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2024-07-12chore: forward v1.45.2 release commit to main (#24564)denobot
Co-authored-by: dsherret <dsherret@users.noreply.github.com>
2024-07-12fix(ext/webgpu): GPUDevice.createRenderPipelineAsync should return a Promise ↵chirsz
(#24349) Fixes #24317
2024-07-12chore: forward v1.45.1 release commit to main (#24540)denobot
This is the release commit being forwarded back to main for 1.45.1 Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-07-111.45.0 (#24512)denobot
Bumped versions for 1.45.0 --------- Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com> Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-06-19chore: forward v1.44.4 release commit to main (#24271)denobot
This is the release commit being forwarded back to main for 1.44.4 Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-06-19chore: forward v1.44.3 release commit to main (#24256)denobot
This is the release commit being forwarded back to main for 1.44.3 Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com> Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-06-13fix(ext/webgpu): fix surface creation panic when adapter not initialized ↵Divy Srivastava
(#24201) Fixes https://github.com/denoland/deno/issues/23433
2024-06-13chore: forward v1.44.2 release commit to main (#24194)denobot
Co-authored-by: nathanwhit <nathanwhit@users.noreply.github.com>
2024-06-06chore: forward v1.44.1 release commit to main (#24115)denobot
This is the release commit being forwarded back to main for 1.44.1 Co-authored-by: devsnek <devsnek@users.noreply.github.com> Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-06-04chore(ext/webgpu): clean up buffer_get_map_async (#24087)Luca Casonato
2024-05-301.44.0 (#24045)denobot
Bumped versions for 1.44.0 Co-authored-by: littledivy <littledivy@users.noreply.github.com>
2024-05-23feat(ext/webgpu): byow support for {Free,Open}BSD (#23832)Volker Schlecht
Both ports for the BSDs include patches to the same effect.
2024-05-23fix(runtime): use more null proto objects (#23921)Luca Casonato
This is a primordialization effort to improve resistance against users tampering with the global `Object` prototype. --------- Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-05-22chore: forward v1.43.6 release commit to main (#23936)Bartek Iwańczuk
Bumped versions for 1.43.6 Co-authored-by: denobot <33910674+denobot@users.noreply.github.com> Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-05-20fix(ext/webgpu): Allow `depthClearValue` to be undefined when `depthLoadOp` ↵chirsz
is not "clear" (#23850)
2024-05-17chore: forward v1.43.4 commit to main (#23861)Bartek Iwańczuk
Co-authored-by: denobot <33910674+denobot@users.noreply.github.com> Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-05-13chore: cleanup unused dependencies (#23787)Leo Kettmeir
2024-05-10chore: forward v1.43.3 release commit to main (#23771)denobot
Co-authored-by: David Sherret <dsherret@gmail.com>
2024-05-10fix(ext/webgpu): invalidate GPUAdapter when a device is created (#23752)Leo Kettmeir
This removes the need for using `Deno.resources` to close the gpuadapter resource, while being more spec compliant.
2024-05-09chore: forward v1.43.2 release commit to main (#23749)denobot
**THIS PR HAS GIT CONFLICTS THAT MUST BE RESOLVED** This is the release commit being forwarded back to main for 1.43.2 Please ensure: - [x] Everything looks ok in the PR - [x] The release has been published To make edits to this PR: ```shell git fetch upstream forward_v1.43.2 && git checkout -b forward_v1.43.2 upstream/forward_v1.43.2 ``` Don't need this PR? Close it. cc @nathanwhit Co-authored-by: nathanwhit <nathanwhit@users.noreply.github.com> Co-authored-by: Nathan Whitaker <nathan@deno.com>
2024-05-06fix(ext/webgpu): correctly validate GPUExtent3D, GPUOrigin3D, GPUOrigin2D & ↵Hajime-san
GPUColor (#23413)
2024-05-05chore: update wgpu (#23684)Leo Kettmeir
2024-05-011.43.0 (#23629)denobot
Bumped versions for 1.43.0 Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-04-30docs: fix some typos in comments (#23520)findmyhappy
2024-04-251.43.0 (#23549)denobot
Bumped versions for 1.43.0 Co-authored-by: littledivy <littledivy@users.noreply.github.com>
2024-04-25feat(ext/webgpu): support `UnsafeWindowSurface` on wayland (#23423)chirsz
2024-04-16chore: forward v1.42.4 commit to `main` (#23394)Bartek Iwańczuk
Co-authored-by: denobot <33910674+denobot@users.noreply.github.com> Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-04-12chore: forward v1.42.3 release commit to main (#23335)denobot
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-04-11chore: forward v1.42.2 release commit to main (#23315)denobot
Co-authored-by: Satya Rohith <me@satyarohith.com>
2024-04-01chore: forward v1.42.1 release commit to main (#23162)denobot
This is the release commit being forwarded back to main for 1.42.1 Co-authored-by: littledivy <littledivy@users.noreply.github.com>
2024-03-281.42.0 (#23105)denobot
Bumped versions for 1.42.0 Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com> Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-03-14chore: Forward 1.41.3 release commit (#22930)Nathan Whitaker
Forward 1.41.3 release commit Co-authored-by: denobot <33910674+denobot@users.noreply.github.com> Co-authored-by: nathanwhit <nathanwhit@users.noreply.github.com>
2024-03-14fix: typo in error from GPUBuffer.prototype.mapAsync (#22913)guangwu
2024-03-11chore: enable clippy unused_async rule (#22834)David Sherret
2024-03-08chore: forward v1.41.2 release commit to main (#22793)denobot
This is the release commit being forwarded back to main for 1.41.2 Signed-off-by: Divy Srivastava <dj.srivastava23@gmail.com> Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-02-29chore: forward v1.41.1 release commit to main (#22643)denobot
Co-authored-by: dsherret <dsherret@users.noreply.github.com>
2024-02-221.41.0 (#22524)denobot
Bumped versions for 1.41.0 Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com> Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-02-15chore: forward v1.40.5 release commit to main (#22424)denobot
This is the release commit being forwarded back to main for 1.40.5 Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-02-08chore: forward v1.40.4 release commit to main (#22345)denobot
This is the release commit being forwarded back to main for 1.40.4 Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-02-06refactor: use web utils and lazy load utils from core (#22289)Leo Kettmeir
2024-02-01chore: forward v1.40.3 release commit to main (#22220)Divy Srivastava
This is the release commit being forwarded back to main for 1.40.3 Ref https://github.com/denoland/deno/pull/22219
2024-01-29refactor: Use virtul ops module (#22175)Bartek Iwańczuk
Follow up to #22157. This leaves us with 4 usages of `ensureFastOps()` in `deno` itself. There's also about 150 usages of `Deno.core.ops.<op_name>` left as well.
