diff options
author | Aaron O'Mullan <aaron.omullan@gmail.com> | 2022-01-20 15:23:53 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-20 15:23:53 +0100 |
commit | 3ab68bd0a2aff6df12388f2c3b5ed7ae3333a6ca (patch) | |
tree | 9a81824deb4e5a2b29c3eeb5a2adaa3e00720c45 /ext/webgpu/error.rs | |
parent | 1cc38f5155bdc5605d74cd959660fa04f782ac63 (diff) |
revert(#13402): experiment: wgpu sync (#13439)
Diffstat (limited to 'ext/webgpu/error.rs')
-rw-r--r-- | ext/webgpu/error.rs | 285 |
1 files changed, 285 insertions, 0 deletions
diff --git a/ext/webgpu/error.rs b/ext/webgpu/error.rs new file mode 100644 index 000000000..18ffdf1a8 --- /dev/null +++ b/ext/webgpu/error.rs @@ -0,0 +1,285 @@ +// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license. +use deno_core::error::AnyError; +use deno_core::ResourceId; +use serde::Serialize; +use std::convert::From; +use std::fmt; +use wgpu_core::binding_model::CreateBindGroupError; +use wgpu_core::binding_model::CreateBindGroupLayoutError; +use wgpu_core::binding_model::CreatePipelineLayoutError; +use wgpu_core::binding_model::GetBindGroupLayoutError; +use wgpu_core::command::CommandEncoderError; +use wgpu_core::command::ComputePassError; +use wgpu_core::command::CopyError; +use wgpu_core::command::CreateRenderBundleError; +use wgpu_core::command::QueryError; +use wgpu_core::command::RenderBundleError; +use wgpu_core::command::RenderPassError; +use wgpu_core::device::queue::QueueSubmitError; +use wgpu_core::device::queue::QueueWriteError; +use wgpu_core::device::DeviceError; +use wgpu_core::pipeline::CreateComputePipelineError; +use wgpu_core::pipeline::CreateRenderPipelineError; +use wgpu_core::pipeline::CreateShaderModuleError; +use wgpu_core::resource::BufferAccessError; +use wgpu_core::resource::CreateBufferError; +use wgpu_core::resource::CreateQuerySetError; +use wgpu_core::resource::CreateSamplerError; +use wgpu_core::resource::CreateTextureError; +use wgpu_core::resource::CreateTextureViewError; + +#[derive(Serialize)] +pub struct WebGpuResult { + pub rid: Option<ResourceId>, + pub err: Option<WebGpuError>, +} + +impl WebGpuResult { + pub fn rid(rid: ResourceId) -> Self { + Self { + rid: Some(rid), + err: None, + } + } + + pub fn rid_err<T: Into<WebGpuError>>( + rid: ResourceId, + err: Option<T>, + ) -> Self { + Self { + rid: Some(rid), + err: err.map(|e| e.into()), + } + } + + pub fn maybe_err<T: Into<WebGpuError>>(err: Option<T>) -> Self { + Self { + rid: None, + err: err.map(|e| e.into()), + } + } + + pub fn empty() -> Self { + Self { + rid: None, + err: None, + } + } +} + +#[derive(Serialize)] +#[serde(tag = "type", content = "value")] +#[serde(rename_all = "kebab-case")] +pub enum WebGpuError { + Lost, + OutOfMemory, + Validation(String), +} + +impl From<CreateBufferError> for WebGpuError { + fn from(err: CreateBufferError) -> Self { + match err { + CreateBufferError::Device(err) => err.into(), + CreateBufferError::AccessError(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<DeviceError> for WebGpuError { + fn from(err: DeviceError) -> Self { + match err { + DeviceError::Lost => WebGpuError::Lost, + DeviceError::OutOfMemory => WebGpuError::OutOfMemory, + DeviceError::Invalid => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<BufferAccessError> for WebGpuError { + fn from(err: BufferAccessError) -> Self { + match err { + BufferAccessError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<CreateBindGroupLayoutError> for WebGpuError { + fn from(err: CreateBindGroupLayoutError) -> Self { + match err { + CreateBindGroupLayoutError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<CreatePipelineLayoutError> for WebGpuError { + fn from(err: