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authorBert Belder <bertbelder@gmail.com>2018-07-09 03:35:34 +0200
committerBert Belder <bertbelder@gmail.com>2018-07-12 21:26:38 +0200
commit24b0e91d8096f84a114f662e3eb42c83d0d3878d (patch)
treeacd9ae306618276020e75450c064ead463e64387 /src/flatbuffer_builder.cc
parentbbcd4c8dd33121868d82123a3d36e3df282af45f (diff)
Move buffers between V8 and native
* send()/recv() now operate on TypedArrays rather than ArrayBuffers. * Remove a copy (through ArrayBuffer.slice()) from the send path. * Remove a copy (through v8::ArrayBuffer::New()) from the return path. * After moving a buffer from JS to native, the ArrayBuffer object and it's views are made inaccessible ('neutered'). * `struct deno_buf` now holds two [ptr, length] tuples, one for the actual memory allocation, and one for the logical data contained therein. This is necessary because flatbuffers fills it's buffer bottom-up, so the serialized blob doesn't start at beginning of the buffer, but somewhere in the middle.
Diffstat (limited to 'src/flatbuffer_builder.cc')
-rw-r--r--src/flatbuffer_builder.cc78
1 files changed, 78 insertions, 0 deletions
diff --git a/src/flatbuffer_builder.cc b/src/flatbuffer_builder.cc
new file mode 100644
index 000000000..8a7a0c649
--- /dev/null
+++ b/src/flatbuffer_builder.cc
@@ -0,0 +1,78 @@
+// Copyright 2018 Bert Belder <bertbelder@gmail.com>
+// All rights reserved. MIT License.
+
+#include <stddef.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include "deno.h"
+#include "flatbuffer_builder.h"
+#include "flatbuffers/flatbuffers.h"
+
+namespace deno {
+
+deno_buf FlatBufferBuilder::ExportBuf() {
+ uint8_t* data_ptr = GetBufferPointer();
+ size_t data_len = GetSize();
+ return allocator_.GetAndKeepBuf(data_ptr, data_len);
+}
+
+deno_buf FlatBufferBuilder::Allocator::GetAndKeepBuf(uint8_t* data_ptr,
+ size_t data_len) {
+ // The builder will typically allocate one chunk of memory with some
+ // default size. After that, it'll only call allocate() again if the
+ // initial allocation wasn't big enough, which is then immediately
+ // followed by deallocate() to release the buffer that was too small.
+ //
+ // Therefore we can assume that the `data_ptr` points somewhere inside
+ // the last allocation, and that we never have to protect earlier
+ // allocations from being released.
+ //
+ // Each builder gets it's own Allocator instance, so multiple builders
+ // can be exist at the same time without conflicts.
+
+ assert(last_alloc_ptr_ != nullptr); // Must have allocated.
+ assert(keep_alloc_ptr_ == nullptr); // Didn't export any buffer so far.
+ assert(data_ptr >= last_alloc_ptr_); // Data must be within allocation.
+ assert(data_ptr + data_len <= last_alloc_ptr_ + last_alloc_len_);
+
+ keep_alloc_ptr_ = last_alloc_ptr_;
+
+ deno_buf buf;
+ buf.alloc_ptr = last_alloc_ptr_;
+ buf.alloc_len = last_alloc_len_;
+ buf.data_ptr = data_ptr;
+ buf.data_len = data_len;
+ return buf;
+}
+
+uint8_t* FlatBufferBuilder::Allocator::allocate(size_t size) {
+ auto ptr = reinterpret_cast<uint8_t*>(malloc(size));
+ if (ptr == nullptr) {
+ return nullptr;
+ }
+
+ last_alloc_ptr_ = ptr;
+ last_alloc_len_ = size;
+
+ return ptr;
+}
+
+void FlatBufferBuilder::Allocator::deallocate(uint8_t* ptr, size_t size) {
+ if (ptr == last_alloc_ptr_) {
+ last_alloc_ptr_ = nullptr;
+ last_alloc_len_ = 0;
+ }
+
+ if (ptr == keep_alloc_ptr_) {
+ // This allocation became an exported buffer, so don't free it.
+ // Clearing keep_alloc_ptr_ makes it possible to export another
+ // buffer later (after the builder is reset with `Reset()`).
+ keep_alloc_ptr_ = nullptr;
+ return;
+ }
+
+ free(ptr);
+}
+
+} // namespace deno