Age | Commit message (Collapse) | Author |
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This PR _**temporarily**_ removes WebGPU (which has behind the
`--unstable` flag in Deno), due to performance complications due to its
presence.
It will be brought back in the future; as a point of reference, Chrome
will ship WebGPU to stable on 26/04/2023.
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Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
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Addresses feedback from
https://github.com/denoland/deno/pull/18073#issuecomment-1471480385.
Reverts changes to `FileInfo` fields that are not available on Windows
making them `null`. Only `FileInfo.dev` is non-null.
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This commit adds support for retrieving `dev` information
when stating files on Windows.
Additionally `Deno.FileInfo` interfaces was changed to always
return 0 for fields that we don't retrieve information for on Windows.
Closes https://github.com/denoland/deno/issues/18053
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Co-authored-by: David Sherret <dsherret@gmail.com>
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This commit adds test for https://github.com/denoland/deno/issues/17761
which was fixed by https://github.com/denoland/deno/pull/17762. Verified
that test fails on Deno 1.30.1
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This commit changes current "deno_core::resolve_url_or_path" API to
"resolve_url_or_path_deprecated" and adds new "resolve_url_or_path"
API that requires to explicitly pass the directory from which paths
should be resolved to.
Some of the call sites were updated to use the new API, the reminder
of them will be updated in a follow up PR.
Towards landing https://github.com/denoland/deno/pull/15454
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These call sites didn't need to use "resolve_url_or_path".
Towards landing https://github.com/denoland/deno/pull/15454
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for snapshotted modules (#18041)
This commit renames "deno_core::InternalModuleLoader" to
"ExtModuleLoader" and changes the specifiers used by the
modules loaded from this loader to "ext:".
"internal:" scheme was really ambiguous and it's more characters than
"ext:", which should result in slightly smaller snapshot size.
Closes https://github.com/denoland/deno/issues/18020
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Closes #18029
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Applies suggestion from #17912
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webidl.setlike (#17800)
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Closes #17583
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(#17727)
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requests (#17740)
This was not caught in the previous test case, as the response body was
smaller than the size of `HEAD` response.
This made `nwritten < responseLen` check in `writeFixedResponse` to
fail, and not trigger `op_flash_respond_async` as a result.
When the response body is larger than the `HEAD` though, as in the
updated test case (`HEAD` i 120 bytes, where our response is 300 bytes),
it would think that we still have something to send, and effectively
panic, as `op_flash_respond` already removed the request from the pool.
This change, makes the `handleResponse` function always calculate the
number of bytes to transmit when `HEAD` request is encountered.
Effectively ignoring `Content-Length` of the body, but still setting it
correctly in the request header itself.
Fixes https://github.com/denoland/deno/issues/17737
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Fixes https://github.com/denoland/deno/issues/17734
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Co-authored-by: tannal <tannal.cn@gmail.com>
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subclasses (#17431)
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This commit adds sync versions of async APIs to "Deno.permissions"
namespace.
Following APIs were added:
- "Deno.permissions.querySync"
- "Deno.permissions.requestSync"
- "Deno.permissions.revokeSync"
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This commit removes "Deno.core" namespace. It is strictly private API
that has no stability guarantees, we were supposed to remove it long time ago.
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
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Closes #17230
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Updated third_party dlint to v0.37.0 for GitHub Actions. This PR
includes following changes:
* fix(prefer-primordials): Stop using array pattern assignments
* fix(prefer-primordials): Stop using global intrinsics except for
`SharedArrayBuffer`
* feat(guard-for-in): Apply new guard-for-in rule
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The leading cause of the problem was that `handleResponse` has
`tryRespondChunked` passed as an argument, which in turn is implemented
as a call to `core.ops.op_try_flash_respond_chuncked`, that throws in
the repro code.
`handleResponse` was not handled correctly, as it not returned any
value, and had no `catch` attached to it.
It also effectively was never correctly handled inside two other blocks
with `resp.then` and `PromisePrototypeCatch(PromisePrototypeThen(resp,
"..."))` as well, as it just short-circuited the promise with an empty
resolve, instead of relying on the last `(async () => {})` block.
This change makes `handleResponse` return a correct value and attach
`onError` handler to the "non-thenable" variant of response handling
code.
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Fixes https://github.com/denoland/deno/issues/16921
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Fixes #16978
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(#17329)
Closes #13229
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`revoke()` and `request()` (#17094)
Previously, `Deno.permissions.[revoke|request]()` wouldn't correctly
process the `path: URL` when `name` was `ffi`. This change fixes that
behaviour and adds a new function, `formDescriptor()`, to ensure `URL`
arguments are consistently handled across
`Deno.permissions.[query|revoke|request]()`.
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Yearly tradition of creating extra noise in git.
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This commit adds "Deno.Conn.ref()" and "Deno.Conn.unref()" methods.
These methods can be used to make connection block or not block the
event loop from finishing. Refing/unrefing only influences "read"
operations - ie. scheduling writes to a connection _do_ keep event
loop alive.
Required for https://github.com/denoland/deno/issues/16710
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This PR adds support for `Deno.osUptime` which reports number of seconds
since os was booted. It will allow us to be compatible with Node's `os.uptime` -
https://nodejs.org/api/os.html#osuptime
Partially based on
https://docs.rs/uptime_lib/latest/src/uptime_lib/lib.rs.html
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Previously, errored streaming response bodies did not cause the HTTP
stream to be aborted. It instead caused the stream to be closed gracefully,
which had the result that the client could not detect the difference
between a successful response and an errored response.
This commit fixes the issue by aborting the stream on error.
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Right now an error in a request body stream causes an uncatchable
global promise rejection. This PR fixes this to instead propagate the
error correctly into the promise returned from `fetch`.
It additionally fixes errored readable stream bodies being treated as
successfully completed bodies by Rust.
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