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authorLeo Kettmeir <crowlkats@toaxl.com>2023-03-16 19:29:32 -0400
committerGitHub <noreply@github.com>2023-03-17 00:29:32 +0100
commit35196eab279340376929dd75ed717ef4830e2fa9 (patch)
tree5aefff339ef50d3e89ff36422c90e929dea3897f /cli/tsc/dts/lib.deno_webgpu.d.ts
parent3f031ad9af2d61671f8408632f31592ac4186926 (diff)
BREAKING(unstable): remove WebGPU (#18094)
This PR _**temporarily**_ removes WebGPU (which has behind the `--unstable` flag in Deno), due to performance complications due to its presence. It will be brought back in the future; as a point of reference, Chrome will ship WebGPU to stable on 26/04/2023. --------- Co-authored-by: Bartek IwaƄczuk <biwanczuk@gmail.com>
Diffstat (limited to 'cli/tsc/dts/lib.deno_webgpu.d.ts')
-rw-r--r--cli/tsc/dts/lib.deno_webgpu.d.ts1324
1 files changed, 0 insertions, 1324 deletions
diff --git a/cli/tsc/dts/lib.deno_webgpu.d.ts b/cli/tsc/dts/lib.deno_webgpu.d.ts
deleted file mode 100644
index 150f16bab..000000000
--- a/cli/tsc/dts/lib.deno_webgpu.d.ts
+++ /dev/null
@@ -1,1324 +0,0 @@
-// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
-
-// deno-lint-ignore-file no-explicit-any no-empty-interface
-
-/// <reference no-default-lib="true" />
-/// <reference lib="esnext" />
-
-/** @category WebGPU */
-interface GPUObjectBase {
- label: string;
-}
-
-/** @category WebGPU */
-declare interface GPUObjectDescriptorBase {
- label?: string;
-}
-
-/** @category WebGPU */
-declare class GPUSupportedLimits {
- maxTextureDimension1D?: number;
- maxTextureDimension2D?: number;
- maxTextureDimension3D?: number;
- maxTextureArrayLayers?: number;
- maxBindGroups?: number;
- maxBindingsPerBindGroup?: number;
- maxDynamicUniformBuffersPerPipelineLayout?: number;
- maxDynamicStorageBuffersPerPipelineLayout?: number;
- maxSampledTexturesPerShaderStage?: number;
- maxSamplersPerShaderStage?: number;
- maxStorageBuffersPerShaderStage?: number;
- maxStorageTexturesPerShaderStage?: number;
- maxUniformBuffersPerShaderStage?: number;
- maxUniformBufferBindingSize?: number;
- maxStorageBufferBindingSize?: number;
- minUniformBufferOffsetAlignment?: number;
- minStorageBufferOffsetAlignment?: number;
- maxVertexBuffers?: number;
- maxBufferSize?: number;
- maxVertexAttributes?: number;
- maxVertexBufferArrayStride?: number;
- maxInterStageShaderComponents?: number;
- maxComputeWorkgroupStorageSize?: number;
- maxComputeInvocationsPerWorkgroup?: number;
- maxComputeWorkgroupSizeX?: number;
- maxComputeWorkgroupSizeY?: number;
- maxComputeWorkgroupSizeZ?: number;
- maxComputeWorkgroupsPerDimension?: number;
-}
-
-/** @category WebGPU */
-declare class GPUSupportedFeatures {
- forEach(
- callbackfn: (
- value: GPUFeatureName,
- value2: GPUFeatureName,
- set: Set<GPUFeatureName>,
- ) => void,
- thisArg?: any,
- ): void;
- has(value: GPUFeatureName): boolean;
- size: number;
- [
- Symbol
- .iterator
- ](): IterableIterator<GPUFeatureName>;
- entries(): IterableIterator<[GPUFeatureName, GPUFeatureName]>;
- keys(): IterableIterator<GPUFeatureName>;
- values(): IterableIterator<GPUFeatureName>;
-}
-
-/** @category WebGPU */
-declare class GPUAdapterInfo {
- readonly vendor: string;
- readonly architecture: string;
- readonly device: string;
- readonly description: string;
-}
-
-/** @category WebGPU */
-declare class GPU {
- requestAdapter(
- options?: GPURequestAdapterOptions,
- ): Promise<GPUAdapter | null>;
-}
-
-/** @category WebGPU */
-declare interface GPURequestAdapterOptions {
- powerPreference?: GPUPowerPreference;
- forceFallbackAdapter?: boolean;
-}
-
-/** @category WebGPU */
-declare type GPUPowerPreference = "low-power" | "high-performance";
-
-/** @category WebGPU */
-declare class GPUAdapter {
- readonly features: GPUSupportedFeatures;
- readonly limits: GPUSupportedLimits;
- readonly isFallbackAdapter: boolean;
-
- requestDevice(descriptor?: GPUDeviceDescriptor): Promise<GPUDevice>;
- requestAdapterInfo(unmaskHints?: string[]): Promise<GPUAdapterInfo>;
-}
-
-/** @category WebGPU */
-declare interface GPUDeviceDescriptor extends GPUObjectDescriptorBase {
