package main import ( "errors" "fmt" "io" "io/ioutil" "os" "os/exec" "path/filepath" "strings" ) func newProjectInDir(path string) error { // set path to be nested inside $GOPATH/src gopath := os.Getenv("GOPATH") path = filepath.Join(gopath, "src", path) // check if anything exists at the path, ask if it should be overwritten if _, err := os.Stat(path); !os.IsNotExist(err) { fmt.Println("Path exists, overwrite contents? (y/N):") var answer string _, err := fmt.Scanf("%s\n", &answer) if err != nil { if err.Error() == "unexpected newline" { answer = "" } else { return err } } answer = strings.ToLower(answer) switch answer { case "n", "no", "\r\n", "\n", "": fmt.Println("") case "y", "yes": err := os.RemoveAll(path) if err != nil { return fmt.Errorf("Failed to overwrite %s. \n%s", path, err) } return createProjInDir(path) default: fmt.Println("Input not recognized. No files overwritten. Answer as 'y' or 'n' only.") } return nil } return createProjInDir(path) } var ponzuRepo = []string{"github.com", "bosssauce", "ponzu"} func createProjInDir(path string) error { gopath := os.Getenv("GOPATH") repo := ponzuRepo local := filepath.Join(gopath, "src", filepath.Join(repo...)) network := "https://" + strings.Join(repo, "/") + ".git" // create the directory or overwrite it err := os.MkdirAll(path, os.ModeDir|os.ModePerm) if err != nil { return err } if dev { if fork != "" { local = filepath.Join(gopath, "src", fork) } devClone := exec.Command("git", "clone", local, "--branch", "ponzu-dev", "--single-branch", path) devClone.Stdout = os.Stdout devClone.Stderr = os.Stderr err = devClone.Start() if err != nil { return err } err = devClone.Wait() if err != nil { return err } err = vendorCorePackages(path) if err != nil { return err } fmt.Println("Dev build cloned from " + local + ":ponzu-dev") return nil } // try to git clone the repository from the local machine's $GOPATH localClone := exec.Command("git", "clone", local, path) localClone.Stdout = os.Stdout localClone.Stderr = os.Stderr err = localClone.Start() if err != nil { return err } err = localClone.Wait() if err != nil { fmt.Println("Couldn't clone from", local, ". Trying network...") // try to git clone the repository over the network networkClone := exec.Command("git", "clone", network, path) networkClone.Stdout = os.Stdout networkClone.Stderr = os.Stderr err = networkClone.Start() if err != nil { fmt.Println("Network clone failed to start. Try again and make sure you have a network connection.") return err } err = networkClone.Wait() if err != nil { fmt.Println("Network clone failure.") // failed return fmt.Errorf("Failed to clone files from local machine [%s] and over the network [%s].\n%s", local, network, err) } } // create a 'vendor' directory in $path/cmd/ponzu and move 'content', // 'management' and 'system' packages into it err = vendorCorePackages(path) if err != nil { return err } gitDir := filepath.Join(path, ".git") err = os.RemoveAll(gitDir) if err != nil { fmt.Println("Failed to remove .git directory from your project path. Consider removing it manually.") } fmt.Println("New ponzu project created at", path) return nil } func vendorCorePackages(path string) error { vendorPath := filepath.Join(path, "cmd", "ponzu", "vendor", "github.com", "bosssauce", "ponzu") err := os.MkdirAll(vendorPath, os.ModeDir|os.ModePerm) if err != nil { // TODO: rollback, remove ponzu project from path return err } dirs := []string{"content", "management", "system"} for _, dir := range dirs { err = os.Rename(filepath.Join(path, dir), filepath.Join(vendorPath, dir)) if err != nil { // TODO: rollback, remove ponzu project from path return err } } // create a user 'content' package contentPath := filepath.Join(path, "content") err = os.Mkdir(contentPath, os.ModeDir|os.ModePerm) if err != nil { // TODO: rollback, remove ponzu project from path return err } return nil } func buildPonzuServer(args []string) error { // copy all ./content .go files to $vendor/content // check to see if any file exists, move on to next file if so, // and report this conflict to user for them to fix & re-run build pwd, err := os.Getwd() if err != nil { return err } contentSrcPath := filepath.Join(pwd, "content") contentDstPath := filepath.Join(pwd, "cmd", "ponzu", "vendor", "github.com", "bosssauce", "ponzu", "content") srcFiles, err := ioutil.ReadDir(contentSrcPath) if err != nil { return err } var conflictFiles = []string{"item.go", "types.go"} var mustRenameFiles = []string{} for _, srcFileInfo := range srcFiles { // check srcFile exists in contentDstPath for _, conflict := range conflictFiles { if srcFileInfo.Name() == conflict { mustRenameFiles = append(mustRenameFiles, conflict) continue } } dstFile, err := os.Create(filepath.Join(contentDstPath, srcFileInfo.Name())) if err != nil { return err } srcFile, err := os.Open(filepath.Join(contentSrcPath, srcFileInfo.Name())) if err != nil { return err } _, err = io.Copy(dstFile, srcFile) if err != nil { return err } } if len(mustRenameFiles) > 1 { fmt.Println("Ponzu couldn't fully build your project:") fmt.Println("Some of your files in the content directory exist in the vendored directory.") fmt.Println("You must rename the following files, as they conflict with Ponzu core:") for _, file := range mustRenameFiles { fmt.Println(file) } fmt.Println("Once the files above have been renamed, run '$ ponzu build' to retry.") return errors.New("Ponzu has very few internal conflicts, sorry for the inconvenience.") } // execute go build -o ponzu-cms cmd/ponzu/*.go mainPath := filepath.Join(pwd, "cmd", "ponzu", "main.go") optsPath := filepath.Join(pwd, "cmd", "ponzu", "options.go") genPath := filepath.Join(pwd, "cmd", "ponzu", "generate.go") build := exec.Command("go", "build", "-o", "ponzu-server", mainPath, optsPath, genPath) build.Stderr = os.Stderr build.Stdout = os.Stdout err = build.Start() if err != nil { return errors.New("Ponzu build step failed. Please try again. " + "\n" + err.Error()) } err = build.Wait() if err != nil { return errors.New("Ponzu build step failed. Please try again. " + "\n" + err.Error()) } return nil }