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authorBartek IwaƄczuk <biwanczuk@gmail.com>2021-06-22 01:45:41 +0200
committerGitHub <noreply@github.com>2021-06-22 01:45:41 +0200
commit9105892ec8b454571c56883eace557eee25b3301 (patch)
tree965d90e3a885c2f870f58eef921d8811a9a491b9 /core/examples/hello_world.rs
parenta5eb2dfc93afc2899ed6e1ad2b3e029157889f7c (diff)
refactor: unify JavaScript script execution method (#11043)
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally same renames were applied to methods on "deno_runtime::Worker" and "deno_runtime::WebWorker". A new macro was added to "deno_core" called "located_script_name" which returns the name of Rust file alongside line no and col no of that call site. This macro is useful in combination with "JsRuntime::execute_script" and allows to provide accurate place where "one-off" JavaScript scripts are executed for internal runtime functions. Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
Diffstat (limited to 'core/examples/hello_world.rs')
-rw-r--r--core/examples/hello_world.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/examples/hello_world.rs b/core/examples/hello_world.rs
index 787ec09db..fd6cabf2b 100644
--- a/core/examples/hello_world.rs
+++ b/core/examples/hello_world.rs
@@ -27,7 +27,7 @@ fn main() {
// contains a Deno.core object with several functions for interacting with it.
// You can find its definition in core.js.
runtime
- .execute(
+ .execute_script(
"<usage>",
r#"
// Print helper function, calling Deno.core.print()