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2023-03-17perf: disable runtime snapshot compression (#18239)Bartek Iwańczuk
This commit removes compression for the runtime JS code. It means that we will have a bigger binary, but faster startup. After several discussion in the CLI team we decided it's worth to trade about 3Mb of binary size for 2ms faster startup time. With WebGPU removed in 35196eab279340376929dd75ed717ef4830e2fa9 it shouldn't have such a big impact on the binary size.
2023-03-08Revert "perf: disable snapshot compression (#18061)" (#18074)Bartek Iwańczuk
This reverts commit d12b039e1ad601622c6135e13f00fd14cb09bce1. It was landed as an experiment and it confirms much faster startup if not compression is applied.
2023-03-07perf: disable snapshot compression (#18061)Bartek Iwańczuk
This commit disables snapshot compression for the CLI snapshot.] Decompressing the snapshot on startup takes ~2.5ms.
2023-02-20build: add "include_js_files_for_snapshotting" Cargo feature (#17826)Bartek Iwańczuk
This allows to not include source code into the binary (because it will already be included in the V8 snapshot). Nothing changes for the embedders - everything should still build the same. This commit brings the binary size from 87Mb to 82Mb on M1. Alternative to https://github.com/denoland/deno/pull/17820 and https://github.com/denoland/deno/pull/17653 --------- Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
2023-02-08refactor: internal runtime code TS support (#17672)Leo Kettmeir
This is a proof of concept for being able to snapshot TypeScript files. Currently only a single runtime file is authored in TypeScript - "runtime/js/01_version.ts". Not needed infrastructure was removed from "core/snapshot_util.rs". --------- Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-01-02chore: update copyright year to 2023 (#17247)David Sherret
Yearly tradition of creating extra noise in git.
2022-11-21feat(core): Ability to create snapshots from existing snapshots (#16597)Bartek Iwańczuk
Co-authored-by: crowlkats <crowlkats@toaxl.com>
2022-11-18chore: use Rust 1.65.0 (#16688)Aaron O'Mullan
2022-07-05Revert "refactor(snapshots): to their own crate (#14794)" (#15076)Bartek Iwańczuk
This reverts commit fd5a12d7e25dc53238e2bbcffe970e646c1035f3.
2022-06-24refactor(snapshots): to their own crate (#14794)Aaron O'Mullan
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2022-01-15chore: upgrade to rust 1.58 (#13377)David Sherret
2022-01-10feat(cli, runtime): compress snapshots (#13320)evan
2022-01-07chore: update copyright to 2022 (#13306)Ryan Dahl
Co-authored-by: Erfan Safari <erfanshield@outlook.com>
2021-06-22refactor: unify JavaScript script execution method (#11043)Bartek Iwańczuk
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally same renames were applied to methods on "deno_runtime::Worker" and "deno_runtime::WebWorker". A new macro was added to "deno_core" called "located_script_name" which returns the name of Rust file alongside line no and col no of that call site. This macro is useful in combination with "JsRuntime::execute_script" and allows to provide accurate place where "one-off" JavaScript scripts are executed for internal runtime functions. Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
2021-03-26remove macro_use (#9884)Ryan Dahl
2021-02-01chore: make all tests annotated with `#[cfg(test)]` (#9347)Yusuke Tanaka
2021-01-11chore: update copyright to 2021 (#9092)Yusuke Tanaka
2020-12-13refactor: deno_runtime crate (#8640)Bartek Iwańczuk
This commit moves Deno JS runtime, ops, permissions and inspector implementation to new "deno_runtime" crate located in "runtime/" directory. Details in "runtime/README.md". Co-authored-by: Ryan Dahl <ry@tinyclouds.org>