diff options
author | Aaron O'Mullan <aaron.omullan@gmail.com> | 2022-01-19 13:38:51 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-19 13:38:51 +0100 |
commit | 2ab21dafa768b3bb89f9a7f6550648263bc065d1 (patch) | |
tree | 584fbe7660d84a1cd85072412d65dd99610a94da /ext/webgpu/src/binding.rs | |
parent | 1259a3f48c00e95a8bb0964e4dabfa769a20bcde (diff) |
experiment: wgpu sync (#13402)
Diffstat (limited to 'ext/webgpu/src/binding.rs')
-rw-r--r-- | ext/webgpu/src/binding.rs | 341 |
1 files changed, 341 insertions, 0 deletions
diff --git a/ext/webgpu/src/binding.rs b/ext/webgpu/src/binding.rs new file mode 100644 index 000000000..d9a4b5757 --- /dev/null +++ b/ext/webgpu/src/binding.rs @@ -0,0 +1,341 @@ +// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license. + +use deno_core::error::AnyError; +use deno_core::ResourceId; +use deno_core::{OpState, Resource}; +use serde::Deserialize; +use std::borrow::Cow; +use std::convert::{TryFrom, TryInto}; + +use super::error::WebGpuResult; + +pub(crate) struct WebGpuBindGroupLayout( + pub(crate) wgpu_core::id::BindGroupLayoutId, +); +impl Resource for WebGpuBindGroupLayout { + fn name(&self) -> Cow<str> { + "webGPUBindGroupLayout".into() + } +} + +pub(crate) struct WebGpuBindGroup(pub(crate) wgpu_core::id::BindGroupId); +impl Resource for WebGpuBindGroup { + fn name(&self) -> Cow<str> { + "webGPUBindGroup".into() + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuBufferBindingLayout { + r#type: GpuBufferBindingType, + has_dynamic_offset: bool, + min_binding_size: u64, +} + +#[derive(Deserialize)] +#[serde(rename_all = "kebab-case")] +enum GpuBufferBindingType { + Uniform, + Storage, + ReadOnlyStorage, +} + +impl From<GpuBufferBindingType> for wgpu_types::BufferBindingType { + fn from(binding_type: GpuBufferBindingType) -> Self { + match binding_type { + GpuBufferBindingType::Uniform => wgpu_types::BufferBindingType::Uniform, + GpuBufferBindingType::Storage => { + wgpu_types::BufferBindingType::Storage { read_only: false } + } + GpuBufferBindingType::ReadOnlyStorage => { + wgpu_types::BufferBindingType::Storage { read_only: true } + } + } + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuSamplerBindingLayout { + r#type: wgpu_types::SamplerBindingType, +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuTextureBindingLayout { + sample_type: GpuTextureSampleType, + view_dimension: wgpu_types::TextureViewDimension, + multisampled: bool, +} + +#[derive(Deserialize)] +#[serde(rename_all = "kebab-case")] +enum GpuTextureSampleType { + Float, + UnfilterableFloat, + Depth, + Sint, + Uint, +} + +impl From<GpuTextureSampleType> for wgpu_types::TextureSampleType { + fn from(sample_type: GpuTextureSampleType) -> Self { + match sample_type { + GpuTextureSampleType::Float => { + wgpu_types::TextureSampleType::Float { filterable: true } + } + GpuTextureSampleType::UnfilterableFloat => { + wgpu_types::TextureSampleType::Float { filterable: false } + } + GpuTextureSampleType::Depth => wgpu_types::TextureSampleType::Depth, + GpuTextureSampleType::Sint => wgpu_types::TextureSampleType::Sint, + GpuTextureSampleType::Uint => wgpu_types::TextureSampleType::Uint, + } + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuStorageTextureBindingLayout { + access: GpuStorageTextureAccess, + format: wgpu_types::TextureFormat, + view_dimension: wgpu_types::TextureViewDimension, +} + +#[derive(Deserialize)] +#[serde(rename_all = "kebab-case")] +enum GpuStorageTextureAccess { + WriteOnly, +} + +impl From<GpuStorageTextureAccess> for wgpu_types::StorageTextureAccess { + fn from(access: GpuStorageTextureAccess) -> Self { + match access { + GpuStorageTextureAccess::WriteOnly => { + wgpu_types::StorageTextureAccess::WriteOnly + } + } + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuBindGroupLayoutEntry { + binding: u32, + visibility: u32, + #[serde(flatten)] + binding_type: GpuBindingType, +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +enum GpuBindingType { + Buffer(GpuBufferBindingLayout), + Sampler(GpuSamplerBindingLayout), + Texture(GpuTextureBindingLayout), + StorageTexture(GpuStorageTextureBindingLayout), +} + +impl TryFrom<GpuBindingType> for wgpu_types::BindingType { + type Error = AnyError; + + fn try_from( + binding_type: GpuBindingType, + ) -> Result<wgpu_types::BindingType, Self::Error> { + let binding_type = match binding_type { + GpuBindingType::Buffer(buffer) => wgpu_types::BindingType::Buffer { + ty: buffer.r#type.into(), + has_dynamic_offset: buffer.has_dynamic_offset, + min_binding_size: std::num::NonZeroU64::new(buffer.min_binding_size), + }, + GpuBindingType::Sampler(sampler) => { + wgpu_types::BindingType::Sampler(sampler.r#type) + } + GpuBindingType::Texture(texture) => wgpu_types::BindingType::Texture { + sample_type: