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authorAndreu Botella <andreu@andreubotella.com>2022-12-20 11:09:16 -0800
committerGitHub <noreply@github.com>2022-12-20 20:09:16 +0100
commitfcca54d3ba2b5c1f9f45b70fde46ba07bde4d07b (patch)
treebe02aefc24c8ce469058bc7a62cd32307434fac1 /ext/webidl/00_webidl.js
parent748ce0a435fee2b4f10fe027fa7e5e7224ac23c9 (diff)
fix(core): Have custom errors be created in the right realm (#17050)
Although PR #16366 did not fully revert `deno_core`'s support for realms, since `JsRealm` still existed after that, it did remove the `ContextState` struct, originally introduced in #14734. This change made `js_build_custom_error_cb`, among other properties, a per-runtime callback, rather than per-realm, which cause a bug where errors thrown from an op would always be constructed in the main realm, rather than in the current one. This change adds back `ContextState` to fix this bug, adds back the `known_realms` field of `JsRuntimeState` (needed to be able to drop the callback when snapshotting), and also relands #14750, which adds the `js_realm_sync_ops` test for this bug that was removed in #16366.
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