diff options
author | Leo Kettmeir <crowlkats@toaxl.com> | 2023-12-09 01:19:16 +0100 |
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committer | GitHub <noreply@github.com> | 2023-12-09 01:19:16 +0100 |
commit | 393abed3873d83019feb5bcebb10a6929133862a (patch) | |
tree | c346e6d628e6b037fb8f881a70ca2ae6f70692b6 /cli/tests/unit/webgpu_test.ts | |
parent | 123d9ea047a2e10803e260ebf00f31fcc98463ee (diff) |
feat: bring back WebGPU (#20812)
Signed-off-by: Leo Kettmeir <crowlkats@toaxl.com>
Co-authored-by: Kenta Moriuchi <moriken@kimamass.com>
Co-authored-by: Bartek IwaĆczuk <biwanczuk@gmail.com>
Diffstat (limited to 'cli/tests/unit/webgpu_test.ts')
-rw-r--r-- | cli/tests/unit/webgpu_test.ts | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/cli/tests/unit/webgpu_test.ts b/cli/tests/unit/webgpu_test.ts new file mode 100644 index 000000000..2d98167cf --- /dev/null +++ b/cli/tests/unit/webgpu_test.ts @@ -0,0 +1,242 @@ +// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license. + +import { assert, assertEquals } from "./test_util.ts"; + +let isCI: boolean; +try { + isCI = (Deno.env.get("CI")?.length ?? 0) > 0; +} catch { + isCI = true; +} + +// Skip these tests on linux CI, because the vulkan emulator is not good enough +// yet, and skip on macOS CI because these do not have virtual GPUs. +const isLinuxOrMacCI = + (Deno.build.os === "linux" || Deno.build.os === "darwin") && isCI; +// Skip these tests in WSL because it doesn't have good GPU support. +const isWsl = await checkIsWsl(); + +Deno.test({ + permissions: { read: true, env: true }, + ignore: isWsl || isLinuxOrMacCI, +}, async function webgpuComputePass() { + const adapter = await navigator.gpu.requestAdapter(); + assert(adapter); + + const numbers = [1, 4, 3, 295]; + + const device = await adapter.requestDevice(); + assert(device); + + const shaderCode = await Deno.readTextFile( + "cli/tests/testdata/webgpu/computepass_shader.wgsl", + ); + + const shaderModule = device.createShaderModule({ + code: shaderCode, + }); + + const size = new Uint32Array(numbers).byteLength; + + const stagingBuffer = device.createBuffer({ + size: size, + usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST, + }); + + const storageBuffer = device.createBuffer({ + label: "Storage Buffer", + size: size, + usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST | + GPUBufferUsage.COPY_SRC, + mappedAtCreation: true, + }); + + const buf = new Uint32Array(storageBuffer.getMappedRange()); + + buf.set(numbers); + + storageBuffer.unmap(); + + const computePipeline = device.createComputePipeline({ + layout: "auto", + compute: { + module: shaderModule, + entryPoint: "main", + }, + }); + const bindGroupLayout = computePipeline.getBindGroupLayout(0); + + const bindGroup = device.createBindGroup({ + layout: bindGroupLayout, + entries: [ + { + binding: 0, + resource: { + buffer: storageBuffer, + }, + }, + ], + }); + + const encoder = device.createCommandEncoder(); + + const computePass = encoder.beginComputePass(); + computePass.setPipeline(computePipeline); + computePass.setBindGroup(0, bindGroup); + computePass.insertDebugMarker("compute collatz iterations"); + computePass.dispatchWorkgroups(numbers.length); + computePass.end(); + + encoder.copyBufferToBuffer(storageBuffer, 0, stagingBuffer, 0, size); + + device.queue.submit([encoder.finish()]); + + await stagingBuffer.mapAsync(1); + + const data = stagingBuffer.getMappedRange(); + + assertEquals(new Uint32Array(data), new Uint32Array([0, 2, 7, 55])); + + stagingBuffer.unmap(); + + device.destroy(); + + // TODO(lucacasonato): webgpu spec should add a explicit destroy method for + // adapters. + const resources = Object.keys(Deno.resources()); + Deno.close(Number(resources[resources.length - 1])); +}); + +Deno.test({ + permissions: { read: true, env: true }, + ignore: isWsl || isLinuxOrMacCI, +}, async function webgpuHelloTriangle() { + const adapter = await navigator.gpu.requestAdapter(); + assert(adapter); + + const device = await adapter.requestDevice(); + assert(device); + + const shaderCode = await Deno.readTextFile( + "cli/tests/testdata/webgpu/hellotriangle_shader.wgsl", + ); + + const shaderModule = device.createShaderModule({ + code: shaderCode, + }); + + const pipelineLayout = device.createPipelineLayout({ + bindGroupLayouts: [], + }); + + const renderPipeline = device.createRenderPipeline({ + layout: pipelineLayout, + vertex: { + module: shaderModule, + entryPoint: "vs_main", + }, + fragment: { + module: shaderModule, + entryPoint: "fs_main", + targets: [ + { + format: "rgba8unorm-srgb", + }, + ], + }, + }); + + const dimensions = { + width: 200, + height: 200, + }; + const unpaddedBytesPerRow = dimensions.width * 4; + const align = 256; + const paddedBytesPerRowPadding = (align - unpaddedBytesPerRow % align) % + align; + const paddedBytesPerRow = unpaddedBytesPerRow + paddedBytesPerRowPadding; + + const outputBuffer = device.createBuffer({ + label: "Capture", + size: paddedBytesPerRow * dimensions.height, + usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST, + }); + const texture = device.createTexture({ + label: "Capture", + size: dimensions, + format: "rgba8unorm-srgb", + usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC, + }); + + const encoder = device.createCommandEncoder(); + const view = texture.createView(); + const renderPass = encoder.beginRenderPass({ + colorAttachments: [ + { + view, + storeOp: "store", + loadOp: "clear", + clearValue: [0, 1, 0, 1], + }, + ], + }); + renderPass.setPipeline(renderPipeline); + renderPass.draw(3, 1); + renderPass.end(); + + encoder.copyTextureToBuffer( + { + texture, + }, + { + buffer: outputBuffer, + bytesPerRow: paddedBytesPerRow, + rowsPerImage: 0, + }, + dimensions, + ); + + const bundle = encoder.finish(); + device.queue.submit([bundle]); + + await outputBuffer.mapAsync(1); + const data = new Uint8Array(outputBuffer.getMappedRange()); + + assertEquals( + data, + await Deno.readFile("cli/tests/testdata/webgpu/hellotriangle.out"), + ); + + outputBuffer.unmap(); + + device.destroy(); + + // TODO(lucacasonato): webgpu spec should add a explicit destroy method for + // adapters. + const resources = Object.keys(Deno.resources()); + Deno.close(Number(resources[resources.length - 1])); +}); + +Deno.test({ + ignore: isWsl || isLinuxOrMacCI, +}, async function webgpuAdapterHasFeatures() { + const adapter = await navigator.gpu.requestAdapter(); + assert(adapter); + assert(adapter.features); + const resources = Object.keys(Deno.resources()); + Deno.close(Number(resources[resources.length - 1])); +}); + +async function checkIsWsl() { + return Deno.build.os === "linux" && await hasMicrosoftProcVersion(); + + async function hasMicrosoftProcVersion() { + // https://github.com/microsoft/WSL/issues/423#issuecomment-221627364 + try { + const procVersion = await Deno.readTextFile("/proc/version"); + return /microsoft/i.test(procVersion); + } catch { + return false; + } + } +} |