diff options
Diffstat (limited to 'cli/tsc/dts/lib.webworker.iterable.d.ts')
-rw-r--r-- | cli/tsc/dts/lib.webworker.iterable.d.ts | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/cli/tsc/dts/lib.webworker.iterable.d.ts b/cli/tsc/dts/lib.webworker.iterable.d.ts index 3d9e75d00..b80359853 100644 --- a/cli/tsc/dts/lib.webworker.iterable.d.ts +++ b/cli/tsc/dts/lib.webworker.iterable.d.ts @@ -26,6 +26,14 @@ interface Cache { addAll(requests: Iterable<RequestInfo>): Promise<void>; } +interface CanvasPath { + roundRect(x: number, y: number, w: number, h: number, radii?: number | DOMPointInit | Iterable<number | DOMPointInit>): void; +} + +interface CanvasPathDrawingStyles { + setLineDash(segments: Iterable<number>): void; +} + interface DOMStringList { [Symbol.iterator](): IterableIterator<string>; } @@ -103,8 +111,8 @@ interface WEBGL_draw_buffers { interface WEBGL_multi_draw { multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void; multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, drawcount: GLsizei): void; - multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLint>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void; - multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLint>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, drawcount: GLsizei): void; + multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void; + multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, drawcount: GLsizei): void; } interface WebGL2RenderingContextBase { |