ });
+ buffer = webidl.converters.GPUBuffer(buffer, {
+ prefix,
+ context: "Argument 2",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 3",
+ });
+ if (size !== undefined) {
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ }
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_pass_set_vertex_buffer(
+ renderPassRid,
+ slot,
+ bufferRid,
+ offset,
+ size,
+ );
+ }
+
+ /**
+ * @param {number} vertexCount
+ * @param {number} instanceCount
+ * @param {number} firstVertex
+ * @param {number} firstInstance
+ */
+ draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'draw' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ vertexCount = webidl.converters.GPUSize32(vertexCount, {
+ prefix,
+ context: "Argument 1",
+ });
+ instanceCount = webidl.converters.GPUSize32(instanceCount, {
+ prefix,
+ context: "Argument 2",
+ });
+ firstVertex = webidl.converters.GPUSize32(firstVertex, {
+ prefix,
+ context: "Argument 3",
+ });
+ firstInstance = webidl.converters.GPUSize32(firstInstance, {
+ prefix,
+ context: "Argument 4",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_draw(
+ renderPassRid,
+ vertexCount,
+ instanceCount,
+ firstVertex,
+ firstInstance,
+ );
+ }
+
+ /**
+ * @param {number} indexCount
+ * @param {number} instanceCount
+ * @param {number} firstIndex
+ * @param {number} baseVertex
+ * @param {number} firstInstance
+ */
+ drawIndexed(
+ indexCount,
+ instanceCount = 1,
+ firstIndex = 0,
+ baseVertex = 0,
+ firstInstance = 0,
+ ) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'drawIndexed' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ indexCount = webidl.converters.GPUSize32(indexCount, {
+ prefix,
+ context: "Argument 1",
+ });
+ instanceCount = webidl.converters.GPUSize32(instanceCount, {
+ prefix,
+ context: "Argument 2",
+ });
+ firstIndex = webidl.converters.GPUSize32(firstIndex, {
+ prefix,
+ context: "Argument 3",
+ });
+ baseVertex = webidl.converters.GPUSignedOffset32(baseVertex, {
+ prefix,
+ context: "Argument 4",
+ });
+ firstInstance = webidl.converters.GPUSize32(firstInstance, {
+ prefix,
+ context: "Argument 5",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_render_pass_draw_indexed(
+ renderPassRid,
+ indexCount,
+ instanceCount,
+ firstIndex,
+ baseVertex,
+ firstInstance,
+ );
+ }
+
+ /**
+ * @param {GPUBuffer} indirectBuffer
+ * @param {number} indirectOffset
+ */
+ drawIndirect(indirectBuffer, indirectOffset) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'drawIndirect' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indirectOffset = webidl.converters.GPUSize64(indirectOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const indirectBufferRid = assertResource(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, indirectBuffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_pass_draw_indirect(
+ renderPassRid,
+ indirectBufferRid,
+ indirectOffset,
+ );
+ }
+
+ /**
+ * @param {GPUBuffer} indirectBuffer
+ * @param {number} indirectOffset
+ */
+ drawIndexedIndirect(indirectBuffer, indirectOffset) {
+ webidl.assertBranded(this, GPURenderPassEncoderPrototype);
+ const prefix = "Failed to execute 'drawIndirect' on 'GPURenderPassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indirectOffset = webidl.converters.GPUSize64(indirectOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const renderPassRid = assertResource(this, { prefix, context: "this" });
+ const indirectBufferRid = assertResource(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, indirectBuffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_pass_draw_indexed_indirect(
+ renderPassRid,
+ indirectBufferRid,
+ indirectOffset,
+ );
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPURenderPassEncoder", GPURenderPassEncoder);
+const GPURenderPassEncoderPrototype = GPURenderPassEncoder.prototype;
+
+/**
+ * @param {string | null} label
+ * @param {GPUCommandEncoder} encoder
+ * @param {number} rid
+ * @returns {GPUComputePassEncoder}
+ */
+function createGPUComputePassEncoder(label, encoder, rid) {
+ /** @type {GPUComputePassEncoder} */
+ const computePassEncoder = webidl.createBranded(GPUComputePassEncoder);
+ computePassEncoder[_label] = label;
+ computePassEncoder[_encoder] = encoder;
+ computePassEncoder[_rid] = rid;
+ return computePassEncoder;
+}
+
+class GPUComputePassEncoder {
+ /** @type {GPUCommandEncoder} */
+ [_encoder];
+
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPUComputePipeline} pipeline
+ */