- requiredFeatures?: GPUFeatureName[];
- requiredLimits?: Record<string, number>;
-}
-
-/** @category WebGPU */
-declare type GPUFeatureName =
- | "depth-clip-control"
- | "depth32float-stencil8"
- | "pipeline-statistics-query"
- | "texture-compression-bc"
- | "texture-compression-etc2"
- | "texture-compression-astc"
- | "timestamp-query"
- | "indirect-first-instance"
- | "shader-f16"
- // extended from spec
- | "mappable-primary-buffers"
- | "sampled-texture-binding-array"
- | "sampled-texture-array-dynamic-indexing"
- | "sampled-texture-array-non-uniform-indexing"
- | "unsized-binding-array"
- | "multi-draw-indirect"
- | "multi-draw-indirect-count"
- | "push-constants"
- | "address-mode-clamp-to-border"
- | "texture-adapter-specific-format-features"
- | "shader-float64"
- | "vertex-attribute-64bit";
-
-/** @category WebGPU */
-declare class GPUDevice extends EventTarget implements GPUObjectBase {
- label: string;
-
- readonly lost: Promise<GPUDeviceLostInfo>;
- pushErrorScope(filter: GPUErrorFilter): undefined;
- popErrorScope(): Promise<GPUError | null>;
-
- readonly features: GPUSupportedFeatures;
- readonly limits: GPUSupportedLimits;
- readonly queue: GPUQueue;
-
- destroy(): undefined;
-
- createBuffer(descriptor: GPUBufferDescriptor): GPUBuffer;
- createTexture(descriptor: GPUTextureDescriptor): GPUTexture;
- createSampler(descriptor?: GPUSamplerDescriptor): GPUSampler;
-
- createBindGroupLayout(
- descriptor: GPUBindGroupLayoutDescriptor,
- ): GPUBindGroupLayout;
- createPipelineLayout(
- descriptor: GPUPipelineLayoutDescriptor,
- ): GPUPipelineLayout;
- createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
-
- createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule;
- createComputePipeline(
- descriptor: GPUComputePipelineDescriptor,
- ): GPUComputePipeline;
- createRenderPipeline(
- descriptor: GPURenderPipelineDescriptor,
- ): GPURenderPipeline;
- createComputePipelineAsync(
- descriptor: GPUComputePipelineDescriptor,
- ): Promise<GPUComputePipeline>;
- createRenderPipelineAsync(
- descriptor: GPURenderPipelineDescriptor,
- ): Promise<GPURenderPipeline>;
-
- createCommandEncoder(
- descriptor?: GPUCommandEncoderDescriptor,
- ): GPUCommandEncoder;
- createRenderBundleEncoder(
- descriptor: GPURenderBundleEncoderDescriptor,
- ): GPURenderBundleEncoder;
-
- createQuerySet(descriptor: GPUQuerySetDescriptor): GPUQuerySet;
-}
-
-/** @category WebGPU */
-declare class GPUBuffer implements GPUObjectBase {
- label: string;
-
- readonly size: number;
- readonly usage: GPUBufferUsageFlags;
- readonly mapState: GPUBufferMapState;
-
- mapAsync(
- mode: GPUMapModeFlags,
- offset?: number,
- size?: number,
- ): Promise<undefined>;
- getMappedRange(offset?: number, size?: number): ArrayBuffer;
- unmap(): undefined;
-
- destroy(): undefined;
-}
-
-/** @category WebGPU */
-declare type GPUBufferMapState = "unmapped" | "pending" | "mapped";
-
-/** @category WebGPU */
-declare interface GPUBufferDescriptor extends GPUObjectDescriptorBase {
- size: number;
- usage: GPUBufferUsageFlags;
- mappedAtCreation?: boolean;
-}
-
-/** @category WebGPU */
-declare type GPUBufferUsageFlags = number;
-
-/** @category WebGPU */
-declare class GPUBufferUsage {
- static MAP_READ: 0x0001;
- static MAP_WRITE: 0x0002;
- static COPY_SRC: 0x0004;
- static COPY_DST: 0x0008;
- static INDEX: 0x0010;
- static VERTEX: 0x0020;
- static UNIFORM: 0x0040;
- static STORAGE: 0x0080;
- static INDIRECT: 0x0100;
- static QUERY_RESOLVE: 0x0200;
-}
-
-/** @category WebGPU */
-declare type GPUMapModeFlags = number;
-
-/** @category WebGPU */
-declare class GPUMapMode {
- static READ: 0x0001;
- static WRITE: 0x0002;
-}
-
-/** @category WebGPU */
-declare class GPUTexture implements GPUObjectBase {
- label: string;
-
- createView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
- destroy(): undefined;
-
- readonly width: number;
- readonly height: number;
- readonly depthOrArrayLayers: number;
- readonly mipLevelCount: number;
- readonly sampleCount: number;
- readonly dimension: GPUTextureDimension;
- readonly format: GPUTextureFormat;
- readonly usage: GPUTextureUsageFlags;
