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-rw-r--r--core/runtime/jsruntime.rs2416
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diff --git a/core/runtime/jsruntime.rs b/core/runtime/jsruntime.rs
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+++ b/core/runtime/jsruntime.rs
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+// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
+
+use super::bindings;
+use super::jsrealm::JsRealmInner;
+use super::snapshot_util;
+use crate::error::exception_to_err_result;
+use crate::error::generic_error;
+use crate::error::to_v8_type_error;
+use crate::error::GetErrorClassFn;
+use crate::error::JsError;
+use crate::extensions::OpDecl;
+use crate::extensions::OpEventLoopFn;
+use crate::inspector::JsRuntimeInspector;
+use crate::module_specifier::ModuleSpecifier;
+use crate::modules::AssertedModuleType;
+use crate::modules::ExtModuleLoader;
+use crate::modules::ExtModuleLoaderCb;
+use crate::modules::ModuleCode;
+use crate::modules::ModuleError;
+use crate::modules::ModuleId;
+use crate::modules::ModuleLoadId;
+use crate::modules::ModuleLoader;
+use crate::modules::ModuleMap;
+use crate::modules::ModuleName;
+use crate::ops::*;
+use crate::runtime::ContextState;
+use crate::runtime::JsRealm;
+use crate::source_map::SourceMapCache;
+use crate::source_map::SourceMapGetter;
+use crate::Extension;
+use crate::ModuleType;
+use crate::NoopModuleLoader;
+use crate::OpMiddlewareFn;
+use crate::OpResult;
+use crate::OpState;
+use crate::V8_WRAPPER_OBJECT_INDEX;
+use crate::V8_WRAPPER_TYPE_INDEX;
+use anyhow::Context as AnyhowContext;
+use anyhow::Error;
+use futures::channel::oneshot;
+use futures::future::poll_fn;
+use futures::future::Future;
+use futures::stream::StreamExt;
+use smallvec::SmallVec;
+use std::any::Any;
+use std::cell::RefCell;
+use std::collections::HashMap;
+use std::ffi::c_void;
+use std::mem::ManuallyDrop;
+use std::ops::Deref;
+use std::ops::DerefMut;
+use std::option::Option;
+use std::rc::Rc;
+use std::sync::atomic::AtomicBool;
+use std::sync::atomic::Ordering;
+use std::sync::Arc;
+use std::sync::Mutex;
+use std::sync::Once;
+use std::task::Context;
+use std::task::Poll;
+
+const STATE_DATA_OFFSET: u32 = 0;
+const MODULE_MAP_DATA_OFFSET: u32 = 1;
+
+pub enum Snapshot {
+ Static(&'static [u8]),
+ JustCreated(v8::StartupData),
+ Boxed(Box<[u8]>),
+}
+
+/// Objects that need to live as long as the isolate
+#[derive(Default)]
+pub(crate) struct IsolateAllocations {
+ pub(crate) near_heap_limit_callback_data:
+ Option<(Box<RefCell<dyn Any>>, v8::NearHeapLimitCallback)>,
+}
+
+/// ManuallyDrop<Rc<...>> is clone, but it returns a ManuallyDrop<Rc<...>> which is a massive
+/// memory-leak footgun.
+pub(crate) struct ManuallyDropRc<T>(ManuallyDrop<Rc<T>>);
+
+impl<T> ManuallyDropRc<T> {
+ pub fn clone(&self) -> Rc<T> {
+ self.0.deref().clone()
+ }
+}
+
+impl<T> Deref for ManuallyDropRc<T> {
+ type Target = Rc<T>;
+ fn deref(&self) -> &Self::Target {
+ self.0.deref()
+ }
+}
+
+impl<T> DerefMut for ManuallyDropRc<T> {
+ fn deref_mut(&mut self) -> &mut Self::Target {
+ self.0.deref_mut()
+ }
+}
+
+/// This struct contains the [`JsRuntimeState`] and [`v8::OwnedIsolate`] that are required
+/// to do an orderly shutdown of V8. We keep these in a separate struct to allow us to control
+/// the destruction more closely, as snapshots require the isolate to be destroyed by the
+/// snapshot process, not the destructor.
+///
+/// The way rusty_v8 works w/snapshots is that the [`v8::OwnedIsolate`] gets consumed by a
+/// [`v8::snapshot::SnapshotCreator`] that is stored in its annex. It's a bit awkward, because this
+/// means we cannot let it drop (because we don't have it after a snapshot). On top of that, we have
+/// to consume it in the snapshot creator because otherwise it panics.
+///
+/// This inner struct allows us to let the outer JsRuntime drop normally without a Drop impl, while we
+/// control dropping more closely here using ManuallyDrop.
+pub(crate) struct InnerIsolateState {
+ will_snapshot: bool,
+ pub(crate) state: ManuallyDropRc<RefCell<JsRuntimeState>>,
+ v8_isolate: ManuallyDrop<v8::OwnedIsolate>,
+}
+
+impl InnerIsolateState {
+ /// Clean out the opstate and take the inspector to prevent the inspector from getting destroyed
+ /// after we've torn down the contexts. If the inspector is not correctly torn down, random crashes
+ /// happen in tests (and possibly for users using the inspector).
+ pub fn prepare_for_cleanup(&mut self) {
+ let mut state = self.state.borrow_mut();
+ let inspector = state.inspector.take();
+ state.op_state.borrow_mut().clear();
+ if let Some(inspector) = inspector {
+ assert_eq!(
+ Rc::strong_count(&inspector),
+ 1,
+ "The inspector must be dropped before the runtime"
+ );
+ }
+ }
+
+ pub fn cleanup(&mut self) {
+ self.prepare_for_cleanup();
+
+ let state_ptr = self.v8_isolate.get_data(STATE_DATA_OFFSET);
+ // SAFETY: We are sure that it's a valid pointer for whole lifetime of
+ // the runtime.
+ _ = unsafe { Rc::from_raw(state_ptr as *const RefCell<JsRuntimeState>) };
+
+ let module_map_ptr = self.v8_isolate.get_data(MODULE_MAP_DATA_OFFSET);
+ // SAFETY: We are sure that it's a valid pointer for whole lifetime of
+ // the runtime.
+ _ = unsafe { Rc::from_raw(module_map_ptr as *const RefCell<ModuleMap>) };
+
+ self.state.borrow_mut().destroy_all_realms();
+
+ debug_assert_eq!(Rc::strong_count(&self.state), 1);
+ }
+
+ pub fn prepare_for_snapshot(mut self) -> v8::OwnedIsolate {
+ self.cleanup();
+ // SAFETY: We're copying out of self and then immediately forgetting self
+ let (state, isolate) = unsafe {
+ (
+ ManuallyDrop::take(&mut self.state.0),
+ ManuallyDrop::take(&mut self.v8_isolate),
+ )
+ };
+ std::mem::forget(self);
+ drop(state);
+ isolate
+ }
+}
+
+impl Drop for InnerIsolateState {
+ fn drop(&mut self) {
+ self.cleanup();
+ // SAFETY: We gotta drop these
+ unsafe {
+ ManuallyDrop::drop(&mut self.state.0);
+ if self.will_snapshot {
+ // Create the snapshot and just drop it.
+ eprintln!("WARNING: v8::OwnedIsolate for snapshot was leaked");
+ } else {
+ ManuallyDrop::drop(&mut self.v8_isolate);
+ }
+ }
+ }
+}
+
+#[derive(Copy, Clone, Debug, Eq, PartialEq)]
+pub(crate) enum InitMode {
+ /// We have no snapshot -- this is a pristine context.
+ New,
+ /// We are using a snapshot, thus certain initialization steps are skipped.
+ FromSnapshot,
+}
+
+impl InitMode {
+ fn from_options(options: &RuntimeOptions) -> Self {
+ match options.startup_snapshot {
+ None => Self::New,
+ Some(_) => Self::FromSnapshot,
+ }
+ }
+}
+
+/// A single execution context of JavaScript. Corresponds roughly to the "Web
+/// Worker" concept in the DOM.
+////
+/// The JsRuntime future completes when there is an error or when all
+/// pending ops have completed.
+///
+/// Use [`JsRuntimeForSnapshot`] to be able to create a snapshot.
+pub struct JsRuntime {
+ pub(crate) inner: InnerIsolateState,
+ pub(crate) module_map: Rc<RefCell<ModuleMap>>,
+ pub(crate) allocations: IsolateAllocations,
+ extensions: Vec<Extension>,
+ event_loop_middlewares: Vec<Box<OpEventLoopFn>>,
+ init_mode: InitMode,
+ // Marks if this is considered the top-level runtime. Used only be inspector.
+ is_main: bool,
+}
+
+/// The runtime type used for snapshot creation.
+pub struct JsRuntimeForSnapshot(JsRuntime);
+
+impl Deref for JsRuntimeForSnapshot {
+ type Target = JsRuntime;
+
+ fn deref(&self) -> &Self::Target {
+ &self.0
+ }
+}
+
+impl DerefMut for JsRuntimeForSnapshot {
+ fn deref_mut(&mut self) -> &mut Self::Target {
+ &mut self.0
+ }
+}
+
+pub(crate) struct DynImportModEvaluate {
+ load_id: ModuleLoadId,
+ module_id: ModuleId,
+ promise: v8::Global<v8::Promise>,
+ module: v8::Global<v8::Module>,
+}
+
+pub(crate) struct ModEvaluate {
+ pub(crate) promise: Option<v8::Global<v8::Promise>>,
+ pub(crate) has_evaluated: bool,
+ pub(crate) handled_promise_rejections: Vec<v8::Global<v8::Promise>>,
+ sender: oneshot::Sender<Result<(), Error>>,
+}
+
+pub struct CrossIsolateStore<T>(Arc<Mutex<CrossIsolateStoreInner<T>>>);
+
+struct CrossIsolateStoreInner<T> {
+ map: HashMap<u32, T>,
+ last_id: u32,
+}
+
+impl<T> CrossIsolateStore<T> {
+ pub(crate) fn insert(&self, value: T) -> u32 {
+ let mut store = self.0.lock().unwrap();
+ let last_id = store.last_id;
+ store.map.insert(last_id, value);
+ store.last_id += 1;
+ last_id
+ }
+
+ pub(crate) fn take(&self, id: u32) -> Option<T> {
+ let mut store = self.0.lock().unwrap();
+ store.map.remove(&id)
+ }
+}
+
+impl<T> Default for CrossIsolateStore<T> {
+ fn default() -> Self {
+ CrossIsolateStore(Arc::new(Mutex::new(CrossIsolateStoreInner {
+ map: Default::default(),
+ last_id: 0,
+ })))
+ }
+}
+
+impl<T> Clone for CrossIsolateStore<T> {
+ fn clone(&self) -> Self {
+ Self(self.0.clone())
+ }
+}
+
+pub type SharedArrayBufferStore =
+ CrossIsolateStore<v8::SharedRef<v8::BackingStore>>;
+
+pub type CompiledWasmModuleStore = CrossIsolateStore<v8::CompiledWasmModule>;
+
+/// Internal state for JsRuntime which is stored in one of v8::Isolate's
+/// embedder slots.