+ setPipeline(pipeline) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix = "Failed to execute 'setPipeline' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ pipeline = webidl.converters.GPUComputePipeline(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const pipelineRid = assertResource(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, pipeline, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_compute_pass_set_pipeline(computePassRid, pipelineRid);
+ }
+
+ /**
+ * @param {number} workgroupCountX
+ * @param {number} workgroupCountY
+ * @param {number} workgroupCountZ
+ */
+ dispatchWorkgroups(
+ workgroupCountX,
+ workgroupCountY = 1,
+ workgroupCountZ = 1,
+ ) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'dispatchWorkgroups' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ workgroupCountX = webidl.converters.GPUSize32(workgroupCountX, {
+ prefix,
+ context: "Argument 1",
+ });
+ workgroupCountY = webidl.converters.GPUSize32(workgroupCountY, {
+ prefix,
+ context: "Argument 2",
+ });
+ workgroupCountZ = webidl.converters.GPUSize32(workgroupCountZ, {
+ prefix,
+ context: "Argument 3",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_compute_pass_dispatch_workgroups(
+ computePassRid,
+ workgroupCountX,
+ workgroupCountY,
+ workgroupCountZ,
+ );
+ }
+
+ /**
+ * @param {GPUBuffer} indirectBuffer
+ * @param {number} indirectOffset
+ */
+ dispatchWorkgroupsIndirect(indirectBuffer, indirectOffset) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'dispatchWorkgroupsIndirect' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indirectOffset = webidl.converters.GPUSize64(indirectOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const indirectBufferRid = assertResource(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, indirectBuffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_compute_pass_dispatch_workgroups_indirect(
+ computePassRid,
+ indirectBufferRid,
+ indirectOffset,
+ );
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ beginPipelineStatisticsQuery(querySet, queryIndex) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'beginPipelineStatisticsQuery' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_compute_pass_begin_pipeline_statistics_query(
+ computePassRid,
+ querySetRid,
+ queryIndex,
+ );
+ }
+
+ endPipelineStatisticsQuery() {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'endPipelineStatisticsQuery' on 'GPUComputePassEncoder'";
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_compute_pass_end_pipeline_statistics_query(computePassRid);
+ }
+
+ /**
+ * @param {GPUQuerySet} querySet
+ * @param {number} queryIndex
+ */
+ writeTimestamp(querySet, queryIndex) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'writeTimestamp' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ querySet = webidl.converters.GPUQuerySet(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ queryIndex = webidl.converters.GPUSize32(queryIndex, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const querySetRid = assertResource(querySet, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, querySet, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_compute_pass_write_timestamp(
+ computePassRid,
+ querySetRid,
+ queryIndex,
+ );
+ }
+
+ end() {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix = "Failed to execute 'end' on 'GPUComputePassEncoder'";
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const commandEncoderRid = assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const { err } = ops.op_webgpu_compute_pass_end(
+ commandEncoderRid,
+ computePassRid,
+ );
+ device.pushError(err);
+ this[_rid] = undefined;
+ }
+
+ // TODO(lucacasonato): has an overload
+ setBindGroup(
+ index,
+ bindGroup,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ ) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setBindGroup' on 'GPUComputePassEncoder'";
+ const device = assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ const bindGroupRid = assertResource(bindGroup, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, bindGroup, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ if (
+ !(ObjectPrototypeIsPrototypeOf(
+ Uint32ArrayPrototype,
+ dynamicOffsetsData,
+ ))
+ ) {
+ dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []);
+ dynamicOffsetsDataStart = 0;
+ dynamicOffsetsDataLength = dynamicOffsetsData.length;
+ }
+ ops.op_webgpu_compute_pass_set_bind_group(
+ computePassRid,
+ index,
