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-rw-r--r--cli/js/compiler_bootstrap.ts52
1 files changed, 0 insertions, 52 deletions
diff --git a/cli/js/compiler_bootstrap.ts b/cli/js/compiler_bootstrap.ts
deleted file mode 100644
index c502e2e01..000000000
--- a/cli/js/compiler_bootstrap.ts
+++ /dev/null
@@ -1,52 +0,0 @@
-// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
-
-import { CompilerHostTarget, Host } from "./compiler_host.ts";
-import { ASSETS } from "./compiler_sourcefile.ts";
-import { getAsset } from "./compiler_util.ts";
-
-// NOTE: target doesn't really matter here,
-// this is in fact a mock host created just to
-// load all type definitions and snapshot them.
-const host = new Host({
- target: CompilerHostTarget.Main,
- writeFile(): void {}
-});
-const options = host.getCompilationSettings();
-
-// This is a hacky way of adding our libs to the libs available in TypeScript()
-// as these are internal APIs of TypeScript which maintain valid libs
-ts.libs.push("deno.ns", "deno.window", "deno.worker", "deno.shared_globals");
-ts.libMap.set("deno.ns", "lib.deno.ns.d.ts");
-ts.libMap.set("deno.window", "lib.deno.window.d.ts");
-ts.libMap.set("deno.worker", "lib.deno.worker.d.ts");
-ts.libMap.set("deno.shared_globals", "lib.deno.shared_globals.d.ts");
-
-// this pre-populates the cache at snapshot time of our library files, so they
-// are available in the future when needed.
-host.getSourceFile(`${ASSETS}/lib.deno.ns.d.ts`, ts.ScriptTarget.ESNext);
-host.getSourceFile(`${ASSETS}/lib.deno.window.d.ts`, ts.ScriptTarget.ESNext);
-host.getSourceFile(`${ASSETS}/lib.deno.worker.d.ts`, ts.ScriptTarget.ESNext);
-host.getSourceFile(
- `${ASSETS}/lib.deno.shared_globals.d.ts`,
- ts.ScriptTarget.ESNext
-);
-
-/**
- * This function spins up TS compiler and loads all available libraries
- * into memory (including ones specified above).
- *
- * Used to generate the foundational AST for all other compilations, so it can
- * be cached as part of the snapshot and available to speed up startup.
- */
-export const TS_SNAPSHOT_PROGRAM = ts.createProgram({
- rootNames: [`${ASSETS}/bootstrap.ts`],
- options,
- host
-});
-
-/** A module loader which is concatenated into bundle files.
- *
- * We read all static assets during the snapshotting process, which is
- * why this is located in compiler_bootstrap.
- */
-export const SYSTEM_LOADER = getAsset("system_loader.js");