+pub struct JsRuntimeState {
+ global_realm: Option<JsRealm>,
+ known_realms: Vec<JsRealmInner>,
+ pub(crate) has_tick_scheduled: bool,
+ pub(crate) pending_dyn_mod_evaluate: Vec<DynImportModEvaluate>,
+ pub(crate) pending_mod_evaluate: Option<ModEvaluate>,
+ /// A counter used to delay our dynamic import deadlock detection by one spin
+ /// of the event loop.
+ dyn_module_evaluate_idle_counter: u32,
+ pub(crate) source_map_getter: Option<Rc<Box<dyn SourceMapGetter>>>,
+ pub(crate) source_map_cache: Rc<RefCell<SourceMapCache>>,
+ pub(crate) op_state: Rc<RefCell<OpState>>,
+ pub(crate) shared_array_buffer_store: Option<SharedArrayBufferStore>,
+ pub(crate) compiled_wasm_module_store: Option<CompiledWasmModuleStore>,
+ /// The error that was passed to an `op_dispatch_exception` call.
+ /// It will be retrieved by `exception_to_err_result` and used as an error
+ /// instead of any other exceptions.
+ // TODO(nayeemrmn): This is polled in `exception_to_err_result()` which is
+ // flimsy. Try to poll it similarly to `pending_promise_rejections`.
+ pub(crate) dispatched_exception: Option<v8::Global<v8::Value>>,
+ pub(crate) inspector: Option<Rc<RefCell<JsRuntimeInspector>>>,
+}
+
+impl JsRuntimeState {
+ pub(crate) fn destroy_all_realms(&mut self) {
+ self.global_realm.take();
+ for realm in self.known_realms.drain(..) {
+ realm.destroy()
+ }
+ }
+
+ pub(crate) fn remove_realm(
+ &mut self,
+ realm_context: &Rc<v8::Global<v8::Context>>,
+ ) {
+ self
+ .known_realms
+ .retain(|realm| !realm.is_same(realm_context));
+ }
+}
+
+fn v8_init(
+ v8_platform: Option<v8::SharedRef<v8::Platform>>,
+ predictable: bool,
+) {
+ // Include 10MB ICU data file.
+ #[repr(C, align(16))]
+ struct IcuData([u8; 10541264]);
+ static ICU_DATA: IcuData = IcuData(*include_bytes!("icudtl.dat"));
+ v8::icu::set_common_data_72(&ICU_DATA.0).unwrap();
+
+ let flags = concat!(
+ " --wasm-test-streaming",
+ " --harmony-import-assertions",
+ " --no-validate-asm",
+ " --turbo_fast_api_calls",
+ " --harmony-change-array-by-copy",
+ );
+
+ if predictable {
+ v8::V8::set_flags_from_string(&format!(
+ "{}{}",
+ flags, " --predictable --random-seed=42"
+ ));
+ } else {
+ v8::V8::set_flags_from_string(flags);
+ }
+
+ let v8_platform = v8_platform
+ .unwrap_or_else(|| v8::new_default_platform(0, false).make_shared());
+ v8::V8::initialize_platform(v8_platform);
+ v8::V8::initialize();
+}
+
+#[derive(Default)]
+pub struct RuntimeOptions {
+ /// Source map reference for errors.
+ pub source_map_getter: Option<Box<dyn SourceMapGetter>>,
+
+ /// Allows to map error type to a string "class" used to represent
+ /// error in JavaScript.
+ pub get_error_class_fn: Option<GetErrorClassFn>,
+
+ /// Implementation of `ModuleLoader` which will be
+ /// called when V8 requests to load ES modules.
+ ///
+ /// If not provided runtime will error if code being
+ /// executed tries to load modules.
+ pub module_loader: Option<Rc<dyn ModuleLoader>>,
+
+ /// JsRuntime extensions, not to be confused with ES modules.
+ /// Only ops registered by extensions will be initialized. If you need
+ /// to execute JS code from extensions, pass source files in `js` or `esm`
+ /// option on `ExtensionBuilder`.
+ ///
+ /// If you are creating a runtime from a snapshot take care not to include
+ /// JavaScript sources in the extensions.
+ pub extensions: Vec<Extension>,
+
+ /// V8 snapshot that should be loaded on startup.
+ pub startup_snapshot: Option<Snapshot>,
+
+ /// Isolate creation parameters.
+ pub create_params: Option<v8::CreateParams>,
+
+ /// V8 platform instance to use. Used when Deno initializes V8
+ /// (which it only does once), otherwise it's silenty dropped.
+ pub v8_platform: Option<v8::SharedRef<v8::Platform>>,
+
+ /// The store to use for transferring SharedArrayBuffers between isolates.
+ /// If multiple isolates should have the possibility of sharing
+ /// SharedArrayBuffers, they should use the same [SharedArrayBufferStore]. If
+ /// no [SharedArrayBufferStore] is specified, SharedArrayBuffer can not be
+ /// serialized.
+ pub shared_array_buffer_store: Option<SharedArrayBufferStore>,
+
+ /// The store to use for transferring `WebAssembly.Module` objects between
+ /// isolates.
+ /// If multiple isolates should have the possibility of sharing
+ /// `WebAssembly.Module` objects, they should use the same
+ /// [CompiledWasmModuleStore]. If no [CompiledWasmModuleStore] is specified,
+ /// `WebAssembly.Module` objects cannot be serialized.
+ pub compiled_wasm_module_store: Option<CompiledWasmModuleStore>,
+
+ /// Start inspector instance to allow debuggers to connect.
+ pub inspector: bool,
+
+ /// Describe if this is the main runtime instance, used by debuggers in some
+ /// situation - like disconnecting when program finishes running.
+ pub is_main: bool,
+}
+
+#[derive(Default)]
+pub struct RuntimeSnapshotOptions {
+ /// An optional callback that will be called for each module that is loaded
+ /// during snapshotting. This callback can be used to transpile source on the
+ /// fly, during snapshotting, eg. to transpile TypeScript to JavaScript.
+ pub snapshot_module_load_cb: Option<ExtModuleLoaderCb>,
+}
+
+impl JsRuntime {
+ /// Only constructor, configuration is done through `options`.
+ pub fn new(mut options: RuntimeOptions) -> JsRuntime {
+ JsRuntime::init_v8(options.v8_platform.take(), cfg!(test));
+ JsRuntime::new_inner(options, false, None)
+ }
+
+ pub(crate) fn state_from(
+ isolate: &v8::Isolate,
+ ) -> Rc<RefCell<JsRuntimeState>> {
+ let state_ptr = isolate.get_data(STATE_DATA_OFFSET);
+ let state_rc =
+ // SAFETY: We are sure that it's a valid pointer for whole lifetime of
+ // the runtime.
+ unsafe { Rc::from_raw(state_ptr as *const RefCell<JsRuntimeState>) };
+ let state = state_rc.clone();
+ std::mem::forget(state_rc);
+ state
+ }
+
+ pub(crate) fn module_map_from(
+ isolate: &v8::Isolate,
+ ) -> Rc<RefCell<ModuleMap>> {
+ let module_map_ptr = isolate.get_data(MODULE_MAP_DATA_OFFSET);
+ let module_map_rc =
+ // SAFETY: We are sure that it's a valid pointer for whole lifetime of
+ // the runtime.
+ unsafe { Rc::from_raw(module_map_ptr as *const RefCell<ModuleMap>) };
+ let module_map = module_map_rc.clone();
+ std::mem::forget(module_map_rc);
+ module_map
+ }
+
+ pub(crate) fn event_loop_pending_state_from_scope(
+ scope: &mut v8::HandleScope,
+ ) -> EventLoopPendingState {
+ let state = JsRuntime::state_from(scope);
+ let module_map = JsRuntime::module_map_from(scope);
+ let state = EventLoopPendingState::new(
+ scope,
+ &mut state.borrow_mut(),
+ &module_map.borrow(),
+ );
+ state
+ }
+
+ fn init_v8(
+ v8_platform: Option<v8::SharedRef<v8::Platform>>,
+ predictable: bool,
+ ) {
+ static DENO_INIT: Once = Once::new();
+ static DENO_PREDICTABLE: AtomicBool = AtomicBool::new(false);
+ static DENO_PREDICTABLE_SET: AtomicBool = AtomicBool::new(false);
+
+ if DENO_PREDICTABLE_SET.load(Ordering::SeqCst) {
+ let current = DENO_PREDICTABLE.load(Ordering::SeqCst);
+ assert_eq!(current, predictable, "V8 may only be initialized once in either snapshotting or non-snapshotting mode. Either snapshotting or non-snapshotting mode may be used in a single process, not both.");
+ DENO_PREDICTABLE_SET.store(true, Ordering::SeqCst);
+ DENO_PREDICTABLE.store(predictable, Ordering::SeqCst);
+ }
+
+ DENO_INIT.call_once(move || v8_init(v8_platform, predictable));
+ }
+
+ fn new_inner(
+ mut options: RuntimeOptions,
+ will_snapshot: bool,
+ maybe_load_callback: Option<ExtModuleLoaderCb>,
+ ) -> JsRuntime {
+ let init_mode = InitMode::from_options(&options);
+ let (op_state, ops) = Self::create_opstate(&mut options, init_mode);
+ let op_state = Rc::new(RefCell::new(op_state));
+
+ // Collect event-loop middleware
+ let mut event_loop_middlewares =
+ Vec::with_capacity(options.extensions.len());
+ for extension in &mut options.extensions {
+ if let Some(middleware) = extension.init_event_loop_middleware() {
+ event_loop_middlewares.push(middleware);
+ }
+ }
+
+ let align = std::mem::align_of::<usize>();
+ let layout = std::alloc::Layout::from_size_align(
+ std::mem::size_of::<*mut v8::OwnedIsolate>(),
+ align,
+ )
+ .unwrap();
+ assert!(layout.size() > 0);
+ let isolate_ptr: *mut v8::OwnedIsolate =
+ // SAFETY: we just asserted that layout has non-0 size.
+ unsafe { std::alloc::alloc(layout) as *mut _ };
+
+ let state_rc = Rc::new(RefCell::new(JsRuntimeState {
+ pending_dyn_mod_evaluate: vec![],
+ pending_mod_evaluate: None,
+ dyn_module_evaluate_idle_counter: 0,
+ has_tick_scheduled: false,
+ source_map_getter: options.source_map_getter.map(Rc::new),
+ source_map_cache: Default::default(),
+ shared_array_buffer_store: options.shared_array_buffer_store,
+ compiled_wasm_module_store: options.compiled_wasm_module_store,
+ op_state: op_state.clone(),
+ dispatched_exception: None,
+ // Some fields are initialized later after isolate is created
+ inspector: None,
+ global_realm: None,
+ known_realms: Vec::with_capacity(1),
+ }));
+
+ let weak = Rc::downgrade(&state_rc);
+ let context_state = Rc::new(RefCell::new(ContextState::default()));
+ let op_ctxs = ops
+ .into_iter()
+ .enumerate()
+ .map(|(id, decl)| {
+ OpCtx::new(
+ id as u16,
+ context_state.clone(),
+ Rc::new(decl),
+ op_state.clone(),
+ weak.clone(),
+ )
+ })
+ .collect::<Vec<_>>()
+ .into_boxed_slice();
+ context_state.borrow_mut().op_ctxs = op_ctxs;
+ context_state.borrow_mut().isolate = Some(isolate_ptr);
+
+ let refs = bindings::external_references(&context_state.borrow().op_ctxs);
+ // V8 takes ownership of external_references.
