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-rw-r--r--ext/web/timers.rs18
1 files changed, 17 insertions, 1 deletions
diff --git a/ext/web/timers.rs b/ext/web/timers.rs
index 252cd4ad4..54e185abd 100644
--- a/ext/web/timers.rs
+++ b/ext/web/timers.rs
@@ -2,9 +2,9 @@
//! This module helps deno implement timers and performance APIs.
+use crate::hr_timer_lock::hr_timer_lock;
use deno_core::error::AnyError;
use deno_core::op;
-
use deno_core::CancelFuture;
use deno_core::CancelHandle;
use deno_core::OpState;
@@ -86,8 +86,24 @@ pub async fn op_sleep(
rid: ResourceId,
) -> Result<bool, AnyError> {
let handle = state.borrow().resource_table.get::<TimerHandle>(rid)?;
+
+ // If a timer is requested with <=100ms resolution, request the high-res timer. Since the default
+ // Windows timer period is 15ms, this means a 100ms timer could fire at 115ms (15% late). We assume that
+ // timers longer than 100ms are a reasonable cutoff here.
+
+ // The high-res timers on Windows are still limited. Unfortuntely this means that our shortest duration 4ms timers
+ // can still be 25% late, but without a more complex timer system or spinning on the clock itself, we're somewhat
+ // bounded by the OS' scheduler itself.
+ let _hr_timer_lock = if millis <= 100 {
+ Some(hr_timer_lock())
+ } else {
+ None
+ };
+
let res = tokio::time::sleep(Duration::from_millis(millis))
.or_cancel(handle.0.clone())
.await;
+
+ // We release the high-res timer lock here, either by being cancelled or resolving.
Ok(res.is_ok())
}