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-rw-r--r--core/runtime.rs248
1 files changed, 11 insertions, 237 deletions
diff --git a/core/runtime.rs b/core/runtime.rs
index 70b1f7bc7..84a72c02b 100644
--- a/core/runtime.rs
+++ b/core/runtime.rs
@@ -18,6 +18,8 @@ use crate::modules::ModuleMap;
use crate::op_void_async;
use crate::op_void_sync;
use crate::ops::*;
+use crate::realm::ContextState;
+use crate::realm::JsRealm;
use crate::snapshot_util;
use crate::source_map::SourceMapCache;
use crate::source_map::SourceMapGetter;
@@ -41,7 +43,6 @@ use smallvec::SmallVec;
use std::any::Any;
use std::cell::RefCell;
use std::collections::HashMap;
-use std::collections::HashSet;
use std::collections::VecDeque;
use std::ffi::c_void;
use std::option::Option;
@@ -51,8 +52,6 @@ use std::sync::Mutex;
use std::sync::Once;
use std::task::Context;
use std::task::Poll;
-use v8::HandleScope;
-use v8::Local;
use v8::OwnedIsolate;
type PendingOpFuture = OpCall<(RealmIdx, PromiseId, OpId, OpResult)>;
@@ -154,21 +153,6 @@ pub type SharedArrayBufferStore =
pub type CompiledWasmModuleStore = CrossIsolateStore<v8::CompiledWasmModule>;
-#[derive(Default)]
-pub(crate) struct ContextState {
- js_recv_cb: Option<v8::Global<v8::Function>>,
- pub(crate) js_build_custom_error_cb: Option<v8::Global<v8::Function>>,
- pub(crate) js_promise_reject_cb: Option<v8::Global<v8::Function>>,
- pub(crate) js_format_exception_cb: Option<v8::Global<v8::Function>>,
- pub(crate) js_wasm_streaming_cb: Option<v8::Global<v8::Function>>,
- pub(crate) pending_promise_rejections:
- HashMap<v8::Global<v8::Promise>, v8::Global<v8::Value>>,
- pub(crate) unrefed_ops: HashSet<i32>,
- // We don't explicitly re-read this prop but need the slice to live alongside
- // the context
- pub(crate) op_ctxs: Box<[OpCtx]>,
-}
-
/// Internal state for JsRuntime which is stored in one of v8::Isolate's
/// embedder slots.
pub struct JsRuntimeState {
@@ -514,7 +498,7 @@ impl JsRuntime {
{
let mut state = state_rc.borrow_mut();
- state.global_realm = Some(JsRealm(global_context.clone()));
+ state.global_realm = Some(JsRealm::new(global_context.clone()));
state.inspector = inspector;
state
.known_realms
@@ -587,7 +571,9 @@ impl JsRuntime {
#[inline]
pub fn global_context(&mut self) -> v8::Global<v8::Context> {
- self.global_realm().0
+ let state = self.state.borrow();
+ let global_realm = state.global_realm.as_ref().unwrap();
+ global_realm.context().clone()
}
#[inline]
@@ -1113,10 +1099,11 @@ impl JsRuntime {
return;
}
+ let global_context = self.global_context();
let mut state = self.state.borrow_mut();
state.inspector = Some(JsRuntimeInspector::new(
self.v8_isolate.as_mut().unwrap(),
- state.global_realm.clone().unwrap().0,
+ global_context,
self.is_main,
));
}
@@ -1441,7 +1428,7 @@ impl EventLoopPendingState {
let mut num_unrefed_ops = 0;
for weak_context in &state.known_realms {
if let Some(context) = weak_context.to_global(isolate) {
- let realm = JsRealm(context);
+ let realm = JsRealm::new(context);
num_unrefed_ops += realm.state(isolate).borrow().unrefed_ops.len();
}
}
@@ -2198,7 +2185,7 @@ impl JsRuntime {
let isolate = self.v8_isolate();
for weak_context in known_realms {
if let Some(context) = weak_context.to_global(isolate) {
- JsRealm(context).check_promise_rejections(isolate)?;
+ JsRealm::new(context).check_promise_rejections(isolate)?;
}
}
Ok(())
@@ -2242,7 +2229,7 @@ impl JsRuntime {
let context = self.state.borrow().known_realms[realm_idx]
.to_global(isolate)
.unwrap();
- JsRealm(context)
+ JsRealm::new(context)
};
let context_state_rc = realm.state(isolate);
let mut context_state = context_state_rc.borrow_mut();
@@ -2433,219 +2420,6 @@ impl JsRuntime {
}
}
-/// A representation of a JavaScript realm tied to a [`JsRuntime`], that allows
-/// execution in the realm's context.
