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authorLuca Casonato <lucacasonato@yahoo.com>2021-06-05 23:10:07 +0200
committerGitHub <noreply@github.com>2021-06-05 23:10:07 +0200
commitc73ef5fa143b473677d4cab069241ff018e0c971 (patch)
treef13f3ddb1741a81138240c36846e2a23fd562a02 /extensions/web/internal.d.ts
parentbb0c90cadbb99784681a2acac1fd65ac7f802297 (diff)
refactor(web): use encoding_rs for text encoding (#10844)
This commit removes all JS based text encoding / text decoding. Instead encoding now happens in Rust via encoding_rs (already in tree). This implementation retains stream support, but adds the last missing encodings. We are incredibly close to 100% WPT on text encoding now. This should reduce our baseline heap by quite a bit.
Diffstat (limited to 'extensions/web/internal.d.ts')
-rw-r--r--extensions/web/internal.d.ts7
1 files changed, 4 insertions, 3 deletions
diff --git a/extensions/web/internal.d.ts b/extensions/web/internal.d.ts
index bfce3e1e1..ebfa0d39e 100644
--- a/extensions/web/internal.d.ts
+++ b/extensions/web/internal.d.ts
@@ -43,6 +43,8 @@ declare namespace globalThis {
result: string;
position: number;
};
+ forgivingBase64Encode(data: Uint8Array): string;
+ forgivingBase64Decode(data: string): Uint8Array;
};
declare namespace mimesniff {
@@ -65,9 +67,8 @@ declare namespace globalThis {
};
declare var base64: {
- byteLength(b64: string): number;
- toByteArray(b64: string): Uint8Array;
- fromByteArray(uint8: Uint8Array): string;
+ atob(data: string): string;
+ btoa(data: string): string;
};
}
}