+ bindGroupRid,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ );
+ }
+
+ /**
+ * @param {string} groupLabel
+ */
+ pushDebugGroup(groupLabel) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'pushDebugGroup' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ groupLabel = webidl.converters.USVString(groupLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_compute_pass_push_debug_group(computePassRid, groupLabel);
+ }
+
+ popDebugGroup() {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'popDebugGroup' on 'GPUComputePassEncoder'";
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_compute_pass_pop_debug_group(computePassRid);
+ }
+
+ /**
+ * @param {string} markerLabel
+ */
+ insertDebugMarker(markerLabel) {
+ webidl.assertBranded(this, GPUComputePassEncoderPrototype);
+ const prefix =
+ "Failed to execute 'insertDebugMarker' on 'GPUComputePassEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ markerLabel = webidl.converters.USVString(markerLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ assertResource(this[_encoder], {
+ prefix,
+ context: "encoder referenced by this",
+ });
+ const computePassRid = assertResource(this, { prefix, context: "this" });
+ ops.op_webgpu_compute_pass_insert_debug_marker(
+ computePassRid,
+ markerLabel,
+ );
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUComputePassEncoder", GPUComputePassEncoder);
+const GPUComputePassEncoderPrototype = GPUComputePassEncoder.prototype;
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUCommandBuffer}
+ */
+function createGPUCommandBuffer(label, device, rid) {
+ /** @type {GPUCommandBuffer} */
+ const commandBuffer = webidl.createBranded(GPUCommandBuffer);
+ commandBuffer[_label] = label;
+ commandBuffer[_device] = device;
+ commandBuffer[_rid] = rid;
+ return commandBuffer;
+}
+
+class GPUCommandBuffer {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUCommandBuffer", GPUCommandBuffer);
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPURenderBundleEncoder}
+ */
+function createGPURenderBundleEncoder(label, device, rid) {
+ /** @type {GPURenderBundleEncoder} */
+ const bundleEncoder = webidl.createBranded(GPURenderBundleEncoder);
+ bundleEncoder[_label] = label;
+ bundleEncoder[_device] = device;
+ bundleEncoder[_rid] = rid;
+ return bundleEncoder;
+}
+
+class GPURenderBundleEncoder {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ /**
+ * @param {GPURenderBundleDescriptor} descriptor
+ */
+ finish(descriptor = {}) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix = "Failed to execute 'finish' on 'GPURenderBundleEncoder'";
+ descriptor = webidl.converters.GPURenderBundleDescriptor(descriptor, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const { rid, err } = ops.op_webgpu_render_bundle_encoder_finish(
+ renderBundleEncoderRid,
+ descriptor.label,
+ );
+ device.pushError(err);
+ this[_rid] = undefined;
+
+ const renderBundle = createGPURenderBundle(
+ descriptor.label,
+ device,
+ rid,
+ );
+ device.trackResource(renderBundle);
+ return renderBundle;
+ }
+
+ // TODO(lucacasonato): has an overload
+ setBindGroup(
+ index,
+ bindGroup,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ ) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setBindGroup' on 'GPURenderBundleEncoder'";
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const bindGroupRid = assertResource(bindGroup, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, bindGroup, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ if (
+ !(ObjectPrototypeIsPrototypeOf(
+ Uint32ArrayPrototype,
+ dynamicOffsetsData,
+ ))
+ ) {
+ dynamicOffsetsData = new Uint32Array(dynamicOffsetsData ?? []);
+ dynamicOffsetsDataStart = 0;
+ dynamicOffsetsDataLength = dynamicOffsetsData.length;
+ }
+ ops.op_webgpu_render_bundle_encoder_set_bind_group(
+ renderBundleEncoderRid,
+ index,
+ bindGroupRid,
+ dynamicOffsetsData,
+ dynamicOffsetsDataStart,
+ dynamicOffsetsDataLength,
+ );
+ }
+
+ /**
+ * @param {string} groupLabel
+ */
+ pushDebugGroup(groupLabel) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix =
+ "Failed to execute 'pushDebugGroup' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ groupLabel = webidl.converters.USVString(groupLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ ops.op_webgpu_render_bundle_encoder_push_debug_group(
+ renderBundleEncoderRid,
+ groupLabel,
+ );
+ }
+
+ popDebugGroup() {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix =
+ "Failed to execute 'popDebugGroup' on 'GPURenderBundleEncoder'";