-}
-
-/** @category WebGPU */
-declare interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
- size: GPUExtent3D;
- mipLevelCount?: number;
- sampleCount?: number;
- dimension?: GPUTextureDimension;
- format: GPUTextureFormat;
- usage: GPUTextureUsageFlags;
- viewFormats?: GPUTextureFormat[];
-}
-
-/** @category WebGPU */
-declare type GPUTextureDimension = "1d" | "2d" | "3d";
-
-/** @category WebGPU */
-declare type GPUTextureUsageFlags = number;
-
-/** @category WebGPU */
-declare class GPUTextureUsage {
- static COPY_SRC: 0x01;
- static COPY_DST: 0x02;
- static TEXTURE_BINDING: 0x04;
- static STORAGE_BINDING: 0x08;
- static RENDER_ATTACHMENT: 0x10;
-}
-
-/** @category WebGPU */
-declare class GPUTextureView implements GPUObjectBase {
- label: string;
-}
-
-/** @category WebGPU */
-declare interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
- format?: GPUTextureFormat;
- dimension?: GPUTextureViewDimension;
- aspect?: GPUTextureAspect;
- baseMipLevel?: number;
- mipLevelCount?: number;
- baseArrayLayer?: number;
- arrayLayerCount?: number;
-}
-
-/** @category WebGPU */
-declare type GPUTextureViewDimension =
- | "1d"
- | "2d"
- | "2d-array"
- | "cube"
- | "cube-array"
- | "3d";
-
-/** @category WebGPU */
-declare type GPUTextureAspect = "all" | "stencil-only" | "depth-only";
-
-/** @category WebGPU */
-declare type GPUTextureFormat =
- | "r8unorm"
- | "r8snorm"
- | "r8uint"
- | "r8sint"
- | "r16uint"
- | "r16sint"
- | "r16float"
- | "rg8unorm"
- | "rg8snorm"
- | "rg8uint"
- | "rg8sint"
- | "r32uint"
- | "r32sint"
- | "r32float"
- | "rg16uint"
- | "rg16sint"
- | "rg16float"
- | "rgba8unorm"
- | "rgba8unorm-srgb"
- | "rgba8snorm"
- | "rgba8uint"
- | "rgba8sint"
- | "bgra8unorm"
- | "bgra8unorm-srgb"
- | "rgb9e5ufloat"
- | "rgb10a2unorm"
- | "rg11b10ufloat"
- | "rg32uint"
- | "rg32sint"
- | "rg32float"
- | "rgba16uint"
- | "rgba16sint"
- | "rgba16float"
- | "rgba32uint"
- | "rgba32sint"
- | "rgba32float"
- | "stencil8"
- | "depth16unorm"
- | "depth24plus"
- | "depth24plus-stencil8"
- | "depth32float"
- | "depth32float-stencil8"
- | "bc1-rgba-unorm"
- | "bc1-rgba-unorm-srgb"
- | "bc2-rgba-unorm"
- | "bc2-rgba-unorm-srgb"
- | "bc3-rgba-unorm"
- | "bc3-rgba-unorm-srgb"
- | "bc4-r-unorm"
- | "bc4-r-snorm"
- | "bc5-rg-unorm"
- | "bc5-rg-snorm"
- | "bc6h-rgb-ufloat"
- | "bc6h-rgb-float"
- | "bc7-rgba-unorm"
- | "bc7-rgba-unorm-srgb"
- | "etc2-rgb8unorm"
- | "etc2-rgb8unorm-srgb"
- | "etc2-rgb8a1unorm"
- | "etc2-rgb8a1unorm-srgb"
- | "etc2-rgba8unorm"
- | "etc2-rgba8unorm-srgb"
- | "eac-r11unorm"
- | "eac-r11snorm"
- | "eac-rg11unorm"
- | "eac-rg11snorm"
- | "astc-4x4-unorm"
- | "astc-4x4-unorm-srgb"
- | "astc-5x4-unorm"
- | "astc-5x4-unorm-srgb"
- | "astc-5x5-unorm"
- | "astc-5x5-unorm-srgb"
- | "astc-6x5-unorm"
- | "astc-6x5-unorm-srgb"
- | "astc-6x6-unorm"
- | "astc-6x6-unorm-srgb"
- | "astc-8x5-unorm"
- | "astc-8x5-unorm-srgb"
- | "astc-8x6-unorm"
- | "astc-8x6-unorm-srgb"
- | "astc-8x8-unorm"
- | "astc-8x8-unorm-srgb"
- | "astc-10x5-unorm"
- | "astc-10x5-unorm-srgb"
- | "astc-10x6-unorm"
- | "astc-10x6-unorm-srgb"
- | "astc-10x8-unorm"
- | "astc-10x8-unorm-srgb"
- | "astc-10x10-unorm"
- | "astc-10x10-unorm-srgb"
- | "astc-12x10-unorm"
- | "astc-12x10-unorm-srgb"
- | "astc-12x12-unorm"
- | "astc-12x12-unorm-srgb";
-
-/** @category WebGPU */
-declare class GPUSampler implements GPUObjectBase {
- label: string;
-}
-
-/** @category WebGPU */
-declare interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
- addressModeU?: GPUAddressMode;
- addressModeV?: GPUAddressMode;
- addressModeW?: GPUAddressMode;
- magFilter?: GPUFilterMode;
- minFilter?: GPUFilterMode;
- mipmapFilter?: GPUMipmapFilterMode;
- lodMinClamp?: number;
- lodMaxClamp?: number;
- compare?: GPUCompareFunction;
- maxAnisotropy?: number;
-}
-
-/** @category WebGPU */
-declare type GPUAddressMode = "clamp-to-edge" | "repeat" | "mirror-repeat";
-
-/** @category WebGPU */
-declare type GPUFilterMode = "nearest" | "linear";
-
-/** @category WebGPU */
-declare type GPUMipmapFilterMode = "nearest" | "linear";
-
-/** @category WebGPU */
