diff options
Diffstat (limited to 'core/runtime.rs')
-rw-r--r-- | core/runtime.rs | 248 |
1 files changed, 11 insertions, 237 deletions
diff --git a/core/runtime.rs b/core/runtime.rs index 70b1f7bc7..84a72c02b 100644 --- a/core/runtime.rs +++ b/core/runtime.rs @@ -18,6 +18,8 @@ use crate::modules::ModuleMap; use crate::op_void_async; use crate::op_void_sync; use crate::ops::*; +use crate::realm::ContextState; +use crate::realm::JsRealm; use crate::snapshot_util; use crate::source_map::SourceMapCache; use crate::source_map::SourceMapGetter; @@ -41,7 +43,6 @@ use smallvec::SmallVec; use std::any::Any; use std::cell::RefCell; use std::collections::HashMap; -use std::collections::HashSet; use std::collections::VecDeque; use std::ffi::c_void; use std::option::Option; @@ -51,8 +52,6 @@ use std::sync::Mutex; use std::sync::Once; use std::task::Context; use std::task::Poll; -use v8::HandleScope; -use v8::Local; use v8::OwnedIsolate; type PendingOpFuture = OpCall<(RealmIdx, PromiseId, OpId, OpResult)>; @@ -154,21 +153,6 @@ pub type SharedArrayBufferStore = pub type CompiledWasmModuleStore = CrossIsolateStore<v8::CompiledWasmModule>; -#[derive(Default)] -pub(crate) struct ContextState { - js_recv_cb: Option<v8::Global<v8::Function>>, - pub(crate) js_build_custom_error_cb: Option<v8::Global<v8::Function>>, - pub(crate) js_promise_reject_cb: Option<v8::Global<v8::Function>>, - pub(crate) js_format_exception_cb: Option<v8::Global<v8::Function>>, - pub(crate) js_wasm_streaming_cb: Option<v8::Global<v8::Function>>, - pub(crate) pending_promise_rejections: - HashMap<v8::Global<v8::Promise>, v8::Global<v8::Value>>, - pub(crate) unrefed_ops: HashSet<i32>, - // We don't explicitly re-read this prop but need the slice to live alongside - // the context - pub(crate) op_ctxs: Box<[OpCtx]>, -} - /// Internal state for JsRuntime which is stored in one of v8::Isolate's /// embedder slots. pub struct JsRuntimeState { @@ -514,7 +498,7 @@ impl JsRuntime { { let mut state = state_rc.borrow_mut(); - state.global_realm = Some(JsRealm(global_context.clone())); + state.global_realm = Some(JsRealm::new(global_context.clone())); state.inspector = inspector; state .known_realms @@ -587,7 +571,9 @@ impl JsRuntime { #[inline] pub fn global_context(&mut self) -> v8::Global<v8::Context> { - self.global_realm().0 + let state = self.state.borrow(); + let global_realm = state.global_realm.as_ref().unwrap(); + global_realm.context().clone() } #[inline] @@ -1113,10 +1099,11 @@ impl JsRuntime { return; } + let global_context = self.global_context(); let mut state = self.state.borrow_mut(); state.inspector = Some(JsRuntimeInspector::new( self.v8_isolate.as_mut().unwrap(), - state.global_realm.clone().unwrap().0, + global_context, self.is_main, )); } @@ -1441,7 +1428,7 @@ impl EventLoopPendingState { let mut num_unrefed_ops = 0; for weak_context in &state.known_realms { if let Some(context) = weak_context.to_global(isolate) { - let realm = JsRealm(context); + let realm = JsRealm::new(context); num_unrefed_ops += realm.state(isolate).borrow().unrefed_ops.len(); } } @@ -2198,7 +2185,7 @@ impl JsRuntime { let isolate = self.v8_isolate(); for weak_context in known_realms { if let Some(context) = weak_context.to_global(isolate) { - JsRealm(context).check_promise_rejections(isolate)?; + JsRealm::new(context).check_promise_rejections(isolate)?; } } Ok(()) @@ -2242,7 +2229,7 @@ impl JsRuntime { let context = self.state.borrow().known_realms[realm_idx] .to_global(isolate) .unwrap(); - JsRealm(context) + JsRealm::new(context) }; let context_state_rc = realm.state(isolate); let mut context_state = context_state_rc.borrow_mut(); @@ -2433,219 +2420,6 @@ impl JsRuntime { } } -/// A representation of a JavaScript realm tied to a [`JsRuntime`], that allows -/// execution in the realm's context. -/// -/// A [`JsRealm`] instance is a reference to an already existing realm, which -/// does not hold ownership of it, so instances can be created and dropped as -/// needed. As such, calling [`JsRealm::new`] doesn't create a new realm, and -/// cloning a [`JsRealm`] only creates a new reference. See -/// [`JsRuntime::create_realm`] to create new realms instead. -/// -/// Despite [`JsRealm`] instances being references, multiple instances that -/// point to the same realm won't overlap because every operation requires -/// passing a mutable reference to the [`v8::Isolate`]. Therefore, no operation -/// on two [`JsRealm`] instances tied to the same isolate can be run at the same -/// time, regardless of whether they point to the same realm. -/// -/// # Panics -/// -/// Every method of [`JsRealm`] will panic if you call it with a reference to a -/// [`v8::Isolate`] other than the one that corresponds to the current context. -/// -/// In other words, the [`v8::Isolate`] parameter for all the related [`JsRealm`] methods -/// must be extracted from the pre-existing [`JsRuntime`]. -/// -/// Example usage with the [`JsRealm::execute_script`] method: -/// ``` -/// use deno_core::JsRuntime; -/// use deno_core::RuntimeOptions; -/// -/// let mut runtime = JsRuntime::new(RuntimeOptions::default()); -/// let new_realm = runtime -/// .create_realm() -/// .expect("Handle the error properly"); -/// let source_code = "var a = 0; a + 1"; -/// let result = new_realm -/// .execute_script_static(runtime.v8_isolate(), "<anon>", source_code) -/// .expect("Handle the error properly"); -/// # drop(result); -/// ``` -/// -/// # Lifetime of the realm -/// -/// As long as the corresponding isolate is alive, a [`JsRealm`] instance will -/// keep the underlying V8 context alive even if it would have otherwise been -/// garbage collected. -#[derive(Clone)] -pub struct JsRealm(v8::Global<v8::Context>); -impl JsRealm { - pub fn new(context: v8::Global<v8::Context>) -> Self { - JsRealm(context) - } - - pub fn context(&self) -> &v8::Global<v8::Context> { - &self.0 - } - - fn state(&self, isolate: &mut v8::Isolate) -> Rc<RefCell<ContextState>> { - self - .context() - .open(isolate) - .get_slot::<Rc<RefCell<ContextState>>>(isolate) - .unwrap() - .clone() - } - - pub(crate) fn state_from_scope( - scope: &mut v8::HandleScope, - ) -> Rc<RefCell<ContextState>> { - let context = scope.get_current_context(); - context - .get_slot::<Rc<RefCell<ContextState>>>(scope) - .unwrap() - .clone() - } - - /// For info on the [`v8::Isolate`] parameter, check [`JsRealm#panics`]. - pub fn handle_scope<'s>( - &self, - isolate: &'s mut v8::Isolate, - ) -> v8::HandleScope<'s> { - v8::HandleScope::with_context(isolate, &self.0) - } - - /// For info on the [`v8::Isolate`] parameter, check [`JsRealm#panics`]. - pub fn global_object<'s>( - &self, - isolate: &'s mut v8::Isolate, - ) -> v8::Local<'s, v8::Object> { - let scope = &mut self.handle_scope(isolate); - self.0.open(scope).global(scope) - } - - fn string_from_code<'a>( - scope: &mut HandleScope<'a>, - code: &ModuleCode, - ) -> Option<Local<'a, v8::String>> { - if let Some(code) = code.try_static_ascii() { - v8::String::new_external_onebyte_static(scope, code) - } else { - v8::String::new_from_utf8( - scope, - code.as_bytes(), - v8::NewStringType::Normal, - ) - } - } - - /// Executes traditional JavaScript code (traditional = not ES modules) in the - /// realm's context. - /// - /// For info on the [`v8::Isolate`] parameter, check [`JsRealm#panics`]. - /// - /// The `name` parameter can be a filepath or any other string. E.g.: - /// - /// - "/some/file/path.js" - /// - "<anon>" - /// - "[native code]" - /// - /// The same `name` value can be used for multiple executions. - /// - /// `Error` can usually be downcast to `JsError`. - pub fn execute_script_static( - &self, - isolate: &mut v8::Isolate, - name: &'static str, - source_code: &'static str, - ) -> Result<v8::Global<v8::Value>, Error> { - self.execute_script(isolate, name, ModuleCode::from_static(source_code)) - } - - /// Executes traditional JavaScript code (traditional = not ES modules) in the - /// realm's context. - /// - /// For info on the [`v8::Isolate`] parameter, check [`JsRealm#panics`]. - /// - /// The `name` parameter can be a filepath or any other string. E.g.: - /// - /// - "/some/file/path.js" - /// - "<anon>" - /// - "[native code]" - /// - /// The same `name` value can be used for multiple executions. - /// - /// `Error` can usually be downcast to `JsError`. - pub fn execute_script( - &self, - isolate: &mut v8::Isolate, - name: &'static str, - source_code: ModuleCode, - ) -> Result<v8::Global<v8::Value>, Error> { - let scope = &mut self.handle_scope(isolate); - - let source = Self::string_from_code(scope, &source_code).unwrap(); - debug_assert!(name.is_ascii()); - let name = - v8::String::new_external_onebyte_static(scope, name.as_bytes()).unwrap(); - let origin = bindings::script_origin(scope, name); - - let tc_scope = &mut v8::TryCatch::new(scope); - - let script = match v8::Script::compile(tc_scope, source, Some(&origin)) { - Some(script) => script, - None => { - let exception = tc_scope.exception().unwrap(); - return exception_to_err_result(tc_scope, exception, false); - } - }; - - match script.run(tc_scope) { - Some(value) => { - let value_handle = v8::Global::new(tc_scope, value); - Ok(value_handle) - } - None => { - assert!(tc_scope.has_caught()); - let exception = tc_scope.exception().unwrap(); - exception_to_err_result(tc_scope, exception, false) - } - } - } - - // TODO(andreubotella): `mod_evaluate`, `load_main_module`, `load_side_module` - - fn check_promise_rejections( - &self, - isolate: &mut v8::Isolate, - ) -> Result<(), Error> { - let context_state_rc = self.state(isolate); - let mut context_state = context_state_rc.borrow_mut(); - - if context_state.pending_promise_rejections.is_empty() { - return Ok(()); - } - - let key = { - context_state - .pending_promise_rejections - .keys() - .next() - .unwrap() - .clone() - }; - let handle = context_state - .pending_promise_rejections - .remove(&key) - .unwrap(); - drop(context_state); - - let scope = &mut self.handle_scope(isolate); - let exception = v8::Local::new(scope, handle); - exception_to_err_result(scope, exception, true) - } -} - #[inline] pub fn queue_fast_async_op( ctx: &OpCtx, |