CreatePipelineLayoutError) -> Self { + match err { + CreatePipelineLayoutError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<CreateBindGroupError> for WebGpuError { + fn from(err: CreateBindGroupError) -> Self { + match err { + CreateBindGroupError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<RenderBundleError> for WebGpuError { + fn from(err: RenderBundleError) -> Self { + WebGpuError::Validation(err.to_string()) + } +} + +impl From<CreateRenderBundleError> for WebGpuError { + fn from(err: CreateRenderBundleError) -> Self { + WebGpuError::Validation(err.to_string()) + } +} + +impl From<CopyError> for WebGpuError { + fn from(err: CopyError) -> Self { + WebGpuError::Validation(err.to_string()) + } +} + +impl From<CommandEncoderError> for WebGpuError { + fn from(err: CommandEncoderError) -> Self { + WebGpuError::Validation(err.to_string()) + } +} + +impl From<QueryError> for WebGpuError { + fn from(err: QueryError) -> Self { + WebGpuError::Validation(err.to_string()) + } +} + +impl From<ComputePassError> for WebGpuError { + fn from(err: ComputePassError) -> Self { + WebGpuError::Validation(err.to_string()) + } +} + +impl From<CreateComputePipelineError> for WebGpuError { + fn from(err: CreateComputePipelineError) -> Self { + match err { + CreateComputePipelineError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<GetBindGroupLayoutError> for WebGpuError { + fn from(err: GetBindGroupLayoutError) -> Self { + WebGpuError::Validation(err.to_string()) + } +} + +impl From<CreateRenderPipelineError> for WebGpuError { + fn from(err: CreateRenderPipelineError) -> Self { + match err { + CreateRenderPipelineError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<RenderPassError> for WebGpuError { + fn from(err: RenderPassError) -> Self { + WebGpuError::Validation(err.to_string()) + } +} + +impl From<CreateSamplerError> for WebGpuError { + fn from(err: CreateSamplerError) -> Self { + match err { + CreateSamplerError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<CreateShaderModuleError> for WebGpuError { + fn from(err: CreateShaderModuleError) -> Self { + match err { + CreateShaderModuleError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<CreateTextureError> for WebGpuError { + fn from(err: CreateTextureError) -> Self { + match err { + CreateTextureError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<CreateTextureViewError> for WebGpuError { + fn from(err: CreateTextureViewError) -> Self { + WebGpuError::Validation(err.to_string()) + } +} + +impl From<CreateQuerySetError> for WebGpuError { + fn from(err: CreateQuerySetError) -> Self { + match err { + CreateQuerySetError::Device(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<QueueSubmitError> for WebGpuError { + fn from(err: QueueSubmitError) -> Self { + match err { + QueueSubmitError::Queue(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +impl From<QueueWriteError> for WebGpuError { + fn from(err: QueueWriteError) -> Self { + match err { + QueueWriteError::Queue(err) => err.into(), + err => WebGpuError::Validation(err.to_string()), + } + } +} + +#[derive(Debug)] +pub struct DomExceptionOperationError { + pub msg: String, +} + +impl DomExceptionOperationError { + pub fn new(msg: &str) -> Self { + DomExceptionOperationError { + msg: msg.to_string(), + } + } +} + +impl fmt::Display for DomExceptionOperationError { + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + f.pad(&self.msg) + } +} + +impl std::error::Error for DomExceptionOperationError {} + +pub fn get_error_class_name(e: &AnyError) -> Option<&'static str> { + e.downcast_ref::<DomExceptionOperationError>() + .map(|_| "DOMExceptionOperationError") +} |