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ ops.op_webgpu_render_bundle_encoder_pop_debug_group(
+ renderBundleEncoderRid,
+ );
+ }
+
+ /**
+ * @param {string} markerLabel
+ */
+ insertDebugMarker(markerLabel) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix =
+ "Failed to execute 'insertDebugMarker' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ markerLabel = webidl.converters.USVString(markerLabel, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ ops.op_webgpu_render_bundle_encoder_insert_debug_marker(
+ renderBundleEncoderRid,
+ markerLabel,
+ );
+ }
+
+ /**
+ * @param {GPURenderPipeline} pipeline
+ */
+ setPipeline(pipeline) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setPipeline' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ pipeline = webidl.converters.GPURenderPipeline(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const pipelineRid = assertResource(pipeline, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, pipeline, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_bundle_encoder_set_pipeline(
+ renderBundleEncoderRid,
+ pipelineRid,
+ );
+ }
+
+ /**
+ * @param {GPUBuffer} buffer
+ * @param {GPUIndexFormat} indexFormat
+ * @param {number} offset
+ * @param {number} size
+ */
+ setIndexBuffer(buffer, indexFormat, offset = 0, size = 0) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setIndexBuffer' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ buffer = webidl.converters.GPUBuffer(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indexFormat = webidl.converters.GPUIndexFormat(indexFormat, {
+ prefix,
+ context: "Argument 2",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 3",
+ });
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_bundle_encoder_set_index_buffer(
+ renderBundleEncoderRid,
+ bufferRid,
+ indexFormat,
+ offset,
+ size,
+ );
+ }
+
+ /**
+ * @param {number} slot
+ * @param {GPUBuffer} buffer
+ * @param {number} offset
+ * @param {number} size
+ */
+ setVertexBuffer(slot, buffer, offset = 0, size = 0) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix =
+ "Failed to execute 'setVertexBuffer' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ slot = webidl.converters.GPUSize32(slot, {
+ prefix,
+ context: "Argument 2",
+ });
+ buffer = webidl.converters.GPUBuffer(buffer, {
+ prefix,
+ context: "Argument 2",
+ });
+ offset = webidl.converters.GPUSize64(offset, {
+ prefix,
+ context: "Argument 3",
+ });
+ size = webidl.converters.GPUSize64(size, {
+ prefix,
+ context: "Argument 4",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const bufferRid = assertResource(buffer, {
+ prefix,
+ context: "Argument 2",
+ });
+ assertDeviceMatch(device, buffer, {
+ prefix,
+ resourceContext: "Argument 2",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_bundle_encoder_set_vertex_buffer(
+ renderBundleEncoderRid,
+ slot,
+ bufferRid,
+ offset,
+ size,
+ );
+ }
+
+ /**
+ * @param {number} vertexCount
+ * @param {number} instanceCount
+ * @param {number} firstVertex
+ * @param {number} firstInstance
+ */
+ draw(vertexCount, instanceCount = 1, firstVertex = 0, firstInstance = 0) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix = "Failed to execute 'draw' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ vertexCount = webidl.converters.GPUSize32(vertexCount, {
+ prefix,
+ context: "Argument 1",
+ });
+ instanceCount = webidl.converters.GPUSize32(instanceCount, {
+ prefix,
+ context: "Argument 2",
+ });
+ firstVertex = webidl.converters.GPUSize32(firstVertex, {
+ prefix,
+ context: "Argument 3",
+ });
+ firstInstance = webidl.converters.GPUSize32(firstInstance, {
+ prefix,
+ context: "Argument 4",
+ });
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ ops.op_webgpu_render_bundle_encoder_draw(
+ renderBundleEncoderRid,
+ vertexCount,
+ instanceCount,
+ firstVertex,
+ firstInstance,
+ );
+ }
+
+ /**
+ * @param {number} indexCount
+ * @param {number} instanceCount
+ * @param {number} firstIndex
+ * @param {number} baseVertex
+ * @param {number} firstInstance
+ */
+ drawIndexed(
+ indexCount,
+ instanceCount = 1,
+ firstIndex = 0,
+ baseVertex = 0,
+ firstInstance = 0,
+ ) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix =
+ "Failed to execute 'drawIndexed' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 1, { prefix });
+ indexCount = webidl.converters.GPUSize32(indexCount, {
+ prefix,
+ context: "Argument 1",
+ });
+ instanceCount = webidl.converters.GPUSize32(instanceCount, {