-declare type GPUCompareFunction =
- | "never"
- | "less"
- | "equal"
- | "less-equal"
- | "greater"
- | "not-equal"
- | "greater-equal"
- | "always";
-
-/** @category WebGPU */
-declare class GPUBindGroupLayout implements GPUObjectBase {
- label: string;
-}
-
-/** @category WebGPU */
-declare interface GPUBindGroupLayoutDescriptor extends GPUObjectDescriptorBase {
- entries: GPUBindGroupLayoutEntry[];
-}
-
-/** @category WebGPU */
-declare interface GPUBindGroupLayoutEntry {
- binding: number;
- visibility: GPUShaderStageFlags;
-
- buffer?: GPUBufferBindingLayout;
- sampler?: GPUSamplerBindingLayout;
- texture?: GPUTextureBindingLayout;
- storageTexture?: GPUStorageTextureBindingLayout;
-}
-
-/** @category WebGPU */
-declare type GPUShaderStageFlags = number;
-
-/** @category WebGPU */
-declare class GPUShaderStage {
- static VERTEX: 0x1;
- static FRAGMENT: 0x2;
- static COMPUTE: 0x4;
-}
-
-/** @category WebGPU */
-declare interface GPUBufferBindingLayout {
- type?: GPUBufferBindingType;
- hasDynamicOffset?: boolean;
- minBindingSize?: number;
-}
-
-/** @category WebGPU */
-declare type GPUBufferBindingType = "uniform" | "storage" | "read-only-storage";
-
-/** @category WebGPU */
-declare interface GPUSamplerBindingLayout {
- type?: GPUSamplerBindingType;
-}
-
-/** @category WebGPU */
-declare type GPUSamplerBindingType =
- | "filtering"
- | "non-filtering"
- | "comparison";
-
-/** @category WebGPU */
-declare interface GPUTextureBindingLayout {
- sampleType?: GPUTextureSampleType;
- viewDimension?: GPUTextureViewDimension;
- multisampled?: boolean;
-}
-
-/** @category WebGPU */
-declare type GPUTextureSampleType =
- | "float"
- | "unfilterable-float"
- | "depth"
- | "sint"
- | "uint";
-
-/** @category WebGPU */
-declare type GPUStorageTextureAccess = "write-only";
-
-/** @category WebGPU */
-declare interface GPUStorageTextureBindingLayout {
- access: GPUStorageTextureAccess;
- format: GPUTextureFormat;
- viewDimension?: GPUTextureViewDimension;
-}
-
-/** @category WebGPU */
-declare class GPUBindGroup implements GPUObjectBase {
- label: string;
-}
-
-/** @category WebGPU */
-declare interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
- layout: GPUBindGroupLayout;
- entries: GPUBindGroupEntry[];
-}
-
-/** @category WebGPU */
-declare type GPUBindingResource =
- | GPUSampler
- | GPUTextureView
- | GPUBufferBinding;
-
-/** @category WebGPU */
-declare interface GPUBindGroupEntry {
- binding: number;
- resource: GPUBindingResource;
-}
-
-/** @category WebGPU */
-declare interface GPUBufferBinding {
- buffer: GPUBuffer;
- offset?: number;
- size?: number;
-}
-
-/** @category WebGPU */
-declare class GPUPipelineLayout implements GPUObjectBase {
- label: string;
-}
-
-/** @category WebGPU */
-declare interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
- bindGroupLayouts: GPUBindGroupLayout[];
-}
-
-/** @category WebGPU */
-declare type GPUCompilationMessageType = "error" | "warning" | "info";
-
-/** @category WebGPU */
-declare interface GPUCompilationMessage {
- readonly message: string;
- readonly type: GPUCompilationMessageType;
- readonly lineNum: number;
- readonly linePos: number;
-}
-
-/** @category WebGPU */
-declare interface GPUCompilationInfo {
- readonly messages: ReadonlyArray<GPUCompilationMessage>;
-}
-
-/** @category WebGPU */
-declare class GPUShaderModule implements GPUObjectBase {
- label: string;
-
- compilationInfo(): Promise<GPUCompilationInfo>;
-}
-
-/** @category WebGPU */
-declare interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
- code: string;
- sourceMap?: any;
-}
-
-/** @category WebGPU */
-declare type GPUAutoLayoutMode = "auto";
-
-/** @category WebGPU */
-declare interface GPUPipelineDescriptorBase extends GPUObjectDescriptorBase {
- layout: GPUPipelineLayout | GPUAutoLayoutMode;
-}
-
-/** @category WebGPU */
-declare interface GPUPipelineBase {
- getBindGroupLayout(index: number): GPUBindGroupLayout;
-}
-
-/** @category WebGPU */
-declare interface GPUProgrammableStage {
- module: GPUShaderModule;
- entryPoint: string;
-}
-
-/** @category WebGPU */
-declare class GPUComputePipeline implements GPUObjectBase, GPUPipelineBase {