-///
-/// A [`JsRealm`] instance is a reference to an already existing realm, which
-/// does not hold ownership of it, so instances can be created and dropped as
-/// needed. As such, calling [`JsRealm::new`] doesn't create a new realm, and
-/// cloning a [`JsRealm`] only creates a new reference. See
-/// [`JsRuntime::create_realm`] to create new realms instead.
-///
-/// Despite [`JsRealm`] instances being references, multiple instances that
-/// point to the same realm won't overlap because every operation requires
-/// passing a mutable reference to the [`v8::Isolate`]. Therefore, no operation
-/// on two [`JsRealm`] instances tied to the same isolate can be run at the same
-/// time, regardless of whether they point to the same realm.
-///
-/// # Panics
-///
-/// Every method of [`JsRealm`] will panic if you call it with a reference to a
-/// [`v8::Isolate`] other than the one that corresponds to the current context.
-///
-/// In other words, the [`v8::Isolate`] parameter for all the related [`JsRealm`] methods
-/// must be extracted from the pre-existing [`JsRuntime`].
-///
-/// Example usage with the [`JsRealm::execute_script`] method:
-/// ```
-/// use deno_core::JsRuntime;
-/// use deno_core::RuntimeOptions;
-///
-/// let mut runtime = JsRuntime::new(RuntimeOptions::default());
-/// let new_realm = runtime
-/// .create_realm()
-/// .expect("Handle the error properly");
-/// let source_code = "var a = 0; a + 1";
-/// let result = new_realm
-/// .execute_script_static(runtime.v8_isolate(), "<anon>", source_code)
-/// .expect("Handle the error properly");
-/// # drop(result);
-/// ```
-///
-/// # Lifetime of the realm
-///
-/// As long as the corresponding isolate is alive, a [`JsRealm`] instance will
-/// keep the underlying V8 context alive even if it would have otherwise been
-/// garbage collected.
-#[derive(Clone)]
-pub struct JsRealm(v8::Global<v8::Context>);
-impl JsRealm {
- pub fn new(context: v8::Global<v8::Context>) -> Self {
- JsRealm(context)
- }
-
- pub fn context(&self) -> &v8::Global<v8::Context> {
- &self.0
- }
-
- fn state(&self, isolate: &mut v8::Isolate) -> Rc<RefCell<ContextState>> {
- self
- .context()
- .open(isolate)
- .get_slot::<Rc<RefCell<ContextState>>>(isolate)
- .unwrap()
- .clone()
- }
-
- pub(crate) fn state_from_scope(
- scope: &mut v8::HandleScope,
- ) -> Rc<RefCell<ContextState>> {
- let context = scope.get_current_context();
- context
- .get_slot::<Rc<RefCell<ContextState>>>(scope)
- .unwrap()
- .clone()
- }
-
- /// For info on the [`v8::Isolate`] parameter, check [`JsRealm#panics`].
- pub fn handle_scope<'s>(
- &self,
- isolate: &'s mut v8::Isolate,
- ) -> v8::HandleScope<'s> {
- v8::HandleScope::with_context(isolate, &self.0)
- }
-
- /// For info on the [`v8::Isolate`] parameter, check [`JsRealm#panics`].
