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authorLuca Casonato <hello@lcas.dev>2023-07-19 10:30:04 +0200
committerGitHub <noreply@github.com>2023-07-19 10:30:04 +0200
commite511022c7445cc22193edb1626c77d9674935425 (patch)
tree521b30eac14cd19a506c9cdfa52cde1da7211dcf /runtime/js/99_main.js
parentbf4e99cbd77087706e7ea7034bd90079c2218e2b (diff)
feat(ext/node): properly segregate node globals (#19307)
Code run within Deno-mode and Node-mode should have access to a slightly different set of globals. Previously this was done through a compile time code-transform for Node-mode, but this is not ideal and has many edge cases, for example Node's globalThis having a different identity than Deno's globalThis. This commit makes the `globalThis` of the entire runtime a semi-proxy. This proxy returns a different set of globals depending on the caller's mode. This is not a full proxy, because it is shadowed by "real" properties on globalThis. This is done to avoid the overhead of a full proxy for all globalThis operations. The globals between Deno-mode and Node-mode are now properly segregated. This means that code running in Deno-mode will not have access to Node's globals, and vice versa. Deleting a managed global in Deno-mode will NOT delete the corresponding global in Node-mode, and vice versa. --------- Co-authored-by: Bartek IwaƄczuk <biwanczuk@gmail.com> Co-authored-by: Aapo Alasuutari <aapo.alasuutari@gmail.com>
Diffstat (limited to 'runtime/js/99_main.js')
-rw-r--r--runtime/js/99_main.js8
1 files changed, 5 insertions, 3 deletions
diff --git a/runtime/js/99_main.js b/runtime/js/99_main.js
index 0c8989701..483ca9012 100644
--- a/runtime/js/99_main.js
+++ b/runtime/js/99_main.js
@@ -413,14 +413,16 @@ function promiseRejectMacrotaskCallback() {
}
let hasBootstrapped = false;
+// Delete the `console` object that V8 automaticaly adds onto the global wrapper
+// object on context creation. We don't want this console object to shadow the
+// `console` object exposed by the ext/node globalThis proxy.
+delete globalThis.console;
// Set up global properties shared by main and worker runtime.
ObjectDefineProperties(globalThis, windowOrWorkerGlobalScope);
// FIXME(bartlomieju): temporarily add whole `Deno.core` to
// `Deno[Deno.internal]` namespace. It should be removed and only necessary
// methods should be left there.
-ObjectAssign(internals, {
- core,
-});
+ObjectAssign(internals, { core });
const internalSymbol = Symbol("Deno.internal");
const finalDenoNs = {
internal: internalSymbol,