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authorBenjamin Gruenbaum <benjamingr@gmail.com>2020-11-26 23:27:55 +0200
committerGitHub <noreply@github.com>2020-11-26 22:27:55 +0100
commit4f46dc999b9fd3f26b6586d06d099d7039ca35c8 (patch)
tree360a41d113fed4cfe90158205ee9b96d992daf8e /docs/runtime/program_lifecycle.md
parente84704968e92638fae02c6ec2d629158dab3f25f (diff)
fix: "onload" event order (#8376)
This commit fixes order of events for "onload" event. Previously handler attached using "window.onload" was always fired before handlers added using "addEventListener".
Diffstat (limited to 'docs/runtime/program_lifecycle.md')
-rw-r--r--docs/runtime/program_lifecycle.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/runtime/program_lifecycle.md b/docs/runtime/program_lifecycle.md
index 7f6035048..f0ebbd448 100644
--- a/docs/runtime/program_lifecycle.md
+++ b/docs/runtime/program_lifecycle.md
@@ -61,12 +61,12 @@ major difference between them, let's run the example:
$ deno run main.ts
log from imported script
log from main script
-got load event in onload function (main)
got load event in event handler (imported)
got load event in event handler (main)
-got unload event in onunload function (main)
+got load event in onload function (main)
got unload event in event handler (imported)
got unload event in event handler (main)
+got unload event in onunload function (main)
```
All listeners added using `window.addEventListener` were run, but