2024-01-27feat(unstable): implement `navigator.gpu.getPreferredCanvasFormat()` (#22149)Divy Srivastava
2024-01-26refactor: migrate extensions to virtual ops module (#22135)Bartek Iwańczuk
First pass of migrating away from `Deno.core.ensureFastOps()`. A few "tricky" ones have been left for a follow up.
2024-01-26chore: forward v1.40.2 commit to main (#22133)Bartek Iwańczuk
Co-authored-by: denobot <33910674+denobot@users.noreply.github.com> Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-01-25chore: forward v1.40.1 commit to main (#22107)Bartek Iwańczuk
Co-authored-by: denobot <33910674+denobot@users.noreply.github.com> Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-01-251.40.0 (#22096)denobot
Bumped versions for 1.40.0 Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com> Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-01-23chore: use ensureFastOps in 02_surface.js (#22045)Divy Srivastava
2024-01-19feat:: External webgpu surfaces / BYOW (#21835)Divy Srivastava
This PR contains the implementation of the External webgpu surfaces / BYOW proposal. BYOW stands for "Bring your own window". Closes #21713 Adds `Deno.UnsafeWindowSurface` ( `--unstable-webgpu` API) to the `Deno` namespace: ```typescript class UnsafeWindowSurface { constructor( system: "cocoa" | "x11" | "win32", winHandle: Deno.PointerValue, displayHandle: Deno.PointerValue | null ); getContext(type: "webgpu"): GPUCanvasContext; present(): void; } ``` For the initial pass, I've opted to support the three major windowing systems. The parameters correspond to the table below: | system | winHandle | displayHandle | | ----------------- | ---------- | ------- | | "cocoa" (macOS) | `NSView*` | - | | "win32" (Windows) | `HWND` | `HINSTANCE` | | "x11" (Linux) | Xlib `Window` | Xlib `Display*` | Ecosystem support: - [x] deno_sdl2 (sdl2) - [mod.ts#L1209](https://github.com/littledivy/deno_sdl2/blob/7e177bc6524750a8849c25ce421798b2e71ec943/mod.ts#L1209) - [x] dwm (glfw) - https://github.com/deno-windowing/dwm/issues/29 - [ ] pane (winit) <details> <summary>Example</summary> ```typescript // A simple clear screen pass, colors based on mouse position. import { EventType, WindowBuilder } from "https://deno.land/x/sdl2@0.7.0/mod.ts"; const window = new WindowBuilder("sdl2 + deno + webgpu", 640, 480).build(); const [system, windowHandle, displayHandle] = window.rawHandle(); const adapter = await navigator.gpu.requestAdapter(); const device = await adapter.requestDevice(); const context = Deno.createWindowSurface(system, windowHandle, displayHandle); context.configure({ device: device, format: "bgra8unorm", height: 480, width: 640, }); let r = 0.0; let g = 0.0; let b = 0.0; for (const event of window.events()) { if (event.type === EventType.Quit) { break; } else if (event.type === EventType.Draw) { const textureView = context.getCurrentTexture().createView(); const renderPassDescriptor: GPURenderPassDescriptor = { colorAttachments: [ { view: textureView, clearValue: { r, g, b, a: 1.0 }, loadOp: "clear", storeOp: "store", }, ], }; const commandEncoder = device.createCommandEncoder(); const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor); passEncoder.end(); device.queue.submit([commandEncoder.finish()]); Deno.presentGPUCanvasContext(context); } if (event.type === EventType.MouseMotion) { r = event.x / 640; g = event.y / 480; b = 1.0 - r - g; } } ``` You can find more examples in the linked tracking issue. </details> --------- Signed-off-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-01-13chore: forward v1.39.4 release commit to main (#21933)denobot
Co-authored-by: David Sherret <dsherret@gmail.com>