+ let refs: &'static v8::ExternalReferences = Box::leak(Box::new(refs));
+
+ let mut isolate = if will_snapshot {
+ snapshot_util::create_snapshot_creator(
+ refs,
+ options.startup_snapshot.take(),
+ )
+ } else {
+ let mut params = options
+ .create_params
+ .take()
+ .unwrap_or_default()
+ .embedder_wrapper_type_info_offsets(
+ V8_WRAPPER_TYPE_INDEX,
+ V8_WRAPPER_OBJECT_INDEX,
+ )
+ .external_references(&**refs);
+ if let Some(snapshot) = options.startup_snapshot.take() {
+ params = match snapshot {
+ Snapshot::Static(data) => params.snapshot_blob(data),
+ Snapshot::JustCreated(data) => params.snapshot_blob(data),
+ Snapshot::Boxed(data) => params.snapshot_blob(data),
+ };
+ }
+ v8::Isolate::new(params)
+ };
+ isolate.set_capture_stack_trace_for_uncaught_exceptions(true, 10);
+ isolate.set_promise_reject_callback(bindings::promise_reject_callback);
+ isolate.set_host_initialize_import_meta_object_callback(
+ bindings::host_initialize_import_meta_object_callback,
+ );
+ isolate.set_host_import_module_dynamically_callback(
+ bindings::host_import_module_dynamically_callback,
+ );
+ isolate.set_wasm_async_resolve_promise_callback(
+ bindings::wasm_async_resolve_promise_callback,
+ );
+
+ let (global_context, snapshotted_data) = {
+ let scope = &mut v8::HandleScope::new(&mut isolate);
+ let context = v8::Context::new(scope);
+
+ // Get module map data from the snapshot
+ let snapshotted_data = if init_mode == InitMode::FromSnapshot {
+ Some(snapshot_util::get_snapshotted_data(scope, context))
+ } else {
+ None
+ };
+
+ (v8::Global::new(scope, context), snapshotted_data)
+ };
+
+ // SAFETY: this is first use of `isolate_ptr` so we are sure we're
+ // not overwriting an existing pointer.
+ isolate = unsafe {
+ isolate_ptr.write(isolate);
+ isolate_ptr.read()
+ };
+
+ let mut context_scope: v8::HandleScope =
+ v8::HandleScope::with_context(&mut isolate, global_context.clone());
+ let scope = &mut context_scope;
+ let context = v8::Local::new(scope, global_context.clone());
+
+ bindings::initialize_context(
+ scope,
+ context,
+ &context_state.borrow().op_ctxs,
+ init_mode,
+ );
+
+ context.set_slot(scope, context_state.clone());
+
+ op_state.borrow_mut().put(isolate_ptr);
+ let inspector = if options.inspector {
+ Some(JsRuntimeInspector::new(scope, context, options.is_main))
+ } else {
+ None
+ };
+
+ let loader = options
+ .module_loader
+ .unwrap_or_else(|| Rc::new(NoopModuleLoader));
+
+ {
+ let global_realm = JsRealmInner::new(
+ context_state,
+ global_context,
+ state_rc.clone(),
+ true,
+ );
+ let mut state = state_rc.borrow_mut();
+ state.global_realm = Some(JsRealm::new(global_realm.clone()));
+ state.inspector = inspector;
+ state.known_realms.push(global_realm);
+ }
+ scope.set_data(
+ STATE_DATA_OFFSET,
+ Rc::into_raw(state_rc.clone()) as *mut c_void,
+ );
+ let module_map_rc = Rc::new(RefCell::new(ModuleMap::new(loader)));
+ if let Some(snapshotted_data) = snapshotted_data {
+ let mut module_map = module_map_rc.borrow_mut();
+ module_map.update_with_snapshotted_data(scope, snapshotted_data);
+ }
+ scope.set_data(
+ MODULE_MAP_DATA_OFFSET,
+ Rc::into_raw(module_map_rc.clone()) as *mut c_void,
+ );
+
+ drop(context_scope);
+
+ let mut js_runtime = JsRuntime {
+ inner: InnerIsolateState {
+ will_snapshot,
+ state: ManuallyDropRc(ManuallyDrop::new(state_rc)),
+ v8_isolate: ManuallyDrop::new(isolate),
+ },
+ init_mode,
+ allocations: IsolateAllocations::default(),
+ event_loop_middlewares,
+ extensions: options.extensions,
+ module_map: module_map_rc,
+ is_main: options.is_main,
+ };
+
+ let realm = js_runtime.global_realm();
+ // TODO(mmastrac): We should thread errors back out of the runtime
+ js_runtime
+ .init_extension_js(&realm, maybe_load_callback)
+ .unwrap();
+ js_runtime
+ }
+
+ #[cfg(test)]
+ #[inline]
+ pub(crate) fn module_map(&self) -> &Rc<RefCell<ModuleMap>> {
+ &self.module_map
+ }
+
+ #[inline]
+ pub fn global_context(&self) -> v8::Global<v8::Context> {
+ self
+ .inner
+ .state
+ .borrow()
+ .known_realms
+ .get(0)
+ .unwrap()
+ .context()
+ .clone()
+ }
+
+ #[inline]
+ pub fn v8_isolate(&mut self) -> &mut v8::OwnedIsolate {
+ &mut self.inner.v8_isolate
+ }
+
+ #[inline]
+ pub fn inspector(&mut self) -> Rc<RefCell<JsRuntimeInspector>> {
+ self.inner.state.borrow().inspector()
+ }
+
+ #[inline]
+ pub fn global_realm(&mut self) -> JsRealm {
+ let state = self.inner.state.borrow();
+ state.global_realm.clone().unwrap()
+ }
+
+ /// Returns the extensions that this runtime is using (including internal ones).
+ pub fn extensions(&self) -> &Vec<Extension> {
+ &self.extensions
+ }
+
+ /// Creates a new realm (V8 context) in this JS execution context,
+ /// pre-initialized with all of the extensions that were passed in
+ /// [`RuntimeOptions::extensions`] when the [`JsRuntime`] was
+ /// constructed.
+ pub fn create_realm(&mut self) -> Result<JsRealm, Error> {
+ let realm = {
+ let context_state = Rc::new(RefCell::new(ContextState::default()));
+ let op_ctxs: Box<[OpCtx]> = self
+ .global_realm()
+ .0
+ .state()
+ .borrow()
+ .op_ctxs
+ .iter()
+ .map(|op_ctx| {
+ OpCtx::new(
+ op_ctx.id,
+ context_state.clone(),
+ op_ctx.decl.clone(),
+ op_ctx.state.clone(),
+ op_ctx.runtime_state.clone(),
+ )
+ })
+ .collect();
+ context_state.borrow_mut().op_ctxs = op_ctxs;
+ context_state.borrow_mut().isolate = Some(self.v8_isolate() as _);
+
+ let raw_ptr = self.v8_isolate() as *mut v8::OwnedIsolate;
+ // SAFETY: Having the scope tied to self's lifetime makes it impossible to
+ // reference JsRuntimeState::op_ctxs while the scope is alive. Here we
+ // turn it into an unbound lifetime, which is sound because 1. it only
+ // lives until the end of this block, and 2. the HandleScope only has
+ // access to the isolate, and nothing else we're accessing from self does.
+ let isolate = unsafe { raw_ptr.as_mut() }.unwrap();
+ let scope = &mut v8::HandleScope::new(isolate);
+ let context = v8::Context::new(scope);
+ let scope = &mut v8::ContextScope::new(scope, context);
+
+ let context = bindings::initialize_context(
+ scope,
+ context,
+ &context_state.borrow().op_ctxs,
+ self.init_mode,
+ );
+ context.set_slot(scope, context_state.clone());
+ let realm = JsRealmInner::new(
+ context_state,
+ v8::Global::new(scope, context),
+ self.inner.state.clone(),
+ false,
+ );
+ let mut state = self.inner.state.borrow_mut();
+ state.known_realms.push(realm.clone());
+ JsRealm::new(realm)
+ };
+
+ self.init_extension_js(&realm, None)?;
+ Ok(realm)
+ }
+
+ #[inline]
+ pub fn handle_scope(&mut self) -> v8::HandleScope {
+ self.global_realm().handle_scope(self.v8_isolate())
+ }
+
+ /// Initializes JS of provided Extensions in the given realm.
+ fn init_extension_js(
+ &mut self,
+ realm: &JsRealm,
+ maybe_load_callback: Option<ExtModuleLoaderCb>,
+ ) -> Result<(), Error> {
+ // Initialization of JS happens in phases:
+ // 1. Iterate through all extensions:
+ // a. Execute all extension "script" JS files
+ // b. Load all extension "module" JS files (but do not execute them yet)
+ // 2. Iterate through all extensions:
+ // a. If an extension has a `esm_entry_point`, execute it.
+
+ // Take extensions temporarily so we can avoid have a mutable reference to self
+ let extensions = std::mem::take(&mut self.extensions);
+
+ // TODO(nayeemrmn): Module maps should be per-realm.
+ let loader = self.module_map.borrow().loader.clone();
+ let ext_loader = Rc::new(ExtModuleLoader::new(
+ &extensions,
+ maybe_load_callback.map(Rc::new),
+ ));
+ self.module_map.borrow_mut().loader = ext_loader;
+
+ let mut esm_entrypoints = vec![];
+
+ futures::executor::block_on(async {
+ for extension in &extensions {
+ let maybe_esm_entry_point = extension.get_esm_entry_point();
+
+ if let Some(esm_files) = extension.get_esm_sources() {
+ for file_source in esm_files {
+ self
+ .load_side_module(
+ &ModuleSpecifier::parse(file_source.specifier)?,
+ None,
+ )
+ .await?;
+ }
+ }
+
+ if let Some(entry_point) = maybe_esm_entry_point {
+ esm_entrypoints.push(entry_point);
+ }
+
+ if let Some(js_files) = extension.get_js_sources() {
+ for file_source in js_files {
+ realm.execute_script(
+ self.v8_isolate(),
+ file_source.specifier,
+ file_source.load()?,
+ )?;
+ }
+ }
+
+ if extension.is_core {
+ self.init_cbs(realm);
+ }
+ }
+
+ for specifier in esm_entrypoints {
+ let mod_id = {
+ self
+ .module_map
+ .borrow()
+ .get_id(specifier, AssertedModuleType::JavaScriptOrWasm)
+ .unwrap_or_else(|| {
+ panic!("{} not present in the module map", specifier)
+ })
+ };
+ let receiver = self.mod_evaluate(mod_id);
+ self.run_event_loop(false).await?;
+ receiver
+ .await?