- pub fn global_object<'s>(
- &self,
- isolate: &'s mut v8::Isolate,
- ) -> v8::Local<'s, v8::Object> {
- let scope = &mut self.handle_scope(isolate);
- self.0.open(scope).global(scope)
- }
-
- fn string_from_code<'a>(
- scope: &mut HandleScope<'a>,
- code: &ModuleCode,
- ) -> Option<Local<'a, v8::String>> {
- if let Some(code) = code.try_static_ascii() {
- v8::String::new_external_onebyte_static(scope, code)
- } else {
- v8::String::new_from_utf8(
- scope,
- code.as_bytes(),
- v8::NewStringType::Normal,
- )
- }
- }
-
- /// Executes traditional JavaScript code (traditional = not ES modules) in the
- /// realm's context.
- ///
- /// For info on the [`v8::Isolate`] parameter, check [`JsRealm#panics`].
- ///
- /// The `name` parameter can be a filepath or any other string. E.g.:
- ///
- /// - "/some/file/path.js"
- /// - "<anon>"
- /// - "[native code]"
- ///
- /// The same `name` value can be used for multiple executions.
- ///
- /// `Error` can usually be downcast to `JsError`.
- pub fn execute_script_static(
- &self,
- isolate: &mut v8::Isolate,
- name: &'static str,
- source_code: &'static str,
- ) -> Result<v8::Global<v8::Value>, Error> {
- self.execute_script(isolate, name, ModuleCode::from_static(source_code))
- }
-
- /// Executes traditional JavaScript code (traditional = not ES modules) in the
- /// realm's context.
- ///
- /// For info on the [`v8::Isolate`] parameter, check [`JsRealm#panics`].
- ///
- /// The `name` parameter can be a filepath or any other string. E.g.:
- ///
- /// - "/some/file/path.js"
- /// - "<anon>"
- /// - "[native code]"
- ///
- /// The same `name` value can be used for multiple executions.
- ///
- /// `Error` can usually be downcast to `JsError`.
- pub fn execute_script(
- &self,
- isolate: &mut v8::Isolate,
- name: &'static str,
- source_code: ModuleCode,
- ) -> Result<v8::Global<v8::Value>, Error> {
- let scope = &mut self.handle_scope(isolate);
-
- let source = Self::string_from_code(scope, &source_code).unwrap();
- debug_assert!(name.is_ascii());
- let name =
- v8::String::new_external_onebyte_static(scope, name.as_bytes()).unwrap();
- let origin = bindings::script_origin(scope, name);
-
- let tc_scope = &mut v8::TryCatch::new(scope);
-
- let script = match v8::Script::compile(tc_scope, source, Some(&origin)) {
- Some(script) => script,
- None => {
- let exception = tc_scope.exception().unwrap();
- return exception_to_err_result(tc_scope, exception, false);
- }
- };
-
- match script.run(tc_scope) {
- Some(value) => {
- let value_handle = v8::Global::new(tc_scope, value);
- Ok(value_handle)
- }
- None => {
- assert!(tc_scope.has_caught());
- let exception = tc_scope.exception().unwrap();
- exception_to_err_result(tc_scope, exception, false)
- }
- }
- }
-
- // TODO(andreubotella): `mod_evaluate`, `load_main_module`, `load_side_module`
-
- fn check_promise_rejections(
- &self,
- isolate: &mut v8::Isolate,
- ) -> Result<(), Error> {
- let context_state_rc = self.state(isolate);
- let mut context_state = context_state_rc.borrow_mut();
-
- if context_state.pending_promise_rejections.is_empty() {
- return Ok(());
- }
-
- let key = {
- context_state
- .pending_promise_rejections
- .keys()
- .next()
- .unwrap()
- .clone()
- };
- let handle = context_state
- .pending_promise_rejections
- .remove(&key)
- .unwrap();
- drop(context_state);
-
- let scope = &mut self.handle_scope(isolate);
- let exception = v8::Local::new(scope, handle);
- exception_to_err_result(scope, exception, true)
- }
-}
-
#[inline]
pub fn queue_fast_async_op(
ctx: &OpCtx,