- label: string;
-
- getBindGroupLayout(index: number): GPUBindGroupLayout;
-}
-
-/** @category WebGPU */
-declare interface GPUComputePipelineDescriptor
- extends GPUPipelineDescriptorBase {
- compute: GPUProgrammableStage;
-}
-
-/** @category WebGPU */
-declare class GPURenderPipeline implements GPUObjectBase, GPUPipelineBase {
- label: string;
-
- getBindGroupLayout(index: number): GPUBindGroupLayout;
-}
-
-/** @category WebGPU */
-declare interface GPURenderPipelineDescriptor
- extends GPUPipelineDescriptorBase {
- vertex: GPUVertexState;
- primitive?: GPUPrimitiveState;
- depthStencil?: GPUDepthStencilState;
- multisample?: GPUMultisampleState;
- fragment?: GPUFragmentState;
-}
-
-/** @category WebGPU */
-declare interface GPUPrimitiveState {
- topology?: GPUPrimitiveTopology;
- stripIndexFormat?: GPUIndexFormat;
- frontFace?: GPUFrontFace;
- cullMode?: GPUCullMode;
- unclippedDepth?: boolean;
-}
-
-/** @category WebGPU */
-declare type GPUPrimitiveTopology =
- | "point-list"
- | "line-list"
- | "line-strip"
- | "triangle-list"
- | "triangle-strip";
-
-/** @category WebGPU */
-declare type GPUFrontFace = "ccw" | "cw";
-
-/** @category WebGPU */
-declare type GPUCullMode = "none" | "front" | "back";
-
-/** @category WebGPU */
-declare interface GPUMultisampleState {
- count?: number;
- mask?: number;
- alphaToCoverageEnabled?: boolean;
-}
-
-/** @category WebGPU */
-declare interface GPUFragmentState extends GPUProgrammableStage {
- targets: (GPUColorTargetState | null)[];
-}
-
-/** @category WebGPU */
-declare interface GPUColorTargetState {
- format: GPUTextureFormat;
-
- blend?: GPUBlendState;
- writeMask?: GPUColorWriteFlags;
-}
-
-/** @category WebGPU */
-declare interface GPUBlendState {
- color: GPUBlendComponent;
- alpha: GPUBlendComponent;
-}
-
-/** @category WebGPU */
-declare type GPUColorWriteFlags = number;
-
-/** @category WebGPU */
-declare class GPUColorWrite {
- static RED: 0x1;
- static GREEN: 0x2;
- static BLUE: 0x4;
- static ALPHA: 0x8;
- static ALL: 0xF;
-}
-
-/** @category WebGPU */
-declare interface GPUBlendComponent {
- operation?: GPUBlendOperation;
- srcFactor?: GPUBlendFactor;
- dstFactor?: GPUBlendFactor;
-}
-
-/** @category WebGPU */
-declare type GPUBlendFactor =
- | "zero"
- | "one"
- | "src"
- | "one-minus-src"
- | "src-alpha"
- | "one-minus-src-alpha"
- | "dst"
- | "one-minus-dst"
- | "dst-alpha"
- | "one-minus-dst-alpha"
- | "src-alpha-saturated"
- | "constant"
- | "one-minus-constant";
-
-/** @category WebGPU */
-declare type GPUBlendOperation =
- | "add"
- | "subtract"
- | "reverse-subtract"
- | "min"
- | "max";
-
-/** @category WebGPU */
-declare interface GPUDepthStencilState {
- format: GPUTextureFormat;
-
- depthWriteEnabled?: boolean;
- depthCompare?: GPUCompareFunction;
-
- stencilFront?: GPUStencilFaceState;
- stencilBack?: GPUStencilFaceState;
-
- stencilReadMask?: number;
- stencilWriteMask?: number;
-
- depthBias?: number;
- depthBiasSlopeScale?: number;
- depthBiasClamp?: number;
-}
-
-/** @category WebGPU */
-declare interface GPUStencilFaceState {
- compare?: GPUCompareFunction;
- failOp?: GPUStencilOperation;
- depthFailOp?: GPUStencilOperation;
- passOp?: GPUStencilOperation;
-}
-
-/** @category WebGPU */
-declare type GPUStencilOperation =
- | "keep"
- | "zero"
- | "replace"
- | "invert"
- | "increment-clamp"
- | "decrement-clamp"
- | "increment-wrap"
- | "decrement-wrap";
-
-/** @category WebGPU */
-declare type GPUIndexFormat = "uint16" | "uint32";
-
-/** @category WebGPU */
-declare type GPUVertexFormat =
- | "uint8x2"
- | "uint8x4"
- | "sint8x2"
- | "sint8x4"
- | "unorm8x2"
- | "unorm8x4"
- | "snorm8x2"
- | "snorm8x4"
- | "uint16x2"
- | "uint16x4"
- | "sint16x2"
- | "sint16x4"
- | "unorm16x2"
- | "unorm16x4"
- | "snorm16x2"
- | "snorm16x4"
- | "float16x2"
- | "float16x4"
- | "float32"
- | "float32x2"
- | "float32x3"
- | "float32x4"
- | "uint32"
- | "uint32x2"
- | "uint32x3"
- | "uint32x4"
- | "sint32"
- | "sint32x2"
- | "sint32x3"
- | "sint32x4";
-
-/** @category WebGPU */
-declare type GPUVertexStepMode = "vertex" | "instance";
-