+ .with_context(|| format!("Couldn't execute '{specifier}'"))?;
+ }
+
+ #[cfg(debug_assertions)]
+ {
+ let module_map_rc = self.module_map.clone();
+ let mut scope = realm.handle_scope(self.v8_isolate());
+ let module_map = module_map_rc.borrow();
+ module_map.assert_all_modules_evaluated(&mut scope);
+ }
+
+ Ok::<_, anyhow::Error>(())
+ })?;
+
+ self.extensions = extensions;
+ self.module_map.borrow_mut().loader = loader;
+ Ok(())
+ }
+
+ /// Collects ops from extensions & applies middleware
+ fn collect_ops(exts: &mut [Extension]) -> Vec<OpDecl> {
+ for (ext, previous_exts) in
+ exts.iter().enumerate().map(|(i, ext)| (ext, &exts[..i]))
+ {
+ ext.check_dependencies(previous_exts);
+ }
+
+ // Middleware
+ let middleware: Vec<Box<OpMiddlewareFn>> = exts
+ .iter_mut()
+ .filter_map(|e| e.init_middleware())
+ .collect();
+
+ // macroware wraps an opfn in all the middleware
+ let macroware = move |d| middleware.iter().fold(d, |d, m| m(d));
+
+ // Flatten ops, apply middlware & override disabled ops
+ let ops: Vec<_> = exts
+ .iter_mut()
+ .filter_map(|e| e.init_ops())
+ .flatten()
+ .map(|d| OpDecl {
+ name: d.name,
+ ..macroware(d)
+ })
+ .collect();
+
+ // In debug build verify there are no duplicate ops.
+ #[cfg(debug_assertions)]
+ {
+ let mut count_by_name = HashMap::new();
+
+ for op in ops.iter() {
+ count_by_name
+ .entry(&op.name)
+ .or_insert(vec![])
+ .push(op.name.to_string());
+ }
+
+ let mut duplicate_ops = vec![];
+ for (op_name, _count) in
+ count_by_name.iter().filter(|(_k, v)| v.len() > 1)
+ {
+ duplicate_ops.push(op_name.to_string());
+ }
+ if !duplicate_ops.is_empty() {
+ let mut msg = "Found ops with duplicate names:\n".to_string();
+ for op_name in duplicate_ops {
+ msg.push_str(&format!(" - {}\n", op_name));
+ }
+ msg.push_str("Op names need to be unique.");
+ panic!("{}", msg);
+ }
+ }
+
+ ops
+ }
+
+ /// Initializes ops of provided Extensions
+ fn create_opstate(
+ options: &mut RuntimeOptions,
+ init_mode: InitMode,
+ ) -> (OpState, Vec<OpDecl>) {
+ // Add built-in extension
+ if init_mode == InitMode::FromSnapshot {
+ options
+ .extensions
+ .insert(0, crate::ops_builtin::core::init_ops());
+ } else {
+ options
+ .extensions
+ .insert(0, crate::ops_builtin::core::init_ops_and_esm());
+ }
+
+ let ops = Self::collect_ops(&mut options.extensions);
+
+ let mut op_state = OpState::new(ops.len());
+
+ if let Some(get_error_class_fn) = options.get_error_class_fn {
+ op_state.get_error_class_fn = get_error_class_fn;
+ }
+
+ // Setup state
+ for e in &mut options.extensions {
+ // ops are already registered during in bindings::initialize_context();
+ e.init_state(&mut op_state);
+ }
+
+ (op_state, ops)
+ }
+
+ pub fn eval<'s, T>(
+ scope: &mut v8::HandleScope<'s>,
+ code: &str,
+ ) -> Option<v8::Local<'s, T>>
+ where
+ v8::Local<'s, T>: TryFrom<v8::Local<'s, v8::Value>, Error = v8::DataError>,
+ {
+ let scope = &mut v8::EscapableHandleScope::new(scope);
+ let source = v8::String::new(scope, code).unwrap();
+ let script = v8::Script::compile(scope, source, None).unwrap();
+ let v = script.run(scope)?;
+ scope.escape(v).try_into().ok()
+ }
+
+ /// Grabs a reference to core.js' eventLoopTick & buildCustomError
+ fn init_cbs(&mut self, realm: &JsRealm) {
+ let (event_loop_tick_cb, build_custom_error_cb) = {
+ let scope = &mut realm.handle_scope(self.v8_isolate());
+ let context = realm.context();
+ let context_local = v8::Local::new(scope, context);
+ let global = context_local.global(scope);
+ let deno_str =
+ v8::String::new_external_onebyte_static(scope, b"Deno").unwrap();
+ let core_str =
+ v8::String::new_external_onebyte_static(scope, b"core").unwrap();
+ let event_loop_tick_str =
+ v8::String::new_external_onebyte_static(scope, b"eventLoopTick")
+ .unwrap();
+ let build_custom_error_str =
+ v8::String::new_external_onebyte_static(scope, b"buildCustomError")
+ .unwrap();
+
+ let deno_obj: v8::Local<v8::Object> = global
+ .get(scope, deno_str.into())
+ .unwrap()
+ .try_into()
+ .unwrap();
+ let core_obj: v8::Local<v8::Object> = deno_obj
+ .get(scope, core_str.into())
+ .unwrap()
+ .try_into()
+ .unwrap();
+
+ let event_loop_tick_cb: v8::Local<v8::Function> = core_obj
+ .get(scope, event_loop_tick_str.into())
+ .unwrap()
+ .try_into()
+ .unwrap();
+ let build_custom_error_cb: v8::Local<v8::Function> = core_obj
+ .get(scope, build_custom_error_str.into())
+ .unwrap()
+ .try_into()
+ .unwrap();
+ (
+ v8::Global::new(scope, event_loop_tick_cb),
+ v8::Global::new(scope, build_custom_error_cb),
+ )
+ };
+
+ // Put global handles in the realm's ContextState
+ let state_rc = realm.0.state();
+ let mut state = state_rc.borrow_mut();
+ state
+ .js_event_loop_tick_cb
+ .replace(Rc::new(event_loop_tick_cb));
+ state
+ .js_build_custom_error_cb
+ .replace(Rc::new(build_custom_error_cb));
+ }
+
+ /// Returns the runtime's op state, which can be used to maintain ops
+ /// and access resources between op calls.
+ pub fn op_state(&mut self) -> Rc<RefCell<OpState>> {
+ let state = self.inner.state.borrow();
+ state.op_state.clone()
+ }
+
+ /// Executes traditional JavaScript code (traditional = not ES modules).
+ ///
+ /// The execution takes place on the current global context, so it is possible
+ /// to maintain local JS state and invoke this method multiple times.
+ ///
+ /// `name` can be a filepath or any other string, but it is required to be 7-bit ASCII, eg.
+ ///
+ /// - "/some/file/path.js"
+ /// - "<anon>"
+ /// - "[native code]"
+ ///
+ /// The same `name` value can be used for multiple executions.
+ ///
+ /// `Error` can usually be downcast to `JsError`.
+ pub fn execute_script(
+ &mut self,
+ name: &'static str,
+ source_code: ModuleCode,
+ ) -> Result<v8::Global<v8::Value>, Error> {
+ self
+ .global_realm()
+ .execute_script(self.v8_isolate(), name, source_code)
+ }
+
+ /// Executes traditional JavaScript code (traditional = not ES modules).
+ ///
+ /// The execution takes place on the current global context, so it is possible
+ /// to maintain local JS state and invoke this method multiple times.
+ ///
+ /// `name` can be a filepath or any other string, but it is required to be 7-bit ASCII, eg.
+ ///
+ /// - "/some/file/path.js"
+ /// - "<anon>"
+ /// - "[native code]"
+ ///
+ /// The same `name` value can be used for multiple executions.
+ ///
+ /// `Error` can usually be downcast to `JsError`.
+ pub fn execute_script_static(
+ &mut self,
+ name: &'static str,
+ source_code: &'static str,
+ ) -> Result<v8::Global<v8::Value>, Error> {
+ self.global_realm().execute_script(
+ self.v8_isolate(),
+ name,
+ ModuleCode::from_static(source_code),
+ )
+ }
+
+ /// Call a function. If it returns a promise, run the event loop until that
+ /// promise is settled. If the promise rejects or there is an uncaught error
+ /// in the event loop, return `Err(error)`. Or return `Ok(<await returned>)`.
+ pub async fn call_and_await(
+ &mut self,
+ function: &v8::Global<v8::Function>,
+ ) -> Result<v8::Global<v8::Value>, Error> {
+ let promise = {
+ let scope = &mut self.handle_scope();
+ let cb = function.open(scope);
+ let this = v8::undefined(scope).into();
+ let promise = cb.call(scope, this, &[]);
+ if promise.is_none() || scope.is_execution_terminating() {
+ let undefined = v8::undefined(scope).into();
+ return exception_to_err_result(scope, undefined, false);
+ }
+ v8::Global::new(scope, promise.unwrap())
+ };
+ self.resolve_value(promise).await
+ }
+
+ /// Returns the namespace object of a module.
+ ///
+ /// This is only available after module evaluation has completed.
+ /// This function panics if module has not been instantiated.
+ pub fn get_module_namespace(
+ &mut self,
+ module_id: ModuleId,
+ ) -> Result<v8::Global<v8::Object>, Error> {
+ let module_handle = self
+ .module_map
+ .borrow()
+ .get_handle(module_id)
+ .expect("ModuleInfo not found");
+
+ let scope = &mut self.handle_scope();
+
+ let module = module_handle.open(scope);
+
+ if module.get_status() == v8::ModuleStatus::Errored {
+ let exception = module.get_exception();
+ return exception_to_err_result(scope, exception, false);
+ }
+
+ assert!(matches!(
+ module.get_status(),
+ v8::ModuleStatus::Instantiated | v8::ModuleStatus::Evaluated
+ ));
+
+ let module_namespace: v8::Local<v8::Object> =
+ v8::Local::try_from(module.get_module_namespace())
+ .map_err(|err: v8::DataError| generic_error(err.to_string()))?;
+
+ Ok(v8::Global::new(scope, module_namespace))
+ }
+
+ /// Registers a callback on the isolate when the memory limits are approached.
+ /// Use this to prevent V8 from crashing the process when reaching the limit.
+ ///
+ /// Calls the closure with the current heap limit and the initial heap limit.
+ /// The return value of the closure is set as the new limit.