texture.sample_type.into(), + view_dimension: texture.view_dimension, + multisampled: texture.multisampled, + }, + GpuBindingType::StorageTexture(storage_texture) => { + wgpu_types::BindingType::StorageTexture { + access: storage_texture.access.into(), + format: storage_texture.format, + view_dimension: storage_texture.view_dimension, + } + } + }; + Ok(binding_type) + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +pub struct CreateBindGroupLayoutArgs { + device_rid: ResourceId, + label: Option<String>, + entries: Vec<GpuBindGroupLayoutEntry>, +} + +pub fn op_webgpu_create_bind_group_layout( + state: &mut OpState, + args: CreateBindGroupLayoutArgs, + _: (), +) -> Result<WebGpuResult, AnyError> { + let instance = state.borrow::<super::Instance>(); + let device_resource = state + .resource_table + .get::<super::WebGpuDevice>(args.device_rid)?; + let device = device_resource.0; + + let mut entries = vec![]; + + for entry in args.entries { + entries.push(wgpu_types::BindGroupLayoutEntry { + binding: entry.binding, + visibility: wgpu_types::ShaderStages::from_bits(entry.visibility) + .unwrap(), + ty: entry.binding_type.try_into()?, + count: None, // native-only + }); + } + + let descriptor = wgpu_core::binding_model::BindGroupLayoutDescriptor { + label: args.label.map(Cow::from), + entries: Cow::from(entries), + }; + + gfx_put!(device => instance.device_create_bind_group_layout( + device, + &descriptor, + std::marker::PhantomData + ) => state, WebGpuBindGroupLayout) +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +pub struct CreatePipelineLayoutArgs { + device_rid: ResourceId, + label: Option<String>, + bind_group_layouts: Vec<u32>, +} + +pub fn op_webgpu_create_pipeline_layout( + state: &mut OpState, + args: CreatePipelineLayoutArgs, + _: (), +) -> Result<WebGpuResult, AnyError> { + let instance = state.borrow::<super::Instance>(); + let device_resource = state + .resource_table + .get::<super::WebGpuDevice>(args.device_rid)?; + let device = device_resource.0; + + let mut bind_group_layouts = vec![]; + + for rid in &args.bind_group_layouts { + let bind_group_layout = + state.resource_table.get::<WebGpuBindGroupLayout>(*rid)?; + bind_group_layouts.push(bind_group_layout.0); + } + + let descriptor = wgpu_core::binding_model::PipelineLayoutDescriptor { + label: args.label.map(Cow::from), + bind_group_layouts: Cow::from(bind_group_layouts), + push_constant_ranges: Default::default(), + }; + + gfx_put!(device => instance.device_create_pipeline_layout( + device, + &descriptor, + std::marker::PhantomData + ) => state, super::pipeline::WebGpuPipelineLayout) +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuBindGroupEntry { + binding: u32, + kind: String, + resource: ResourceId, + offset: Option<u64>, + size: Option<u64>, +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +pub struct CreateBindGroupArgs { + device_rid: ResourceId, + label: Option<String>, + layout: ResourceId, + entries: Vec<GpuBindGroupEntry>, +} + +pub fn op_webgpu_create_bind_group( + state: &mut OpState, + args: CreateBindGroupArgs, + _: (), +) -> Result<WebGpuResult, AnyError> { + let instance = state.borrow::<super::Instance>(); + let device_resource = state + .resource_table + .get::<super::WebGpuDevice>(args.device_rid)?; + let device = device_resource.0; + + let mut entries = vec![]; + + for entry in &args.entries { + let e = wgpu_core::binding_model::BindGroupEntry { + binding: entry.binding, + resource: match entry.kind.as_str() { + "GPUSampler" => { + let sampler_resource = + state + .resource_table + .get::<super::sampler::WebGpuSampler>(entry.resource)?; + wgpu_core::binding_model::BindingResource::Sampler(sampler_resource.0) + } + "GPUTextureView" => { + let texture_view_resource = + state + .resource_table + .get::<super::texture::WebGpuTextureView>(entry.resource)?; + wgpu_core::binding_model::BindingResource::TextureView( + texture_view_resource.0, + ) + } + "GPUBufferBinding" => { + let buffer_resource = + state + .resource_table + .get::<super::buffer::WebGpuBuffer>(entry.resource)?; + wgpu_core::binding_model::BindingResource::Buffer( + wgpu_core::binding_model::BufferBinding { + buffer_id: buffer_resource.0, + offset: entry.offset.unwrap_or(0), + size: std::num::NonZeroU64::new(entry.size.unwrap_or(0)), + }, + ) + } + _ => unreachable!(), + }, + }; + entries.push(e); + } + + let bind_group_layout = state + .resource_table + .get::<WebGpuBindGroupLayout>(args.layout)?; + + let descriptor = wgpu_core::binding_model::BindGroupDescriptor { + label: args.label.map(Cow::from), + layout: bind_group_layout.0, + entries: Cow::from(entries), + }; + + gfx_put!(device => instance.device_create_bind_group( + device, + &descriptor, + std::marker::PhantomData + ) => state, WebGpuBindGroup) +} |