-/** @category WebGPU */
-declare interface GPUVertexState extends GPUProgrammableStage {
- buffers?: (GPUVertexBufferLayout | null)[];
-}
-
-/** @category WebGPU */
-declare interface GPUVertexBufferLayout {
- arrayStride: number;
- stepMode?: GPUVertexStepMode;
- attributes: GPUVertexAttribute[];
-}
-
-/** @category WebGPU */
-declare interface GPUVertexAttribute {
- format: GPUVertexFormat;
- offset: number;
-
- shaderLocation: number;
-}
-
-/** @category WebGPU */
-declare interface GPUImageDataLayout {
- offset?: number;
- bytesPerRow?: number;
- rowsPerImage?: number;
-}
-
-/** @category WebGPU */
-declare class GPUCommandBuffer implements GPUObjectBase {
- label: string;
-}
-
-/** @category WebGPU */
-declare interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {}
-
-/** @category WebGPU */
-declare class GPUCommandEncoder implements GPUObjectBase {
- label: string;
-
- beginRenderPass(descriptor: GPURenderPassDescriptor): GPURenderPassEncoder;
- beginComputePass(
- descriptor?: GPUComputePassDescriptor,
- ): GPUComputePassEncoder;
-
- copyBufferToBuffer(
- source: GPUBuffer,
- sourceOffset: number,
- destination: GPUBuffer,
- destinationOffset: number,
- size: number,
- ): undefined;
-
- copyBufferToTexture(
- source: GPUImageCopyBuffer,
- destination: GPUImageCopyTexture,
- copySize: GPUExtent3D,
- ): undefined;
-
- copyTextureToBuffer(
- source: GPUImageCopyTexture,
- destination: GPUImageCopyBuffer,
- copySize: GPUExtent3D,
- ): undefined;
-
- copyTextureToTexture(
- source: GPUImageCopyTexture,
- destination: GPUImageCopyTexture,
- copySize: GPUExtent3D,
- ): undefined;
-
- clearBuffer(
- destination: GPUBuffer,
- destinationOffset?: number,
- size?: number,
- ): undefined;
-
- pushDebugGroup(groupLabel: string): undefined;
- popDebugGroup(): undefined;
- insertDebugMarker(markerLabel: string): undefined;
-
- writeTimestamp(querySet: GPUQuerySet, queryIndex: number): undefined;
-
- resolveQuerySet(
- querySet: GPUQuerySet,
- firstQuery: number,
- queryCount: number,
- destination: GPUBuffer,
- destinationOffset: number,
- ): undefined;
-
- finish(descriptor?: GPUCommandBufferDescriptor): GPUCommandBuffer;
-}
-
-/** @category WebGPU */
-declare interface GPUCommandEncoderDescriptor extends GPUObjectDescriptorBase {}
-
-/** @category WebGPU */
-declare interface GPUImageCopyBuffer extends GPUImageDataLayout {
- buffer: GPUBuffer;
-}
-
-/** @category WebGPU */
-declare interface GPUImageCopyTexture {
- texture: GPUTexture;
- mipLevel?: number;
- origin?: GPUOrigin3D;
- aspect?: GPUTextureAspect;
-}
-
-/** @category WebGPU */
-interface GPUProgrammablePassEncoder {
- setBindGroup(
- index: number,
- bindGroup: GPUBindGroup,
- dynamicOffsets?: number[],
- ): undefined;
-
- setBindGroup(
- index: number,
- bindGroup: GPUBindGroup,
- dynamicOffsetsData: Uint32Array,
- dynamicOffsetsDataStart: number,
- dynamicOffsetsDataLength: number,
- ): undefined;
-
- pushDebugGroup(groupLabel: string): undefined;
- popDebugGroup(): undefined;
- insertDebugMarker(markerLabel: string): undefined;
-}
-
-/** @category WebGPU */
-declare class GPUComputePassEncoder
- implements GPUObjectBase, GPUProgrammablePassEncoder {
- label: string;
- setBindGroup(
- index: number,
- bindGroup: GPUBindGroup,
- dynamicOffsets?: number[],
- ): undefined;
- setBindGroup(
- index: number,
- bindGroup: GPUBindGroup,
- dynamicOffsetsData: Uint32Array,
- dynamicOffsetsDataStart: number,
- dynamicOffsetsDataLength: number,
- ): undefined;
- pushDebugGroup(groupLabel: string): undefined;
- popDebugGroup(): undefined;
- insertDebugMarker(markerLabel: string): undefined;
- setPipeline(pipeline: GPUComputePipeline): undefined;
- dispatchWorkgroups(x: number, y?: number, z?: number): undefined;
- dispatchWorkgroupsIndirect(
- indirectBuffer: GPUBuffer,
- indirectOffset: number,
- ): undefined;
-
- beginPipelineStatisticsQuery(
- querySet: GPUQuerySet,
- queryIndex: number,
- ): undefined;
- endPipelineStatisticsQuery(): undefined;
-
- writeTimestamp(querySet: GPUQuerySet, queryIndex: number): undefined;
-
- end(): undefined;
-}
-
-/** @category WebGPU */