+ pub fn add_near_heap_limit_callback<C>(&mut self, cb: C)
+ where
+ C: FnMut(usize, usize) -> usize + 'static,
+ {
+ let boxed_cb = Box::new(RefCell::new(cb));
+ let data = boxed_cb.as_ptr() as *mut c_void;
+
+ let prev = self
+ .allocations
+ .near_heap_limit_callback_data
+ .replace((boxed_cb, near_heap_limit_callback::<C>));
+ if let Some((_, prev_cb)) = prev {
+ self
+ .v8_isolate()
+ .remove_near_heap_limit_callback(prev_cb, 0);
+ }
+
+ self
+ .v8_isolate()
+ .add_near_heap_limit_callback(near_heap_limit_callback::<C>, data);
+ }
+
+ pub fn remove_near_heap_limit_callback(&mut self, heap_limit: usize) {
+ if let Some((_, cb)) = self.allocations.near_heap_limit_callback_data.take()
+ {
+ self
+ .v8_isolate()
+ .remove_near_heap_limit_callback(cb, heap_limit);
+ }
+ }
+
+ fn pump_v8_message_loop(&mut self) -> Result<(), Error> {
+ let scope = &mut self.handle_scope();
+ while v8::Platform::pump_message_loop(
+ &v8::V8::get_current_platform(),
+ scope,
+ false, // don't block if there are no tasks
+ ) {
+ // do nothing
+ }
+
+ let tc_scope = &mut v8::TryCatch::new(scope);
+ tc_scope.perform_microtask_checkpoint();
+ match tc_scope.exception() {
+ None => Ok(()),
+ Some(exception) => exception_to_err_result(tc_scope, exception, false),
+ }
+ }
+
+ pub fn maybe_init_inspector(&mut self) {
+ if self.inner.state.borrow().inspector.is_some() {
+ return;
+ }
+
+ let context = self.global_context();
+ let scope = &mut v8::HandleScope::with_context(
+ self.inner.v8_isolate.as_mut(),
+ context.clone(),
+ );
+ let context = v8::Local::new(scope, context);
+
+ let mut state = self.inner.state.borrow_mut();
+ state.inspector =
+ Some(JsRuntimeInspector::new(scope, context, self.is_main));
+ }
+
+ pub fn poll_value(
+ &mut self,
+ global: &v8::Global<v8::Value>,
+ cx: &mut Context,
+ ) -> Poll<Result<v8::Global<v8::Value>, Error>> {
+ let state = self.poll_event_loop(cx, false);
+
+ let mut scope = self.handle_scope();
+ let local = v8::Local::<v8::Value>::new(&mut scope, global);
+
+ if let Ok(promise) = v8::Local::<v8::Promise>::try_from(local) {
+ match promise.state() {
+ v8::PromiseState::Pending => match state {
+ Poll::Ready(Ok(_)) => {
+ let msg = "Promise resolution is still pending but the event loop has already resolved.";
+ Poll::Ready(Err(generic_error(msg)))
+ }
+ Poll::Ready(Err(e)) => Poll::Ready(Err(e)),
+ Poll::Pending => Poll::Pending,
+ },
+ v8::PromiseState::Fulfilled => {
+ let value = promise.result(&mut scope);
+ let value_handle = v8::Global::new(&mut scope, value);
+ Poll::Ready(Ok(value_handle))
+ }
+ v8::PromiseState::Rejected => {
+ let exception = promise.result(&mut scope);
+ Poll::Ready(exception_to_err_result(&mut scope, exception, false))
+ }
+ }
+ } else {
+ let value_handle = v8::Global::new(&mut scope, local);
+ Poll::Ready(Ok(value_handle))
+ }
+ }
+
+ /// Waits for the given value to resolve while polling the event loop.
+ ///
+ /// This future resolves when either the value is resolved or the event loop runs to
+ /// completion.
+ pub async fn resolve_value(
+ &mut self,
+ global: v8::Global<v8::Value>,
+ ) -> Result<v8::Global<v8::Value>, Error> {
+ poll_fn(|cx| self.poll_value(&global, cx)).await
+ }
+
+ /// Runs event loop to completion
+ ///
+ /// This future resolves when:
+ /// - there are no more pending dynamic imports
+ /// - there are no more pending ops
+ /// - there are no more active inspector sessions (only if `wait_for_inspector` is set to true)
+ pub async fn run_event_loop(
+ &mut self,
+ wait_for_inspector: bool,
+ ) -> Result<(), Error> {
+ poll_fn(|cx| self.poll_event_loop(cx, wait_for_inspector)).await
+ }
+
+ /// Runs a single tick of event loop
+ ///
+ /// If `wait_for_inspector` is set to true event loop
+ /// will return `Poll::Pending` if there are active inspector sessions.
+ pub fn poll_event_loop(
+ &mut self,
+ cx: &mut Context,
+ wait_for_inspector: bool,
+ ) -> Poll<Result<(), Error>> {
+ let has_inspector: bool;
+
+ {
+ let state = self.inner.state.borrow();
+ has_inspector = state.inspector.is_some();
+ state.op_state.borrow().waker.register(cx.waker());
+ }
+
+ if has_inspector {
+ // We poll the inspector first.
+ let _ = self.inspector().borrow().poll_sessions(Some(cx)).unwrap();
+ }
+
+ self.pump_v8_message_loop()?;
+
+ // Dynamic module loading - ie. modules loaded using "import()"
+ {
+ // Run in a loop so that dynamic imports that only depend on another
+ // dynamic import can be resolved in this event loop iteration.
+ //
+ // For example, a dynamically imported module like the following can be
+ // immediately resolved after `dependency.ts` is fully evaluated, but it
+ // wouldn't if not for this loop.
+ //
+ // await delay(1000);
+ // await import("./dependency.ts");
+ // console.log("test")
+ //
+ loop {
+ let poll_imports = self.prepare_dyn_imports(cx)?;
+ assert!(poll_imports.is_ready());
+
+ let poll_imports = self.poll_dyn_imports(cx)?;
+ assert!(poll_imports.is_ready());
+
+ if !self.evaluate_dyn_imports() {
+ break;
+ }
+ }
+ }
+
+ // Resolve async ops, run all next tick callbacks and macrotasks callbacks
+ // and only then check for any promise exceptions (`unhandledrejection`
+ // handlers are run in macrotasks callbacks so we need to let them run
+ // first).
+ self.do_js_event_loop_tick(cx)?;
+ self.check_promise_rejections()?;
+
+ // Event loop middlewares
+ let mut maybe_scheduling = false;
+ {
+ let op_state = self.inner.state.borrow().op_state.clone();
+ for f in &self.event_loop_middlewares {
+ if f(op_state.clone(), cx) {
+ maybe_scheduling = true;
+ }
+ }
+ }
+
+ // Top level module
+ self.evaluate_pending_module();
+
+ let pending_state = self.event_loop_pending_state();
+ if !pending_state.is_pending() && !maybe_scheduling {
+ if has_inspector {
+ let inspector = self.inspector();
+ let has_active_sessions = inspector.borrow().has_active_sessions();
+ let has_blocking_sessions = inspector.borrow().has_blocking_sessions();
+
+ if wait_for_inspector && has_active_sessions {
+ // If there are no blocking sessions (eg. REPL) we can now notify
+ // debugger that the program has finished running and we're ready
+ // to exit the process once debugger disconnects.
+ if !has_blocking_sessions {
+ let context = self.global_context();
+ let scope = &mut self.handle_scope();
+ inspector.borrow_mut().context_destroyed(scope, context);
+ println!("Program finished. Waiting for inspector to disconnect to exit the process...");
+ }
+
+ return Poll::Pending;
+ }
+ }
+
+ return Poll::Ready(Ok(()));
+ }
+
+ let state = self.inner.state.borrow();
+
+ // Check if more async ops have been dispatched
+ // during this turn of event loop.
+ // If there are any pending background tasks, we also wake the runtime to
+ // make sure we don't miss them.
+ // TODO(andreubotella) The event loop will spin as long as there are pending
+ // background tasks. We should look into having V8 notify us when a
+ // background task is done.
+ if pending_state.has_pending_background_tasks
+ || pending_state.has_tick_scheduled
+ || maybe_scheduling
+ {
+ state.op_state.borrow().waker.wake();
+ }
+
+ drop(state);
+
+ if pending_state.has_pending_module_evaluation {
+ if pending_state.has_pending_refed_ops
+ || pending_state.has_pending_dyn_imports
+ || pending_state.has_pending_dyn_module_evaluation
+ || pending_state.has_pending_background_tasks
+ || pending_state.has_tick_scheduled
+ || maybe_scheduling
+ {
+ // pass, will be polled again
+ } else {
+ let scope = &mut self.handle_scope();
+ let messages = find_stalled_top_level_await(scope);
+ // We are gonna print only a single message to provide a nice formatting
+ // with source line of offending promise shown. Once user fixed it, then
+ // they will get another error message for the next promise (but this
+ // situation is gonna be very rare, if ever happening).
+ assert!(!messages.is_empty());
+ let msg = v8::Local::new(scope, messages[0].clone());
+ let js_error = JsError::from_v8_message(scope, msg);
+ return Poll::Ready(Err(js_error.into()));
+ }
+ }
+
+ if pending_state.has_pending_dyn_module_evaluation {
+ if pending_state.has_pending_refed_ops
+ || pending_state.has_pending_dyn_imports
+ || pending_state.has_pending_background_tasks
+ || pending_state.has_tick_scheduled
+ {
+ // pass, will be polled again
+ } else if self.inner.state.borrow().dyn_module_evaluate_idle_counter >= 1
+ {
+ let scope = &mut self.handle_scope();
+ let messages = find_stalled_top_level_await(scope);
+ // We are gonna print only a single message to provide a nice formatting
+ // with source line of offending promise shown. Once user fixed it, then
+ // they will get another error message for the next promise (but this
+ // situation is gonna be very rare, if ever happening).
+ assert!(!messages.is_empty());
+ let msg = v8::Local::new(scope, messages[0].clone());
+ let js_error = JsError::from_v8_message(scope, msg);
+ return Poll::Ready(Err(js_error.into()));
+ } else {
+ let mut state = self.inner.state.borrow_mut();
+ // Delay the above error by one spin of the event loop. A dynamic import
+ // evaluation may complete during this, in which case the counter will
+ // reset.
+ state.dyn_module_evaluate_idle_counter += 1;
+ state.op_state.borrow().waker.wake();
+ }
+ }
+
+ Poll::Pending
+ }
+
+ fn event_loop_pending_state(&mut self) -> EventLoopPendingState {
+ let mut scope = v8::HandleScope::new(self.inner.v8_isolate.as_mut());
+ EventLoopPendingState::new(
+ &mut scope,
+ &mut self.inner.state.borrow_mut(),
+ &self.module_map.borrow(),
+ )
+ }
+}
+
+impl JsRuntimeForSnapshot {
+ pub fn new(
+ mut options: RuntimeOptions,
+ runtime_snapshot_options: RuntimeSnapshotOptions,
+ ) -> JsRuntimeForSnapshot {
+ JsRuntime::init_v8(options.v8_platform.take(), true);
+ JsRuntimeForSnapshot(JsRuntime::new_inner(
+ options,
+ true,
+ runtime_snapshot_options.snapshot_module_load_cb,
+ ))
+ }
+
+ /// Takes a snapshot and consumes the runtime.
