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-rw-r--r--cli/rt/07_base64.js157
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diff --git a/cli/rt/07_base64.js b/cli/rt/07_base64.js
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+// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
+
+// Forked from https://github.com/beatgammit/base64-js
+// Copyright (c) 2014 Jameson Little. MIT License.
+
+((window) => {
+ const lookup = [];
+ const revLookup = [];
+
+ const code =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+ for (let i = 0, len = code.length; i < len; ++i) {
+ lookup[i] = code[i];
+ revLookup[code.charCodeAt(i)] = i;
+ }
+
+ // Support decoding URL-safe base64 strings, as Node.js does.
+ // See: https://en.wikipedia.org/wiki/Base64#URL_applications
+ revLookup["-".charCodeAt(0)] = 62;
+ revLookup["_".charCodeAt(0)] = 63;
+
+ function getLens(b64) {
+ const len = b64.length;
+
+ if (len % 4 > 0) {
+ throw new Error("Invalid string. Length must be a multiple of 4");
+ }
+
+ // Trim off extra bytes after placeholder bytes are found
+ // See: https://github.com/beatgammit/base64-js/issues/42
+ let validLen = b64.indexOf("=");
+ if (validLen === -1) validLen = len;
+
+ const placeHoldersLen = validLen === len ? 0 : 4 - (validLen % 4);
+
+ return [validLen, placeHoldersLen];
+ }
+
+ // base64 is 4/3 + up to two characters of the original data
+ function byteLength(b64) {
+ const lens = getLens(b64);
+ const validLen = lens[0];
+ const placeHoldersLen = lens[1];
+ return ((validLen + placeHoldersLen) * 3) / 4 - placeHoldersLen;
+ }
+
+ function _byteLength(
+ b64,
+ validLen,
+ placeHoldersLen,
+ ) {
+ return ((validLen + placeHoldersLen) * 3) / 4 - placeHoldersLen;
+ }
+
+ function toByteArray(b64) {
+ let tmp;
+ const lens = getLens(b64);
+ const validLen = lens[0];
+ const placeHoldersLen = lens[1];
+
+ const arr = new Uint8Array(_byteLength(b64, validLen, placeHoldersLen));
+
+ let curByte = 0;
+
+ // if there are placeholders, only get up to the last complete 4 chars
+ const len = placeHoldersLen > 0 ? validLen - 4 : validLen;
+
+ let i;
+ for (i = 0; i < len; i += 4) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 18) |
+ (revLookup[b64.charCodeAt(i + 1)] << 12) |
+ (revLookup[b64.charCodeAt(i + 2)] << 6) |
+ revLookup[b64.charCodeAt(i + 3)];
+ arr[curByte++] = (tmp >> 16) & 0xff;
+ arr[curByte++] = (tmp >> 8) & 0xff;
+ arr[curByte++] = tmp & 0xff;
+ }
+
+ if (placeHoldersLen === 2) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 2) |
+ (revLookup[b64.charCodeAt(i + 1)] >> 4);
+ arr[curByte++] = tmp & 0xff;
+ }
+
+ if (placeHoldersLen === 1) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 10) |
+ (revLookup[b64.charCodeAt(i + 1)] << 4) |
+ (revLookup[b64.charCodeAt(i + 2)] >> 2);
+ arr[curByte++] = (tmp >> 8) & 0xff;
+ arr[curByte++] = tmp & 0xff;
+ }
+
+ return arr;
+ }
+
+ function tripletToBase64(num) {
+ return (
+ lookup[(num >> 18) & 0x3f] +
+ lookup[(num >> 12) & 0x3f] +
+ lookup[(num >> 6) & 0x3f] +
+ lookup[num & 0x3f]
+ );
+ }
+
+ function encodeChunk(uint8, start, end) {
+ let tmp;
+ const output = [];
+ for (let i = start; i < end; i += 3) {
+ tmp = ((uint8[i] << 16) & 0xff0000) +
+ ((uint8[i + 1] << 8) & 0xff00) +
+ (uint8[i + 2] & 0xff);
+ output.push(tripletToBase64(tmp));
+ }
+ return output.join("");
+ }
+
+ function fromByteArray(uint8) {
+ let tmp;
+ const len = uint8.length;
+ const extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes
+ const parts = [];
+ const maxChunkLength = 16383; // must be multiple of 3
+
+ // go through the array every three bytes, we'll deal with trailing stuff later
+ for (let i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
+ parts.push(
+ encodeChunk(
+ uint8,
+ i,
+ i + maxChunkLength > len2 ? len2 : i + maxChunkLength,
+ ),
+ );
+ }
+
+ // pad the end with zeros, but make sure to not forget the extra bytes
+ if (extraBytes === 1) {
+ tmp = uint8[len - 1];
+ parts.push(lookup[tmp >> 2] + lookup[(tmp << 4) & 0x3f] + "==");
+ } else if (extraBytes === 2) {
+ tmp = (uint8[len - 2] << 8) + uint8[len - 1];
+ parts.push(
+ lookup[tmp >> 10] +
+ lookup[(tmp >> 4) & 0x3f] +
+ lookup[(tmp << 2) & 0x3f] +
+ "=",
+ );
+ }
+
+ return parts.join("");
+ }
+
+ window.__base64 = {
+ byteLength,
+ toByteArray,
+ fromByteArray,
+ };
+})(this);