/** * `murmurhash.h' - murmurhash * * copyright (c) 2014 joseph werle */ #include #include #include uint32_t murmurhash (const char *key, uint32_t len, uint32_t seed) { uint32_t c1 = 0xcc9e2d51; uint32_t c2 = 0x1b873593; uint32_t r1 = 15; uint32_t r2 = 13; uint32_t m = 5; uint32_t n = 0xe6546b64; uint32_t h = 0; uint32_t k = 0; uint8_t *d = (uint8_t *) key; // 32 bit extract from `key' const uint32_t *chunks = 0; const uint8_t *tail = 0; // tail - last 8 bytes int i = 0; int l = len / 4; // chunk length h = seed; chunks = (const uint32_t *) (d + l * 4); // body tail = (const uint8_t *) (d + l * 4); // last 8 byte chunk of `key' // for each 4 byte chunk of `key' for (i = -l; i != 0; ++i) { // next 4 byte chunk of `key' k = chunks[i]; // encode next 4 byte chunk of `key' k *= c1; k = (k << r1) | (k >> (32 - r1)); k *= c2; // append to hash h ^= k; h = (h << r2) | (h >> (32 - r2)); h = h * m + n; } k = 0; // remainder switch (len & 3) { // `len % 4' case 3: k ^= (tail[2] << 16); case 2: k ^= (tail[1] << 8); case 1: k ^= tail[0]; k *= c1; k = (k << r1) | (k >> (32 - r1)); k *= c2; h ^= k; } h ^= len; h ^= (h >> 16); h *= 0x85ebca6b; h ^= (h >> 13); h *= 0xc2b2ae35; h ^= (h >> 16); return h; }