+ prefix,
+ context: "Argument 2",
+ });
+ firstIndex = webidl.converters.GPUSize32(firstIndex, {
+ prefix,
+ context: "Argument 3",
+ });
+ baseVertex = webidl.converters.GPUSignedOffset32(baseVertex, {
+ prefix,
+ context: "Argument 4",
+ });
+ firstInstance = webidl.converters.GPUSize32(firstInstance, {
+ prefix,
+ context: "Argument 5",
+ });
+ assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ ops.op_webgpu_render_bundle_encoder_draw_indexed(
+ renderBundleEncoderRid,
+ indexCount,
+ instanceCount,
+ firstIndex,
+ baseVertex,
+ firstInstance,
+ );
+ }
+
+ /**
+ * @param {GPUBuffer} indirectBuffer
+ * @param {number} indirectOffset
+ */
+ drawIndirect(indirectBuffer, indirectOffset) {
+ webidl.assertBranded(this, GPURenderBundleEncoderPrototype);
+ const prefix =
+ "Failed to execute 'drawIndirect' on 'GPURenderBundleEncoder'";
+ webidl.requiredArguments(arguments.length, 2, { prefix });
+ indirectBuffer = webidl.converters.GPUBuffer(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ indirectOffset = webidl.converters.GPUSize64(indirectOffset, {
+ prefix,
+ context: "Argument 2",
+ });
+ const device = assertDevice(this, { prefix, context: "this" });
+ const renderBundleEncoderRid = assertResource(this, {
+ prefix,
+ context: "this",
+ });
+ const indirectBufferRid = assertResource(indirectBuffer, {
+ prefix,
+ context: "Argument 1",
+ });
+ assertDeviceMatch(device, indirectBuffer, {
+ prefix,
+ resourceContext: "Argument 1",
+ selfContext: "this",
+ });
+ ops.op_webgpu_render_bundle_encoder_draw_indirect(
+ renderBundleEncoderRid,
+ indirectBufferRid,
+ indirectOffset,
+ );
+ }
+
+ drawIndexedIndirect(_indirectBuffer, _indirectOffset) {
+ throw new Error("Not yet implemented");
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPURenderBundleEncoder", GPURenderBundleEncoder);
+const GPURenderBundleEncoderPrototype = GPURenderBundleEncoder.prototype;
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPURenderBundle}
+ */
+function createGPURenderBundle(label, device, rid) {
+ /** @type {GPURenderBundle} */
+ const bundle = webidl.createBranded(GPURenderBundle);
+ bundle[_label] = label;
+ bundle[_device] = device;
+ bundle[_rid] = rid;
+ return bundle;
+}
+
+class GPURenderBundle {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPURenderBundle", GPURenderBundle);
+
+/**
+ * @param {string | null} label
+ * @param {InnerGPUDevice} device
+ * @param {number} rid
+ * @returns {GPUQuerySet}
+ */
+function createGPUQuerySet(label, device, rid, descriptor) {
+ /** @type {GPUQuerySet} */
+ const queue = webidl.createBranded(GPUQuerySet);
+ queue[_label] = label;
+ queue[_device] = device;
+ queue[_rid] = rid;
+ queue[_descriptor] = descriptor;
+ return queue;
+}
+
+class GPUQuerySet {
+ /** @type {InnerGPUDevice} */
+ [_device];
+ /** @type {number | undefined} */
+ [_rid];
+ /** @type {GPUQuerySetDescriptor} */
+ [_descriptor];
+ /** @type {GPUQueryType} */
+ [_type];
+ /** @type {number} */
+ [_count];
+
+ [_cleanup]() {
+ const rid = this[_rid];
+ if (rid !== undefined) {
+ core.close(rid);
+ /** @type {number | undefined} */
+ this[_rid] = undefined;
+ }
+ }
+
+ constructor() {
+ webidl.illegalConstructor();
+ }
+
+ destroy() {
+ webidl.assertBranded(this, GPUQuerySetPrototype);
+ this[_cleanup]();
+ }
+
+ get type() {
+ webidl.assertBranded(this, GPUQuerySetPrototype);
+ return this[_type]();
+ }
+
+ get count() {
+ webidl.assertBranded(this, GPUQuerySetPrototype);
+ return this[_count]();
+ }
+
+ [SymbolFor("Deno.privateCustomInspect")](inspect) {
+ return `${this.constructor.name} ${
+ inspect({
+ label: this.label,
+ })
+ }`;
+ }
+}
+GPUObjectBaseMixin("GPUQuerySet", GPUQuerySet);
+const GPUQuerySetPrototype = GPUQuerySet.prototype;
+
+const gpu = webidl.createBranded(GPU);
+export {
+ _device,
+ assertDevice,
+ createGPUTexture,
+ GPU,
+ gpu,
+ GPUAdapter,
+ GPUAdapterInfo,
+ GPUBindGroup,
+ GPUBindGroupLayout,
+ GPUBuffer,
+ GPUBufferUsage,
+ GPUColorWrite,
+ GPUCommandBuffer,
+ GPUCommandEncoder,
+ GPUComputePassEncoder,
+ GPUComputePipeline,
+ GPUDevice,
+ GPUDeviceLostInfo,
+ GPUError,
+ GPUMapMode,
+ GPUOutOfMemoryError,
+ GPUPipelineLayout,
+ GPUQuerySet,
+ GPUQueue,
+ GPURenderBundle,
+ GPURenderBundleEncoder,
+ GPURenderPassEncoder,
+ GPURenderPipeline,
+ GPUSampler,
+ GPUShaderModule,
+ GPUShaderStage,
+ GPUSupportedFeatures,
+ GPUSupportedLimits,
+ GPUTexture,
+ GPUTextureUsage,
+ GPUTextureView,
+ GPUValidationError,
+};