-declare interface GPUComputePassDescriptor extends GPUObjectDescriptorBase {}
-
-/** @category WebGPU */
-interface GPURenderEncoderBase {
- setPipeline(pipeline: GPURenderPipeline): undefined;
-
- setIndexBuffer(
- buffer: GPUBuffer,
- indexFormat: GPUIndexFormat,
- offset?: number,
- size?: number,
- ): undefined;
- setVertexBuffer(
- slot: number,
- buffer: GPUBuffer,
- offset?: number,
- size?: number,
- ): undefined;
-
- draw(
- vertexCount: number,
- instanceCount?: number,
- firstVertex?: number,
- firstInstance?: number,
- ): undefined;
- drawIndexed(
- indexCount: number,
- instanceCount?: number,
- firstIndex?: number,
- baseVertex?: number,
- firstInstance?: number,
- ): undefined;
-
- drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): undefined;
- drawIndexedIndirect(
- indirectBuffer: GPUBuffer,
- indirectOffset: number,
- ): undefined;
-}
-
-/** @category WebGPU */
-declare class GPURenderPassEncoder
- implements GPUObjectBase, GPUProgrammablePassEncoder, GPURenderEncoderBase {
- label: string;
- setBindGroup(
- index: number,
- bindGroup: GPUBindGroup,
- dynamicOffsets?: number[],
- ): undefined;
- setBindGroup(
- index: number,
- bindGroup: GPUBindGroup,
- dynamicOffsetsData: Uint32Array,
- dynamicOffsetsDataStart: number,
- dynamicOffsetsDataLength: number,
- ): undefined;
- pushDebugGroup(groupLabel: string): undefined;
- popDebugGroup(): undefined;
- insertDebugMarker(markerLabel: string): undefined;
- setPipeline(pipeline: GPURenderPipeline): undefined;
- setIndexBuffer(
- buffer: GPUBuffer,
- indexFormat: GPUIndexFormat,
- offset?: number,
- size?: number,
- ): undefined;
- setVertexBuffer(
- slot: number,
- buffer: GPUBuffer,
- offset?: number,
- size?: number,
- ): undefined;
- draw(
- vertexCount: number,
- instanceCount?: number,
- firstVertex?: number,
- firstInstance?: number,
- ): undefined;
- drawIndexed(
- indexCount: number,
- instanceCount?: number,
- firstIndex?: number,
- baseVertex?: number,
- firstInstance?: number,
- ): undefined;
- drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): undefined;
- drawIndexedIndirect(
- indirectBuffer: GPUBuffer,
- indirectOffset: number,
- ): undefined;
-
- setViewport(
- x: number,
- y: number,
- width: number,
- height: number,
- minDepth: number,
- maxDepth: number,
- ): undefined;
-
- setScissorRect(
- x: number,
- y: number,
- width: number,
- height: number,
- ): undefined;
-
- setBlendConstant(color: GPUColor): undefined;
- setStencilReference(reference: number): undefined;
-
- beginOcclusionQuery(queryIndex: number): undefined;
- endOcclusionQuery(): undefined;
-
- beginPipelineStatisticsQuery(
- querySet: GPUQuerySet,
- queryIndex: number,
- ): undefined;
- endPipelineStatisticsQuery(): undefined;
-
- writeTimestamp(querySet: GPUQuerySet, queryIndex: number): undefined;
-
- executeBundles(bundles: GPURenderBundle[]): undefined;
- end(): undefined;
-}
-
-/** @category WebGPU */
-declare interface GPURenderPassDescriptor extends GPUObjectDescriptorBase {
- colorAttachments: (GPURenderPassColorAttachment | null)[];
- depthStencilAttachment?: GPURenderPassDepthStencilAttachment;
-}
-
-/** @category WebGPU */
-declare interface GPURenderPassColorAttachment {
- view: GPUTextureView;
- resolveTarget?: GPUTextureView;
-
- clearValue?: GPUColor;
- loadOp: GPULoadOp;
- storeOp: GPUStoreOp;
-}
-
-/** @category WebGPU */
-declare interface GPURenderPassDepthStencilAttachment {
- view: GPUTextureView;
-
- depthClearValue?: number;
- depthLoadOp?: GPULoadOp;
- depthStoreOp?: GPUStoreOp;
- depthReadOnly?: boolean;
-
- stencilClearValue?: number;
- stencilLoadOp?: GPULoadOp;
- stencilStoreOp?: GPUStoreOp;
- stencilReadOnly?: boolean;
-}
-
-/** @category WebGPU */
-declare type GPULoadOp = "load" | "clear";
-
-/** @category WebGPU */
-declare type GPUStoreOp = "store" | "discard";
-
-/** @category WebGPU */
-declare class GPURenderBundle implements GPUObjectBase {
- label: string;
-}
-
-/** @category WebGPU */
-declare interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {}
-
-/** @category WebGPU */
-declare class GPURenderBundleEncoder