+ ///
+ /// `Error` can usually be downcast to `JsError`.
+ pub fn snapshot(mut self) -> v8::StartupData {
+ // Ensure there are no live inspectors to prevent crashes.
+ self.inner.prepare_for_cleanup();
+
+ // Set the context to be snapshot's default context
+ {
+ let context = self.global_context();
+ let mut scope = self.handle_scope();
+ let local_context = v8::Local::new(&mut scope, context);
+ scope.set_default_context(local_context);
+ }
+
+ // Serialize the module map and store its data in the snapshot.
+ {
+ let snapshotted_data = {
+ // `self.module_map` points directly to the v8 isolate data slot, which
+ // we must explicitly drop before destroying the isolate. We have to
+ // take and drop this `Rc` before that.
+ let module_map_rc = std::mem::take(&mut self.module_map);
+ let module_map = module_map_rc.borrow();
+ module_map.serialize_for_snapshotting(&mut self.handle_scope())
+ };
+
+ let context = self.global_context();
+ let mut scope = self.handle_scope();
+ snapshot_util::set_snapshotted_data(
+ &mut scope,
+ context,
+ snapshotted_data,
+ );
+ }
+
+ self
+ .0
+ .inner
+ .prepare_for_snapshot()
+ .create_blob(v8::FunctionCodeHandling::Keep)
+ .unwrap()
+ }
+}
+
+fn get_stalled_top_level_await_message_for_module(
+ scope: &mut v8::HandleScope,
+ module_id: ModuleId,
+) -> Vec<v8::Global<v8::Message>> {
+ let module_map = JsRuntime::module_map_from(scope);
+ let module_map = module_map.borrow();
+ let module_handle = module_map.handles.get(module_id).unwrap();
+
+ let module = v8::Local::new(scope, module_handle);
+ let stalled = module.get_stalled_top_level_await_message(scope);
+ let mut messages = vec![];
+ for (_, message) in stalled {
+ messages.push(v8::Global::new(scope, message));
+ }
+ messages
+}
+
+fn find_stalled_top_level_await(
+ scope: &mut v8::HandleScope,
+) -> Vec<v8::Global<v8::Message>> {
+ let module_map = JsRuntime::module_map_from(scope);
+ let module_map = module_map.borrow();
+
+ // First check if that's root module
+ let root_module_id = module_map
+ .info
+ .iter()
+ .filter(|m| m.main)
+ .map(|m| m.id)
+ .next();
+
+ if let Some(root_module_id) = root_module_id {
+ let messages =
+ get_stalled_top_level_await_message_for_module(scope, root_module_id);
+ if !messages.is_empty() {
+ return messages;
+ }
+ }
+
+ // It wasn't a top module, so iterate over all modules and try to find
+ // any with stalled top level await
+ for module_id in 0..module_map.handles.len() {
+ let messages =
+ get_stalled_top_level_await_message_for_module(scope, module_id);
+ if !messages.is_empty() {
+ return messages;
+ }
+ }
+
+ unreachable!()
+}
+
+#[derive(Clone, Copy, PartialEq, Eq, Debug)]
+pub(crate) struct EventLoopPendingState {
+ has_pending_refed_ops: bool,
+ has_pending_dyn_imports: bool,
+ has_pending_dyn_module_evaluation: bool,
+ has_pending_module_evaluation: bool,
+ has_pending_background_tasks: bool,
+ has_tick_scheduled: bool,
+}
+impl EventLoopPendingState {
+ pub fn new(
+ scope: &mut v8::HandleScope<()>,
+ state: &mut JsRuntimeState,
+ module_map: &ModuleMap,
+ ) -> EventLoopPendingState {
+ let mut num_unrefed_ops = 0;
+ let mut num_pending_ops = 0;
+ for realm in &state.known_realms {
+ num_unrefed_ops += realm.num_unrefed_ops();
+ num_pending_ops += realm.num_pending_ops();
+ }
+
+ EventLoopPendingState {
+ has_pending_refed_ops: num_pending_ops > num_unrefed_ops,
+ has_pending_dyn_imports: module_map.has_pending_dynamic_imports(),
+ has_pending_dyn_module_evaluation: !state
+ .pending_dyn_mod_evaluate
+ .is_empty(),
+ has_pending_module_evaluation: state.pending_mod_evaluate.is_some(),
+ has_pending_background_tasks: scope.has_pending_background_tasks(),
+ has_tick_scheduled: state.has_tick_scheduled,
+ }
+ }
+
+ pub fn is_pending(&self) -> bool {
+ self.has_pending_refed_ops
+ || self.has_pending_dyn_imports
+ || self.has_pending_dyn_module_evaluation
+ || self.has_pending_module_evaluation
+ || self.has_pending_background_tasks
+ || self.has_tick_scheduled
+ }
+}
+
+extern "C" fn near_heap_limit_callback<F>(
+ data: *mut c_void,
+ current_heap_limit: usize,
+ initial_heap_limit: usize,
+) -> usize
+where
+ F: FnMut(usize, usize) -> usize,
+{
+ // SAFETY: The data is a pointer to the Rust callback function. It is stored
+ // in `JsRuntime::allocations` and thus is guaranteed to outlive the isolate.
+ let callback = unsafe { &mut *(data as *mut F) };
+ callback(current_heap_limit, initial_heap_limit)
+}
+
+impl JsRuntimeState {
+ pub(crate) fn inspector(&self) -> Rc<RefCell<JsRuntimeInspector>> {
+ self.inspector.as_ref().unwrap().clone()
+ }
+
+ /// Called by `bindings::host_import_module_dynamically_callback`
+ /// after initiating new dynamic import load.
+ pub fn notify_new_dynamic_import(&mut self) {
+ // Notify event loop to poll again soon.
+ self.op_state.borrow().waker.wake();
+ }
+}
+
+// Related to module loading
+impl JsRuntime {
+ pub(crate) fn instantiate_module(
+ &mut self,
+ id: ModuleId,
+ ) -> Result<(), v8::Global<v8::Value>> {
+ let module_map_rc = self.module_map.clone();
+ let scope = &mut self.handle_scope();
+ let tc_scope = &mut v8::TryCatch::new(scope);
+
+ let module = module_map_rc
+ .borrow()
+ .get_handle(id)
+ .map(|handle| v8::Local::new(tc_scope, handle))
+ .expect("ModuleInfo not found");
+
+ if module.get_status() == v8::ModuleStatus::Errored {
+ return Err(v8::Global::new(tc_scope, module.get_exception()));
+ }
+
+ // IMPORTANT: No borrows to `ModuleMap` can be held at this point because
+ // `module_resolve_callback` will be calling into `ModuleMap` from within
+ // the isolate.
+ let instantiate_result =
+ module.instantiate_module(tc_scope, bindings::module_resolve_callback);
+
+ if instantiate_result.is_none() {
+ let exception = tc_scope.exception().unwrap();
+ return Err(v8::Global::new(tc_scope, exception));
+ }
+
+ Ok(())
+ }
+
+ fn dynamic_import_module_evaluate(
+ &mut self,
+ load_id: ModuleLoadId,
+ id: ModuleId,
+ ) -> Result<(), Error> {
+ let module_handle = self
+ .module_map
+ .borrow()
+ .get_handle(id)
+ .expect("ModuleInfo not found");
+
+ let status = {
+ let scope = &mut self.handle_scope();
+ let module = module_handle.open(scope);
+ module.get_status()
+ };
+
+ match status {
+ v8::ModuleStatus::Instantiated | v8::ModuleStatus::Evaluated => {}
+ _ => return Ok(()),
+ }
+
+ // IMPORTANT: Top-level-await is enabled, which means that return value
+ // of module evaluation is a promise.
+ //
+ // This promise is internal, and not the same one that gets returned to
+ // the user. We add an empty `.catch()` handler so that it does not result
+ // in an exception if it rejects. That will instead happen for the other
+ // promise if not handled by the user.
+ //
+ // For more details see:
+ // https://github.com/denoland/deno/issues/4908
+ // https://v8.dev/features/top-level-await#module-execution-order
+ let global_realm =
+ self.inner.state.borrow_mut().global_realm.clone().unwrap();
+ let scope = &mut global_realm.handle_scope(&mut self.inner.v8_isolate);
+ let tc_scope = &mut v8::TryCatch::new(scope);
+ let module = v8::Local::new(tc_scope, &module_handle);
+ let maybe_value = module.evaluate(tc_scope);
+
+ // Update status after evaluating.
+ let status = module.get_status();
+
+ if let Some(value) = maybe_value {
+ assert!(
+ status == v8::ModuleStatus::Evaluated
+ || status == v8::ModuleStatus::Errored
+ );
+ let promise = v8::Local::<v8::Promise>::try_from(value)
+ .expect("Expected to get promise as module evaluation result");
+ let empty_fn = bindings::create_empty_fn(tc_scope).unwrap();
+ promise.catch(tc_scope, empty_fn);
+ let promise_global = v8::Global::new(tc_scope, promise);
+ let module_global = v8::Global::new(tc_scope, module);
+
+ let dyn_import_mod_evaluate = DynImportModEvaluate {
+ load_id,
+ module_id: id,
+ promise: promise_global,
+ module: module_global,
+ };
+
+ self
+ .inner
+ .state
+ .borrow_mut()
+ .pending_dyn_mod_evaluate
+ .push(dyn_import_mod_evaluate);
+ } else if tc_scope.has_terminated() || tc_scope.is_execution_terminating() {
+ return Err(
+ generic_error("Cannot evaluate dynamically imported module, because JavaScript execution has been terminated.")
+ );
+ } else {
+ assert!(status == v8::ModuleStatus::Errored);
+ }
+
+ Ok(())
+ }
+
+ // TODO(bartlomieju): make it return `ModuleEvaluationFuture`?
+ /// Evaluates an already instantiated ES module.
+ ///
+ /// Returns a receiver handle that resolves when module promise resolves.
+ /// Implementors must manually call [`JsRuntime::run_event_loop`] to drive
+ /// module evaluation future.
+ ///
+ /// `Error` can usually be downcast to `JsError` and should be awaited and
+ /// checked after [`JsRuntime::run_event_loop`] completion.
+ ///
+ /// This function panics if module has not been instantiated.
+ pub fn mod_evaluate(
+ &mut self,
+ id: ModuleId,
+ ) -> oneshot::Receiver<Result<(), Error>> {
+ let global_realm = self.global_realm();
+ let state_rc = self.inner.state.clone();
+ let module_map_rc = self.module_map.clone();
+ let scope = &mut self.handle_scope();
+ let tc_scope = &mut v8::TryCatch::new(scope);
+
+ let module = module_map_rc
+ .borrow()
+ .get_handle(id)
+ .map(|handle| v8::Local::new(tc_scope, handle))
+ .expect("ModuleInfo not found");
+ let mut status = module.get_status();
+ assert_eq!(
+ status,
+ v8::ModuleStatus::Instantiated,
+ "Module not instantiated {id}"
+ );
+
+ let (sender, receiver) = oneshot::channel();
+
+ // IMPORTANT: Top-level-await is enabled, which means that return value
+ // of module evaluation is a promise.
