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Diffstat (limited to 'ext/webgpu/src/pipeline.rs')
-rw-r--r-- | ext/webgpu/src/pipeline.rs | 431 |
1 files changed, 431 insertions, 0 deletions
diff --git a/ext/webgpu/src/pipeline.rs b/ext/webgpu/src/pipeline.rs new file mode 100644 index 000000000..0c1bc444f --- /dev/null +++ b/ext/webgpu/src/pipeline.rs @@ -0,0 +1,431 @@ +// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license. + +use deno_core::error::AnyError; +use deno_core::ResourceId; +use deno_core::{OpState, Resource}; +use serde::Deserialize; +use serde::Serialize; +use std::borrow::Cow; +use std::convert::{TryFrom, TryInto}; + +use super::error::WebGpuError; +use super::error::WebGpuResult; + +const MAX_BIND_GROUPS: usize = 8; + +pub(crate) struct WebGpuPipelineLayout( + pub(crate) wgpu_core::id::PipelineLayoutId, +); +impl Resource for WebGpuPipelineLayout { + fn name(&self) -> Cow<str> { + "webGPUPipelineLayout".into() + } +} + +pub(crate) struct WebGpuComputePipeline( + pub(crate) wgpu_core::id::ComputePipelineId, +); +impl Resource for WebGpuComputePipeline { + fn name(&self) -> Cow<str> { + "webGPUComputePipeline".into() + } +} + +pub(crate) struct WebGpuRenderPipeline( + pub(crate) wgpu_core::id::RenderPipelineId, +); +impl Resource for WebGpuRenderPipeline { + fn name(&self) -> Cow<str> { + "webGPURenderPipeline".into() + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuProgrammableStage { + module: ResourceId, + entry_point: String, + // constants: HashMap<String, GPUPipelineConstantValue> +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +pub struct CreateComputePipelineArgs { + device_rid: ResourceId, + label: Option<String>, + layout: Option<ResourceId>, + compute: GpuProgrammableStage, +} + +pub fn op_webgpu_create_compute_pipeline( + state: &mut OpState, + args: CreateComputePipelineArgs, + _: (), +) -> Result<WebGpuResult, AnyError> { + let instance = state.borrow::<super::Instance>(); + let device_resource = state + .resource_table + .get::<super::WebGpuDevice>(args.device_rid)?; + let device = device_resource.0; + + let pipeline_layout = if let Some(rid) = args.layout { + let id = state.resource_table.get::<WebGpuPipelineLayout>(rid)?; + Some(id.0) + } else { + None + }; + + let compute_shader_module_resource = + state + .resource_table + .get::<super::shader::WebGpuShaderModule>(args.compute.module)?; + + let descriptor = wgpu_core::pipeline::ComputePipelineDescriptor { + label: args.label.map(Cow::from), + layout: pipeline_layout, + stage: wgpu_core::pipeline::ProgrammableStageDescriptor { + module: compute_shader_module_resource.0, + entry_point: Cow::from(args.compute.entry_point), + // TODO(lucacasonato): support args.compute.constants + }, + }; + let implicit_pipelines = match args.layout { + Some(_) => None, + None => Some(wgpu_core::device::ImplicitPipelineIds { + root_id: std::marker::PhantomData, + group_ids: &[std::marker::PhantomData; MAX_BIND_GROUPS], + }), + }; + + let (compute_pipeline, maybe_err) = gfx_select!(device => instance.device_create_compute_pipeline( + device, + &descriptor, + std::marker::PhantomData, + implicit_pipelines + )); + + let rid = state + .resource_table + .add(WebGpuComputePipeline(compute_pipeline)); + + Ok(WebGpuResult::rid_err(rid, maybe_err)) +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +pub struct ComputePipelineGetBindGroupLayoutArgs { + compute_pipeline_rid: ResourceId, + index: u32, +} + +#[derive(Serialize)] +#[serde(rename_all = "camelCase")] +pub struct PipelineLayout { + rid: ResourceId, + label: String, + err: Option<WebGpuError>, +} + +pub fn op_webgpu_compute_pipeline_get_bind_group_layout( + state: &mut OpState, + args: ComputePipelineGetBindGroupLayoutArgs, + _: (), +) -> Result<PipelineLayout, AnyError> { + let instance = state.borrow::<super::Instance>(); + let compute_pipeline_resource = state + .resource_table + .get::<WebGpuComputePipeline>(args.compute_pipeline_rid)?; + let compute_pipeline = compute_pipeline_resource.0; + + let (bind_group_layout, maybe_err) = gfx_select!