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Diffstat (limited to 'cli/tests/webgpu_hellotriangle_shader.wgsl')
-rw-r--r-- | cli/tests/webgpu_hellotriangle_shader.wgsl | 21 |
1 files changed, 6 insertions, 15 deletions
diff --git a/cli/tests/webgpu_hellotriangle_shader.wgsl b/cli/tests/webgpu_hellotriangle_shader.wgsl index 71934415b..b8b2b69fc 100644 --- a/cli/tests/webgpu_hellotriangle_shader.wgsl +++ b/cli/tests/webgpu_hellotriangle_shader.wgsl @@ -1,19 +1,10 @@ -[[builtin(vertex_index)]] -var<in> in_vertex_index: u32; -[[builtin(position)]] -var<out> out_pos: vec4<f32>; - [[stage(vertex)]] -fn vs_main() { - var x: f32 = f32(i32(in_vertex_index) - 1); - var y: f32 = f32(i32(in_vertex_index & 1) * 2 - 1); - out_pos = vec4<f32>(x, y, 0.0, 1.0); +fn vs_main([[builtin(vertex_index)]] in_vertex_index: u32) -> [[builtin(position)]] vec4<f32> { + let x = f32(i32(in_vertex_index) - 1); + let y = f32(i32(in_vertex_index & 1u) * 2 - 1); + return vec4<f32>(x, y, 0.0, 1.0); } - -[[location(0)]] -var<out> out_color: vec4<f32>; - [[stage(fragment)]] -fn fs_main() { - out_color = vec4<f32>(1.0, 0.0, 0.0, 1.0); +fn fs_main() -> [[location(0)]] vec4<f32> { + return vec4<f32>(1.0, 0.0, 0.0, 1.0); } |