+ //
+ // Because that promise is created internally by V8, when error occurs during
+ // module evaluation the promise is rejected, and since the promise has no rejection
+ // handler it will result in call to `bindings::promise_reject_callback` adding
+ // the promise to pending promise rejection table - meaning JsRuntime will return
+ // error on next poll().
+ //
+ // This situation is not desirable as we want to manually return error at the
+ // end of this function to handle it further. It means we need to manually
+ // remove this promise from pending promise rejection table.
+ //
+ // For more details see:
+ // https://github.com/denoland/deno/issues/4908
+ // https://v8.dev/features/top-level-await#module-execution-order
+ {
+ let mut state = state_rc.borrow_mut();
+ assert!(
+ state.pending_mod_evaluate.is_none(),
+ "There is already pending top level module evaluation"
+ );
+ state.pending_mod_evaluate = Some(ModEvaluate {
+ promise: None,
+ has_evaluated: false,
+ handled_promise_rejections: vec![],
+ sender,
+ });
+ }
+
+ let maybe_value = module.evaluate(tc_scope);
+ {
+ let mut state = state_rc.borrow_mut();
+ let pending_mod_evaluate = state.pending_mod_evaluate.as_mut().unwrap();
+ pending_mod_evaluate.has_evaluated = true;
+ }
+
+ // Update status after evaluating.
+ status = module.get_status();
+
+ let has_dispatched_exception =
+ state_rc.borrow_mut().dispatched_exception.is_some();
+ if has_dispatched_exception {
+ // This will be overrided in `exception_to_err_result()`.
+ let exception = v8::undefined(tc_scope).into();
+ let pending_mod_evaluate = {
+ let mut state = state_rc.borrow_mut();
+ state.pending_mod_evaluate.take().unwrap()
+ };
+ pending_mod_evaluate
+ .sender
+ .send(exception_to_err_result(tc_scope, exception, false))
+ .expect("Failed to send module evaluation error.");
+ } else if let Some(value) = maybe_value {
+ assert!(
+ status == v8::ModuleStatus::Evaluated
+ || status == v8::ModuleStatus::Errored
+ );
+ let promise = v8::Local::<v8::Promise>::try_from(value)
+ .expect("Expected to get promise as module evaluation result");
+ let promise_global = v8::Global::new(tc_scope, promise);
+ let mut state = state_rc.borrow_mut();
+ {
+ let pending_mod_evaluate = state.pending_mod_evaluate.as_ref().unwrap();
+ let pending_rejection_was_already_handled = pending_mod_evaluate
+ .handled_promise_rejections
+ .contains(&promise_global);
+ if !pending_rejection_was_already_handled {
+ global_realm
+ .0
+ .state()
+ .borrow_mut()
+ .pending_promise_rejections
+ .retain(|(key, _)| key != &promise_global);
+ }
+ }
+ let promise_global = v8::Global::new(tc_scope, promise);
+ state.pending_mod_evaluate.as_mut().unwrap().promise =
+ Some(promise_global);
+ tc_scope.perform_microtask_checkpoint();
+ } else if tc_scope.has_terminated() || tc_scope.is_execution_terminating() {
+ let pending_mod_evaluate = {
+ let mut state = state_rc.borrow_mut();
+ state.pending_mod_evaluate.take().unwrap()
+ };
+ pending_mod_evaluate.sender.send(Err(
+ generic_error("Cannot evaluate module, because JavaScript execution has been terminated.")
+ )).expect("Failed to send module evaluation error.");
+ } else {
+ assert!(status == v8::ModuleStatus::Errored);
+ }
+
+ receiver
+ }
+
+ /// Clear the module map, meant to be used after initializing extensions.
+ /// Optionally pass a list of exceptions `(old_name, new_name)` representing
+ /// specifiers which will be renamed and preserved in the module map.
+ pub fn clear_module_map(
+ &self,
+ exceptions: impl Iterator<Item = (&'static str, &'static str)>,
+ ) {
+ let mut module_map = self.module_map.borrow_mut();
+ let handles = exceptions
+ .map(|(old_name, new_name)| {
+ (module_map.get_handle_by_name(old_name).unwrap(), new_name)
+ })
+ .collect::<Vec<_>>();
+ module_map.clear();
+ for (handle, new_name) in handles {
+ module_map.inject_handle(
+ ModuleName::from_static(new_name),
+ ModuleType::JavaScript,
+ handle,
+ )
+ }
+ }
+
+ fn dynamic_import_reject(
+ &mut self,
+ id: ModuleLoadId,
+ exception: v8::Global<v8::Value>,
+ ) {
+ let module_map_rc = self.module_map.clone();
+ let scope = &mut self.handle_scope();
+
+ let resolver_handle = module_map_rc
+ .borrow_mut()
+ .dynamic_import_map
+ .remove(&id)
+ .expect("Invalid dynamic import id");
+ let resolver = resolver_handle.open(scope);
+
+ // IMPORTANT: No borrows to `ModuleMap` can be held at this point because
+ // rejecting the promise might initiate another `import()` which will
+ // in turn call `bindings::host_import_module_dynamically_callback` which
+ // will reach into `ModuleMap` from within the isolate.
+ let exception = v8::Local::new(scope, exception);
+ resolver.reject(scope, exception).unwrap();
+ scope.perform_microtask_checkpoint();
+ }
+
+ fn dynamic_import_resolve(&mut self, id: ModuleLoadId, mod_id: ModuleId) {
+ let state_rc = self.inner.state.clone();
+ let module_map_rc = self.module_map.clone();
+ let scope = &mut self.handle_scope();
+
+ let resolver_handle = module_map_rc
+ .borrow_mut()
+ .dynamic_import_map
+ .remove(&id)
+ .expect("Invalid dynamic import id");
+ let resolver = resolver_handle.open(scope);
+
+ let module = {
+ module_map_rc
+ .borrow()
+ .get_handle(mod_id)
+ .map(|handle| v8::Local::new(scope, handle))
+ .expect("Dyn import module info not found")
+ };
+ // Resolution success
+ assert_eq!(module.get_status(), v8::ModuleStatus::Evaluated);
+
+ // IMPORTANT: No borrows to `ModuleMap` can be held at this point because
+ // resolving the promise might initiate another `import()` which will
+ // in turn call `bindings::host_import_module_dynamically_callback` which
+ // will reach into `ModuleMap` from within the isolate.
+ let module_namespace = module.get_module_namespace();
+ resolver.resolve(scope, module_namespace).unwrap();
+ state_rc.borrow_mut().dyn_module_evaluate_idle_counter = 0;
+ scope.perform_microtask_checkpoint();
+ }
+
+ fn prepare_dyn_imports(
+ &mut self,
+ cx: &mut Context,
+ ) -> Poll<Result<(), Error>> {
+ if self
+ .module_map
+ .borrow()
+ .preparing_dynamic_imports
+ .is_empty()
+ {
+ return Poll::Ready(Ok(()));
+ }
+
+ loop {
+ let poll_result = self
+ .module_map
+ .borrow_mut()
+ .preparing_dynamic_imports
+ .poll_next_unpin(cx);
+
+ if let Poll::Ready(Some(prepare_poll)) = poll_result {
+ let dyn_import_id = prepare_poll.0;
+ let prepare_result = prepare_poll.1;
+
+ match prepare_result {
+ Ok(load) => {
+ self
+ .module_map
+ .borrow_mut()
+ .pending_dynamic_imports
+ .push(load.into_future());
+ }
+ Err(err) => {
+ let exception = to_v8_type_error(&mut self.handle_scope(), err);
+ self.dynamic_import_reject(dyn_import_id, exception);
+ }
+ }
+ // Continue polling for more prepared dynamic imports.
+ continue;
+ }
+
+ // There are no active dynamic import loads, or none are ready.
+ return Poll::Ready(Ok(()));
+ }
+ }
+
+ fn poll_dyn_imports(&mut self, cx: &mut Context) -> Poll<Result<(), Error>> {
+ if self.module_map.borrow().pending_dynamic_imports.is_empty() {
+ return Poll::Ready(Ok(()));
+ }
+
+ loop {
+ let poll_result = self
+ .module_map
+ .borrow_mut()
+ .pending_dynamic_imports
+ .poll_next_unpin(cx);
+
+ if let Poll::Ready(Some(load_stream_poll)) = poll_result {
+ let maybe_result = load_stream_poll.0;
+ let mut load = load_stream_poll.1;
+ let dyn_import_id = load.id;
+
+ if let Some(load_stream_result) = maybe_result {
+ match load_stream_result {
+ Ok((request, info)) => {
+ // A module (not necessarily the one dynamically imported) has been
+ // fetched. Create and register it, and if successful, poll for the
+ // next recursive-load event related to this dynamic import.
+ let register_result = load.register_and_recurse(
+ &mut self.handle_scope(),
+ &request,
+ info,
+ );
+
+ match register_result {
+ Ok(()) => {
+ // Keep importing until it's fully drained
+ self
+ .module_map
+ .borrow_mut()
+ .pending_dynamic_imports
+ .push(load.into_future());
+ }
+ Err(err) => {
+ let exception = match err {
+ ModuleError::Exception(e) => e,
+ ModuleError::Other(e) => {
+ to_v8_type_error(&mut self.handle_scope(), e)
+ }
+ };
+ self.dynamic_import_reject(dyn_import_id, exception)
+ }
+ }
+ }
+ Err(err) => {
+ // A non-javascript error occurred; this could be due to a an invalid
+ // module specifier, or a problem with the source map, or a failure
+ // to fetch the module source code.
+ let exception = to_v8_type_error(&mut self.handle_scope(), err);
+ self.dynamic_import_reject(dyn_import_id, exception);
+ }
+ }
+ } else {
+ // The top-level module from a dynamic import has been instantiated.
+ // Load is done.
+ let module_id =
+ load.root_module_id.expect("Root module should be loaded");
+ let result = self.instantiate_module(module_id);
+ if let Err(exception) = result {
+ self.dynamic_import_reject(dyn_import_id, exception);
+ }
+ self.dynamic_import_module_evaluate(dyn_import_id, module_id)?;
+ }
+
+ // Continue polling for more ready dynamic imports.
+ continue;
+ }
+
+ // There are no active dynamic import loads, or none are ready.
+ return Poll::Ready(Ok(()));
+ }
+ }
+
+ /// "deno_core" runs V8 with Top Level Await enabled. It means that each
+ /// module evaluation returns a promise from V8.
+ /// Feature docs: https://v8.dev/features/top-level-await
+ ///
+ /// This promise resolves after all dependent modules have also
+ /// resolved. Each dependent module may perform calls to "import()" and APIs
+ /// using async ops will add futures to the runtime's event loop.
+ /// It means that the promise returned from module evaluation will
+ /// resolve only after all futures in the event loop are done.