(compute_pipeline => instance.compute_pipeline_get_bind_group_layout(compute_pipeline, args.index, std::marker::PhantomData)); + + let label = gfx_select!(bind_group_layout => instance.bind_group_layout_label(bind_group_layout)); + + let rid = state + .resource_table + .add(super::binding::WebGpuBindGroupLayout(bind_group_layout)); + + Ok(PipelineLayout { + rid, + label, + err: maybe_err.map(WebGpuError::from), + }) +} + +#[derive(Deserialize)] +#[serde(rename_all = "kebab-case")] +pub enum GpuCullMode { + None, + Front, + Back, +} + +impl From<GpuCullMode> for Option<wgpu_types::Face> { + fn from(value: GpuCullMode) -> Option<wgpu_types::Face> { + match value { + GpuCullMode::None => None, + GpuCullMode::Front => Some(wgpu_types::Face::Front), + GpuCullMode::Back => Some(wgpu_types::Face::Back), + } + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuPrimitiveState { + topology: wgpu_types::PrimitiveTopology, + strip_index_format: Option<wgpu_types::IndexFormat>, + front_face: wgpu_types::FrontFace, + cull_mode: GpuCullMode, + unclipped_depth: bool, +} + +impl From<GpuPrimitiveState> for wgpu_types::PrimitiveState { + fn from(value: GpuPrimitiveState) -> wgpu_types::PrimitiveState { + wgpu_types::PrimitiveState { + topology: value.topology, + strip_index_format: value.strip_index_format, + front_face: value.front_face, + cull_mode: value.cull_mode.into(), + unclipped_depth: value.unclipped_depth, + polygon_mode: Default::default(), // native-only + conservative: false, // native-only + } + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuDepthStencilState { + format: wgpu_types::TextureFormat, + depth_write_enabled: bool, + depth_compare: wgpu_types::CompareFunction, + stencil_front: wgpu_types::StencilFaceState, + stencil_back: wgpu_types::StencilFaceState, + stencil_read_mask: u32, + stencil_write_mask: u32, + depth_bias: i32, + depth_bias_slope_scale: f32, + depth_bias_clamp: f32, +} + +impl TryFrom<GpuDepthStencilState> for wgpu_types::DepthStencilState { + type Error = AnyError; + fn try_from( + state: GpuDepthStencilState, + ) -> Result<wgpu_types::DepthStencilState, AnyError> { + Ok(wgpu_types::DepthStencilState { + format: state.format, + depth_write_enabled: state.depth_write_enabled, + depth_compare: state.depth_compare, + stencil: wgpu_types::StencilState { + front: state.stencil_front, + back: state.stencil_back, + read_mask: state.stencil_read_mask, + write_mask: state.stencil_write_mask, + }, + bias: wgpu_types::DepthBiasState { + constant: state.depth_bias, + slope_scale: state.depth_bias_slope_scale, + clamp: state.depth_bias_clamp, + }, + }) + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuVertexBufferLayout { + array_stride: u64, + step_mode: wgpu_types::VertexStepMode, + attributes: Vec<wgpu_types::VertexAttribute>, +} + +impl<'a> From<GpuVertexBufferLayout> + for wgpu_core::pipeline::VertexBufferLayout<'a> +{ + fn from( + layout: GpuVertexBufferLayout, + ) -> wgpu_core::pipeline::VertexBufferLayout<'a> { + wgpu_core::pipeline::VertexBufferLayout { + array_stride: layout.array_stride, + step_mode: layout.step_mode, + attributes: Cow::Owned(layout.attributes), + } + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuVertexState { + module: ResourceId, + entry_point: String, + buffers: Vec<Option<GpuVertexBufferLayout>>, +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuMultisampleState { + count: u32, + mask: u64, + alpha_to_coverage_enabled: bool, +} + +impl From<GpuMultisampleState> for wgpu_types::MultisampleState { + fn from(gms: GpuMultisampleState) -> wgpu_types::MultisampleState { + wgpu_types::MultisampleState { + count: gms.count, + mask: gms.mask, + alpha_to_coverage_enabled: gms.alpha_to_coverage_enabled, + } + } +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +struct GpuFragmentState { + targets: Vec<wgpu_types::ColorTargetState>, + module: u32, + entry_point: String, + // TODO(lucacasonato): constants +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +pub struct CreateRenderPipelineArgs { + device_rid: ResourceId, + label: Option<String>, + layout: Option<ResourceId>, + vertex: GpuVertexState, + primitive: GpuPrimitiveState, + depth_stencil: Option<GpuDepthStencilState>, + multisample: wgpu_types::MultisampleState, + fragment: Option<GpuFragmentState>, +} + +pub fn op_webgpu_create_render_pipeline( + state: &mut OpState, + args: CreateRenderPipelineArgs, + _: (), +) -> Result<WebGpuResult, AnyError> { + let instance = state.borrow::<super::Instance>(); + let device_resource = state + .resource_table + .get::<super::WebGpuDevice>(args.device_rid)?; + let device = device_resource.0; + + let layout = if let Some(rid) = args.layout { + let pipeline_layout_resource = + state.resource_table.get::<WebGpuPipelineLayout>(rid)?; + Some(pipeline_layout_resource.0) + } else { + None + }; + + let vertex_shader_module_resource = + state + .resource_table + .get::<super::shader::WebGpuShaderModule>(args.vertex.module)?; + + let fragment = if let Some(fragment) = args.fragment { + let fragment_shader_module_resource = + state + .resource_table + .get::<super::shader::WebGpuShaderModule>(fragment.module)?; + + let mut targets = Vec::with_capacity(fragment.targets.len()); + + for target in fragment.targets { + targets.push(target); + } + + Some(wgpu_core::pipeline::FragmentState { + stage: wgpu_core::pipeline::ProgrammableStageDescriptor { + module: fragment_shader_module_resource.0, + entry_point: Cow::from(fragment.entry_point), + }, + targets: Cow::from(targets), + }) + } else { + None + }; + + let vertex_buffers = args + .vertex + .buffers + .into_iter() + .flatten() + .map(Into::into) + .collect(); + + let descriptor = wgpu_core::pipeline::RenderPipelineDescriptor { + label: args.label.map(Cow::Owned), + layout, + vertex: wgpu_core::pipeline::VertexState { + stage: wgpu_core::pipeline::ProgrammableStageDescriptor { + module: vertex_shader_module_resource.0, + entry_point: Cow::Owned(args.vertex.entry_point), + }, + buffers: Cow::Owned(vertex_buffers), + }, + primitive: args.primitive.into(), + depth_stencil: args.depth_stencil.map(TryInto::try_into).transpose()?, + multisample: args.multisample, + fragment, + multiview: None, + }; + + let implicit_pipelines = match args.layout { + Some(_) => None, + None => Some(wgpu_core::device::ImplicitPipelineIds { + root_id: std::marker::PhantomData, + group_ids: &[std::marker::PhantomData; MAX_BIND_GROUPS], + }), + }; + + let (render_pipeline, maybe_err) = gfx_select!(device => instance.device_create_render_pipeline( + device, + &descriptor, + std::marker::PhantomData, + implicit_pipelines + )); + + let rid = state + .resource_table + .add(WebGpuRenderPipeline(render_pipeline)); + + Ok(WebGpuResult::rid_err(rid, maybe_err)) +} + +#[derive(Deserialize)] +#[serde(rename_all = "camelCase")] +pub struct RenderPipelineGetBindGroupLayoutArgs { + render_pipeline_rid: ResourceId, + index: u32, +} + +pub fn op_webgpu_render_pipeline_get_bind_group_layout( + state: &mut OpState, + args: RenderPipelineGetBindGroupLayoutArgs, + _: (), +) -> Result<PipelineLayout, AnyError> { + let instance = state.borrow::<super::Instance>(); + let render_pipeline_resource = state + .resource_table + .get::<WebGpuRenderPipeline>(args.render_pipeline_rid)?; + let render_pipeline = render_pipeline_resource.0; + + let (bind_group_layout, maybe_err) = gfx_select!(render_pipeline => instance.render_pipeline_get_bind_group_layout(render_pipeline, args.index, std::marker::PhantomData)); + + let label = gfx_select!(bind_group_layout => instance.bind_group_layout_label(bind_group_layout)); + + let rid = state + .resource_table + .add(super::binding::WebGpuBindGroupLayout(bind_group_layout)); + + Ok(PipelineLayout { + rid, + label, + err: maybe_err.map(WebGpuError::from), + }) +} |