- implements GPUObjectBase, GPUProgrammablePassEncoder, GPURenderEncoderBase {
- label: string;
- draw(
- vertexCount: number,
- instanceCount?: number,
- firstVertex?: number,
- firstInstance?: number,
- ): undefined;
- drawIndexed(
- indexCount: number,
- instanceCount?: number,
- firstIndex?: number,
- baseVertex?: number,
- firstInstance?: number,
- ): undefined;
- drawIndexedIndirect(
- indirectBuffer: GPUBuffer,
- indirectOffset: number,
- ): undefined;
- drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): undefined;
- insertDebugMarker(markerLabel: string): undefined;
- popDebugGroup(): undefined;
- pushDebugGroup(groupLabel: string): undefined;
- setBindGroup(
- index: number,
- bindGroup: GPUBindGroup,
- dynamicOffsets?: number[],
- ): undefined;
- setBindGroup(
- index: number,
- bindGroup: GPUBindGroup,
- dynamicOffsetsData: Uint32Array,
- dynamicOffsetsDataStart: number,
- dynamicOffsetsDataLength: number,
- ): undefined;
- setIndexBuffer(
- buffer: GPUBuffer,
- indexFormat: GPUIndexFormat,
- offset?: number,
- size?: number,
- ): undefined;
- setPipeline(pipeline: GPURenderPipeline): undefined;
- setVertexBuffer(
- slot: number,
- buffer: GPUBuffer,
- offset?: number,
- size?: number,
- ): undefined;
-
- finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
-}
-
-/** @category WebGPU */
-declare interface GPURenderPassLayout extends GPUObjectDescriptorBase {
- colorFormats: (GPUTextureFormat | null)[];
- depthStencilFormat?: GPUTextureFormat;
- sampleCount?: number;
-}
-
-/** @category WebGPU */
-declare interface GPURenderBundleEncoderDescriptor extends GPURenderPassLayout {
- depthReadOnly?: boolean;
- stencilReadOnly?: boolean;
-}
-
-/** @category WebGPU */
-declare class GPUQueue implements GPUObjectBase {
- label: string;
-
- submit(commandBuffers: GPUCommandBuffer[]): undefined;
-
- onSubmittedWorkDone(): Promise<undefined>;
-
- writeBuffer(
- buffer: GPUBuffer,
- bufferOffset: number,
- data: BufferSource,
- dataOffset?: number,
- size?: number,
- ): undefined;
-
- writeTexture(
- destination: GPUImageCopyTexture,
- data: BufferSource,
- dataLayout: GPUImageDataLayout,
- size: GPUExtent3D,
- ): undefined;
-}
-
-/** @category WebGPU */
-declare class GPUQuerySet implements GPUObjectBase {
- label: string;
-
- destroy(): undefined;
-
- readonly type: GPUQueryType;
- readonly count: number;
-}
-
-/** @category WebGPU */
-declare interface GPUQuerySetDescriptor extends GPUObjectDescriptorBase {
- type: GPUQueryType;
- count: number;
- pipelineStatistics?: GPUPipelineStatisticName[];
-}
-
-/** @category WebGPU */
-declare type GPUQueryType = "occlusion" | "pipeline-statistics" | "timestamp";
-
-/** @category WebGPU */
-declare type GPUPipelineStatisticName =
- | "vertex-shader-invocations"
- | "clipper-invocations"
- | "clipper-primitives-out"
- | "fragment-shader-invocations"
- | "compute-shader-invocations";
-
-/** @category WebGPU */
-declare type GPUDeviceLostReason = "destroyed";
-
-/** @category WebGPU */
-declare interface GPUDeviceLostInfo {
- readonly reason: GPUDeviceLostReason | undefined;
- readonly message: string;
-}
-
-/** @category WebGPU */
-declare class GPUError {
- readonly message: string;
-}
-
-/** @category WebGPU */
-declare class GPUOutOfMemoryError extends GPUError {
- constructor(message: string);
-}
-
-/** @category WebGPU */
-declare class GPUValidationError extends GPUError {
- constructor(message: string);
-}
-
-/** @category WebGPU */
-declare type GPUErrorFilter = "out-of-memory" | "validation";
-
-/** @category WebGPU */
-declare interface GPUColorDict {
- r: number;
- g: number;
- b: number;
- a: number;
-}
-
-/** @category WebGPU */
-declare type GPUColor = number[] | GPUColorDict;
-
-/** @category WebGPU */
-declare interface GPUOrigin3DDict {
- x?: number;
- y?: number;
- z?: number;
-}
-
-/** @category WebGPU */
-declare type GPUOrigin3D = number[] | GPUOrigin3DDict;
-
-/** @category WebGPU */
-declare interface GPUExtent3DDict {
- width: number;
- height?: number;
- depthOrArrayLayers?: number;
-}
-
-/** @category WebGPU */
-declare type GPUExtent3D = number[] | GPUExtent3DDict;