+ ///
+ /// Thus during turn of event loop we need to check if V8 has
+ /// resolved or rejected the promise. If the promise is still pending
+ /// then another turn of event loop must be performed.
+ fn evaluate_pending_module(&mut self) {
+ let maybe_module_evaluation =
+ self.inner.state.borrow_mut().pending_mod_evaluate.take();
+
+ if maybe_module_evaluation.is_none() {
+ return;
+ }
+
+ let mut module_evaluation = maybe_module_evaluation.unwrap();
+ let state_rc = self.inner.state.clone();
+ let scope = &mut self.handle_scope();
+
+ let promise_global = module_evaluation.promise.clone().unwrap();
+ let promise = promise_global.open(scope);
+ let promise_state = promise.state();
+
+ match promise_state {
+ v8::PromiseState::Pending => {
+ // NOTE: `poll_event_loop` will decide if
+ // runtime would be woken soon
+ state_rc.borrow_mut().pending_mod_evaluate = Some(module_evaluation);
+ }
+ v8::PromiseState::Fulfilled => {
+ scope.perform_microtask_checkpoint();
+ // Receiver end might have been already dropped, ignore the result
+ let _ = module_evaluation.sender.send(Ok(()));
+ module_evaluation.handled_promise_rejections.clear();
+ }
+ v8::PromiseState::Rejected => {
+ let exception = promise.result(scope);
+ scope.perform_microtask_checkpoint();
+
+ // Receiver end might have been already dropped, ignore the result
+ if module_evaluation
+ .handled_promise_rejections
+ .contains(&promise_global)
+ {
+ let _ = module_evaluation.sender.send(Ok(()));
+ module_evaluation.handled_promise_rejections.clear();
+ } else {
+ let _ = module_evaluation
+ .sender
+ .send(exception_to_err_result(scope, exception, false));
+ }
+ }
+ }
+ }
+
+ // Returns true if some dynamic import was resolved.
+ fn evaluate_dyn_imports(&mut self) -> bool {
+ let pending = std::mem::take(
+ &mut self.inner.state.borrow_mut().pending_dyn_mod_evaluate,
+ );
+ if pending.is_empty() {
+ return false;
+ }
+ let mut resolved_any = false;
+ let mut still_pending = vec![];
+ for pending_dyn_evaluate in pending {
+ let maybe_result = {
+ let scope = &mut self.handle_scope();
+
+ let module_id = pending_dyn_evaluate.module_id;
+ let promise = pending_dyn_evaluate.promise.open(scope);
+ let _module = pending_dyn_evaluate.module.open(scope);
+ let promise_state = promise.state();
+
+ match promise_state {
+ v8::PromiseState::Pending => {
+ still_pending.push(pending_dyn_evaluate);
+ None
+ }
+ v8::PromiseState::Fulfilled => {
+ Some(Ok((pending_dyn_evaluate.load_id, module_id)))
+ }
+ v8::PromiseState::Rejected => {
+ let exception = promise.result(scope);
+ let exception = v8::Global::new(scope, exception);
+ Some(Err((pending_dyn_evaluate.load_id, exception)))
+ }
+ }
+ };
+
+ if let Some(result) = maybe_result {
+ resolved_any = true;
+ match result {
+ Ok((dyn_import_id, module_id)) => {
+ self.dynamic_import_resolve(dyn_import_id, module_id);
+ }
+ Err((dyn_import_id, exception)) => {
+ self.dynamic_import_reject(dyn_import_id, exception);
+ }
+ }
+ }
+ }
+ self.inner.state.borrow_mut().pending_dyn_mod_evaluate = still_pending;
+ resolved_any
+ }
+
+ /// Asynchronously load specified module and all of its dependencies.
+ ///
+ /// The module will be marked as "main", and because of that
+ /// "import.meta.main" will return true when checked inside that module.
+ ///
+ /// User must call [`JsRuntime::mod_evaluate`] with returned `ModuleId`
+ /// manually after load is finished.
+ pub async fn load_main_module(
+ &mut self,
+ specifier: &ModuleSpecifier,
+ code: Option<ModuleCode>,
+ ) -> Result<ModuleId, Error> {
+ let module_map_rc = self.module_map.clone();
+ if let Some(code) = code {
+ let specifier = specifier.as_str().to_owned().into();
+ let scope = &mut self.handle_scope();
+ // true for main module
+ module_map_rc
+ .borrow_mut()
+ .new_es_module(scope, true, specifier, code, false)
+ .map_err(|e| match e {
+ ModuleError::Exception(exception) => {
+ let exception = v8::Local::new(scope, exception);
+ exception_to_err_result::<()>(scope, exception, false).unwrap_err()
+ }
+ ModuleError::Other(error) => error,
+ })?;
+ }
+
+ let mut load =
+ ModuleMap::load_main(module_map_rc.clone(), &specifier).await?;
+
+ while let Some(load_result) = load.next().await {
+ let (request, info) = load_result?;
+ let scope = &mut self.handle_scope();
+ load.register_and_recurse(scope, &request, info).map_err(
+ |e| match e {
+ ModuleError::Exception(exception) => {
+ let exception = v8::Local::new(scope, exception);
+ exception_to_err_result::<()>(scope, exception, false).unwrap_err()
+ }
+ ModuleError::Other(error) => error,
+ },
+ )?;
+ }
+
+ let root_id = load.root_module_id.expect("Root module should be loaded");
+ self.instantiate_module(root_id).map_err(|e| {
+ let scope = &mut self.handle_scope();
+ let exception = v8::Local::new(scope, e);
+ exception_to_err_result::<()>(scope, exception, false).unwrap_err()
+ })?;
+ Ok(root_id)
+ }
+
+ /// Asynchronously load specified ES module and all of its dependencies.
+ ///
+ /// This method is meant to be used when loading some utility code that
+ /// might be later imported by the main module (ie. an entry point module).
+ ///
+ /// User must call [`JsRuntime::mod_evaluate`] with returned `ModuleId`
+ /// manually after load is finished.
+ pub async fn load_side_module(
+ &mut self,
+ specifier: &ModuleSpecifier,
+ code: Option<ModuleCode>,
+ ) -> Result<ModuleId, Error> {
+ let module_map_rc = self.module_map.clone();
+ if let Some(code) = code {
+ let specifier = specifier.as_str().to_owned().into();
+ let scope = &mut self.handle_scope();
+ // false for side module (not main module)
+ module_map_rc
+ .borrow_mut()
+ .new_es_module(scope, false, specifier, code, false)
+ .map_err(|e| match e {
+ ModuleError::Exception(exception) => {
+ let exception = v8::Local::new(scope, exception);
+ exception_to_err_result::<()>(scope, exception, false).unwrap_err()
+ }
+ ModuleError::Other(error) => error,
+ })?;
+ }
+
+ let mut load =
+ ModuleMap::load_side(module_map_rc.clone(), &specifier).await?;
+
+ while let Some(load_result) = load.next().await {
+ let (request, info) = load_result?;
+ let scope = &mut self.handle_scope();
+ load.register_and_recurse(scope, &request, info).map_err(
+ |e| match e {
+ ModuleError::Exception(exception) => {
+ let exception = v8::Local::new(scope, exception);
+ exception_to_err_result::<()>(scope, exception, false).unwrap_err()
+ }
+ ModuleError::Other(error) => error,
+ },
+ )?;
+ }
+
+ let root_id = load.root_module_id.expect("Root module should be loaded");
+ self.instantiate_module(root_id).map_err(|e| {
+ let scope = &mut self.handle_scope();
+ let exception = v8::Local::new(scope, e);
+ exception_to_err_result::<()>(scope, exception, false).unwrap_err()
+ })?;
+ Ok(root_id)
+ }
+
+ fn check_promise_rejections(&mut self) -> Result<(), Error> {
+ let state = self.inner.state.clone();
+ let scope = &mut self.handle_scope();
+ let state = state.borrow();
+ for realm in &state.known_realms {
+ realm.check_promise_rejections(scope)?;
+ }
+ Ok(())
+ }
+
+ // Polls pending ops and then runs `Deno.core.eventLoopTick` callback.
+ fn do_js_event_loop_tick(&mut self, cx: &mut Context) -> Result<(), Error> {
+ // Handle responses for each realm.
+ let state = self.inner.state.clone();
+ let isolate = &mut self.inner.v8_isolate;
+ let realm_count = state.borrow().known_realms.len();
+ for realm_idx in 0..realm_count {
+ let realm = state.borrow().known_realms.get(realm_idx).unwrap().clone();
+ let context_state = realm.state();
+ let mut context_state = context_state.borrow_mut();
+ let scope = &mut realm.handle_scope(isolate);
+
+ // We return async responses to JS in unbounded batches (may change),
+ // each batch is a flat vector of tuples:
+ // `[promise_id1, op_result1, promise_id2, op_result2, ...]`
+ // promise_id is a simple integer, op_result is an ops::OpResult
+ // which contains a value OR an error, encoded as a tuple.
+ // This batch is received in JS via the special `arguments` variable
+ // and then each tuple is used to resolve or reject promises
+ //
+ // This can handle 15 promises futures in a single batch without heap
+ // allocations.
+ let mut args: SmallVec<[v8::Local<v8::Value>; 32]> =
+ SmallVec::with_capacity(32);
+
+ loop {
+ let item = {
+ let next = std::pin::pin!(context_state.pending_ops.join_next());
+ let Poll::Ready(Some(item)) = next.poll(cx) else {
+ break;
+ };
+ item
+ };
+ let (promise_id, op_id, mut resp) = item.unwrap().into_inner();
+ state
+ .borrow()
+ .op_state
+ .borrow()
+ .tracker
+ .track_async_completed(op_id);
+ context_state.unrefed_ops.remove(&promise_id);
+ args.push(v8::Integer::new(scope, promise_id).into());
+ args.push(match resp.to_v8(scope) {
+ Ok(v) => v,
+ Err(e) => OpResult::Err(OpError::new(&|_| "TypeError", e.into()))
+ .to_v8(scope)
+ .unwrap(),
+ });
+ }
+
+ let has_tick_scheduled =
+ v8::Boolean::new(scope, self.inner.state.borrow().has_tick_scheduled);
+ args.push(has_tick_scheduled.into());
+
+ let js_event_loop_tick_cb_handle =
+ context_state.js_event_loop_tick_cb.clone().unwrap();
+ let tc_scope = &mut v8::TryCatch::new(scope);
+ let js_event_loop_tick_cb = js_event_loop_tick_cb_handle.open(tc_scope);
+ let this = v8::undefined(tc_scope).into();
+ drop(context_state);
+ js_event_loop_tick_cb.call(tc_scope, this, args.as_slice());
+
+ if let Some(exception) = tc_scope.exception() {
+ // TODO(@andreubotella): Returning here can cause async ops in other
+ // realms to never resolve.
+ return exception_to_err_result(tc_scope, exception, false);
+ }
+
+ if tc_scope.has_terminated() || tc_scope.is_execution_terminating() {
+ return Ok(());
+ }
+ }
+
+ Ok(())
+ }
+}